Guy explains what is wrong with gaming today.

Post » Sat May 12, 2012 9:51 pm

Hahahah.... hated? SKYRIM? I think you better get your head checked. All I see is the usual post game rage at everything. Can you give me some good reasons why this nerd rage is different from literally EVERY other game release?
Hahaha insults at the strt of my post, will make you take my post seriously.

Sure for starters the game isnt even playable for some people, like 1 frame every 10 seconds. I havent had ny other game this year with such an abysmal issue. Ther you go, a damn good reason. Would you like me to add the lies to that aswell ? *cough*radient story*cough* oh and then we have the wonderful fact the game is rushed (mages guild is a brilliant example) and eft for modders to fix, or dlc to add what shoullld have been ingame content.
User avatar
Stu Clarke
 
Posts: 3326
Joined: Fri Jun 22, 2007 1:45 pm

Post » Sun May 13, 2012 1:59 am

Activision, EA, Steam/Steamworks, Lazy Developers and the DLC pass are what's wrong with gaming today.
User avatar
dav
 
Posts: 3338
Joined: Mon Jul 30, 2007 3:46 pm

Post » Sat May 12, 2012 3:58 pm

Activision, EA, Steam/Steamworks, Lazy Developers and the DLC pass are what's wrong with gaming today.
Bot I di love it when people blame pulishers for developer falings.

KOTOR2 being unfinished = Publisher problem.
Mass effect 2, poor writing and choices meaning nothing = developer failings.

People just like to scream how the dev are causing problems, whenever they see something like EA on the box. Mirrors edge, a unique game, original, didnt sell well. Sequal isnt canned. Its an EA product, its original (a rare thing) and despite its salea its getting a sequal. Seems odd for the guys who only care about money and making every game like CoD/whatever is popular at the time.

EA is publishing KoA reckoning, a new IP. Its also not dumbed down, biowre dumbed its games down, hasnt got a new, original IP. So clearly the publisher has no issue with games not being streamlined to hell, or churningout sequals. A problem is people praising devs for all good, and cursing publishers for all bad.
User avatar
Vahpie
 
Posts: 3447
Joined: Sat Aug 26, 2006 5:07 pm

Post » Sat May 12, 2012 10:02 pm

A few years ago, back when I had enough free time to play games pretty much all the time, I might be more inclined to agree with some of the statements of games being dumbed down, loss of depth, etc.

Now I play video games as escapism. I don't come back to my room from classes or studying just to have my mind even more strained from complex role-playing elements and deep immersion. I want my brain to do as little heavy thinking as possible when I'm playing a game, because that's why I play them now; as an escape from all of that during the day.

I guess it would be anologous to having a few beers after work and relaxing. I don't want to do anything else during my free time. My ideal weekend is relaxing with some friends playing BF3 or some other first-person shooter.

I loved morrowind, but since that is the only game that comes to mind when thinking of games I played that would be met with approval by a more conservative RPG player, I guess I must be a casual gamer now. I am really enjoying skyrim right now, and I liked FO3, NV, and Oblivion to some extent, if that indicates anything.

I guess what I realized is that my definition of what makes a game fun is different than others. My money still helps determine what games get published, though. :shrug:
User avatar
gary lee
 
Posts: 3436
Joined: Tue Jul 03, 2007 7:49 pm

Post » Sun May 13, 2012 5:56 am

I don't see how this is in opposition to anything I've said. Obviously, a game is a different game in a different context, when you've never played a game with better graphics, much more polish, more advanced technology behind it, etc. etc. But that's part of my argument, that outside of that context it's not actually as good as people believed it to be. And I also already noted that very early games had a different demographic+the only thing that could make them interesting considering their limitations at the time was challenge. But they weren't better games because of that, most were worse games and basically one trick ponies.

And yes, there are always new gamers that factor into game developer decisions, that's also part of what I've argued - that "gaming today" isn't that much different than "gaming yesterday", that it hasn't really changed. In fact if anything it's getting better, there are more advlt gamers now than ever actually so there are a fair number of games - mainstream or not - that cater to that crowd. And as gaming gets larger developers have more resources to put into them, and even indie devs and modders are getting more powerful tools and more freedom.


*Odd Hermit

"Yeah, well, you know that's just like uh, your opinion man." is kind of an obvious statement. I never claimed it wasn't my opinion, assumed this was a given considering we're talking about the quality of video games.

