Hearthfire PS3 (DLC Issues)

Post » Thu Nov 15, 2012 10:00 pm

Seriously dude, I get you're angry, I don't really blame you, but before launch a tirade against another member of these boards, try and get your facts straight, you're not really winning anybody over by blithely lashing out.
You are one of the few 360 users who has any sense at all.

Most of them are so stuck on the "PS3s are hard to code for" BS that has been drbunked a billion times already. The specs are a known factor if Beth choses to not learn them it is not Sonys fault.
In fact the PS3 is closer in base design than a 360 but these fools refuse to accept that.

Thanks again for being rational.
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Rusty Billiot
 
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Post » Thu Nov 15, 2012 5:41 pm

Most of them are so stuck on the "PS3s are hard to code for" BS that has been drbunked a billion times already. The specs are a known factor if Beth choses to not learn them it is not Sonys fault.
In fact the PS3 is closer in base design than a 360 but these fools refuse to accept that.

I think you are forgetting a small detail. The Consoles are updated a lot over time.. I mean, I remember the original Xbox Dashboard and saw how it changed over time.. And that normally means more coding or edited the coding.. Now what about the PS3? Had the PS3 ever got updates where it changed dramatically? If so, then there is a good chance that Sony had changed up their coding so much over the years that it is actually hard for Bethesda to translate from 360 coding to PS3 coding... And I'm personally not surprised cause I've had experience with game creation, and such. Mainly flash games.

Now, I don't truly blame Sony but I personally blame them more than Bethesda cause it actually seem like Bethesda cares and is trying their best to help the PS3 community.. But I do blame Bethesda for not learning the PS3 coding well enough, and such.. That sort of thing..

Anyways, the thing is.. Don't FULLY blame Bethesda. I personally have faith in them and they'll do the correct thing and get everything done.

Lastly, I do believe Hearthfire will prolly get done before Dawnguard cause it may require less coding work than Dawnguard.
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Stacey Mason
 
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Post » Thu Nov 15, 2012 4:04 pm

why doesnt beth just hire a company who knows how to code for the ps3, seems so simple, but they dont?
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Benito Martinez
 
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Post » Thu Nov 15, 2012 9:18 pm

why doesnt beth just hire a company who knows how to code for the ps3, seems so simple, but they dont?

If they do this, they will always have to get help. It doesn't bother me having to wait, it would have just been nice if they updated us on their progress weekly.
I'm actually more excited about building my own house. I'd much rather hearthfire to be released instead of dawnguard
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Neil
 
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Post » Thu Nov 15, 2012 1:34 pm

If only PS3 users would get a 1 month exclusive DLC from bethesda instead of Xbox getting it. Oh well, at this point I am just tired of all of Bethesda's crap, honestly if the next fallout/TES is going to be as bugged as they have been for PS3....well I would rather they not even threaten to release them to the playstation. As to the 'We should get free DG!' outcries, I doubt they will do that, the absolute most I could see them doing is maybe give us PS3 users a small exclusive item (E.G. House, fancy weapon) that is pretty good, but in the end will be released in the GOTY for all consoles.
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Cassie Boyle
 
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Post » Thu Nov 15, 2012 1:31 pm

I think you are forgetting a small detail. The Consoles are updated a lot over time.. I mean, I remember the original Xbox Dashboard and saw how it changed over time.. And that normally means more coding or edited the coding.. Now what about the PS3? Had the PS3 ever got updates where it changed dramatically? If so, then there is a good chance that Sony had changed up their coding so much over the years that it is actually hard for Bethesda to translate from 360 coding to PS3 coding... And I'm personally not surprised cause I've had experience with game creation, and such. Mainly flash games.

Now, I don't truly blame Sony but I personally blame them more than Bethesda cause it actually seem like Bethesda cares and is trying their best to help the PS3 community.. But I do blame Bethesda for not learning the PS3 coding well enough, and such.. That sort of thing..

Anyways, the thing is.. Don't FULLY blame Bethesda. I personally have faith in them and they'll do the correct thing and get everything done.

