Is it just me, or is this very lacking compared to Fo3?

Post » Mon May 23, 2011 2:38 am

...


Nothing much to add there. Good post. :thumbsup:
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Sian Ennis
 
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Post » Sun May 22, 2011 2:09 pm

It was wonderful to see Fallout resurrected after all those years when FO3 came out, but it just felt flat, empty, and shallow. Simply, the story svcked.

The factions were virtually ALL transplanted from the West coast (just reeked of laziness and unoriginality) and those that weren't were never fleshed out beyond maybe one quest. Riley's Rangers, anyone?

The world of FO: NV actually feels more alive, feels like people are actually doing stuff.

Besides, was I supposed to give a rat's ass about some father figure who ran off after I'd spent 20 minutes in game with him? Was I supposed to be compelled in that tiny fraction of time to really try to scour the wastes? Cause I didn't care, like...at all.

Getting shot in the head, however, that's personal.
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Talitha Kukk
 
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Post » Mon May 23, 2011 1:08 am

Whiners whiners whiners.

Really, the game just came out, there will be a ton of new locations, maps and encounters to explore, through dlc!

I haven't even downloaded the game yet, and people are already crying their pants off, because a game didn't live up to their exact expectations.

Fallout1 was a great game, Fallout2 even better, Fallout3 even better! And now I have FalloutNV and I am sure looking forward to playing it on hardcoe mode.

Instead of whining like children that never earned their own living! Appreciate that the Fallout franchise is still there, and we have the privilege to be a part of it.
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Stat Wrecker
 
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Post » Mon May 23, 2011 6:02 am

I am moving this to spoilers, it has a few, I think.
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Dark Mogul
 
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Post » Mon May 23, 2011 12:33 am

hmmm.. from an "outsiders" point of view, it seems like:

FO3 svcked you in because it was supposed to. It was a completely new game, new developer, for a new audience.

FNV is more for veterans of FO1 and FO2, so is more a continuation of those games. It kind-of assumes you are already hooked on those games stories, methods, quests, characters. To someone who has only played FO3, it would maybe seem a bit.. "hmmm.. why am I here again?" It doesn't help that there is no intro really. You cared about 101, because you were there from birth, growing up, escaping the vault. In this you are given a gun and "go get em", which does nothing for empathy or immersion really.

(disclaimer - I haven't played the game yet! So don't flame me, I possibly will have a different opinion after playing it)



Spot on....I think most of the peeps disappointed in NV most likely haven't played any other FO's but 3 <_<
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Alyna
 
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Post » Mon May 23, 2011 4:24 am

Spot on....I think most of the peeps disappointed in NV most likely haven't played any other FO's but 3 <_<


I second that :)
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Mandi Norton
 
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Post » Sun May 22, 2011 8:31 pm

I second that :)


thirded

i wonder how many failed the NCR freeside 3 question quiz ?
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Oyuki Manson Lavey
 
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Post » Sun May 22, 2011 9:11 pm

Spot on....I think most of the peeps disappointed in NV most likely haven't played any other FO's but 3 <_<


Well I only played fallout 3 (although I did complete fallout 1 and gunna try and complete fallout 2 and tactics) But I wasent at all dissapointed with new vegas

I agree with most things the guys said how the game is unclear and needs a little bit more but hell you could say any game could do better
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Hot
 
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Post » Mon May 23, 2011 1:43 am

Well I only played fallout 3 (although I did complete fallout 1 and gunna try and complete fallout 2 and tactics) But I wasent at all dissapointed with new vegas

I agree with most things the guys said how the game is unclear and needs a little bit more but hell you could say any game could do better


I'm will to go out on a limb and I'm a big guy and say your one of the few that have played other FO's.... but do you like it or regret buying NV?
You'll always find someone that'll say hey that game coulda been better, very true.
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Céline Rémy
 
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Post » Sun May 22, 2011 9:07 pm

Well, here I am.. I've found every location, completed the story on hardcoe and normal difficulty, found a ton of unique weapons and armor, have the majority of achievements, did the majority of side quests, explored a bunch, went with many different factions, have 41 challenges completed, have all the companions and their quests done except for one glitched one, did ALMOST everything in this game to do and guess what? I wasn't hooked at all! I love Fallout don't get me wrong, I'm a freaking crazy huge fan boy of Fallout but this? I liked the game I do, but Bethesda.. please don't let Obsidian within 100 yards of your next Fallout game. I know I sound [censored]y and harsh but the WHOLE time I played this game I though, damn.. Fallout 3 was funner, it had such a great feel. From the second I left the vault I was hooked, wanting to do more and more. I almost feel like I had to push myself to finish this game up. Sorry, this was just a disappointment for me after waiting so long and being excited and hyped up. It was a let down. I agree with you completely.
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neil slattery
 
