» Thu May 03, 2012 9:14 pm
Reference for the books (chronologically):
Contact Harvest - Deals with "first contact" between humanity and the Covenant.
Fall of Reach - Part I deals with the creation of the Spartan-IIs, while the latter half leads into the first game.
The Cole Protocol - This is after the creation of the S-IIs, but before the ending of Fall of Reach.
The Flood - Basically a re-telling of the first game with extra details about what exactly the survivors of the Pillar of Autumn were doing during Chief's adventures.
First Strike - How Chief managed to get back to Earh after Halo: CE; leads into Halo 2 and....
Ghosts of Onyx (GoO) - During the events of Halo 2 (and partially Halo 3), this book deals with the remaining S-IIs who were part of Fall of Reach and First Strike (also introduces the S-IIIs).
Those were the original six. Now, there is also Evolutions, which comes in Volume I and Volume II (each is basically the same, but I believe they both have a story not found in the other). Evolutions can't really be placed firmly in the timeline, as it's composed of short stories that go from as early as Cole's life to as late as after Halo 3. After that, there is Glasslands, which continues off from where GoO ends, and theForerunner Trilogy, which consists of two novels, currently: Cryptum and Primordium.
Now, if I had to recommend any of these to you, I'd say Fall of Reach, First Strike, and Ghosts of Onyx are the best "trilogy;" by the time GoO comes around, the author of those three, Nylund, really knows what he's doing. Contact Harvest is a great stand-alone book; you don't really need to know anything about the games, or even the other books, to enjoy it. Evolutions is a real mixed-bag, but prospers from it; to name a few, the short story about Cole (by Nylund) posed some interesting questions, the story about the Flood was creepy as hell, and I greatly enjoyed Buckell's story about the ODST.
On the other hand: I'd stay away from The Flood, The Cole Protocol, and Glasslands. The Flood was basically a re-telling of the first game; if you haven't played that, then I guess you should read The Flood. It didn't really contribute much to the canon, but that's just my opinion. The Cole Protocol did contribute more than The Flood, but I didn't think the writing was that great (Buckell did a terrific job in Evolutions, though).
As I've mentioned numerous times, I really didn't care for Glasslands; it had inconsistent characterization, the author clearly didn't know much about the lore of the Halo-verse, and the message of it was very disappointing. However, given that Glasslands and the upcoming Thursday War tie into Halo 4, if you plan on getting that, you might want to read those (sadly, I'm planning on reading Thursday War as well....).
The Forerunner books, while good, are only necessary to read if you're really interested in their content (the Forerunner/how things were pre-game-timeline), or just want to know everything about everything. They don't "connect" like the other books do.
Whew, that was a lot of explaining!