Night vision goggles?

Post » Thu Mar 10, 2011 8:25 am

you could just make it an item with a time limit like a stealth boy. perhaps a pill that enhances night vision for a certain time but when it wears off your vision suffers a bit
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Joanne
 
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Post » Thu Mar 10, 2011 9:08 pm

you could just make it an item with a time limit like a stealth boy. perhaps a pill that enhances night vision for a certain time but when it wears off your vision suffers a bit


And if we take that pill during a nice sunny day are eyes should burn out like my Avatar. Same should go for any night vision being used during the day.

I don't like the idea of items that have limits on them like the Stealth Boy in FO3. Would have been alot better to have the old stealthboy just have it hidden really well like in FO1.
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Stephanie Valentine
 
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Post » Thu Mar 10, 2011 7:47 pm

Are we going to be stuck with just the pip boy light or has ANYTHING been done/confirmed to aid in the night besides that lackluster pip boy light?
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Jeff Turner
 
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Post » Thu Mar 10, 2011 8:29 pm

Instead of having a pip boy light or NV goggles, I'd like a mod on my rifle that was a green flashlight, (or choice of your color) duct taped to the front of my gun to brighten up my view in front of me. The mechanics would be the same as the pip boy light, hold down circle to turn on the flashlight.
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Wane Peters
 
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Post » Thu Mar 10, 2011 2:24 pm

I don't like the idea of items that have limits on them like the Stealth Boy in FO3. Would have been alot better to have the old stealthboy just have it hidden really well like in FO1.
Absolutely! :ribbon:

The edible stealthboy was a real disappointment; but they do seem to have changed it slightly for NV.
I think its still silly like the first, but this time, (unless I've misunderstood), you might run the risk abuse effects.
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Blackdrak
 
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Post » Thu Mar 10, 2011 5:39 pm

Instead of having a pip boy light or NV goggles, I'd like a mod on my rifle that was a green flashlight, (or choice of your color) duct taped to the front of my gun to brighten up my view in front of me. The mechanics would be the same as the pip boy light, hold down circle to turn on the flashlight.

Is that all you have to do to turn it on? Hold cirlce (ps3)?
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Bigze Stacks
 
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Post » Thu Mar 10, 2011 9:25 pm

Absolutely! :ribbon:

The edible stealthboy was a real disappointment; but they do seem to have changed it slightly for NV.
I think its still silly like the first, but this time, (unless I've misunderstood), you might run the risk abuse effects.


Would be awesome if it makes you go crazy over time :bonk: I just want it to be last forever not like the ones in FO3.
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mishionary
 
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Post » Fri Mar 11, 2011 1:09 am

If there is NV, I won't use it. Doesn't feel right to me. Spoils the feel. It's a welcome addition, and my techie character might use it, but other than that, no thanks.
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Taylor Bakos
 
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Post » Thu Mar 10, 2011 7:59 pm

Would be awesome if it makes you go crazy over time :bonk: I just want it to be last forever not like the ones in FO3.
I take it you mean "works indefinitely" ~not "eternal madness" :lol:
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Abi Emily
 
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Post » Thu Mar 10, 2011 10:04 pm

......i could go for a flashlight.....
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Thomas LEON
 
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Post » Thu Mar 10, 2011 10:34 pm

Just have a unique pair of binoculars that are night vision goggles. You can't use a weapon with em so. Spot the enemy BANG simple as that. People kill me with "OMGZ THIS ISH NOT COD or SPLINTER SHELL, THIS ISH THE 50'S, NOTHIN FUTURISTIC BLAHABLAHBLAHABA"
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ZANEY82
 
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Post » Thu Mar 10, 2011 8:57 pm

......i could go for a flashlight.....

You think we'll get one?
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Justin Bywater
 
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Post » Fri Mar 11, 2011 1:05 am

Just have a unique pair of binoculars that are night vision goggles. You can't use a weapon with em so. Spot the enemy BANG simple as that. People kill me with "OMGZ THIS ISH NOT COD or SPLINTER SHELL, THIS ISH THE 50'S, NOTHIN FUTURISTIC BLAHABLAHBLAHABA"


Agreed.

