My point is that in Skyrim I can start up a character of any race I choose and play whatever class I choose and be not that much worse off than any other race. I can have a high elf sorceror because there is no strength, so I start out with the same carrying capacity as any other race. If I want to be a Nord or Orc spellcaster, I'm not saddled with the Atronach stone (Mage stone doesn't give enough of a boost, and [censored] the Apprentice) because (with the exception of the Altmer) every race has the same starting mana.
Is the removal of attributes less realistic? While many seem to think so, I argue otherwise. The thing about attributes (at least in Morrowind and Oblivion) is that they are preset by your race. Do you really think that there was never an Orc born smart or a Wood Elf born strong (Words and Philosophy!) in the history of Tamriel? Starting a High Elf weaker than other races isn't realistic, it's racist. Does the removal of attributes make Skyrim less of an RPG? Arguable, but as I'm not a hardcoe RPGer I'm not in a position to argue, so I'll defer to the experts.
Overall, I'm playing Oblivion right now, and I am seriously not enjoying those attributes.