No, you can play the game in Offline Mode just fine, just like all Steam games.
Here is the deal with that:
- Unless configured otherwise, Steam will connect to it's HQ every time you boot the game, log you in and check for updates, messages and DLC content. I have a feeling that all bugs and patches will come through Steam this way.
- I have heard you can configure Steam to run in "offline mode", that wont connect to Steam every time. I have not tried this, but I did pull the ethernet from my computer and successfully launched FNV - it [censored]es about Steam being down, and then plays the game normally - so you don't need Steam to Play the game, but you will need it for the DLCs and (I think) patches - have to see about that part still.
I have to admit that Steam presents Bethesda with a much better way to push updates out to the PC's quickly - but I don't think they can do this with 360s and PS3s, so I'm not entirely convinced that Bethesda is ready for a Microsoft-style "Windows Updater" for FNV that automatically downloads and installs patches. I see this as the future of gaming as it will give the companies more control over the content and a more reliable way to push out patches to the masses. Some will hate this bitterly, but it is where the industry is going.
...
Well, that is some comfort.
Thanks for clearing that up.
I really hope they come to their senses. I can't believe they encrypted the executable knowing how important OBSE and FOSE are to the mod community. Being able to add new functions to the game is a vital part of making my mods.
The people that made that decision most likely have never played the game. They wouldn't know what the Pip-Boy interface was if you printed out a screen shot and handed it to them. They probably aren't aware of existence of the Script Extenders either, or the role it plays in within the modding community. All they are concerned with is the pie charts and bar graphs showing them their profit margins.
Their psychotic logic says that if they make it harder to pirate their product, they will increase sells.
Reality is, the cretins that download pirated software aren't going to run out and buy it just because they can't get a pirated copy. They'll just download something else instead.
The end result is, the corporation gains nothing, yet ends up make it harder on the paying customer.
The fact of the matter is, the code is compiled, the software is released, and there isn't anything anyone can do to undo it.
Let's just hope ianpatt and crew can get some sort of cooperation from the people that really understand how the community works.