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Post » Sun May 22, 2011 7:22 pm

Well, here I am.. I've found every location, completed the story on hardcoe and normal difficulty, found a ton of unique weapons and armor, have the majority of achievements, did the majority of side quests, explored a bunch, went with many different factions, have 41 challenges completed, have all the companions and their quests done except for one glitched one, did ALMOST everything in this game to do and guess what? I wasn't hooked at all! I love Fallout don't get me wrong, I'm a freaking crazy huge fan boy of Fallout but this? I liked the game I do, but Bethesda.. please don't let Obsidian within 100 yards of your next Fallout game. I know I sound [censored]y and harsh but the WHOLE time I played this game I though, damn.. Fallout 3 was funner, it had such a great feel. From the second I left the vault I was hooked, wanting to do more and more. I almost feel like I had to push myself to finish this game up. Sorry, this was just a disappointment for me after waiting so long and being excited and hyped up. It was a let down. I agree with you completely.


What. There's no way you've done everything. You've found all of the hundreds of locations, and done all of the 163 quests in just over a week? And you're saying you weren't hooked at all? What.

That doesn't even make sense. I'm sorry.

I, for one, would love it if Obsidian was involved in the next game. I'm not trying to say "OH MY GOD OBSIDIAN IS THE BEST! ARGLEBARGLE!" No. There are a few areas they can improve on. Definitely.
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xemmybx
 
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Post » Mon May 23, 2011 12:05 am

FNV is a great game. However, a couple of things that annoyed me were the fact that a lot of quests were simply "courier" missions, where you went to one place, got an item, went to another, got another item, and went back to the person who gave you this quest with the two items, nailing you a finished quest and XP.

Another thing was the severly nerfed VATS. I understand Obisidan wanted to make FNV harder than FO3, but they pretty much screwed over a huge part of how you play the game. :/ It seems to me they listened to the fans too much, and as such, IMO ruined some of the experience.

Probably the biggest disappointment for me was the Strip. I was expecting it to be much bigger.. as well as having more than only three casinos (which become useless once you get banned from them really). I was also expecting more quests, more varied characters, more everything. Especially seeing as it was advertised so much, you'd expect it to be brimmed full of action.

There really isn't much up North. As you're moving counter-clockwise to get to Vegas, you pretty much discover a lot of the game. For me, the best part of the game was the quests They-went-a-that-way and Ring-a-ding-ding. They both allowed you to experience life in the Mojave. and discover a lot of the wasteland for yourself.

Don't get me wrong, it is a very good game. It's far from a disappointment like some say, but it's also not breathtaking as some seem to think. For it to become an outstanding game (like GOTY outstanding), the quests need to be more varied and the Strip needs to be improved.

Oh and you should be able to rule Vegas with Benny. I liked his smooth talking. :hubbahubba:
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sexy zara
 
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Post » Mon May 23, 2011 6:33 am

What. There's no way you've done everything. You've found all of the hundreds of locations, and done all of the 163 quests in just over a week? And you're saying you weren't hooked at all? What.

That doesn't even make sense. I'm sorry.

I, for one, would love it if Obsidian was involved in the next game. I'm not trying to say "OH MY GOD OBSIDIAN IS THE BEST! ARGLEBARGLE!" No. There are a few areas they can improve on. Definitely.

You have your opinions and can say what you want but I'm going to stick with what I said before. Disappointed.
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Cat
 
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Post » Mon May 23, 2011 1:49 am

You have your opinions and can say what you want but I'm going to stick with what I said before. Disappointed.


No, no your opinions are just as valid as mine. I wasn't putting down yours. I just don't understand how you could do everything the game has to offer in just over a week and claim you weren't hooked. You would have had to have played it for hours on end every day.
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Ashley Clifft
 
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Post » Sun May 22, 2011 9:47 pm

I am another who thinks FNV is a much better game in terms of RPG aspects, then FO3. Frankly in FO3 on very hard settings i was bored by level 8, and able to kill everything in the game with relative ease. While i enjoyed FO3 i never really got svcked into it like some who have posted here did. It was the same for oblivion, it was a great world,but felt empty and lifeless because all the RPG aspects were bland or done very poorly.

