Edge of map.

Post » Wed May 09, 2012 6:13 am

But mountains that completely surround skyrim 360 degrees? Seems a little rediculous if you think about it.

Mountains also do nothing for "boundries" in the TES series. You have the freedom to traverse mountains and reach the top of all of them as well as go down the other side.

Even if skyrim was completely encircled the nature of the game would render them useless in this regard.
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Melly Angelic
 
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Post » Tue May 08, 2012 9:04 pm

Errr, since when is a mountainside NOT more immersive than an invisible wall? At least you would have a tangible reason that you could not continue in that direction, instead of bumping into a bit of solidified air. :P

Yes because we all know that Skyim is completely surrounded by cliff faces with no way out. :facepalm:

-Mr. Maric
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Stephanie I
 
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Post » Wed May 09, 2012 11:32 am

There is a visible wall in Skyrim. It's called the map?
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how solid
 
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Post » Wed May 09, 2012 8:17 am

Invisible walls are lame. They should put in something more immersive like Todd Howards giant face coming out of the clouds and lasers shoot out of his eyes and kills the player.

No, that would be an immersion breaker. It would have to be fire because obviously lasers haven't been invented. :P
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jasminε
 
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Post » Wed May 09, 2012 3:34 am

Wow, look at these guys, saying about the whole "did you think you could carry on." Let me spell it out for you, babies.

I THOUGHT THERE MIGHT BE SOMETHING MORE IMMERSIVE AND INTERESTING THAN AN UNREALISTIC INVISIBLE WALL.

Herp a derp derp, people, seriously.

Like what? I'm sure bethesda discussed this very topic for hours so if you have a better idea they'd probably like to hear it and so would I.

Skyrim isn't floating in mid air. Mountains are useless due to the free roam nature of the game, they don't actually provide much in the way of blocking the player since you can travel over all of them.

You can't just have some over powered creature come in and kill the player because that would be stupid and not fun.
Skyrim is part of a world geography so you can't just have repeating land textures for infinity otherwise it wouldn't make sense. If you know the geography of tamriel then it would be strange that You are clearly far into cyrodill yet...there is nothing there?

This is literally the only way to do it. A little text message is the most immersful way out of all of them. A creature would be completely immersion breaking and so would the travel forever approach with repeating textures.

Just give me a little message in the game that says "turn back" or something.
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Tamara Primo
 
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Post » Wed May 09, 2012 12:25 am

Let the trolling commence
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Campbell
 
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Post » Wed May 09, 2012 5:43 am

I'd better go and cancel my preorder before the shops close!
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Mrs Pooh
 
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Post » Tue May 08, 2012 8:50 pm

Let the trolling commence

No one here is even trolling lol.

Do you even know what trolling is?
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Erin S
 
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Post » Tue May 08, 2012 7:34 pm

I would have preferred Daggerfall-esque randomly generated terrain than invisible walls, myself.
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michael danso
 
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Post » Wed May 09, 2012 5:39 am

I'd better go and cancel my preorder before the shops close!


Well I bought the game already so I am stuck with invisible walls and RPG fans on the bus will laugh at me daily as I go to work! :cryvaultboy:
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Kerri Lee
 
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Post » Wed May 09, 2012 5:12 am

Invisible walls confirmed to be limiting you from the edge of the map. A little disappointing, I'd have liked a massive shark or something... but this is ok I guess :(

Confirmed on 1UP live stream, just now.

A massive shark would have been cool, yeah. Shame

I was wondering whether you could see the Imperial City from the Pale Pass
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Racheal Robertson
 
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Post » Tue May 08, 2012 10:09 pm

I have no problem with invisible walls on the edge of the map. I DO have problems with invisible walls on mountain sides that I SHOULD be able to climb. Don't know if Morrowind had them, but Oblivion did. They are the work of pure evil.
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Antonio Gigliotta
 
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Post » Wed May 09, 2012 8:12 am

I once swam for like 2 hours south of Vvardenfell trying to reach the mainland. I held the W key down and left the house, ran errands, watched a movie, etc. When I came back I was miled off the shore but still over empty water.

There was supposed to be a mainland. Immersion breaking?

Invisible walls aren't that bad. Stop nitpicking everything and get over it. There's a level of immersion, sure, but this is also a video game, and we know it's in Skyrim. We know we can't leave to other provinces because they haven't been created. What do you expect?
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Crystal Clarke
 
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Post » Tue May 08, 2012 11:22 pm

I THOUGHT THERE MIGHT BE SOMETHING MORE IMMERSIVE AND INTERESTING THAN AN UNREALISTIC INVISIBLE WALL..