Lastly, I do believe Hearthfire will prolly get done before Dawnguard cause it may require less coding work than Dawnguard.

Yes Sony updates the PS3 but that doesn't change how you code it for really all Sony updates do is make the menu a little neater and all that nothing really code changing.

Also how can you blame Sony more than Beth the only thing Sony does with Beths games is make sure it dosen't blow up thier console that's it and Beth said before Skyrim came out that the PS3 got alot of attention and is working just as well as the Xbox and PC this trun out to be a lie they didn't do anything of the sort if they cared aout it's ps3 users then then would have held it back and told us stright that they ran into problems and are trying there best to fix them.

Support for the PS3 has stopped go to the PS3 forum it's a ghost town Gstaff didn't post a dawngurad update for the PS3 on the PS3 forum and even the mods have stopped coming in, way stop support a system you care about.

This DG problem is also a lie cause am stuck into my belief that they never intended to give the PS3 Skyrim DLC from the beggening and are just making it look they tryed so we wont be to harsh on them when they come out and say "your not getting it". (I would add a sorry but not once has Beth said sorry to the PS3 users for the problems they face with Skyrim or the delay for DG or the mistreatment of us PS3 users)

I'm sorry for the rant but i'm starting to lose the plot with all the Sony to blame comment when they have nothing to be blamed for.(I'm not Sony really devoted fan they can being dikes like everyone else but honest dikes at that) Agian sorry for the rant.
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Julia Schwalbe
 
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Post » Fri Nov 16, 2012 4:52 am


Yes the physical download itself doesn't pertain to the dlcs function but my point is that hardware for a PS3 and hardware for a 360 are totally different. PS3's are developed my Sony. 360's by Microsoft. My point was is that if gamers want dlcs to come quicker for a particular system and to perform better when they purchase the DLC that maybe Sony should relook how they develop a system. I'm not saying that the PS3 isn't a reliable system and I'm not trying to taking anything away from it I'm saying that the 2 systems are completely different. If there would have never been a 30 exclusive for the 360 I believe there would have still been a long delay for the
it shouldn't matter though? If you release something on another console it should be made to work on that console. If it won't work on that platform than don't release it on there. There are games on ps3 that just won't work on Xbox so they them code them appropriately. This is Bethesda's problem, not Sony's, not the consumers, just Bethesda. They can't figure out how to make it work but plenty of other games have, and quite a few that are more demanding on hardware than skyrim.
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Anthony Diaz
 
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Post » Thu Nov 15, 2012 4:26 pm

it shouldn't matter though? If you release something on another console it should be made to work on that console. If it won't work on that platform than don't release it on there. There are games on ps3 that just won't work on Xbox so they them code them appropriately. This is Bethesda's problem, not Sony's, not the consumers, just Bethesda. They can't figure out how to make it work but plenty of other games have, and quite a few that are more demanding on hardware than skyrim.

Well they got Skyrim to work just as good on the PS3 as on any other platform, now it seems it just does not want to do the extra work the DLC is going to add on top of that. Obviously they know how to code for the PS3, it is just getting it to do even more that seems to have caused the problem. it would seem Skyrim was so demanding on the PS3, it has no brains to spare for a little bit of DLC.
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Philip Lyon
 
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Post » Thu Nov 15, 2012 6:37 pm

Well they got Skyrim to work just as good on the PS3 as on any other platform, now it seems it just does not want to do the extra work the DLC is going to add on top of that. Obviously they know how to code for the PS3, it is just getting it to do even more that seems to have caused the problem. it would seem Skyrim was so demanding on the PS3, it has no brains to spare for a little bit of DLC.

Work well on the PS3 as on any other platform, have you heard of virus 1.7 cause it broke more than it fixed and if Beth can code for the PS3 then way wheres there the lag in November.
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Dalia
 
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Post » Fri Nov 16, 2012 2:05 am

Work well on the PS3 as on any other platform, have you heard of virus 1.7 cause it broke more than it fixed and if Beth can code for the PS3 then way wheres there the lag in November.

