Hearthfire PS3 (DLC Issues)

Post » Thu Nov 15, 2012 10:02 pm

YOu asking how dare we complain if we're in a minority? I'm glad such views get stamped on in the real world!
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Jodie Bardgett
 
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Post » Fri Nov 16, 2012 12:18 am

YOu asking how dare we complain if we're in a minority? I'm glad such views get stamped on in the real world!

Not really. I'm just wondering why there is so many topics since not many people bought Skyrim on the PS3 compared to the 360.
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Scared humanity
 
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Post » Thu Nov 15, 2012 5:18 pm

Where are these ps3 topics coming from? Didn't the 360 outsold the PS3 version 4:1? There should be a lot more topic about the content itself.


My guess would be because the DLC itself is pretty average at best, so not much excitement. Plus people who have been wronged generally are more willing to voice their opinions than people who are content.
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Jack Bryan
 
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Post » Fri Nov 16, 2012 5:30 am

I've been a long time fan, though I've only lurked until this past year. I'm a PS3 player, and I don't really mind the wait. But I also think that it is possible that Hearthfire will come out on the PS3 before Dawnguard does. Yes, I'm disappointed, but I'll keep my faith in Bethesda and hopefully we do get an unbroken dlc, when the time comes. (But for the silver lining, the wait got me to play Portal 1+2, which were pretty awesome.) :biggrin:
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Bonnie Clyde
 
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Post » Thu Nov 15, 2012 10:20 pm

... Or you know, this won't suffer from the same issues that Dawnguard has, what with being smaller and all, and it'll actually be released in a timely fashion (maybe even before Dawnguard).
Just a thought.
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Louise
 
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Post » Thu Nov 15, 2012 5:59 pm

Sony will have to hire their own developers to maintenance/port this game. If Sony want to keep players of this game they must pull their weight also. Its sad native games run better than the ported ones, The Sony PSP had this same problems with ports.
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Dan Scott
 
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Post » Thu Nov 15, 2012 5:46 pm

I want this dlc more the dawnguard
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Allison Sizemore
 
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Post » Fri Nov 16, 2012 12:11 am

they are trying for you, ps3 is the hardest to code, deal
The PS3s coding specs have been known for 7 years. Beth failed to learn how. This whole line of argument has been debunked, repetedly.
Oh really? The simplest explanation is the PS3 is needlessly overcomplicated to develop for, and if anything, has been uncooperative with Bethesda's engines thus far. It wouldn't be unsurprising if it took even more months to get it working properly, and more to crush bugs. Basically Sony's system can't handle Skyrim as well as 360 and PC can (which are much easier to develop) and thats why your seeing extra delays on top of Microsofts's exclusive deal for DLC.
Beth clearly doesn't know what they are doing if after 10 years the same bugs found in morowwind are in skyjob. The "coding issues" for a PS3 are a known factor. see above.
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Oyuki Manson Lavey
 
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Post » Thu Nov 15, 2012 5:29 pm

Sony will have to hire their own developers to maintenance/port this game. If Sony want to keep players of this game they must pull their weight also. Its sad native games run better than the ported ones, The Sony PSP had this same problems with ports.

I for one was very heartened by GStaff's update saying they'd brought in help from Sony re. Dawnguard. They're a clever people the Japanese... with a well-known love of (admittedly slightly loopy) RPG's. This can only be good news with regards to us getting Hearthfire.

Only worry is that if Beth. has to give them complete run of the shop, we may find future DLC's overrun with sword-wielding schoolgirls and Chocobo mounts.
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Josee Leach
 
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Post » Fri Nov 16, 2012 3:44 am

Where are these ps3 topics coming from? Didn't the 360 outsold the PS3 version 4:1? There should be a lot more topic about the content itself.

Xbox360 sales: 66million
PS3 sales: 64million

Take into the account of the failure rates of Xbox360 at roughly 25%, and PS3's at just a smidgen over 10%...the only reason why they "outsold" them is because people had to rebuy the system, plus it had roughly a year headstart.
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cassy
 
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Post » Thu Nov 15, 2012 1:38 pm

So can we get hearthfire for free? You know the people that have been patiently waiting for any news on dawnguard for the past two months. It's only five bucks, and I'm sure it would be a drop in the bucket, considering however much money microsoft gave you to make Dawnguard an exclusive. That would bring me back.
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Amber Hubbard
 
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Post » Fri Nov 16, 2012 5:23 am

Big question, and I would love to have some sort of Bethesda employee answer this, but of course everyone is welcome to chime in.

