Not enough new Content?

Post » Sun Nov 18, 2012 9:34 pm

400 megs seems to be the standard size for Fallout 3 dlcs, that should mean this DLC is worth 800 since it's the same size ballpark.

I think they really overcharged just because they knew they could.

This logic just doesn't work.

I've downloaded 800point games that were 96 megs, and ones that were upward to 800+ megs.

I've also downloaded 1200 points games that were 480megs, and others that were well over 1.2 gigs.

Take a look at minecraft. 1600 point game... I think that thing was not even 200 megs.

It's about the quality of the work that goes into it. I highly doubt Bethesda went all evil empire on us and said. "30 hours of gameplay? new perks and a bunch of new armor/new weapon set? we'll over charge! This is generally 800 points worth of stuff hahahahahahaha"

Doubtful.
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willow
 
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Post » Sun Nov 18, 2012 6:15 pm

^THS^

And BTW this is the smallest of the DLC that have been planed for Skyrim



Its called file compression

How exactly do you know that it is the smallest DLC planned for skyrim?
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Taylah Haines
 
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Post » Mon Nov 19, 2012 12:05 am

It really is worth $5 IMO. I bought a $60 game with new mechanics, art, music, ect. $20 just for about 15 hours worth of quests and some reskinned gear/few unique gear isn't worth it.
And this is what we call self-entitlement people! So paying 5$ for something should give you 15 hours of enjoyment? Where in hell are you getting this from? Most games that come out nowadays don't even have 15 hours of content. Should they be 5$ too?
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Samantha Mitchell
 
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Post » Sun Nov 18, 2012 6:08 pm

The only way I can put this is......Think about the things you spend money on.....say....a movie. How much is a movie? about $8-10 ? So thats about half of DG and yet it only gives you 2-3 hours of entertainment where as DG "can" give you up to 30 hours......now granted I realize that most what spend THAT much time with DG, you will at least spend 5-8 hours playing just the main quest for one of the factions....so please....realize that DG definitely is worth the money, or that you are just wayyyyy overpaying for movies.....
Overpaying for films. DG is a third of the price of skyrim. Skyrim gave 300 plus hours so it should be worth a 100 hours... or have a lot of other content like weapons.
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Angela
 
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Post » Mon Nov 19, 2012 12:47 am

Would you guys say that the story is the main draw to this DLC?

Spoiler
I've heard alot of people saying how the MQ in Dawnguard is the best Story line in Skyrim, and I kinda wish it wasn't.
Let me elaborate.
Unfortunately I have the whole entire MQ spoiled for me ( mostly unintentional due to [censored]s deliberately spoiling it for me and also my friend thought it would be funny to spoil some of it for me as he's an x-boxer and got it before me [ specifically the snow elves]) so I know all about killing Harkon at the end of Vamp questline, all about the 2 snow elves and one being a vampire who created the prophecy of blocking out the sun so he could get revenge on a God and use Auriel's Bow to stop God' influence on Nirn, the Forgotten Vale, St. Jiub etc. etc. I also know what that area where you find the snow elf you have to kill looks like with all the frozen people ( it's awesome :biggrin: ).
And that's about it. I don't know about any sidequests except Jiub's one and the one about getting Arvak's skull ( I also know there is a Dwemer quest, but nothing other than that ). [ps. how is the Dwemer quest, without spoilers?]

So basically I'm asking is it traditional Beth where the storyline is more there just to provide epic quests or is it the main draw? Also, is there a ton to do besides the MQ ( as in SQ and exploring, I don't really count crafting, doing up the Castles and Radiant Quests as they don't provide a lot of enjoyment for me personally.)

So yeah, that's it. Can some kindly experienced DG player answer my question :biggrin:

Thanks.
Not much. You can't upgrade castles btw. Todd exaggerated/lied... AGAIN.
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Tai Scott
 
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Post » Mon Nov 19, 2012 1:35 am

Overpaying for films. DG is a third of the price of skyrim. Skyrim gave 300 plus hours so it should be worth a 100 hours... or have a lot of other content like weapons.


