Side question. Been doing this with my wife. Able to give her the clothes I want and remove the clothes I don't want via the console... problem is... I don't know how to get her to wear the clothes.
Since she isn't a companion I don't have access to her inventory like I do with Lydia so I am kinda stuck. Any ideas?
EDIT
Nevermind. I found the EquipItem command which works wonders.
You can actually add her as a companion. Earlier today i hunted for a halfway decent looking companion wife and at some point i found one.
Select her with the console and enter this :
SetRelationshipRank Player 3
AddtoFaction 19809 0
AddtoFaction 5c84d 0
This will make her a marriageable companion...
IF her voice set supports this kind of dialogue.
I was able to convert half Riften to marriageable companions that way, but then there are also those NPCs who have unique voice sets -- for them it doesnt work.
Actually the wear item one didn't work. Seem she takes off the clothes everytime the area is reloaded.
Another issue though which is strange. I can't seem to change an actors name which was easy in Oblivion.
I have tried targeting her and doing
SetActorFullName "Sylgja Ravencroft"
But I get this error
Item 'Sylgja Ravencroft' not found for parameter message.
So even tried
SetActorFullName 000c3a46 "Sylgja Ravencroft"
Which didn't work.
Any ideas?
I tried giving my companion a better name as well, nothing worked yet...
It seems as if names as well as default equipment work quite differently than in previous games.
For some reason, i almost understand the delay of the Creation Kit, considering that we are already presented with unusual aspects such as these....
I hope someone comes across a solution for the names.
Also, did anyone find out how exactly the MatchFaceGeometry command works ? As far as i know, this could be used to copy/paste the PC′s face onto an NPC.
One last thing about the way Skyrim handles NPCs : Earlier i tried to exchange hair meshes with each other (Replace NordHair15 with NordHair 02 --> Causing Sylgja to have the same hairstyle as Lydia), but upon loading the game, Sylgja still had her original hair. Only by typing in SetNPCWeight X, she changed the hairstyle (and lost all facial details in the process) --- upon reloading or switching the worldspace, she reverts to her old hairstyle...

Do bsa files get preferred ? Is ArchiveInvalidation already working ?