Well patch 1.6 caused the same problems for the PC and Xbox 360 players, so it is still working just as well as any other version. If you got the worst out of the latest patch you can still end up with a playable game if you are willing to turn autosaving off.
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Kaylee Campbell
 
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Post » Thu Nov 15, 2012 11:32 pm

Well patch 1.6 caused the same problems for the PC and Xbox 360 players, so it is still working just as well as any other version. If you got the worst out of the latest patch you can still end up with a playable game if you are willing to turn autosaving off.

I do and the game causes me to hardlock my PS3 everytime in the first hour.
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Kate Norris
 
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Post » Fri Nov 16, 2012 5:08 am

+8 hours since steam doesn't update at 12:00 am
There's no post tipping on this forum like others I use; but, Couldn't have come up with a better response, +1
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Guinevere Wood
 
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Post » Fri Nov 16, 2012 2:06 am

Where exactly did I say anything even remotely like 'screw PS3'. Look around this forum a bit, I've posted a couple of times today that even though I don't like the PS3, I think it's BS what they've done, I've even said it here in the post you quoted, although I will admit, when I talked about this farce being bogus, you may have misunderstood, thought I was talking about the ranting when I was referring to Bethesda's handling of this mess.

Even if such is the case, I have said nothing that even hints at saying they shouldn't work on the PS3 version. I suggest that infact there is no conspiracy to screw over the PS3, and that they are infact genuinely working hard and having difficulties, and I siggest that I believe a possible outcome is going to be that they don't work with getting the DLC out now, rather they work hard at fixing all the problems, then just release it all for PS3 users in a GotY edition that is sure to be out about this time next year. At no point did I say they SHOULD do this, I just suggest I think it's what is going to happen.

Please, in the future, keep your indignation in check. I know you're PO'd, and I sympathize, I truly do. I may hate the PS3, but I don't by proxy wish that PS3 players are all going to burn in the deepest pits of hell listening to Justin Bieber on repeat whilst the rest of us lord over you with our delightful Skyrim DLC. I love Bethesda and I love Skyrim, I want everyone to be playing it and enjoying everything it has to offer regardless of platform of choice, and, even though i admittedly do love Bethesda, I'm not going to blithely sit here and say they haven't screwed up, because they have, but I'm also not going to sit here and agree with a group of upset gamers when they declare that this is a giant conspiracy aimed at anyone not smart enough to play on 360 and is part of some overall plot to takedown Sony forever.

Seriously dude, I get you're angry, I don't really blame you, but before launch a tirade against another member of these boards, try and get your facts straight, you're not really winning anybody over by blithely lashing out.

you said that they should stop working on the ps3 dlcs to make the others the best that they can be. if that isn't screwing over ps3 nothing is.
and still, WHY do you all hate ps3!?!?!

PS. Justin Bieber has replace Opera in Hell :blink: :biggrin:
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Marcus Jordan
 
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Post » Thu Nov 15, 2012 9:45 pm

Yes Sony updates the PS3 but that doesn't change how you code it for really all Sony updates do is make the menu a little neater and all that nothing really code changing.

Also how can you blame Sony more than Beth the only thing Sony does with Beths games is make sure it dosen't blow up thier console that's it and Beth said before Skyrim came out that the PS3 got alot of attention and is working just as well as the Xbox and PC this trun out to be a lie they didn't do anything of the sort if they cared aout it's ps3 users then then would have held it back and told us stright that they ran into problems and are trying there best to fix them.

Support for the PS3 has stopped go to the PS3 forum it's a ghost town Gstaff didn't post a dawngurad update for the PS3 on the PS3 forum and even the mods have stopped coming in, way stop support a system you care about.

This DG problem is also a lie cause am stuck into my belief that they never intended to give the PS3 Skyrim DLC from the beggening and are just making it look they tryed so we wont be to harsh on them when they come out and say "your not getting it". (I would add a sorry but not once has Beth said sorry to the PS3 users for the problems they face with Skyrim or the delay for DG or the mistreatment of us PS3 users)

Tbh, even a simple change to the looks can totally remake the coding mainly because sometimes, they need to change, or remake, the coding in order to have the new updates. This happens a lot in many different things, like games and computers.. Heck, a good example would be Minecraft. Every time MC has an update, no matter how small, the coding changes a little (or a lot) which means the modders have to learn the updated coding in order to update their own mods.