There are only a couple of mountain passes that lead out of the province.
The passes can be locked down in a realistic way, but they still need to prevent you from glitching over the mountain ranges. And IMO they rather use collision boxes (aka invisible walls) than steep landscape-rises with ridiculously streched textures.
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Dina Boudreau
 
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Post » Wed May 09, 2012 1:53 am

So what? We already expected that, did we not? How else would you do it.
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Heather M
 
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Post » Tue May 08, 2012 8:22 pm

Cant say I'm disappointed. If the whole map were literally surrounded by mountains I'd think it to be pretty ridiculous, as well as having the feeling of being in a bowl. I prefer invisible walls over something killing me/attacking me the second I go past a certain point.
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Chavala
 
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Post » Tue May 08, 2012 7:38 pm

its the best option really; a lot of awesome mods use the out-of-bounds areas, so it wouldnt do well to put mountains and cliffs everywhere to prevent us from getting there; it also wouldnt make any geographical sense. a simple, easily disabled invisible wall is the best option.

not that they couldnt have done something more immersive; im a big fan of the "quarantine" explanation... you know, the "if you go too far artillery or zombie hordes will instantly murder you" way of doing things. its always fun to see how long you can dodge the insta-kill and get as far as you can out of bounds... you know youre not supposed to be there anyway, so whats the harm in letting determined players run off the game space and fall forever? skyrim could have an invincible super-dragon attack you if you wander off too far. or given the situation, they could have made skyrim under martial law and have soldiers spawn and kill you (or just shoo you back).

there really is no excuse for not giving a better text explanation than "you cant go that way" though. why not "you see dragons in the distance; too many to handle. you should turn back." or "skyrim is under martial law, you cannot leave."? can the text be modded? i hope so.
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Michelle Serenity Boss
 
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Post » Tue May 08, 2012 10:10 pm

What did you expect? That it would just let you keep on walking into the next province?

I would have thought with the amount of work they must have put into the map, that the edges would at the very minimum, be disguised by unpassable mountains, rivers or a something along those lines. But to just have a glass wall seems a little unfinished to me, considering how great the game really looks on the PC.
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James Smart
 
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Post » Wed May 09, 2012 9:34 am

I don't understand the purpose of this post.
this
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Jesus Lopez
 
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Post » Wed May 09, 2012 1:28 am

Like what? I'm sure bethesda discussed this very topic for hours so if you have a better idea they'd probably like to hear it and so would I.

Skyrim isn't floating in mid air. Mountains are useless due to the free roam nature of the game, they don't actually provide much in the way of blocking the player since you can travel over all of them.

You can't just have some over powered creature come in and kill the player because that would be stupid and not fun.
Skyrim is part of a world geography so you can't just have repeating land textures for infinity otherwise it wouldn't make sense. If you know the geography of tamriel then it would be strange that You are clearly far into cyrodill yet...there is nothing there?

This is literally the only way to do it. A little text message is the most immersful way out of all of them. A creature would be completely immersion breaking and so would the travel forever approach with repeating textures.

Just give me a little message in the game that says "turn back" or something.

Mountains can be designed so the player can never get over them. I would of preferred and expected something a little better than invisible walls. To accept that invisible walls is the only viable option is lazy game design.
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laila hassan
 
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Post » Wed May 09, 2012 1:03 am

I was really looking forward to playing this game until I heard this SHOCKING :shocking: news.

The 100's of hours of game play, new crafting systems, streamlined leveling system, better combat, amazing graphics, amazing sound and everything else that has been put into this game is sadly all for nothing because of these horrible invisible walls.
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Gemma Woods Illustration
 
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Post » Tue May 08, 2012 8:30 pm

Regardless i still cant wait to cop this game, transisting from the fallout series to the elder scrolls here, peace.

Come to think about it, i cant even remember what the case was with Fallout in this aspect, my memorys a tad fuzzy at the moment.

P.S a simple message like one said above would be fine "Your instinct warns you not to leave skyrim" or some thing along them lines.
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Erika Ellsworth
 
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Post » Wed May 09, 2012 3:02 am

Cant say I'm disappointed. If the whole map were literally surrounded by mountains I'd think it to be pretty ridiculous, as well as having the feeling of being in a bowl. I prefer invisible walls over something killing me/attacking me the second I go past a certain point.


its the best option really; a lot of awesome mods use the out-of-bounds areas, so it wouldnt do well to put mountains and cliffs everywhere to prevent us from getting there; it also wouldnt make any geographical sense.
http://www.uesp.net/wiki/File:Skyrim_map_Oblivion.jpg
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Lil'.KiiDD
 
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Post » Wed May 09, 2012 10:12 am

Wow, look at these guys, saying about the whole "did you think you could carry on." Let me spell it out for you, babies.

I THOUGHT THERE MIGHT BE SOMETHING MORE IMMERSIVE AND INTERESTING THAN AN UNREALISTIC INVISIBLE WALL.

Herp a derp derp, people, seriously.

It would have been cool if there were tall walls like on the US/Mexico border.
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sunny lovett
 
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Post » Wed May 09, 2012 10:03 am

Geez, a fence would be nice..... personally I can't stand invisible walls.
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Alan Whiston
 
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