And

What kills me is that people think Night Vision is futuristic. It was around in the 40's and 50's. It wasn't like splinter cell, but it was there and portable.
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No Name
 
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Post » Thu Mar 10, 2011 5:41 pm

I was playing Fallout 2 and realized a night vision scope exists in that game.

http://fallout.wikia.com/wiki/FN_FAL_(Night_Sight)
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Juan Suarez
 
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Post » Thu Mar 10, 2011 11:17 pm

Night Vision is simply pure military strategy. It's invaluable to combat situations that take place in dark areas. So it would have been invented in some form. Personally? I'd rather see a type of red-LED flashlight instead of traditional nightvision - because the light a red light gives off doesn't hurt our natural night vision and it still illuminates things. But that's really not the point. From a realistic standpoint, it's common sense that they were invented. They might be bulkier than they are in real life, but they'd likely have some from of existence.


Red was a color used for that but and heres the kicker blue has been used as well and if I recall right the navy experimented with blue lights on the fleet boats in WWII and found it to be even better than red. Problem is though the blue doesnt allow you to see much detail thats where you need to use a longwavelength red at low levels. But blue though is the best for seeing generally in the dark and then allowing your eyes to adapt back to the darkness the quickest.

You also have to wonder why did the automakers use a blue/green instrument panle lighting in the 50`s, 60`s and 70`s at a time when most roads werent as well lit as they are today.

But to get on topic though night vision I could se being invented but I dont see the point in them being needed. I just got the street light mod for FO3 which I love but I didnt alter the night time darkness. I have been out in the middle of no wheres with no road lights when theres a full moon and belive me the moon provides well over enough light to see details of trees and the ground. I could probably go back in my back yard right now in the city if the moon is out with the lights off and I could probably see my shadow being casted by moon light.

So the usefulness of night vision in a game like New Vegas I think would be very unuseful unless you are one of those that plan to darken the night to the point where you cant even see 3 feet infront of you.
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Bek Rideout
 
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Post » Fri Mar 11, 2011 12:41 am

Red was a color used for that but and heres the kicker blue has been used as well and if I recall right the navy experimented with blue lights on the fleet boats in WWII and found it to be even better than red. Problem is though the blue doesnt allow you to see much detail thats where you need to use a longwavelength red at low levels. But blue though is the best for seeing generally in the dark and then allowing your eyes to adapt back to the darkness the quickest.

You also have to wonder why did the automakers use a blue/green instrument panle lighting in the 50`s, 60`s and 70`s at a time when most roads werent as well lit as they are today.

But to get on topic though night vision I could se being invented but I dont see the point in them being needed. I just got the street light mod for FO3 which I love but I didnt alter the night time darkness. I have been out in the middle of no wheres with no road lights when theres a full moon and belive me the moon provides well over enough light to see details of trees and the ground. I could probably go back in my back yard right now in the city if the moon is out with the lights off and I could probably see my shadow being casted by moon light.

So the usefulness of night vision in a game like New Vegas I think would be very unuseful unless you are one of those that plan to darken the night to the point where you cant even see 3 feet infront of you.






i thought night vision was green...... also i think they should have those vault glasses in the game... the ones you used so you wouldn't harm your eyes
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Jeff Tingler
 
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Post » Thu Mar 10, 2011 1:01 pm

Agreed.

And

What kills me is that people think Night Vision is futuristic. It was around in the 40's and 50's. It wasn't like splinter cell, but it was there and portable.


Night vision was around in the 40`s even stealth bombers were around in the 40`s. Our F-117 design was based off study of the captured german bomber at the smithsonian warehouse. People dont realize how advanced we were in the 40`s and 50`s and 60`s. Lots that we have today were thought up of back then.

For example cars with telephones and tv`s, they were put in conceptual showcars in the 50`s. VTOL like the bird in FO3 the Enclave used was based off the V-22 ospree which is further based off a german tilt wing VTOL plane from 1943. Then you got cruise missles in the 40`s known as the german V1 or buzzbombs or doodlebugs, then what we call today as intercontinetial ballistic missles at the same time known as the V-2, you got Air-to-Air guided rockets as well, vortex cannons, ect all coming from the 40`s. But people dont know this so they dont know how innovated things became.

Thats just like this air ride suspension cars have now well ford was selling it back in 1958 and it was orignally designed orignally back around 1909 or so.


i thought night vision was green...... also i think they should have those vault glasses in the game... the ones you used so you wouldn't harm your eyes


Yep night vision is green, but what I was talking about was your night vision as in your ability for your eyes to readapt back to darkness after using a form of light to look at something say a map. Red light was used because its bright and allows you to see detail but it doesnt upset your eyes as much. Problem is though blue or blue/green light is better because your eyes revert to sensitive night viewing quicker than with the red lights but with that light you cant see much detail on maps and such.