So I still believe Sony prolly did something to their PS3s in order to make it hard to code for. Also, from what I've seen.. Bethesda does seem to care and you gotta remember, they are a company working for profits. They need to make money in order to continue their work and that can be a problem.. If it is taking long to translate Dawnguard then they prolly need to do some other things in order to bring in the money.. Other things like Hearthfire. Small, quick, and easy to make and can bring in a huge amount of money.. (Gotta remember.. 5$ per person and there are prolly over a million of Skyrim fans wanting it). And working on other things will slow down the process. This type of work isn't cheap and easy.. Also, they prolly hadn't post any info, or really done anything in the forums, cause they are prolly busy..Trying to get it finished and working.

So.. I still blame Sony for making it hard but at the same time, I'm surprised Bethesda hadn't figured it out yet and released Dawnguard for the PS3.. So I do blame Bethesda as well.
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Anne marie
 
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Post » Fri Nov 16, 2012 3:17 am

Tbh, even a simple change to the looks can totally remake the coding mainly because sometimes, they need to change, or remake, the coding in order to have the new updates. This happens a lot in many different things, like games and computers.. Heck, a good example would be Minecraft. Every time MC has an update, no matter how small, the coding changes a little (or a lot) which means the modders have to learn the updated coding in order to update their own mods.

So I still believe Sony prolly did something to their PS3s in order to make it hard to code for. Also, from what I've seen.. Bethesda does seem to care and you gotta remember, they are a company working for profits. They need to make money in order to continue their work and that can be a problem.. If it is taking long to translate Dawnguard then they prolly need to do some other things in order to bring in the money.. Other things like Hearthfire. Small, quick, and easy to make and can bring in a huge amount of money.. (Gotta remember.. 5$ per person and there are prolly over a million of Skyrim fans wanting it). And working on other things will slow down the process. This type of work isn't cheap and easy.. Also, they prolly hadn't post any info, or really done anything in the forums, cause they are prolly busy..Trying to get it finished and working.

So.. I still blame Sony for making it hard but at the same time, I'm surprised Bethesda hadn't figured it out yet and released Dawnguard for the PS3.. So I do blame Bethesda as well.

Can't argue with you there but it doesn't take long to come in here and say an update on what is happening.
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Janine Rose
 
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Post » Thu Nov 15, 2012 8:24 pm

So.. I still blame Sony for making it hard but at the same time, I'm surprised Bethesda hadn't figured it out yet and released Dawnguard for the PS3.. So I do blame Bethesda as well.

The memory problem was announced when New Vegas Dev Josh Sawyer said that Gamebryo had the same problem, this was then shot down by Beth PR Pete Hines (Despite everyone going "Damage Control").
In a way they knew there would be a problem releasing the game on the PS3, they took a chance.

If the DLC can't make it to the PS3 then it's just something that they'll have to miss, smaller DLC may be acceptable but anything that puts a strain on the resources probably will never make it.
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Cool Man Sam
 
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Post » Thu Nov 15, 2012 4:53 pm

bethesda hasnt screwed over anyone they are bustin there nuts trying to get the dlc to ps3 the pc and xbox has it fine and well.. then that should make make you think that the problem may lay in the psn network so start complaining to sony and not bethesda
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Francesca
 
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Post » Thu Nov 15, 2012 1:30 pm

Can't argue with you there but it doesn't take long to come in here and say an update on what is happening.

