Long awaited news

Post » Tue May 15, 2012 10:42 am

The news you have all been waiting for forever and ever it's stupendous. It's grand. It's awesome. It's
Spoiler
you have been Rick-rolled







In all seriousness ....

Dragon info:

Spoiler


Dragons easily defeated at easy difficulty

Dragon corpses are good loot storers

Dragons can use fire shout, frost shout, and meteor storm shouts (unsure if all dragons or just Alduin)

Six dragon types

Dragons can reach level 75

Dragons are random and fixed

Dragons sometimes avoid you

Dragons cannot enter some areas

Dragons kill you easily on hard

Vampire info:

Spoiler
HERE! (got from leak) Full credit to OP



"Vampire:
1st Stage - Your eyes are red and NPCs will start to comment on your eyes and your skin. While sneaking you have have the ability to feed on sleeping NPCs to lower your vampiric stage to the first stage.

Abilities:
Champion of the Night - Illusion spells cast by a vampire are 25% more powerful.
Night Stalker's Footsteps - Vampires are 25% harder to detect while sneaking.
Resist Disease - Your vampiric blood gives you 100% resistance to disease.
Resist Poison - Your vampiric blood gives you 100% resistance to poison.
Resist Frost - Your vampiric blood gives you 25% resistance to frost.
Weakness to Fire - Your vampiric blood gives you -25% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 15 points. (only when your outside during the day)

Powers:
Vampire's Servant - Reanimate a weak dead body to fight for you for 60 seconds. (can only be use once a day)
Vampire Sight - Improve night vision for 60 seconds. (can be use multiple time and be toggle on/off)

Spells:
Vampiric Drain - Absorb 2 points of health per second from target. (its a novice destruction spell, cost 5 mana a sec)


2nd Stage (24 hours after first stage without feeding)

Changes from Stage 1:
Resist Frost - Your vampiric blood gives you 50% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -50% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 30points. (only when your outside during the day)
Vampire's Servant - Reanimate a more powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 3 points of health per second from target. (its a novice destruction spell, cost ? mana a sec) *forgot to check mana cost*

Powers:
Vampire Seduction - Creatures and people up to level 10 wont fight for 30 seconds.

3rd Stage (24 hours after 2nd stage without feeding)

Changes from Stage 2:
Resist Frost - Your vampiric blood gives you 75% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -75% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 45 points. (only when your outside during the day)
Vampire's Servant - Reanimate a powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 4 points of health per second from target. (its a novice destruction spell, cost 12 mana a sec)

4th Stage (24 hours after 3rd stage without feeding) Most NPCs will attack you on sight. Unknown if a follower or faction you belong to will also attack you.

Changes from Stage 3:
Resist Frost - Your vampiric blood gives you 100% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -100% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 60 points. (only when your outside during the day)
Vampire's Servant - Reanimate a very powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 5 points of health per second from target. (its a novice destruction spell, cost 15 mana a sec)

Powers:
Embrace of Shadows - Vampire is invisible and has improve vision for 180 seconds. (can only be use once a day)"

Other info:

Spoiler


Werewolf cons:

No magic abilities
No health regeneration
Can regenerate health by eating flesh

Massive DLC confirmed to be roughly 1/2 size of SI

Skooma Addiction for NPCs (not sure about PC)

Book shelf activate

Umbra sword

Money harder to get (really hard)

Rare weapons and Armour and other gifts can be bought for premiums

Dragons are easily defeated by some builds on easy

Vampires only slightly improved

Gay (or at least it seemed like it to me) NPCs

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Ymani Hood
 
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Post » Tue May 15, 2012 4:43 pm

why do i seriously not like the sound of that last one... Are we talking RL premiums or in game?
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Curveballs On Phoenix
 
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Joined: Sun Jul 01, 2007 4:43 am

Post » Tue May 15, 2012 8:24 pm

Money harder to get (really hard)

Good; this makes the many perks I'm investing in pick pocketing, and speech worth it.
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Dagan Wilkin
 
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Post » Tue May 15, 2012 7:13 am

Not to be rude but Source
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Charlotte Lloyd-Jones
 
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Post » Tue May 15, 2012 12:19 pm

Massive DLC! :D
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chirsty aggas
 
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Joined: Wed Oct 04, 2006 9:23 am

Post » Tue May 15, 2012 10:25 am

Good; this makes the many perks I'm investing in pick pocketing, and speech worth it.
:thumbsup:
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CArlos BArrera
 
Posts: 3470
Joined: Wed Nov 21, 2007 3:26 am

Post » Tue May 15, 2012 5:44 pm

Not to be rude but Source

In game confirms. Except DLC Todd Howard was talking about it somewhere. He said their first DLC is in the works and to be roughly half the size of Shivering Isles.
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Lew.p
 
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Post » Tue May 15, 2012 6:06 pm

LIAR! Want too see the full list of Vampire improvements!
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Chris Jones
 
Posts: 3435
Joined: Wed May 09, 2007 3:11 am

Post » Tue May 15, 2012 9:18 am

LIAR! Want too see the full list of Vampire improvements!

