I'm looking for a mod that alters the companions AI where they won't run off, around the next corner where they are surrounded by an angry mob of enemys which are very fortunate that someone is really so dumb to charge right into them.
Instead, they should stay at my side/behind me and only shoot/attack when the target is in line of sight of me.
Another addition would be, that they won't attack at all, when I'm in sneak mode or (not necessarily) before I attack first.
Thank you.
Instead, they should stay at my side/behind me and only shoot/attack when the target is in line of sight of me.
Another addition would be, that they won't attack at all, when I'm in sneak mode or (not necessarily) before I attack first.
Thank you.
The closest thing to that would be http://www.newvegasnexus.com/downloads/file.php?id=35155. However, the author has gone M.I.A so it's definitely not compatible with the latest patch without major bugs. If you do know how to use FNVEdit, it may be worth a shot trying to make it work. It's definitely the best companion mod if it were updated... You know what? I'm going to try that. I'll edit this post again when I've given it a shot.
Currently, what I'm using is http://www.newvegasnexus.com/downloads/file.php?id=37642. When you set it to Passive, your companions will not attack at all. Once set to Aggressive, they will once you are in caution. This is "Option 2" by the way. Option 1 works like in Vanilla, where companions engage in combat by themselves.