If you use skyrim as base then, then movies should cost 40 cents for a two hour flick
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Lavender Brown
 
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Post » Sun Nov 18, 2012 5:56 pm

Not much. You can't upgrade castles btw. Todd exaggerated/lied... AGAIN.
So I've completely spoiled it?
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Verity Hurding
 
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Post » Mon Nov 19, 2012 1:58 am

It is. Well worth the money IMO. Thumbs up Beth!
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Britta Gronkowski
 
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Post » Sun Nov 18, 2012 4:14 pm

I would have loved for them to put in some armor that added (purely aesthetic) things to the vampire lord like what lord harkon has to make your vampire lord seem unique
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Bryanna Vacchiano
 
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Post » Sun Nov 18, 2012 8:06 pm


There isn't a whole new weapon set. There is only a Dawnguard Axe and Warhammer.
this annoyed me...all through the dlc i kept looking for a dawnguard battleaxe or sword.

i agree there couldve been more unique armor and weapons. They have dawnguard and vamp armor in different colors, hardened and ancient falmer armor, crossbow, auriel bow/shield and dragonbone weapons that shouldve been in vanilla...am i forgetting something? Oh and the "vampire robes" which is a set of normal vanilla clothes painted black. I was also disappointed that harkon didnt have a unique weapon

Im xbox so i welcome any new weapons and armor because i cant use mods so i wouldve liked to see more varied sets instead of 2 sets with 5 colors

Imo instead of a face sculptor i would much rather see a armor/weapon painter that lets me change the colors of anything i own, even unique items. Either that or a means to enchant my own staffs
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Emily Shackleton
 
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Post » Sun Nov 18, 2012 10:34 pm

Not much. You can't upgrade castles btw. Todd exaggerated/lied... AGAIN.
I'm not too worried about not being able to upgrade castles, it's the other stuff that's bothering me.
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Scott
 
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Post » Sun Nov 18, 2012 2:09 pm

I'm not too worried about not being able to upgrade castles, it's the other stuff that's bothering me.
It's worth the buy, You do get some awesome new equipment.....But they need have Acrobatic enchantments in Hearthfire.
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e.Double
 
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Post » Sun Nov 18, 2012 7:55 pm

It's worth the buy, You do get some awesome new equipment.....But they need have Acrobatic enchantments in Hearthfire.
See I'm not too bothered with equipment. ( it's awesome, I'm sure, but 20 euros just for some new weapons armour, and VL aren't worth it for me.)

I'm mostly concerned if there is a lot of questing ( excluding Radient Quests ) and exploring to do besides the MQ and the Arvak and Jiub sidequests, as they were spoiled for me. ( also if someone could answer the question I have above about if it's traditional Beth in that the story is really just a means to have epic quests, because I only have the story spoiled for me, not the quests [ excluding the one where you meet the snow elf and the quest where you go to that really cool castle and kill his vampire brother to get Auriel's bow] )
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Leilene Nessel
 
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Post » Mon Nov 19, 2012 4:41 am

I thought there were a lot of new content - dawnguard weapons & armor, crossbows, craftable arrows, a unique bow, vampire armor, ancient and heavy falmer armor. Then there are new spells, a new shout, new enemies, new "pets", and the new Dragonbone weapons were already mentioned.

I don't think anyone mentioned the new summonable mount, Arvak. He's very handy to have.

Edit: nvm, I see it was mentioned in the post above. :facepalm:
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I’m my own
 
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Post » Sun Nov 18, 2012 7:34 pm

i just beat the dawngaurd side, i have to say i'm pretty impressed. Although i'd never turn away new equipment, what they had was sufficient, especially the crossbow variants. Serena is probably the best npc in skyrim, and she follows you after the quest is over.

