This game is being made with zero input from TES fans. Bad sign

Actually, I consider it to be a good sign. For the most part, "the fans" of an IP have a preconceived notion of what would be a cool game for THEM, but not what it takes to make an MMO that WORKS. And it HAS to work.
I remember a time when the best games were made without the public knowing one bloody thing about them until right before they came out, if even then. And in some cases things done by the marketing gurus would make you not even interested. For example, I avoided Legend of Zelda for a long time, because http://www.youtube.com/watch?v=E-qBkWerZDg was the advertisemant I saw for it and as a kid I thought it was stupid. Now I cannot imagine my journey throughout the world of gaming without it. But anyway, The point is that at one time there were no forums to go to or web sites to get information off of. Sure we had gaming magazines, but we only got new information once a month, and there was no guarantee we would see new info on a particular game. EVERYTHING we saw was doled out by the company making the game. There was no two-way interaction. They made the games and we played them. We either liked them or we didn't.
The internet has given rise to a subculture that thinks that it has the right to dictate what developers do. They always throw out the "make a game we like or we won't buy it!" line. Which has reallt always been the choice they have had all along, but they think that for some reason developers will just quake in their boots if it gets put in writing... OF COURSE, if it's not a game you like, you're not going to buy it. And no matter what ZOS or any other developer does, someone isn't going to like it.
So I think that ZOS is wisely developing TESO with those who play both the TES series and MMOs in mind. And if they can make it so both aspects are reconciled to each other, then it will be solid enough.