From the trailer lots of stuff missing...Anyone notice this?

Post » Tue Jun 12, 2012 2:50 am

http://www.youtube.com/watch?v=E11Jm41zUtI

In the trailer of the game I noticed that a lot of the parts that are in the Dovahkiin vs Dragon section...don't seem to be in the game at all.

- Like at the beginning it seems that cold air comes out of Dovahkiin's mouth in both first and 3rd person when in cold areas (could be wrong about third person though).
- When he's hit by the dragon against his shield, he stumbles backwards in a really realistic way.
- When the dragon flames hit the ground, the ground still smoulders with fire for a while.
- He does a upwards swing with his whole body on the dragon and the dragon reacts to taking damage!
- He does a, across the body swing with his sword that I dont recognize in the game. Which also makes the dragon react.
- Both strikes seem to have a lot of weight behind them, because of the animation used, and how the dragon reacts, and they really make you feel like Dovahkiin is physically strong (something sorely lacking in the Vanilla game).
- When he slices at the dragon as it flies overhead, the force of it moving by hits him backwards. This feature not being in the game is no big deal, but the main thing is the animation used as he flies backwards. It looks really realistic, and I dont remember seeing anything like it in the game.
- Also when he slices at the dragon as it flies overhead the second time, blood gets on his body...is this in the vanilla game at all?
- The animation used when slicing as it flew overhead (swinging from the left to the right) looks realistic with a lot of weight to it as well.
- After striking the heavy blow, on the dragon, Dovhakiin breathes heavily to show that it was a hard fought battle.
- The idle stance Dovahkiin takes after defeating the dragon and absorbing the soul, isn't in the game.


I'm sure a lot of people were hype for the game because of how the trailer depicted the combat. It gave the game a feeling of weight and contact damage that hadn't been in other Elder scrolls game. For me it's what made the game feel so darn exciting. But now I realize almost none of that content made it in the release. But here's what I want to ask:

- Do you think any of those animations exist in the game in some other way, like unused files hidden away somewhere on the disc?
- Why do you guys think Bethesda didn't include those things in the final game, but used them in the trailer? They're all really cool things, I dont see why it wouldn't be included. Especially if you felt it was good enough to show it off...
User avatar
Robert Bindley
 
Posts: 3474
Joined: Fri Aug 03, 2007 5:31 pm

Post » Tue Jun 12, 2012 5:21 am

These are all custom animations, intended for cinematics I guess. The only similarity to the game is they used the same engine.

edit: It's a good trailer though, I agree! Better than some heavily CGI'ed trailers. I definitely wouldn't complain if the game was closer to it.
User avatar
Darlene DIllow
 
Posts: 3403
Joined: Fri Oct 26, 2007 5:34 am

Post » Tue Jun 12, 2012 1:31 pm

You really nitpicked the trailer that bad huh?... It's as good as game can get.

Just goes to show that some people can never be satisfied.
User avatar
No Name
 
Posts: 3456
Joined: Mon Dec 03, 2007 2:30 am

Post » Tue Jun 12, 2012 12:08 am

I did notice that this woman isn't in the game. Hardly a gamebreaker though.

http://imgur.com/VzfuV
User avatar
Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Tue Jun 12, 2012 12:16 pm

You really nitpicked the trailer that bad huh?... It's as good as game can get.

Just goes to show that some people can never be satisfied.

No its not that. That trailer sold the game. I'm sure a lot of people expected these things to be in the final product.

If you look at a game like say...Dark Souls, all of their gameplay trailers feature similar things such as the weight behind each strike, enemies and the character taking heavy damage,
great animations etc, and all of those gameplay items are in the final product.

Like watch the gameplay trailer for it, everything in the trailer is in the game.: http://www.youtube.com/watch?v=emVLh1UDK7o

Is it a bad thing to expect a gameplay trailer for a game to feature the gameplay elements that will be in the final product? o_O
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Tue Jun 12, 2012 12:42 am

Dude, it's just a trailer. At least it wasn't completly misleading like the dead island trailer.
User avatar
Bloomer
 
Posts: 3435
Joined: Sun May 27, 2007 9:23 pm

Post » Tue Jun 12, 2012 8:24 am

The trailer is a cenematic. It is not in-game footage, and the animations aren't likely to be in the game.

The point of a trailer is to get people interested in buying the product. And in advertisemant, making the product look better than it is tends to be the norm. The difference is by how much better it looks in the trailer.

So... I guess the answer to your question is "yes" to expect it, but "no" to hope it.
User avatar
Nicole Elocin
 
Posts: 3390
Joined: Sun Apr 15, 2007 9:12 am

Post » Tue Jun 12, 2012 2:01 am

Almost (if not everything) shown in the in game bits were in the game. Most game trailers incorporate things that aren't in the final product. It isn't laziness on the part of the devs, it's just presentation value in the trailer.
User avatar
Jerry Jr. Ortiz
 
Posts: 3457
Joined: Fri Nov 23, 2007 12:39 pm

Post » Tue Jun 12, 2012 12:11 pm

just like movies. theres lots of scenes in the trailer that never make in to the movie. most of the time, the best parts are in the trailer but not in the movie. the one for skyrim sold me right away, didnt care if it was in the game or not
User avatar
NeverStopThe
 
Posts: 3405
Joined: Tue Mar 27, 2007 11:25 pm

Post » Tue Jun 12, 2012 1:11 am

Good catch I completely forgot about them to be honest. Would have been cool if those aspects had made it to the final product. At the very least it would make fighting dragons much cooler and more enjoyable; I know a lot of people complain about how boring and unvaried dragon fights are.
User avatar
jesse villaneda
 
Posts: 3359
Joined: Wed Aug 08, 2007 1:37 pm

Post » Tue Jun 12, 2012 7:20 am

Go dig up Petes tweets about everyting in the trailer being in game, and he'd be correct, everything in there minus the Hands flailing in the screen and cinimatic omg you don't come to a dead stop after running thing is all there.
User avatar
Janeth Valenzuela Castelo
 
Posts: 3411
Joined: Wed Jun 21, 2006 3:03 am

Post » Tue Jun 12, 2012 6:39 am

Here take a look at the files that are in "trailerfx"

http://i.imgur.com/d1miF.jpg

Uploaded for you!