I actually feel like bethesda made dawngaurd to cater to its fans, adding in vamp lore, buffing werewolves, adding a templar faction, and an evil faction, crossbows (people won't shut up about crossbows, and bethesda did a good job of finally getting them in). they also did a good job expanding upon their world with lore about the soul carin, falmer, and morrowind characters.
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Makenna Nomad
 
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Post » Sun Nov 18, 2012 9:58 pm

Eh. I like the Soul Cairn and the new gear and stuff. I hate the actual main quest line (at least for the Vampires).

It's selling point: DAWNGUARD vs. VAMPIRES!
What we actually get: VAMPIRES vs VAMPIRES and DRAUGR and RESKINNED SKELETONS and FALMER and UNNAMED GENERIC DAWNGUARD, SOMETIMES! (Basically, three of the enemies that make exploring caverns tedious.)
The high point were the unwarped snow elves. That's about it.

Does the story have a climix? No. Do you get the option to black out the sun? No. Are there a [censored]ton of new bugs? Yes.

I don't *regret* buying Dawnguard, but Bethesda should actually start to write decent storylines (how many more random betrayals have to happen before it gets played out?) and not force us to be good guys no matter what.
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Alyesha Neufeld
 
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Post » Mon Nov 19, 2012 12:16 am

Eh. I like the Soul Cairn and the new gear and stuff. I hate the actual main quest line (at least for the Vampires).

It's selling point: DAWNGUARD vs. VAMPIRES!
What we actually get: VAMPIRES vs VAMPIRES and DRAUGR and RESKINNED SKELETONS and FALMER and UNNAMED GENERIC DAWNGUARD, SOMETIMES! (Basically, three of the enemies that exploring caverns tedious.)
The high point were the unwarped snow elves. That's about it.

Does the story have a climix? No. Do you get the option to black out the sun? No. Are there a [censored]ton of new bugs? Yes.

I don't *regret* buying Dawnguard, but Bethesda should actually start to write decent storylines (how many more random betrayals have to happen before it gets played out?) and not force us to be good guys no matter what.
and add back Acrobatics and Unarmed Skills
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Greg Swan
 
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Post » Sun Nov 18, 2012 5:20 pm

Eh. I like the Soul Cairn and the new gear and stuff. I hate the actual main quest line (at least for the Vampires).

It's selling point: DAWNGUARD vs. VAMPIRES!
What we actually get: VAMPIRES vs VAMPIRES and DRAUGR and RESKINNED SKELETONS and FALMER and UNNAMED GENERIC DAWNGUARD, SOMETIMES! (Basically, three of the enemies that make exploring caverns tedious.)
The high point were the unwarped snow elves. That's about it.

Does the story have a climix? No. Do you get the option to black out the sun? No. Are there a [censored]ton of new bugs? Yes.

I don't *regret* buying Dawnguard, but Bethesda should actually start to write decent storylines (how many more random betrayals have to happen before it gets played out?) and not force us to be good guys no matter what.
So you think the story wasn't all that great? How were the quests though?
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Sammykins
 
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Post » Mon Nov 19, 2012 1:15 am

So you think the story wasn't all that great? How were the quests though?
The story was amazing.
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Jessie
 
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Post » Sun Nov 18, 2012 4:46 pm

nvm..
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David Chambers
 
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Post » Sun Nov 18, 2012 3:35 pm

So you think the story wasn't all that great? How were the quests though?

The story was okay. It had the potential to be great, but when it became obvious that the Dawnguard weren't going to even play a real role in the Vampire main quest line it lost points. Then it fell off completely with the lack of climix and the forced good guy schtick.

The quests...meh. I don't like the repetitiveness of enemies, the lack of choice (we don't get to carry out the prophecy, we don't even get to see him ATTEMPT to carry it out), and the lack of impact. Like in Skyrim vanilla, NOTHING we do affects those around us.

Ancient vampire lord destroyed? Oh well, just another boring ol' day in the castle.