Do you understand though???? You didn't grow up in the 80's!!! You can't comment on what it was like to play those games when there was nothing else. You can't judge games of today and games of the 80's on the same field.

Thats like some kid in the future telling you that games of today svck b/c in his time they use Virtual Reality.

Well, they might be more advanced but that doen't mean they are better. On a planet where men can't jump a guy who can hop is king. They don't know anything else.

You have to play and work with the limitations of the time. YOU WILL NEVER KNOW WHAT IT'S LIKE TO PLAY THOSE GAMES AND NOT HAVE ANYTHING ELSE TO COMPARE IT TO.

Thats the difference. Do you still watch Barney or whatever show you watched when you were 4 years old? No, b/c Avatar is 10x more advanced and your tastes have changed. Does that mean that Barney svcks? No, it just has different limitations.

What you're saying is pompous.
User avatar
Danial Zachery
 
Posts: 3451
Joined: Fri Aug 24, 2007 5:41 am

Post » Sat May 12, 2012 10:07 pm

Hahaha insults at the strt of my post, will make you take my post seriously.

Sure for starters the game isnt even playable for some people, like 1 frame every 10 seconds. I havent had ny other game this year with such an abysmal issue. Ther you go, a damn good reason. Would you like me to add the lies to that aswell ? *cough*radient story*cough* oh and then we have the wonderful fact the game is rushed (mages guild is a brilliant example) and eft for modders to fix, or dlc to add what shoullld have been ingame content.
I've not seen these people reporting one frame every ten seconds. Seems a little unlikely. At any rate feel free to be a small minority that are very outspoken and vocal.
User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Sat May 12, 2012 4:52 pm

Do you understand though???? You didn't grow up in the 80's!!! You can't comment on what it was like to play those games when there was nothing else. You can't judge games of today and games of the 80's on the same field.


I can't know what it was like to play those games when there was nothing else, but I can judge the games of the 80s vs. the games today, with less bias than people who played 80s games when they were the best thing around. I acknowledge that games were made with much more limits back then, but that doesn't mean somehow they get bonus points when comparing them with games made with newer technology.
User avatar
Alina loves Alexandra
 
Posts: 3456
Joined: Mon Jan 01, 2007 7:55 pm

Post » Sun May 13, 2012 4:44 am

I can't know what it was like to play those games when there was nothing else, but I can judge the games of the 80s vs. the games today, with less bias than people who played 80s games when they were the best thing around. I acknowledge that games were made with much more limits back then, but that doesn't mean somehow they get bonus points when comparing them with games made with newer technology.

But I'm not saying they are better!!!! I'm not biased. I admit: Today I could probably beat Super Mario with one hand. I've tried to play those older games and I just can't. They are no where near as fun as they were.

But you have to look at it relatively speaking which is what I'm saying you don't understand.

Someone can say the 8-bit games had horrible graphics. Well, no [censored]. My arguement is that for that time there were games that did a really good job and not being so 8-bit.

Look at one of the newer releases of today "Duke Nuken: Forever". That game looks like [censored] and plays like [censored]. Can you honestly say that you respect that game over Zelda: A Link to the Past (SNES)? You might say yes, and thats where you're wrong. You have to look at it respectively and thats what I'm saying you're not doing.

Do I think Frogger is better than Half Life 2....no. Do I think during their respective times they changed the way gaming was looked at....yes.

You didn't grow up with these games and it's a totally different perspective. Games haven't really changed all that much. Some games are have big open worlds Zelda = Skyrim, some games make you shoot enemies down corridors Mega Man = COD, and so on.

At their core....games have not changed. Thats what I'm basing it on....their fundamentals.
User avatar
Sun of Sammy
 
Posts: 3442
Joined: Mon Oct 22, 2007 3:38 pm

Post » Sat May 12, 2012 8:42 pm

I've not seen these people reporting one frame every ten seconds. Seems a little unlikely. At any rate feel free to be a small minority that are very outspoken and vocal.
Well you havent visited the bugs forums then. http://www.youtube.com/watch?v=jhepp_k_F64 is some bad lag, its actually a less laggy than my issue. You also dont know then, that this is quite likely http://gamingbolt.com/new-vegas-developer-explains-the-cause-of-skyrim-ps3-lag-divided-memory-pool-a-huge-bottleneck.

You may be suprised, but people who's games are unplayable, games they spent £40 on, tend to get pissed off at devs who shipped the broken game. Then break it further with the patches, the say there wont be a patch until 2 months later that actually fixes the big issues.

