Fallout 1&2 fans need to get over themselves. Its like having that older uncle who refuses to get rid of his 80's haircut even though he now has a huge bald spot on the top of his head. You're embarrassing yourselves. Turn off the Night Ranger cassettes, get rid of the Michael Jackson glove, and join us here in the 21st century. :laugh:
I'm sure NV is going to turn out to be a great game as I get deeper into it, but it hasn't really done anything yet to "pull me in" to the setting or invest anything in the story. And just remember, without FO3 and how great it was and how well it was received, you wouldn't even have NV to drool over. ^_^
I prefer NV to FO3 and I couldn't finish FO2 simply because I didn't like it, so where do I fit into that anology?
Yeah, the game has been out a whole day. That's certainly enough time to make a valid comparison.
Two days by my clock, actually.
Plus, I finished FO3's main story and started on exploration less than 6 hours after I installed the game, a full day is more than enough to make a valid comparison.
Maybe not directly out of the Vault but it was nothing to kill a handful of Super Mutants with little more than a worn out hunting rifle. This is something that simply should not be possible. I had a pack of Geckos almost tear me apart on Hard/hardcoe in the second hour playing. Never in FO3 was there a fear of dying. Simply hotkey & burn a handful of your 3 or 4 hundred stimpacks.
This, I love FO3, don't get me wrong (I'm still completing it on my 360 now, as well as still playing my heavily modded PC version) but it was too easy for me...Deathclaw glove + Paralyzing palm + as many stimpacks as you can hold + good armor and you've got any thing apart from maybe a Vertibird or Liberty Prime down before you can blink.
I think my assessment is right, it looks like all the hardcoe old school guys love NV while the FO3 fans arent that impressed. While I tend to think its too FO 1/2, I have to applaud Bethesda for taking a chance, most companies these days dont have the balls to go again the "Mainstream" and appease a niche audience.
Eh, from what I've seen its mostly twitchy finger CoD and Halo fans that don't like NV, probably because your hand isn't being held while you play in a sense.
Bethesda is better at exploration, Obsidian is better at story-telling, in my opinion. That's what I gather from the experience thus far, and that's what I expected.
Obsidian is better at items and enemies too, Bethesda's games always have some way of being OP.
eg. Daedric armor + Daedric bow + Daedric sword in Oblivion, or the hugely OP unarmed stuff in FO3.
What I want for FO4 is for Obsidian to be in charge of the story, voice acting and gameplay with Beth taking over the world development and distribution and both companies working on items.
Is it just me or is fallout nv the same exact game as fallout 3 with a couple new features and a new story? Once I left Goodsprings and hit the wasteland it just felt like good old fallout.
Ever played FO2 or FO1? It feels like they got that, mixed it with FO3 and added in some good FPS style stuff for some good measure. (I can't stand VATS, breaks flow so badly for me)
My beef is with the bugs. Obsidian didn't make any graphical improvements, so there's no reason why they couldn't polish this game up in time.
Eh, you can tell they spent a lot of time on the story and gameplay changes.
To me, NV is like they added the main great thing from Minecraft to FO3 and altered the story, etc as well...A lot of the stuff can be left to imagination, its actually you that you play as, not James' son, I loved FO3s story and this one is just as good unless you're not really a creative kind of person.
Plus the fact it seems to be catered to stealthing around most of the time rather than run and gun (Unless you're retreating from a hard enemy or a pack of enemies) seems to cheese off a lot of people.