In Bethesda's attempt to create a massive world, the (forced) hero becomes meaningless despite playing the role of savior

Edit:

The stuff, like the weapons and new abilities make it worth it. I'm going to go back and explore Soul Cairn more.
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Laura Cartwright
 
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Post » Mon Nov 19, 2012 4:14 am

The story was amazing.
But take the story COMPLETELY out of the equation - all the stuff about the prophecy, the snow elves Everything - is there much to this DLC? ( besides, like I said, Weapons, armour, VL, Radiant Quests and Jiub and Arvak's quests, as I'm not really interested in those or some [censored]s spoiled them for me )

Basically, is there a lot of exploration value in this DLC? ( Does the Soul Carin and Forgotton Vale have many locations which are mostly [ important ] unique with their own stories? )

And besides Radiant Quests and Jiub and Arvak's skull quests, is there many Side Quests?

The only reason I'm asking this so much is because I got the DLC's main quest ( as in every little detail in it ) spoiled by either [censored]s on the internet ( not people from this site ) or by my friends ( they thought it would be funny to make me rage by spoiling some stuff for me ) and now I'm debating on whether or not it's worth the $20. ( I hope It's got lots of interesting non-quest related places to explore and many good Side Quests [ Thankfully, I didn't get Lost to the Ages spoiled for me. As a matter of interest, how is that quest in comparison to most quests in the game? ] )

Once again, I'm not the type of person who cares about cool weapons / armour as you can get mods that can add stuff the same quality for free.



Edit : had to post this again 'cos something messed up :biggrin:


Edit 2 : @ Alikah. I thought the big climix was Harkon betraying you? Or was that obvious from the start?
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Melanie
 
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Post » Sun Nov 18, 2012 9:25 pm

But take the story COMPLETELY out of the equation - all the stuff about the prophecy, the snow elves Everything - is there much to this DLC? ( besides, like I said, Weapons, armour, VL, Radiant Quests and Jiub and Arvak's quests, as I'm not really interested in those or some [censored]s spoiled them for me )

Basically, is there a lot of exploration value in this DLC? ( Does the Soul Carin and Forgotton Vale have many locations which are mostly [ important ] unique with their own stories? )

And besides Radiant Quests and Jiub and Arvak's skull quests, is there many Side Quests?

The only reason I'm asking this so much is because I got the DLC's main quest ( as in every little detail in it ) spoiled by either [censored]s on the internet ( not people from this site ) or by my friends ( they thought it would be funny to make me rage by spoiling some stuff for me ) and now I'm debating on whether or not it's worth the $20. ( I hope It's got lots of interesting non-quest related places to explore and many good Side Quests [ Thankfully, I didn't get Lost to the Ages spoiled for me. As a matter of interest, how is that quest in comparison to most quests in the game? ] )

Once again, I'm not the type of person who cares about cool weapons / armour as you can get mods that can add stuff the same quality for free.



Edit : had to post this again 'cos something messed up :biggrin:
OMG there's a MASSIVE side quest which leads to a EXCELLENT dungeon (that has nothing to do with vampires or the dawnguard), in this quest your given a journal and you have to find the location by yourself, no map markers or anything, Soul cairn and FV are quite large and have a side quests, while the factions also have a handful of sidequests.
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Damian Parsons
 
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Post » Mon Nov 19, 2012 2:11 am

OMG there's a MASSIVE side quest which leads to a EXCELLENT dungeon (that has nothing to do with vampires or the dawnguard), in this quest your given a journal and you have to find the location by yourself, no map markers or anything, Soul cairn and FV are quite large and have a side quests, while the factions also have a handful of sidequests.
I take it that's Lost to the Ages? I haven't gotten that spoiled for me, so that's a plus :D.
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JaNnatul Naimah
 
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Post » Sun Nov 18, 2012 1:15 pm

OMG there's a MASSIVE side quest which leads to a EXCELLENT dungeon (that has nothing to do with vampires or the dawnguard), in this quest your given a journal and you have to find the location by yourself, no map markers or anything, Soul cairn and FV are quite large and have a side quests, while the factions also have a handful of sidequests.

I read this post, and two things come to mind. That there's a massive sidequest (singular) that leads to an excellent dungeon (note the other singular). I'd rather these be plurals.
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Marie Maillos
 
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