At any rate, feel free to be in the majority, defending a poorly made game, and lowering the level of quality that is considered acceptable.
User avatar
Kaley X
 
Posts: 3372
Joined: Wed Jul 05, 2006 5:46 pm

Post » Sat May 12, 2012 6:06 pm

Bot I di love it when people blame pulishers for developer falings.

KOTOR2 being unfinished = Publisher problem.
Mass effect 2, poor writing and choices meaning nothing = developer failings.

People just like to scream how the dev are causing problems, whenever they see something like EA on the box. Mirrors edge, a unique game, original, didnt sell well. Sequal isnt canned. Its an EA product, its original (a rare thing) and despite its salea its getting a sequal. Seems odd for the guys who only care about money and making every game like CoD/whatever is popular at the time.

EA is publishing KoA reckoning, a new IP. Its also not dumbed down, biowre dumbed its games down, hasnt got a new, original IP. So clearly the publisher has no issue with games not being streamlined to hell, or churningout sequals. A problem is people praising devs for all good, and cursing publishers for all bad.
Reckoning is the exception to the EA rule, only because EA doesn't own the developer and I agree about KOTOR II, Obsidian got shafted hard by Lucasarts and you could make a case that Softworks shafted them too with New Vegas.
User avatar
Rudy Paint fingers
 
Posts: 3416
Joined: Sun Nov 11, 2007 1:52 am

Post » Sun May 13, 2012 5:46 am

Reckoning is the exception to the EA rule, only because EA doesn't own the developer and I agree about KOTOR II, Obsidian got shafted hard by Lucasarts and you could make a case that Softworks shafted them too with New Vegas.
I cnt think of many EA games, but I am sure there are more. Stil my point still stands. Look at Anders in DA2. I doube EA said "right, that happy, sarcastic guy, yeah he needs to be emo as hell, and just a dike in general". It was Biowares choice. IIRC one guy left Bioware after DAO, but EA arrived late, but still he worked with them. Which makes me think it was more of an issue with Bioware than EA.

I dont know enough about Obsidians relationship with softworks, while making NV to make a judgement. Still they finished the game (more than KoTOR2) nd I thought the final product ws great. Only things I know that were cut was, Ulysses (who was added in dlc, but a different character, and not a companion, also the grave at wolfhorn was a dev thing due to having to cut him) and romance. llthough iirc the romance was just on paper, besides I thin Chris Avellone dislikes them (not sure how other writers feel). I dont really have an issue with it being cut (hate romance in games).

But I dont see how they were shafted, the game was finished, it was damn good. It was buggy, but that was fixed quickly. Also Obsidian have a habit of making buggy games, also the engine isnt the best. If they got shafted somehow, I am impressed they made such a great game while being screwed over by publishers.
User avatar
NeverStopThe
 
Posts: 3405
Joined: Tue Mar 27, 2007 11:25 pm

Post » Sun May 13, 2012 1:57 am

Call of Duty USED to be good until Infinity Ward just started to make games only for money instead of enjoyment. The same is definitely happening to Bioware (Dragon Age 2 was a boring hack and slash and Mass Effect 3 seems to be marketed more as a third person shooter than an RPG) and Dice may be going down this path.

Also Battlefield 3 may be infinitely better than MW3 because BF3 expects a degree of skill from its' players but the masses like dumbed down stuff like MW3. I think Call of Duty 4 was the last great Call of Duty game before the series became a cash cow milked every year by Activision.
User avatar
Allison Sizemore
 
Posts: 3492
Joined: Wed Jul 19, 2006 6:09 am

Post » Sun May 13, 2012 5:33 am

But I'm not saying they are better!!!! I'm not biased. I admit: Today I could probably beat Super Mario with one hand. I've tried to play those older games and I just can't. They are no where near as fun as they were.

But you have to look at it relatively speaking which is what I'm saying you don't understand.

Someone can say the 8-bit games had horrible graphics. Well, no [censored]. My arguement is that for that time there were games that did a really good job and not being so 8-bit.

Look at one of the newer releases of today "Duke Nuken: Forever". That game looks like [censored] and plays like [censored]. Can you honestly say that you respect that game over Zelda: A Link to the Past (SNES)? You might say yes, and thats where you're wrong. You have to look at it respectively and thats what I'm saying you're not doing.

