June 4, 1pm PST - G4TV shows the first-ever live demo for Di

Post » Thu Jun 14, 2012 8:36 am

Very thiefy indeed. I'm sure the core gameplay will be excellent.... but...
Am I the only one who's worried about the missing player character's legs/body, casted shadow, animations when mantling and when opening doors or turning wheels ?
That would be great, but if I'd put it to vote, I'd say there are more important things, higher priorities. Still, I hope they'll add this stuff untill before release.
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Aman Bhattal
 
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Post » Thu Jun 14, 2012 4:25 am

That would be great, but if I'd put it to vote, I'd say there are more important things, higher priorities. Still, I hope they'll add this stuff untill before release.

Legs/body has been decided by the team to NOT be added. And animations about opening doors or turnign wheels probably won't happen either. If there is no meaning to doing so then there is no point. The game isn't about opening doors or any of that. It's about meaty combat and stealth.
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Eileen Müller
 
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Post » Thu Jun 14, 2012 9:14 am

Half and hour until the Gamespot gameplay demo. I will be lurking around the site and refreshing pages like a mad man. If I get the link to the video when they upload it I will post it here as fast as I can. Can't wait!
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GRAEME
 
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Post » Thu Jun 14, 2012 6:35 am

If there is no meaning to doing so then there is no point. The game isn't about opening doors or any of that.
The point is immersion, which is something Arkane should value in a first person stealth game and certain animations are crucial for that weather it is reloading your weapon or reaching out to grab an object.

...from reading your many posts, it seems to me that you have a tendency to jump down anyone's throat who has a valid (or otherwise) concern about the game. Your opinion isn't fact so can you please tone down the rabid blind fanboyism and be more respectful of others differing opinions/preferences please?
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Motionsharp
 
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Post » Thu Jun 14, 2012 3:23 am

The point is immersion, which is something Arkane should value in a first person stealth game and certain animations are crucial for that weather it is reloading your weapon or reaching out to grab an object.

...from reading your many posts, it seems to me that you have a tendency to jump down anyone's throat who has a valid (or otherwise) concern about the game. Your opinion isn't fact so can you please tone down the rabid blind fanboyism and be more respectful of others differing opinions/preferences please?

Fanboyism? Yeah, I was waiting for this one. I don't really care about the game as much as I make it out to be. It's just more polite to show some possitive feedback in a more manored way. I don't jump anyone's throat, Ijust don't like petty criticism that brings almost nothing gameplay wise. Games are about feeling the experience not seeing it. And like I said before, everyone is entitled to their opinion and as you can see in some of my comments I am stating mine but still trying to be ojective is my main concern.

I am not a really devoted fan, nor a fan. I am male, that part you got right, but I am no fanatic nowhere near it in fact. I just admire craftsmanship and the good people over at Arkane have proven to me that they can display a quality item. If I had problems with anyone's opinions I would politely tell them to be quiet, but I am not that sort of person. I encourage everyone to give their opinions but that doesn't mean I won't debate over it. If you want I can speak with only facts, if that is the issue here. Sometimes I let myself go and let my fear of changing something that works fine get the better of me.

And where did I disrespect anyone's opinion? Have I insulted them in any way, shape or form? If so, then I appologize. But I please don't insult me by calling me a really devoted fan or trying to imply that I am attacking anyone. If I try to attack someone for having an opinion I will make it clear.

EDIT: I actually thought about leaving the forums many times and I did at the beggining. But after seeing what bad ideas some people have and that no one is addressing them properly I just had to intervene (not taht I can call my comments 'addressing the issues properly'). Besides nobody likes me or holds my opinion with any form of value, because most misread them and just dwell on assumption and inductive reasoning (looking at you too BROTOX and I actually thought you weren't one of them).