But night vision typically is a green, I have seen some night visions with settings where the colors could be set to how you want but that is on the more expensive next generation models. Ones I have been looking at are ex military surplus ones and even then they are alittle too high price wise.

But if you have one I hear if you look up at the night sky with the new next generation night vision you see [censored] that you cant with the naked eye, things that are like operating on a completly different wavelength than our eyes do so we basically see nothing.
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Josh Sabatini
 
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Post » Thu Mar 10, 2011 9:06 pm

What kills me is that people think Night Vision is futuristic. It was around in the 40's and 50's. It wasn't like splinter cell, but it was there and portable.
:thumbsup:

(What kills me is that people think futuristic tech cannot exist if it wasn't from the 50's :bonk:)
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Arrogant SId
 
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Post » Thu Mar 10, 2011 11:26 pm

Darkness is Dark see.....thats how its supposed to be.

The Fallout Universe is not about what could be put in, for me its about knowing what to keep out.
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Dustin Brown
 
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Post » Thu Mar 10, 2011 7:27 pm

Darkness is Dark see.....thats how its supposed to be.

The Fallout Universe is not about what could be put in, for me its about knowing what to keep out.


Fallout has already had night vision. It's been a http://fallout.wikia.com/wiki/Night_Vision in the Originals and there was the http://fallout.wikia.com/wiki/FN_FAL_(Night_Sight). I am not the first to point it out.
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dav
 
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Post » Thu Mar 10, 2011 5:00 pm

At reaver, all these futuristic weapons are based on 1950s atomic age sci fi. Night Vision was never one of those things if I recall right.


Even if it never was a part of the "fantasy" of that time it was apparently available as a technology in real life! See link to wiki

Generation 0
The first night vision devices were introduced by the German army as early as 1939. The first devices were being developed by AEG starting in 1935. By the end of World War II, the German army had equipped approximately 50 Panther tanks, which saw combat on both the Eastern and Western Fronts. The "Vampir" man-portable system for infantrymen was being used with Sturmgewehr 44 assault rifles.[4] Parallel development of night vision systems occurred in the USA. The M1 and M3 infrared night sighting devices, also known as the "sniperscope" or "snooperscope", were introduced by the US Army in World War II, and also used in the Korean War, to assist snipers.[2] They were active devices, using a large infrared light source to illuminate targets. Their image intensifier tubes function using an anode and an S-1 photocathode, made primarily of silver, caesium, and oxygen to accelerate the electrons.[5]
http://en.wikipedia.org/wiki/Night_vision_device
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*Chloe*
 
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Post » Thu Mar 10, 2011 3:32 pm

Honestly I don't think i'd ever use it because one of the best times ive ever had in fallout 3 was in the middle of the night near the yaoi guai den when your walkin around all quite in the dark thinkin these enemies are pretty easy and then you get a face full of your first yaoi guai :tops: ! If they put night vision in at all i would only like it to be on a scoped weapon, goggles look dumb(though i like playing third person mode so i ussually dont use scope) :celebration:
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Pants
 
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Post » Thu Mar 10, 2011 10:54 pm

If it's in, I probably won't use it. I like simplicity with my weapons in Fallout. Just how I play.

If people want it, fine. Long as I don't have to use it and it doesn't detract from other aspects, go for it. :D

EDIT: I swear there was an interview that confirmed a NV scope. I swear I saw it. I'll look tomorrow if I can. Getting late.
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Miragel Ginza
 
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Post » Thu Mar 10, 2011 9:55 pm

Fallout has already had night vision. It's been a http://fallout.wikia.com/wiki/Night_Vision in the Originals and there was the http://fallout.wikia.com/wiki/FN_FAL_(Night_Sight). I am not the first to point it out.


I already saw it.

Dosn't change my opinion by repeating it.
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Cat Haines
 
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Post » Thu Mar 10, 2011 8:22 pm

Might be interesting, though it's not like (at least in Fallout 3) it was ever dark enough in the metro tunnels to warrant it. If there's underground areas in New Vegas, and they're poorly lit, then I say by all means put it in.
Hell, if they make it harder to aim in the dark, then night vision would be a very welcome addition.

My only request is that it shouldn't be a common thing, but more along the rarity scale of say, laser and plasma weapons. Rare high-tech kind of stuff.
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Undisclosed Desires
 
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