I have not witnessed being a vampire yet so I can't imform you of that but I can inform you NPC vampires are better built and look graphically better.
User avatar
elliot mudd
 
Posts: 3426
Joined: Wed May 09, 2007 8:56 am

Post » Tue May 15, 2012 12:23 pm

HERE! (got from leak) Full credit to OP



"Vampire:
1st Stage - Your eyes are red and NPCs will start to comment on your eyes and your skin. While sneaking you have have the ability to feed on sleeping NPCs to lower your vampiric stage to the first stage.

Abilities:
Champion of the Night - Illusion spells cast by a vampire are 25% more powerful.
Night Stalker's Footsteps - Vampires are 25% harder to detect while sneaking.
Resist Disease - Your vampiric blood gives you 100% resistance to disease.
Resist Poison - Your vampiric blood gives you 100% resistance to poison.
Resist Frost - Your vampiric blood gives you 25% resistance to frost.
Weakness to Fire - Your vampiric blood gives you -25% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 15 points. (only when your outside during the day)

Powers:
Vampire's Servant - Reanimate a weak dead body to fight for you for 60 seconds. (can only be use once a day)
Vampire Sight - Improve night vision for 60 seconds. (can be use multiple time and be toggle on/off)

Spells:
Vampiric Drain - Absorb 2 points of health per second from target. (its a novice destruction spell, cost 5 mana a sec)


2nd Stage (24 hours after first stage without feeding)

Changes from Stage 1:
Resist Frost - Your vampiric blood gives you 50% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -50% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 30points. (only when your outside during the day)
Vampire's Servant - Reanimate a more powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 3 points of health per second from target. (its a novice destruction spell, cost ? mana a sec) *forgot to check mana cost*

Powers:
Vampire Seduction - Creatures and people up to level 10 wont fight for 30 seconds.

3rd Stage (24 hours after 2nd stage without feeding)

Changes from Stage 2:
Resist Frost - Your vampiric blood gives you 75% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -75% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 45 points. (only when your outside during the day)
Vampire's Servant - Reanimate a powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 4 points of health per second from target. (its a novice destruction spell, cost 12 mana a sec)

4th Stage (24 hours after 3rd stage without feeding) Most NPCs will attack you on sight. Unknown if a follower or faction you belong to will also attack you.

Changes from Stage 3:
Resist Frost - Your vampiric blood gives you 100% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -100% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 60 points. (only when your outside during the day)
Vampire's Servant - Reanimate a very powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 5 points of health per second from target. (its a novice destruction spell, cost 15 mana a sec)

Powers:
Embrace of Shadows - Vampire is invisible and has improve vision for 180 seconds. (can only be use once a day)"
User avatar
Brian LeHury
 
Posts: 3416
Joined: Tue May 22, 2007 6:54 am

Post » Tue May 15, 2012 1:21 pm

What's the details (and proof) on Umbra?

Is Umbra a NPC too, or just the sword?
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Christie Mitchell
 
Posts: 3389
Joined: Mon Nov 27, 2006 10:44 pm

Post » Tue May 15, 2012 8:39 am

"Dragons are easily defeated by some builds on easy"

The game is a joke on easy. Easy is for anyone that wants no combat challenge at all and is only playing Skyrim for the story.

"Book shelf activate"

Best. News. Ever.
User avatar
Ebony Lawson
 
Posts: 3504
Joined: Fri Feb 16, 2007 11:00 am

Post » Tue May 15, 2012 6:48 pm

"Money Hard to Get" is hard to believe... sounds great, but I'm not letting my hopes get up here, there are always huge money 'semi-exploits' that are hard to ignore, usually in the crafting categories.
User avatar
Jack Walker
 
Posts: 3457
Joined: Wed Jun 06, 2007 6:25 pm

Post » Tue May 15, 2012 8:16 pm

"Dragons are easily defeated by some builds on easy"

The game is a joke on easy. Easy is for anyone that wants no combat challenge at all and is only playing Skyrim for the story.

"Book shelf activate"

Best. News. Ever.

Agreed.
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tannis
 
Posts: 3446
Joined: Sat Dec 09, 2006 11:21 pm

Post » Tue May 15, 2012 8:09 am

can someone explain "Book Shelf Activate" to me?
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Katie Louise Ingram
 
Posts: 3437
Joined: Sat Nov 18, 2006 2:10 am

Post » Tue May 15, 2012 6:47 am

HERE! (got from leak) Full credit to OP

Spoiler


"Vampire:
1st Stage - Your eyes are red and NPCs will start to comment on your eyes and your skin. While sneaking you have have the ability to feed on sleeping NPCs to lower your vampiric stage to the first stage.