For FNV the institution of factions, choices regarding charecter skills early game since you have fewer free points from books/bobbleheads etc, better scaling in regards to combat, as well as the quests/storylines are improvements for me. I can understand why people are somewhat upset at the "linear" feel to the game early on, but i am somewhat shocked that people have not made a beeline for the strip. At level 4, i went north, and really had no issues getting past the deathclaws, at night with stealth boys. i can't really understand why people complain about a linear game, when they dont even bother to try anything different to succeed at what they are doing. it took me all of 2 minutes to figure out how to get past the deathclaws, once i finished the goodsprings questlines, and died to them just north of sloan the first time. FNV actually presents some puzzles and challanges in terms of gameplay early on, which makes it enjoyable imo. It does fail at mid teen levels though as your items overcome any issues.

The only really negative issues i have at the moment,is that combat is still way to easy on the hardest settings, with the exception of a handful of mobs like deathclaws, radscorpions and some set encounters. The other issue i have is that yes exploration is a bit of a pain, all the invisible walls were a cheap way to block of areas, and the random encounters are completely gone from the game. If FNV had fixed the raiders & human npcs combat issues, as well as putting in 30-40 random rare encounters, and more spawns out in the world i would be perfectly happy with the game. The wasteland does feel empty, having random raider attacks or random raids by NCR or the legion would add to the game imo. Also the random encounters were really good in FO3. The wild wasteland stuff, is pretty blah. Crafting overall is a bit of an issue with me as well, you can make more items but nothing really interesting like you could in FO3. There is no reason to make a rock-it launcher, most of the schematics are gone for all the weapons, and what not. The crafting could have been much better imo.

To be honest what i would really like,is to see gamesas and obsidian combine for the expansion or next game, since they have talents in seperate areas. If they could make that work it would be an ideal fallout game for me, with gamesas creating the world & improved combat mechanics, with obsidian really working on the RPG elements.
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ladyflames
 
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Post » Sun May 22, 2011 10:10 pm

No, no your opinions are just as valid as mine. I wasn't putting down yours. I just don't understand how you could do everything the game has to offer in just over a week and claim you weren't hooked. You would have had to have played it for hours on end every day.

That's called not having a life when a Fallout games comes out lol. But I honestly wasn't hooked and I'm not feeding anyone bs. I went through with will alone as a die hard Fallout fan. :)
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Charlie Ramsden
 
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Post » Sun May 22, 2011 10:15 pm

I enjoyed the game, at first I thought it was absolutely [censored], but I started to like it. I'm not a fan of Obsidian, and I never will be mostly because they have a tendency to [censored] up series as they produce sequels. But, in general, It was...okay.

I do have problems with how they treated Vegas, and as a Vegas local, I can easily spot so many things about this game, that when nuclear armageddon hits us, wouldn't happen. Yes, Yes, I know about game world restraints in size, but they really couldn't be bothered to at least make sure the geography was slightly correct. I mean, Hoover Dam is not an hours walk from Boulder City...c'mon people!

Also...there's a reason Locals called the Strip, the Neon Miles...it's a few miles long...not 100 feet.
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Chris Cross Cabaret Man
 
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Post » Mon May 23, 2011 1:40 am

I couldn't agree more.

That's what made Morrowind so good to me - the story. Everything fit together.


Once again I completely agree.

I agree with everything you said especially the bold part. That is an excellent description of what I hated about Fallout 3 and what I was hoping was absent from New Vegas.

Regardless of what "role" you played Fallout 3 had no in-game support for the role. NPC's reacted the same way towards you whether you were imagining yourself as a hero or villain (unless you would routinely open fire on them).

Fallout 3 seemed like an appeal to the FPS demographic. Not a lot to read. Not a lot to distract one from just shooting everything that appears. Driven by the action not the story. It was just a collection of locations to clear out. From what I'm reading Vegas is just like that possibly even more so.

Oh, what I wouldn't pay for a game as deep as Morrowind with the graphics of Oblivion, F3, NV...


You should probably try out NV, then. Unlike F3, it does have support for the role you play (at least with how you act in regard to factions). It is driven primarily by the story and quests, not the action or the random locations you can go to and clear out.
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JR Cash
 
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Post » Mon May 23, 2011 3:46 am

I agree that the ammo crafting is just tedious and needs to be scrapped or made far more user friendly and easy (Iike recharging energy ammo), but what really stuck out to me is this line:

- None of the NPC's have been all that interesting. Sure, the voice acting is fine, but I don't actually *care* about anyone's plight in this game so far except my own.


