I would like to see some more work on becoming the guildmaster of anything. I would love to hire alot more murderers and name speakers and silencers for my black hand along with some more detailed work on the after guild quests like making it feel like the "main" quests in the game rather than it be seen as just something to do after your done with the guild.
I know there will be granting you castles in dawnguard but I would love to see this stronghold idea take effect: For starters, you would start off by getting a lumber industry to create a clearing for your stronghold and to provide necessary lumber resources to help reinforce your outer walls, to build wooden watchtowers, and wooden furniture. Next, you would have to establish the closest mine to the clearing of your stronghold and start looking for miners to mine stone for your strongholds outer walls and inner structures. After that, your stronghold will need militia and mercs so next quest tells you to go to the companions or thieves guild to hire mercenary's/thugs to help guard your stronghold. For militia, you would have to look for a ex-blacksmith and pay for a blacksmith workshop to create weapons for your townspeople and to sell weapons for your earliest convenience. Then, your stronghold will need to establish trade with other cities so you would have to pay for a trade shop and commute a worthy economy income for you and your workers at your stronghold. After that, its just the process of building up your mansion in the heart of your beloved stronghold with all the resources you acquired. Visit the trade shop for furnishes and then you have your stronghold!
You have a working mill, several worker houses, a stone mine, blacksmith, bodyguards, a trade shop, and most of all...your precious mansion!! Also you would have a decent population with plenty of action going on so hardly any room for boredom in your stronghold. I think this would be a most fabulous idea to implement in Skyrim for those who want a stronghold in the game.
I would like to see some better dialogue choices kind of like dragon age where you choose a negative response (not just saying "no" to someone pleading for help but maybe stir the pot a lil. Make them want to get back at you or have their adversaries contact you.) Of course, positive effects are decent right now.
I think it would be cool to actually see your character speak. Like, choose a voice for your character to roleplay with maybe like 7 voices for each race to work with. Of course, this only works in dialogue and not in combat.
Also, my number one want that I will still remain hopeful too till death do me part...mods!! Can't give up on bringing mods to the 360. I still think its a big opportunity that microsoft and Sony are missing. So much good things can happen with bringing mods to 360!