Abilities:
Champion of the Night - Illusion spells cast by a vampire are 25% more powerful.
Night Stalker's Footsteps - Vampires are 25% harder to detect while sneaking.
Resist Disease - Your vampiric blood gives you 100% resistance to disease.
Resist Poison - Your vampiric blood gives you 100% resistance to poison.
Resist Frost - Your vampiric blood gives you 25% resistance to frost.
Weakness to Fire - Your vampiric blood gives you -25% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 15 points. (only when your outside during the day)

Powers:
Vampire's Servant - Reanimate a weak dead body to fight for you for 60 seconds. (can only be use once a day)
Vampire Sight - Improve night vision for 60 seconds. (can be use multiple time and be toggle on/off)

Spells:
Vampiric Drain - Absorb 2 points of health per second from target. (its a novice destruction spell, cost 5 mana a sec)


2nd Stage (24 hours after first stage without feeding)

Changes from Stage 1:
Resist Frost - Your vampiric blood gives you 50% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -50% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 30points. (only when your outside during the day)
Vampire's Servant - Reanimate a more powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 3 points of health per second from target. (its a novice destruction spell, cost ? mana a sec) *forgot to check mana cost*

Powers:
Vampire Seduction - Creatures and people up to level 10 wont fight for 30 seconds.

3rd Stage (24 hours after 2nd stage without feeding)

Changes from Stage 2:
Resist Frost - Your vampiric blood gives you 75% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -75% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 45 points. (only when your outside during the day)
Vampire's Servant - Reanimate a powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 4 points of health per second from target. (its a novice destruction spell, cost 12 mana a sec)

4th Stage (24 hours after 3rd stage without feeding) Most NPCs will attack you on sight. Unknown if a follower or faction you belong to will also attack you.

Changes from Stage 3:
Resist Frost - Your vampiric blood gives you 100% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -100% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 60 points. (only when your outside during the day)
Vampire's Servant - Reanimate a very powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 5 points of health per second from target. (its a novice destruction spell, cost 15 mana a sec)

Powers:
Embrace of Shadows - Vampire is invisible and has improve vision for 180 seconds. (can only be use once a day)"


This is really interesting; if this is true I may consider going vampire.

Edit: Also about this "activate bookshelf"; what does that mean? Does it mean I can store my books away now without having to drag, and drop?
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Kate Schofield
 
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Joined: Mon Sep 18, 2006 11:58 am

Post » Tue May 15, 2012 6:02 pm

massive DLC? Half the size of Shivering Isles?

Thats not massive, thats awful. They said the dlc are going to be bigger.
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Anna Beattie
 
Posts: 3512
Joined: Sat Nov 11, 2006 4:59 am

Post » Tue May 15, 2012 11:42 am

can someone explain "Book Shelf Activate" to me?
Someone saw one bookshelf that could be Activated. (it was likely a secret door, or a special unique situation)
Now people think that all bookshelves can be interacted with.
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Lori Joe
 
Posts: 3539
Joined: Tue Jun 20, 2006 6:10 am

Post » Tue May 15, 2012 5:24 am

massive DLC? Half the size of Shivering Isles?

Thats not massive, thats awful. They said the dlc are going to be bigger.

DLCs can be both big and small, EXPANSIONS however i suspect will be bigger?
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Brian Newman
 
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Post » Tue May 15, 2012 4:10 pm

Not a reliable source, at all.
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Unstoppable Judge
 
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Joined: Sat Jul 29, 2006 11:22 pm

Post » Tue May 15, 2012 5:41 am

This is really interesting; if this is true I may consider going vampire.

Edit: Also about this "activate bookshelf"; what does that mean? Does it mean I can store my books away now without having to drag, and drop?



Yes it does. Only certain bookshelves allow it though.
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Misty lt
 
Posts: 3400
Joined: Mon Dec 25, 2006 10:06 am

Post » Tue May 15, 2012 2:01 pm

Huh, once again they've made it so the less you feed, the more powerful you are. I've never understood this. Just one more thing i'll be modding i guess.

IMO, it should be flipped around. Ya know, some incentive to actually feed? If you wana keep your vampiric abilities you keep feeding, otherwise they fade away and you become visually more... not pretty...
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Betsy Humpledink
 
Posts: 3443
Joined: Wed Jun 28, 2006 11:56 am

Post » Tue May 15, 2012 8:33 am

Someone saw one bookshelf that could be Activated. (it was likely a secret door, or a special unique situation)
Now people think that all bookshelves can be interacted with.

I thought it meant that we can activate the bookshelf and when we do, we can put books into it instead of spending hours slaving over putting all our books in (which may not seem like a big deal but if you're like me and want to decorate your house past what the stores sell, it is a huge help)
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Miranda Taylor
 
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Post » Tue May 15, 2012 3:04 pm

when you say werewolves have no magical abilities do you mean they cant cast spells while transformed or the cant cast spells at all?
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Dylan Markese
 
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Joined: Sat Dec 01, 2007 11:58 am

Post » Tue May 15, 2012 4:17 am

when you say werewolves have no magical abilities do you mean they cant cast spells while transformed or the cant cast spells at all?

While transformed.
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Je suis
 
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