Is a Fully Perked Werewolf Viable

Post » Tue Nov 20, 2012 3:43 am

Thoughts?
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Francesca
 
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Post » Tue Nov 20, 2012 11:31 am

I feel like it is alot better cause of the perk tree you can summon to spirit werewolfs.
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Sarah MacLeod
 
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Post » Tue Nov 20, 2012 7:48 am

How about damage? Even at 100% increased damage I feel they would still be underpowered.
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sara OMAR
 
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Post » Mon Nov 19, 2012 11:36 pm

The summon werewolves howl isn't as good as I thought it would be.
The detect life howl is my favorite.
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Craig Martin
 
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Post » Tue Nov 20, 2012 4:39 am

I only have the first two damage perks and I can 1-shot most NPCs (level 41)

That combined with summon werewolves (dunno what you mean not as good as you thought)

And I tear apart everything.

The two werewolf summons can take down a dragon or a whole fort of bandits very quickly.

They also distract enemies so you do not take as much damage.

The increased health perk is basically 10 free level ups while in wolf form. It lets you survive quite a while.
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kirsty williams
 
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Post » Mon Nov 19, 2012 9:58 pm

I want to be able to revert form for werewolfs but i don't think it will ever happen.
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Damian Parsons
 
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Post » Tue Nov 20, 2012 11:14 am

The only thing I care about is if that [censored] timer has been removed for werewolves.
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Ana Torrecilla Cabeza
 
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Post » Mon Nov 19, 2012 8:48 pm

i say it should have night vision for when u get the warewolf syndrome as a human u can use the night eye skill i suppose
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Setal Vara
 
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Post » Tue Nov 20, 2012 5:22 am

The only thing I care about is if that [censored] timer has been removed for werewolves.

Doubtful.
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Miranda Taylor
 
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Post » Tue Nov 20, 2012 1:09 am

I like the werewolf now. I think it's much better now with Dawnguard. The sommon werewolf howl is way over powered. I can walk into a fort sommon them and wait till they clear the place.
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GEo LIme
 
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Post » Tue Nov 20, 2012 1:50 am

The only thing I care about is if that [censored] timer has been removed for werewolves.
nope. The timer is still there. But it gives you a good incentive o be as vicious as possible! Because the more people you feed on, the longer you can stay a werewolf.
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Chris Guerin
 
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Post » Tue Nov 20, 2012 7:25 am

I have my werewolf an VL maxed out and the wolf is way better imo.
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Emily Jones
 
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Post » Tue Nov 20, 2012 9:08 am

Give me Night eye lol
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Kayleigh Williams
 
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Post » Tue Nov 20, 2012 3:39 am

Savage feeding is an amazing perk: go hunt rabbits and bears (and hagravens) instead of bandits/villagers to keep the timer going. Fear howl is expanded, but if you're at the higher (81) levels, it's pointless. Detect life being more like the spell instead of the shout is cool. I haven't summoned spectral werewolves yet.
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Javaun Thompson
 
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Post » Tue Nov 20, 2012 8:23 am

Savage feeding is an amazing perk: go hunt rabbits and bears (and hagravens) instead of bandits/villagers to keep the timer going. Fear howl is expanded, but if you're at the higher (81) levels, it's pointless. Detect life being more like the spell instead of the shout is cool. I haven't summoned spectral werewolves yet.
Wait the werewolves are spectral? That svcks I was going to pretend it was my character's wife Aela joining her husband for a late-night hunt. :down:
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Kate Norris
 
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Post » Tue Nov 20, 2012 6:45 am

the health for werewolves are bad they get killed easy.
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michael flanigan
 
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Post » Tue Nov 20, 2012 8:07 am

They should have added monthly forced transformations to make you feel more like a werewolf instead of a common shapeshifter but keeping the change at will aspect.
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sam
 
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Post » Mon Nov 19, 2012 9:17 pm

I am confused on how to change shouts, but it is great in a pinch. I remember I kept getting shut down in a cave somewhere. I would get killed in two shots. Then I used Beast Form and took the whole room down in less than a minute. I was impressed.
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Bird
 
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Post » Tue Nov 20, 2012 5:49 am

Wait the werewolves are spectral? That svcks I was going to pretend it was my character's wife Aela joining her husband for a late-night hunt. :down:
But... there are two...
They should have added monthly forced transformations to make you feel more like a werewolf instead of a common shapeshifter but keeping the change at will aspect.
I'm really hoping this eventually gets in, but I'm not holding my breath. The Ring of Hircine is supposed to stop forced transformations, not add infinite transformations per day. If you want forced transformations in the game, you have to exploit the Ill Met by Moonlight quest to keep the cursed ring, and then they're all random and stuff. *sigh* But, as I say a lot, it's Bethesda's game. They can do what they want.
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Ian White
 
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Post » Tue Nov 20, 2012 3:29 am

But... there are two...

I'm really hoping this eventually gets in, but I'm not holding my breath. The Ring of Hircine is supposed to stop forced transformations, not add infinite transformations per day. If you want forced transformations in the game, you have to exploit the Ill Met by Moonlight quest to keep the cursed ring, and then they're all random and stuff. *sigh* But, as I say a lot, it's Bethesda's game. They can do what they want.

why would you want forced transformations for 1 month each time.Think of it, how would you feel if you could only be a in werewolf form once a month and vampires get to be well vampires all the time??? im sure alot of fans would hate that.
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Karl harris
 
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Post » Mon Nov 19, 2012 9:12 pm

how bout for the ware wolfs as a human npc wolfs dont attck you they sense your one of them :) that would be awsome and night eye lol
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Damian Parsons
 
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Post » Mon Nov 19, 2012 11:19 pm

why would you want forced transformations for 1 month each time.Think of it, how would you feel if you could only be a in werewolf form once a month and vampires get to be well vampires all the time??? im sure alot of fans would hate that.
Daggerfall: one additional werewolf transformation each day, forced transformation once or twice per month
Add Ring of Hircine to prevent monthly transformation should you choose

If they put this, and keep the Ring of Hircine's Skyrim function, mostly everybody wins.
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Chris Cross Cabaret Man
 
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Post » Tue Nov 20, 2012 2:45 am

Daggerfall: one additional werewolf transformation each day, forced transformation once or twice per month
Add Ring of Hircine to prevent monthly transformation should you choose

If they put this, and keep the Ring of Hircine's Skyrim function, mostly everybody wins.
no it will not be good.
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Angela Woods
 
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Post » Tue Nov 20, 2012 12:09 am

At level 81 on master difficulty the werewolf (in my oopinion) is kinda OVERpowered, But i like it! All you have to do is use the fear howl thing and the power attack while moving (to make them fall on the ground) and then you can just slash at enemies on the ground or running away!
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Elina
 
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Post » Tue Nov 20, 2012 6:18 am

Dude, I kill Legendary dragons on Master. Its viable alright. Just dont get hit. Thats what the summoned wolves are for. They attract all the attention, and last quite a while. And the claw damage is by no means too little at all.
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Russell Davies
 
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