That is true. It wont take too long.. I guess Bethesda is either lazy, THAT busy, or scared to say such an update.
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kitten maciver
 
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Post » Thu Nov 15, 2012 6:42 pm

I think you are forgetting a small detail. The Consoles are updated a lot over time.. I mean, I remember the original Xbox Dashboard and saw how it changed over time.. And that normally means more coding or edited the coding.. Now what about the PS3? Had the PS3 ever got updates where it changed dramatically? If so, then there is a good chance that Sony had changed up their coding so much over the years that it is actually hard for Bethesda to translate from 360 coding to PS3 coding... And I'm personally not surprised cause I've had experience with game creation, and such. Mainly flash games. Now, I don't truly blame Sony but I personally blame them more than Bethesda cause it actually seem like Bethesda cares and is trying their best to help the PS3 community.. But I do blame Bethesda for not learning the PS3 coding well enough, and such.. That sort of thing.. Anyways, the thing is.. Don't FULLY blame Bethesda. I personally have faith in them and they'll do the correct thing and get everything done. Lastly, I do believe Hearthfire will prolly get done before Dawnguard cause it may require less coding work than Dawnguard.

I'm not a programmer I'm a sheet metal worker. I deal with specs on every job I do. The design specs for a product do not chance all that much even if the service guys need to learn some new programming tricks due to updated software. The specs are refering to the hardware used to produce the product. Every 360 has the same specs. Every PS3 has the same specs. That will never change, it is a known factor. Now you may well be right and Beth has an old set of PS3 software, which had an update not all that long ago. However if they have the old software and are trying to code for the new software that again is their fault. It's free.
Well they got Skyrim to work just as good on the PS3 as on any other platform.
:rofl: I see you fell for that lie as well. :rofl:
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Cartoon
 
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Post » Fri Nov 16, 2012 3:27 am

That is true. It wont take too long.. I guess Bethesda is either lazy, THAT busy, or scared to say such an update.
That scared.
bethesda hasnt screwed over anyone they are bustin there nuts trying to get the dlc to ps3 the pc and xbox has it fine and well.. then that should make make you think that the problem may lay in the psn network so start complaining to sony and not bethesda
Just stop. This has been disproven a billion times now. Beth chose not to learn how to write code for the PS3 end of [censored] ing story.
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Myles
 
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Post » Thu Nov 15, 2012 4:57 pm

That is true. It wont take too long.. I guess Bethesda is either lazy, THAT busy, or scared to say such an update.

The first and last one is were my money is on.
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natalie mccormick
 
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Post » Thu Nov 15, 2012 11:17 pm

That scared.
Just stop. This has been disproven a billion times now. Beth chose not to learn how to write code for the PS3 end of [censored] ing story.
your right then i guess they should just give up on ps3 all togeather..
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Melis Hristina
 
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Post » Thu Nov 15, 2012 6:31 pm

your right then i guess they should just give up on ps3 all togeather..

They already have.
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Bethany Short
 
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Post » Thu Nov 15, 2012 8:24 pm

I'm not a programmer I'm a sheet metal worker. I deal with specs on every job I do. The design specs for a product do not chance all that much even if the service guys need to learn some new programming tricks due to updated software. The specs are refering to the hardware used to produce the product. Every 360 has the same specs. Every PS3 has the same specs. That will never change, it is a known factor. Now you may well be right and Beth has an old set of PS3 software, which had an update not all that long ago. However if they have the old software and are trying to code for the new software that again is their fault. It's free.

:rofl: I see you fell for that lie as well. :rofl:

If the coding did changed then they need to learn the new coding, which is prolly the problem they are having.. Thus, I believe you should blame Sony for updating it to make it hard and blame Bethesda for not learning the new updated coding. That is all I need to say on this topic since I am just repeating myself.

I know plenty of people who plays Skyrim on the PS3 and has no trouble at all. Maybe some minor glitches but nothing majorly bad.
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Channing
 
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Post » Fri Nov 16, 2012 4:41 am

If the coding did changed then they need to learn the new coding, which is prolly the problem they are having.. Thus, I believe you should blame Sony for updating it to make it hard and blame Bethesda for not learning the new updated coding. That is all I need to say on this topic since I am just repeating myself.

I know plenty of people who plays Skyrim on the PS3 and has no trouble at all. Maybe some minor glitches but nothing majorly bad.

Can't really blame Sony still cause am sure Xbox updates and of course the PC updates so everyone falls under the blame for making thing change for Devs, but they are just keeping up to date.
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Gen Daley
 
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