Many publishers have multiple terms on "customer interaction" and a set of rules and restrictions. They want their marketing team to have an edge so the game has "more" chance of selling more sales, even if it makes the game look bad and crappy, even if the game is targeted at a stupid demographic.
I hope somebody leaks that piece of paper so we can see what's going on - something from EA for example. Best yet - why didn't the Prey 2 source leak the contract terms - that would be awesome. It's pretty clear that the prepared statement bethesda put out has no merit and truth in it, other than the game has not been cancelled, whoever is developing it.
The terms can state anything they want aslong as both parties agree.
If the publisher offer contract wants you to:
- work 16 hours per day
- any game element can be modified/replaced by publisher
- stay silent - no peep
- only publisher can make news and report game status
- you get 5% royalties off each sale, we the publisher get 95% (ripoff)
- release date determined by publisher
- marketing team has ultimate POWAH in decision making that they deem important for the commercial success (even if they're wrong)
- you must not question the googling skills of the marketing team
- contract expires at game release
- you will eat cat food in prison if you break the contract
- etc etc etc
If you as a dev accept that then that's it - the lawyers sign it, they don't really care what the terms are, they get their money for validating it.
But I'm curious why Human Head took all this time to figure out the contract was bad ...
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Anyways
These kind of contracts are gone since the evil EA times --- developers were much less experienced with how business works back then, some of them are still now but many of them realized they must own the IP and make proper contracts.
Devs like Valve and Crytek do have EA as a publisher, but those are mere publishing arrangements which EA offers as a menu of services with many different sets, so no, EA still has no control over Crytek or Valve.
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The funny thing is ... Zenimax is ought to be the best publisher .... now, the PREY2 debocle isn't helping their image.
They're not transparent with us and now that we got the whistleblower telling about totally confirms and re-inforces the suspicions ... the thing called "public company image" is starting to go downward. I hope John Carmack has some fail-safe backroll plan in the event Zenimax goes nuclear.
The bottom line is - the mod tools are in QA - and it's a pretty easy to figure out an ETA. I've always asked they don't need to make a certain date, because they can't stick to it, and im not asking to stick to it, im just asking a freaking ROUGH ESTIMATE in days or months or years. Just say whatever it is "it's not going to be in the next days man" or "it's not going to be in the next few months man" or "it's not going to be this year".
Hopefully this promising is what they don't want to do - but i can tell you, whatever you do don't think that by not announcing it will help you - you will just make more harm because there would be no people waiting for it even if that cuts the pressure ... and when tools get out it'll be all over the web just because everyone has that tiny piece of awareness about it, the adoption rate would have been significantly smaller, at least initially if people weren't prepared 1 year before it, and also for the convenience factors such as the PC specs, with the x64-only exe, so peolpe should know in advance incase anyone re-installs windows in the meantime.