We know that Hearthfire is the 2nd DLC timed-exclusive for the XBox360 and more than likely it will be available for PC after those 30 days, or shortly after those 30 days. There are mixed responses to the DLC itself (which I don't understand the negative ones, this was again planned from the start that there will be big DLC's and small DLC's in between them, and this one is appropriately priced), but for those that are geniunely excited for this DLC, as a PS3 player should be sharing in that?

I'll be honest, the game runs pretty well on my system after I got past the increasing save file loadtime lag from months past. They've sacrificed some graphics for actual gameplay. Not noticable all the time, but when looking at the world closely (which they've told us that we shouldn't do, which makes NO SENSE in a game that one of it's biggest draws is world detail) it does more poorly now than it did at launch. The support has been less than adequate so far, and the DLC fiasco with Dawnguard could have been avoided. So with all of this in mind, this is a smaller DLC that allows for more RP and some small quest lines (from what I've heard).

So many great things I want to enjoy with this DLC. Building a house is something that is very difficult to implement into a main game, and often an overlooked feature that is widely appreciated by rp gamers. The best house/manor system I've ever played with was on a MUD that started in Dec. of '96, and it still runs today.
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XPidgex Jefferson
 
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Post » Thu Nov 15, 2012 11:15 pm


http://www.gamesas.com/topic/1407696-hearthfire-ps3-dlc-issues/

Makes it easier to ignore us, we know. Still, we have to press for your, and Bethesda's, attention. If we didn't, you'ld get the false impression that we're satisfied with all of this.
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Alyesha Neufeld
 
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Post » Fri Nov 16, 2012 12:16 am

So can we get hearthfire for free? You know the people that have been patiently waiting for any news on dawnguard for the past two months. It's only five bucks, and I'm sure it would be a drop in the bucket, considering however much money microsoft gave you to make Dawnguard an exclusive. That would bring me back.

No to this I say. If anything, either the next big DLC should be offered at a price drop, or DG offered at a price drop. Essentially, Hearthfire would be free but only if you bought the next DLC or DG.
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Elea Rossi
 
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Post » Fri Nov 16, 2012 5:43 am

I wonder if anyone ever had the thought that maybe its not that Bethesda isn't trying hard enough but maybe that programming it for the PS3 is different because it's so different from the 360 and PC which in that case they aren't to blame. When the next play station comes out maybe it needs to be better integrated for online use and I don't mean online play, I mean how everyone is complaining about how long it takes for DLC to come out which means its not as compatible with some developers systems.
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Alina loves Alexandra
 
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Post » Fri Nov 16, 2012 4:09 am

[color="#7fa1c5"]

Makes it easier to ignore us, we know. Still, we have to press for your, and Bethesda's, attention. If we didn't, you'ld get the false impression that we're satisfied with all of this.

Actually it is to keep it more civil, where there isn't 50 threads about PS3 Hearthfire when a single thread would be just as good.

Try again.
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Lily Evans
 
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Post » Thu Nov 15, 2012 1:39 pm

I wonder if anyone ever had the thought that maybe its not that Bethesda isn't trying hard enough but maybe that programming it for the PS3 is different because it's so different from the 360 and PC which in that case they aren't to blame. When the next play station comes out maybe it needs to be better integrated for online use and I don't mean online play, I mean how everyone is complaining about how long it takes for DLC to come out which means its not as compatible with some developers systems.

No, no one has EVER thought about that. There are only a million posts out there about it, and a million more debunking it.

And how online use relates to this makes no sense whatsoever at the moment, so maybe you can expand on that thought please?
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Richard
 
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Post » Thu Nov 15, 2012 5:18 pm

Actually it is to keep it more civil, where there isn't 50 threads about PS3 Hearthfire when a single thread would be just as good.

Try again.

Keeping it all on one thread decreases civility, as it all gets bottled up into one section and the logical posts are often overlooked. Like mine above, it's a really good post. However, when you get snubbed, you then become uncivil because it's an equal reaction to being uncivily snubbed. It's just a good way to piss people off, and go against the civility you're trying to create.
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Emily Graham
 
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Post » Fri Nov 16, 2012 12:17 am

Keeping it all on one thread decreases civility, as it all gets bottled up into one section and the logical posts are often looked over. Like mine above, it's a really good post. However, when you get snubbed, you then become uncivil because it's an equal reaction to being uncivily snubbed.