All of that is in the game data, but is not used. It was for the trailer only.



Cheers!

Edit: Also why in the world would you believe Pete Hines? I stopped taking notice
of his PR rubbish ages ago.
User avatar
Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Tue Jun 12, 2012 5:34 am

What the heck is going on >_>
User avatar
ijohnnny
 
Posts: 3412
Joined: Sun Oct 22, 2006 12:15 am

Post » Tue Jun 12, 2012 6:38 am

I did notice that this woman isn't in the game. Hardly a gamebreaker though.

http://imgur.com/VzfuV

I don't even think that tavern is in the game. I could be wrong though.
User avatar
Mr. Ray
 
Posts: 3459
Joined: Sun Jul 29, 2007 8:08 am

Post » Tue Jun 12, 2012 8:41 am

Yes, like everyone is saying, the trailer is cinematic. The sad thing is that it isn't a good cinematic trailer. It feels like a cinematic and in-game footage. Then again, Beth has never been famous for great cinematics.
User avatar
Cheryl Rice
 
Posts: 3412
Joined: Sat Aug 11, 2007 7:44 am

Post » Tue Jun 12, 2012 2:56 am

I didn't say I believe him, I said he'd be right minus some aspects. you're preaching to the choir guy, I don't take anything said by the PR masters Todd and pete :P two peeps different jobs, masterful at that one skill
User avatar
Klaire
 
Posts: 3405
Joined: Wed Sep 27, 2006 7:56 am

Post » Tue Jun 12, 2012 12:48 pm

dat double qoute >_>
User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Tue Jun 12, 2012 11:29 am

Here take a look at the files that are in "trailerfx"

http://i.imgur.com/d1miF.jpg

Uploaded for you!

All of that is in the game data, but is not used. It was for the trailer only.



Cheers!

Edit: Also why in the world would you believe Pete Hines? I stopped taking notice
of his PR rubbish ages ago.

Hm, if its in the trailerfx as nifs, perhaps they can be implemented in game...

Edit: Where are these nifs?
User avatar
Lizzie
 
Posts: 3476
Joined: Sun Nov 19, 2006 5:51 am

Post » Tue Jun 12, 2012 4:11 am

I note that most of your complaints concern animation. That's just more evidence that good animation has a serious impact on a game's immersive qualities.

You know, the fact that Bethesda had to hide Skyrim's real in-game animation system with custom animations for the trailer kinda highlights their incompetence in that sector of game development.
User avatar
An Lor
 
Posts: 3439
Joined: Sun Feb 18, 2007 8:46 pm

Post » Tue Jun 12, 2012 12:37 am

I note that most of your complaints concern animation. That's just more evidence that good animation has a serious impact on a game's immersive qualities.

You know, the fact that Bethesda had to hide Skyrim's real in-game animation system with custom animations for the trailer kinda highlights their incompetence in that sector of game development.

And that's the truth - it is almost false advertising
User avatar
Franko AlVarado
 
Posts: 3473
Joined: Sun Nov 18, 2007 7:49 pm

Post » Tue Jun 12, 2012 1:23 am

SheridanR:
I note that most of your complaints concern animation. That's just more evidence that good animation has a serious impact on a game's immersive qualities.

You know, the fact that Bethesda had to hide Skyrim's real in-game animation system with custom animations for the trailer kinda highlights their incompetence in that sector of game development.
mrmike
And that's the truth - it is almost false advertising

I agree with both of you. This game is definitely great, but not amazing or spectacular which beth made it out to be. There are still so many bugs. Should have gotten this on PC, at least the modders fix stuff.
User avatar
k a t e
 
Posts: 3378
Joined: Fri Jan 19, 2007 9:00 am

Post » Tue Jun 12, 2012 7:52 am

Funny, my son and I were just taling today how the Skyrim trailer was so much more honest adn representative of the game than stuff like Assassin's creed, Dragon age and Dc online. I feel like I got what I expected from watching the trailer but feel really ripped off by the gameplay vs the cinematics in many others.
User avatar
jessica sonny
 
Posts: 3531
Joined: Thu Nov 02, 2006 6:27 pm

Post » Tue Jun 12, 2012 1:01 pm

many games showcase trailer in cinema quality, but the games is not as such.

a very good example, Starcraft.

qq more?
User avatar
steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Tue Jun 12, 2012 9:10 am

To be completely honest, I was happy with what was in the game. Maybe it's just because I came from an age of much simpler technology, but I think this game is more than adequate, especially with what it promised to us.
User avatar
Samantha hulme
 
Posts: 3373
Joined: Wed Jun 21, 2006 4:22 pm

Post » Tue Jun 12, 2012 8:36 am

I did notice that this woman isn't in the game. Hardly a gamebreaker though.

http://imgur.com/VzfuV

I wondered that. I can't identify the inn she's in either.
User avatar
Cccurly
 
Posts: 3381
Joined: Mon Apr 09, 2007 8:18 pm

Next

Return to V - Skyrim