But why am I writing this imensely bad manifesto? Well, two reasons: 1. I really felt like I was surrounded with open-minded indivuduals who value games because of the gameplay like I do.
2. Because I felt that most of you understood my arguments and see that I adore gaming and defend what it stands for.
Also the fact that I believe that Arkane will continue to make the right decisions and will not respond or pay attention to nit picks and misguided ideas.

However, at this point I only fear it's gonna get worse. So I will remain on this forum to try and defend what Dishnored is. (now comes the obvious criticism about me thinking I am a solo vigilante)
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Amy Melissa
 
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Post » Thu Jun 14, 2012 2:16 pm

Gamespot E3 gameplay demo: http://e3.gamespot.com/video/6380963/dishonored-e3-2012-stage-demo
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Jeff Tingler
 
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Post » Thu Jun 14, 2012 2:06 am

Tune in now if you want to see the interview and the demo: http://www.ign.com/events/e3/2012/live-video

EDIT: My bad, it seems it will air in an hour. Still there is the link for you to see it.
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Lily Something
 
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Post » Thu Jun 14, 2012 5:24 am

I don't really care about the game as much as I make it out to be.
Could have fooled me...

Ijust don't like petty criticism that brings almost nothing gameplay wise.
It's constructive criticism. You only deem it petty because it differs from your own opinion.

Games are about feeling the experience not seeing it.
Oh, that's rich... then wear a blindfold next time you play a video game and tell me how that works out young grasshopper. A huge part of feeling the experience is seeing it.

And like I said before, everyone is entitled to their opinion and as you can see in some of my comments I am stating mine but still trying to be ojective is my main concern.
Having an opinion is fine but when you authoratively state those opinions as facts to berate other peoples opinions then there is a problem. The guy that wanted to see his own body and how you responded to him is a good example of what I mean. I'm not the only one who has noticed your behavior.
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Jeremy Kenney
 
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Post » Wed Jun 13, 2012 11:40 pm

Could have fooled me...

That's kinda the point.

It's constructive criticism. You only deem it petty because it differs from your own opinion.

You pull this "your own opinion" card yet you can't prove it. (Hint: because it isn't for the most part)
And it's counter productive and hardly constructive.

Oh, that's rich... then wear a blindfold next time you play a video game and tell me how that works out young grasshopper. A huge part of feeling the experience is seeing it.

Are you really this ignorant? Is my B-level writing skill this difficult to interpret? I mean seriously, think before you post or acuse someone of something. There is a rule in gaming and in all other medium and it's 'do, don't show'. Showing is for a medium like cinema. In games, kinaesthetics mater the most, e.i. being able to feel and immerse yourself via gameplay not worthless animations.

Having an opinion is fine but when you authoratively state those opinions as facts to berate other peoples opinions then there is a problem. The guy that wanted to see his own body and how you responded to him is a good example of what I mean. I'm not the only one who has noticed your behavior.

And you're not the only one who seems to not get the subtext. I didn't give a detailed explanation to his post because I already talked about this in a previous topic. And most of today's post that you found so self-righteous where mostly subjective opinions and I tried to put a valid argument in each and every one of them. You're not proving anything here and I suggest we end this discussion before the thread gets closed because of this meaningless 'fight'.
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Shianne Donato
 
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Post » Thu Jun 14, 2012 3:23 pm

Here is the link for IGN: http://www.youtube.com/watch?v=YcD28sNiB0w
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Samantha Wood
 
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Post » Thu Jun 14, 2012 5:25 am

So because the game isn't centered around the act of opening/closing doors but is still a part of the game none the less, then that alone is sufficient excuse to not pay attention to that level of detail? Look at all the work they put into the facial animations, seems like selective love to me but it's probably all for not because it may still wind up in the game after all. Plenty of room for polish left here.
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DeeD
 
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Post » Thu Jun 14, 2012 3:14 pm

I just said you're recommendation is amazing. Why did you think I added that little "appear out of the shadows" idea? No, you didn't understand my post.
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Bee Baby
 
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