The fact is that moderators don't want multiple threads on a subject that have the same variable, such as Hearthfire as the subject and PS3 as the variable. They get hard to keep track of and is a lot easier to moderate when there is only a single thread.
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Josh Trembly
 
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Post » Thu Nov 15, 2012 4:20 pm



No, no one has EVER thought about that. There are only a million posts out there about it, and a million more debunking it.

And how online use relates to this makes no sense whatsoever at the moment, so maybe you can expand on that thought please?
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Iain Lamb
 
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Post » Thu Nov 15, 2012 10:43 pm

The fact is that moderators don't want multiple threads on a subject that have the same variable, such as Hearthfire as the subject and PS3 as the variable. They get hard to keep track of and is a lot easier to moderate when there is only a single thread.

It goes beyond that though. One thread could be about this PS3 Hearthfire content, the other could be a series of questions about it's release. Two totally seperate issues. I understand putting threads together, but making one big general thread is actually counterproductive. It's common sense. Yes, contraction should take place, but there should be a limit. I see about about 50 threads on similar topics all over this board and are those contracted? No.
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Katharine Newton
 
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Post » Fri Nov 16, 2012 2:40 am

Ok online use has nothing to do with it? Then how about you disconnect your online network and see if you can purchase ANY dlcs and then come talk to me because developers have to sinc add ons with 360 or Ps3 for gamers to be able to purchase them and some systems are easier to do that than others.
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Roberto Gaeta
 
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Post » Thu Nov 15, 2012 5:31 pm

Ok online use has nothing to do with it? Then how about you disconnect your online network and see if you can purchase ANY dlcs and then come talk to me because developers have to sinc add ons with 360 or Ps3 for gamers to be able to purchase them and some systems are easier to do that than others.

That's the actual physical download of the DLC, what does that have to do with it performing? You're talking about two completely seperate entities of a DLC, the physical download and then in-game performance.

btw, you can update lots of PS3 stuff WITHOUT a connection. All you need is an external HDD and a basic computer with internet connection, which you could go find in a coffee shop.

I'm just trying to make the connection here between making a DLC work on a system and it's ability to download it from the store. Please answer me that. I have just never seen anything in relation to the DLC to download properly off of the network that is causing problems. If you got a link that this is the case, please share.
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Jennifer Rose
 
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Post » Fri Nov 16, 2012 2:50 am



That's the actual physical download of the DLC, what does that have to do with it performing? You're talking about two completely seperate entities of a DLC, the physical download and then in-game performance.

btw, you can update lots of PS3 stuff WITHOUT a connection. All you need is an external HDD and a basic computer with internet connection, which you could go find in a coffee shop.

I'm just trying to make the connection here between making a DLC work on a system and it's ability to download it from the store. Please answer me that. I have just never seen anything in relation to the DLC to download properly off of the network that is causing problems. If you got a link that this is the case, please share.
Yes the physical download itself doesn't pertain to the dlcs function but my point is that hardware for a PS3 and hardware for a 360 are totally different. PS3's are developed my Sony. 360's by Microsoft. My point was is that if gamers want dlcs to come quicker for a particular system and to perform better when they purchase the DLC that maybe Sony should relook how they develop a system. I'm not saying that the PS3 isn't a reliable system and I'm not trying to taking anything away from it I'm saying that the 2 systems are completely different. If there would have never been a 30 exclusive for the 360 I believe there would have still been a long delay for the PS3.
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R.I.p MOmmy
 
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Post » Thu Nov 15, 2012 5:19 pm

Xbox360 sales: 66million
PS3 sales: 64million

Take into the account of the failure rates of Xbox360 at roughly 25%, and PS3's at just a smidgen over 10%...the only reason why they "outsold" them is because people had to rebuy the system, plus it had roughly a year headstart.

You're giving the wrong answer, he mentioned Skyrim sold more on the Xbox than the PS3, and he's right, just over double.

I'm going to hazard a guess that the problem is to do with the memory issue again, the PS3's memory isn't as flexible as the Xbox's and all this additional content +new models/animations/voice.

I bet it's a nightmare to try and get it working when it's struggling with the vanilla experience.
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Trista Jim
 
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