Do I think Frogger is better than Half Life 2....no. Do I think during their respective times they changed the way gaming was looked at....yes.

You didn't grow up with these games and it's a totally different perspective. Games haven't really changed all that much. Some games are have big open worlds Zelda = Skyrim, some games make you shoot enemies down corridors Mega Man = COD, and so on.

At their core....games have not changed. Thats what I'm basing it on....their fundamentals.

You can look at games in context of the time of release, and you can look at them out of it. Both are useful for understanding the whole picture. What I'm saying is a game isn't better just because of being made under more technical limitations, even if you respect what people managed do with such limitations of their time. A game isn't even necessarily better for being original either, even if you respect originality.
User avatar
lydia nekongo
 
Posts: 3403
Joined: Wed Jul 19, 2006 1:04 pm

Post » Sun May 13, 2012 12:55 am

No they don't.
Certainly the main demographic has changed over time, since in video gaming's early age the average gamer was a much different sort of person than the average gamer today, but 80's games were still so basic being challenging was the only thing that made them interesting for anyone. And they weren't even necessarily challenging in a good way either.

I wasn't playing games in the 80s since I wasn't born until 87, but I've played games made in the 80s and let me tell you, it's nostalgia taking over if you really feel games back then were in any way superior to games now.

Being also born in 87, I'll have to contest you on that. I can pick up a hundred games off my shelf (edit: from late 80's & early 90s) that are far more original or thought-provoking, or carefully constructed, or in depth, or customizable, or engrossing, or immersive, or (any positive adjective here) than anything made in the past 5 years.
User avatar
Rhiannon Jones
 
Posts: 3423
Joined: Thu Sep 21, 2006 3:18 pm

Post » Sat May 12, 2012 9:46 pm

Being also born in 87, I'll have to contest you on that. I can pick up a hundred games off my shelf (edit: from late 80's & early 90s) that are far more original or thought-provoking, or carefully constructed, or in depth, or customizable, or engrossing, or immersive, or (any positive adjective here) than anything made in the past 5 years.
yeah whilst i want the dumbing down to stop, the innovation to start, and other things to stop like sly dlc tactics, we all gotta remember there has been a couple of great games past 5 years- fallout new vegas, dark souls, red dead redemption, deus ex human revolution. ok they sure are no deus or system shock or morrowind, but imagine if ALL games were military fps or crappy 3rd person cover shooters or J-rpgs that lost their souls... oh wait, we are on the brink of that. but yeah these few games shine to me (even DXHR, a game i consider a discrace to the original)
User avatar
Terry
 
Posts: 3368
Joined: Mon Jul 09, 2007 1:21 am

Post » Sun May 13, 2012 4:19 am

he is right.

it is just sad how in the name of profit games are being dumb-ed down to cater to unwilling to learn the ropes new players who are willing to cough up 60 bucks for another edition of this or that series. on't succumb to that Bethesda.
User avatar
Chloe Mayo
 
Posts: 3404
Joined: Wed Jun 21, 2006 11:59 pm

Post » Sat May 12, 2012 6:48 pm

he is right.

it is just sad how in the name of profit games are being dumb-ed down to cater to unwilling to learn the ropes new players who are willing to cough up 60 bucks for another edition of this or that series. on't succumb to that Bethesda.
bethesda already have..... my last true hope for gaming is dishonored, made by a combination of people who worked on deus ex, system shock 2, thief, arx fatalis and half life 2
User avatar
stevie trent
 
Posts: 3460
Joined: Thu Oct 11, 2007 3:33 pm

Post » Sat May 12, 2012 4:50 pm

My problem with games is that they pass of games as a service, not a product. Skyrim is guilty of this. You are expected to hang on for the ride as they send out updates for several months, until they go dark forever until they have a way to make money. Games are no longer released in a (desirable) state of completion. It's always rushed out. While errors do pop up, the amount of flaws games like Skyrim have is atrocious and frankly, unacceptable. But no matter! Patches FTW!!! Devs/publishers have really become lazy in the past few years. Once you released a game, it was released. With the internet, you can send updates. Updates have to be the biggest double edged sword that's out there. What about the people with no internet? I know a lot of people with out it, and when they show interest in Skyrim or Fallout or whatever, I tell them don't even bother until a "GOTY" edition comes out.

