Re: We’ve come up with solutions for the Xbox 360 save issue folks are reporting, along with a number of other issues being reported. We’re currently running final testing and certification on a comprehensive patch for all three platforms (PC, Xbox 360 and PlayStation 3), so we’ll have something available in the coming weeks. When we have more details, we’ll let you know.
In the meantime, an incremental update for PC should be going up by early next week that will fix the save corruption issues and problems with companions, as well as improve performance for NVIDIA users and resolve some issues reported with Havok.
Can you please advise what it is actually on the 'fix' list?
If your going for MS certification, you must have finalised what this patch will do. So can we PLEASE get some specifics?
I just want to know if the bug i am stuck with , is being fixed or not. Currently my game is unfinishable and will have to be restarted (strip locked glitch).
In the meantime, an incremental update for PC should be going up by early next week that will fix the save corruption issues and problems with companions, as well as improve performance for NVIDIA users and resolve some issues reported with Havok.
Can you please advise what it is actually on the 'fix' list?
If your going for MS certification, you must have finalised what this patch will do. So can we PLEASE get some specifics?
I just want to know if the bug i am stuck with , is being fixed or not. Currently my game is unfinishable and will have to be restarted (strip locked glitch).
This wont happen because if someones bug didnt get fixed and if they knew they would have to wait for future patches to fix it then they may return the game....so dont look for this to happen until after its released