Wait, what? Seriously? Did you just say that? Fallout 3 had under 10 actual characters. In this context I mean characters that were actually developed beyond being a merchant, or a crazy preacher who worships the nuke, or an ebil bwa-ha-ha villain who pays you to blow up a town. This game actually has a lot of reasonably well developed supporting characters.. I mean, it isn't Dragon Age, but it's a huge leap better than the two previous Bethesda games.

While caring about characters is purely subjective, I can't think of any characters that actually warranted strong emotion from Fallout 3 with the single exception of your father. Who else did you care about? What plights brought out your heartfelt concern? Sierra Petrovita and her quest for Nuka Cola quantum? Moira Brown? I felt nothing for those cardboard cutout people. On the other hand, New Vegas is full of characters with realistic motivations and backgrounds. They aren't the black and white stereotypes you found littered sparsely through the Capital Wasteland.

[Spoilers incoming!] Mr. House, for example, has you do some really ruthless things but only with the best interests of humanity as a whole in mind. Boone's guilt and lust for revenge is far more moving to me than the audience manipulation plot point of daddy dying in Fo3, at least to me. Veronica has a real internal struggle between her loyalty to her organization and her desire to not watch it slowly decay.
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gemma
 
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Post » Mon May 23, 2011 8:09 am

What i like about this compared to FO3 is the sense of real danger. Most of the time i dont want to wander off too far because there can always be a really tough enemy just around the bend. In fo3 it seemed like i can go just about anywhere and (most of the time) survive. In my first 15 hrs or so, i really feel like its more of a struggle to get by. Another thing too....this game seems much,much bigger. Fo3 had ony a few populated towns, but nv seems to beat it...along with other expansive areas that need some exploring, but also a little more caution as you progress
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Avril Louise
 
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Post » Sun May 22, 2011 5:33 pm

I liked Fallout 3. But in my opinion New Vegas completely blows it out of the water. I feel like there is a lot more to do and more options when it comes to choosing what to do. Not to mention the fact that I can actually look down my sights! :gun: I actually enjoy confrontations now, instead of "oh, here is an enemy, let me use Vats."
And now with the addition of weapon mods I can finally put silencers on most of my guns making my stealth times more interesting, and I actually care about my companions now.

Don't get me wrong though, I enjoyed every second of Fallout 3, and so far I've enjoyed every second of New Vegas. And as a player who never experience Fo1 or Fo2, I felt they introduced me to the new factions and story very well.

This is the first game in a long time that has kicked my "Morrowind Nostalgia filter" I love the fact that when I went out to explore the area around goodsprings I got destroyed by a pack of Deathclaws. Then I came back 20 levels later and got my sweet revenge.

In short; It is just you and maybe some others. But I personally love everything about New Vegas. Bravo Obsidian. :hugs:
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DarkGypsy
 
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Post » Sun May 22, 2011 8:53 pm

I am a bit worried about NV right now to tell you the truth. I am only level 11, and already it seems that I am heading towards the climatic conclusion of the main quest. This is even with doing any and all side quests that I came across along the way. Hell, I am already heading to New Vegas to confront Benny.
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Thomas LEON
 
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Post » Sun May 22, 2011 8:48 pm

Confronting Benny is the start of the main quest line, not the climactic conclusion.
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Siobhan Wallis-McRobert
 
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Post » Sun May 22, 2011 8:57 pm

I am a bit worried about NV right now to tell you the truth. I am only level 11, and already it seems that I am heading towards the climatic conclusion of the main quest. This is even with doing any and all side quests that I came across along the way. Hell, I am already heading to New Vegas to confront Benny.

That's not even halfway through the mainquest line. Don't worry. Finding out why Benny shot you is not the climatic ending to the game.
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Samantha Pattison
 
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Post » Mon May 23, 2011 9:16 am

The only really negative issues i have at the moment,is that combat is still way to easy on the hardest settings, with the exception of a handful of mobs like deathclaws, radscorpions and some set encounters.

Except those things cover 60+% of the off road space?

I agree that the human enemies are weak.....but they also move in a erratic way with triple dose of Ultra jet that you can't really aim unless there are other NPC (like companions) to lock them down in scripted fight to make them act more natural.

I believe VATS too the nerf hammer a bit too hard. For some it may be a tension breaking, but you can IGNORE it; for those who love it, it is a real shame that it is only a way to save effort when you sneak close enough for head shots.

Radio svcks, we all know that.

BUT, NV is still a better game than FO3 and I love it more, my Radaway stock pile can tell you that: 60 VS 700+
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michael flanigan
 
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