P.S. for everyone's sake, just rename dragons Cliff Racers. They are really just annoying flying creatures who can just be swatted away. Where is Jiub when you need him?
User avatar
Sophie Morrell
 
Posts: 3364
Joined: Sat Aug 12, 2006 11:13 am

Post » Sat May 12, 2012 6:32 pm


Your right about one thing though, the community is a problem.
And let's not discount the uselessness this community has been providing over the decade. Even though it's a lot less than many other places, it still serves its mayhem.

You only need to see everyone hailing skyrim as the second coming of christ, despite it being so broken in so many ways. So when we get the next bug filled mess, thats left to the modders, its our fault because of the idiots who think a broken PoS = GoTY. Imo fans rent critical enough, because when you have some of these bugs that stop you doing major questlines. Its just not acceptable. Yet only bethesda gets a free pass, there was a [censored]storm over NV, but skyrim has legions of rabid fans defending it. Saying how people are just "whining for the ske of whining". Sp yes, the community is also to blame for the [censored] stte of gaming.
Also applies to Blizzard and Apple.

Bugs arent new, but they re getting lot more common. (aside from obsidian who have been consistent with their bugs :tongue:)
If you learnt some basic programming you know bugs cannot be 100% killed. What you want to do is to reduce the damage to acceptable level. With all those crazy video graphics out there, bugs are bound to pop up all over the place.

I really enjoy DS 3, despite some dump down and bugs, that game is quite enjoyable console style.
User avatar
Marcin Tomkow
 
Posts: 3399
Joined: Sun Aug 05, 2007 12:31 pm

Post » Sat May 12, 2012 4:58 pm

I remember back in the 90s I was a member of Compuserve's forums before AOL bought it, and the very same arguments were being made about the "dumbing down" of games. If games have been getting this dumb for this long now, there'd be no dumb left to go. The cries of dumbing down are ridiculous.

The way it's always been is game companies appeal to the masses, they are a business, that's what makes them money. If the person was arguing about how little QA is done on games, versus marketing, we'd have a winner, because the quality of releases has been nosediving to where a few flaws aren't merely acceptable but higher prevalence of A and B class bugs, and I suppose this was semi-acceptable in F2P MMO's, any game with ongoing content that will be updated but for a retail console and PC game like Skyrim? If NV and Skyrim weren't a clue, the next major release will be chalk full of bug-infested goodness to which players will act as the developer's QA testers. I don't see this being talked about, I just see thinly veiled complaints about how Skyrim is dumb and the masses are stupid. Welcome to 10-15 years ago. Time for a new argument, perhaps. Obviously this won't happen, year after year I'll get to assail people who continue to repeat this and seem to think it's some wise novelty.
User avatar
Monika Krzyzak
 
Posts: 3471
Joined: Fri Oct 13, 2006 11:29 pm

Post » Sun May 13, 2012 2:20 am

I'll never understand the hate for CoD.

It's a fun, action packed game that has really balanced multiplayer. It's the unreal tournament of this age.
User avatar
suzan
 
Posts: 3329
Joined: Mon Jul 17, 2006 5:32 pm

Post » Sun May 13, 2012 4:30 am

It's the unreal tournament of this age.
CoD 4 was good but if I wanted to play the same game over and over I would still be playing CoD 4. Just my two cents on the hating.
User avatar
Lory Da Costa
 
Posts: 3463
Joined: Fri Dec 15, 2006 12:30 pm

Post » Sun May 13, 2012 6:42 am

I'll never understand the hate for CoD.

It's a fun, action packed game that has really balanced multiplayer. It's the unreal tournament of this age.
It is all of those things. The hate though is how it all de-e-epends on y-you-ur confounded connecti
Though some of us when the lag is really heavy seem to prosper and bloom :angel:
User avatar
saharen beauty
 
Posts: 3456
Joined: Wed Nov 22, 2006 12:54 am

Post » Sat May 12, 2012 6:19 pm


But... Halo: Combat Evolved didn't cater to any demographic even remotely, and look what happened to it.

Can't tell if serious.
User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Sun May 13, 2012 6:31 am

On the subject of 'bugs being worse" today...

Absolutely wrong, I remember titles from the early 90's being full of bugs, plenty of them game breaking. The thing is if you go back far enough, games get simplistic enough that there were simply so many less variable to deal with. Far as quantity of bugs though, today is not any worse, in fact i'd say in some areas there's marginal improvement.
User avatar
Roberto Gaeta
 
Posts: 3451
Joined: Tue Nov 06, 2007 2:23 am

PreviousNext

Return to Othor Games