Outfit should matter

Post » Mon Jun 18, 2012 3:59 pm

I have had guards say different things according to what I am wearing, such as a Whiterun guard said, "judging by your armor I would say you are an imperial scout". But I agree with the OP there should be more of a response or action involved especially if it is thief or shrouded armor. I shouldn't be able to saunter through the gates looking like a blood thirsty assassin. I should at least be followed. It would make crime much more fun and much less trivial.
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Louise Andrew
 
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Post » Mon Jun 18, 2012 11:51 pm

I completely agree.
It's kind of undiscerning that guard don't immediately chase after me when wearing Thieves Guild Armor.
Specially so when they make remarks such as "I know you are working with the thieves guild," etc.
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Katey Meyer
 
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Post » Tue Jun 19, 2012 2:18 am

running around naked in whiterun gets some funny responses

Doesn't compare to http://www.youtube.com/watch?v=cCTEPZlGtpc
There are some places in the DB questline, but in the end it doesn't matter if you're dressed appropriately or not.
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J.P loves
 
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Post » Mon Jun 18, 2012 4:05 pm

Sometimes the responses are smart, sometimes stupid. A guard complained that I was wearing bandit armor, which was pretty nice, but the woman from Radiant Raiment told me not to go up to the Blue Palace dressed like that when I was already wearing the clothes that she had given me. I think that expecting very negative reactions based on armor might lead to problems, but it would be nice if you could rIse the disposition of enemies by wearing their armor: e.g. pass for a necromancer or a bandit.
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Kyra
 
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Post » Tue Jun 19, 2012 12:42 am

As long as it doesn't JUST make people hostile towards you, that just makes the game harder instead of fun or interesting

Like wearing Forsworn armor AND being a Breton makes all Forsworn friendly
Wearing Thalmor robes/elven armor AND being a high elf makes all Thalmor friendly
Etc.
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jessica sonny
 
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Post » Mon Jun 18, 2012 11:33 am

Wear nothing at all- they notice that!

But i do think if you`re part of a thieves or assassins guild you should have no uniform at all. having a uniform is actually stupid.

Do thieves in real life wear a thief uniform? Do assassins wear an assassin uniform? Of course not cos it would blow the whole thing. How could an assassin take you out by surprise otherwise?
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Amiee Kent
 
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Post » Mon Jun 18, 2012 4:06 pm

Agreed, same problem goes to race identification, at least some more reactions from NPCs would be nice, gives more motivation to be certain race/wear certain armor or clothing.
There are some,but not much.
The guy that sells hunting equipment in whiterun reacts to you being a Bosmer
The orc strongholds react to you being a orc.

But there are some things they missed. The thalmor should have been less hostile if you were an Altmer,the same way Delphine should have freaked out when you wandered in the inn if you were one.
Khajit and argonians should have had some trouble entering the cities...etc
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Sophie Payne
 
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Post » Tue Jun 19, 2012 2:21 am

Or after several public assassinations in Solitude, without wearing a Dragon Priest mask, they can tell who I am when I walk into the town while wearing a mask that covers my face.
If you wear the same armor then it shouldbe pretty obvious who you are...
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Andrea P
 
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Post » Mon Jun 18, 2012 2:32 pm

As long as it doesn't JUST make people hostile towards you, that just makes the game harder instead of fun or interesting

Like wearing Forsworn armor AND being a Breton makes all Forsworn friendly
Wearing Thalmor robes/elven armor AND being a high elf makes all Thalmor friendly
Etc.
I would rather have it both ways. Wearing Stormcloak armor in the Empire's territory should get you attacked and vice versa. Wearing Thalmor robes/being altmer should get you attacked by Stormcloaks. Wearing Forsworn armor should get you attacked by guards.
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Antony Holdsworth
 
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Post » Mon Jun 18, 2012 2:15 pm

The thalmor passed letters to all their patrols to kill me if they see me, thats a thing :P
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Del Arte
 
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Post » Mon Jun 18, 2012 8:23 pm

Yeah, I would have to agree. I was speaking with Maven B;ack-Briar whilst wearing my DB armor and she was going on and something like, "When I get mad, I call the Dark Brotherhood..." . She must have had no idea I was wearing the armor of the Brotherhood. As I talk to people in the Thieves Guild, they do not seem to notice I am with the Brotherhood as well..

Very disappointing...
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k a t e
 
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Post » Mon Jun 18, 2012 10:48 am

If you wear the same armor then it shouldbe pretty obvious who you are...

I've changed my armor however. And they still know.
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DeeD
 
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Post » Mon Jun 18, 2012 10:27 pm

No NPC reactions for how muscular or skinning your character is. :down:
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laila hassan
 
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Post » Mon Jun 18, 2012 1:38 pm

Well if you're not wearing something that says "hey i'm with the empire" They can't actually do anything.
I guess it is a lot of work, but it can be done, just like they did it for Gray Fox cowl(also hides your ID) in Oblivion, or for lev 4 vampirism in skyrim.
None of that is what I'd call a "proper implementation" for reactions on clothing. There had to be done much more.
In Skyrim people comment, if you go around naked.

With a proper implementation, every piece of clothing has to have hidden values like "valuable look", "faction", "cloaking", "face-cloaking", etc.
And then people have to react to properly.

- Let's say you go up to a character and say you're a mage from the college of winterhold ... he should say "You don't look like one." if you're walking around in heavy armor.
- Or if you're walking around in usual clothes/armor, people shouldn't really notice you ... if you're walking around in Dragon Armor everybody should remember you. People should guess, that you're that Dragonborn, some people are talking about.
- If you walk around in Thieves Guild or DB armor, people should be suspicious, angry or hostile at you.
- If you are a wood elf, orcs should make fun of you, if you walk around in orcish armor.
- If you are wearing forsworn armor, people in Markarth should be hostile.
- If you're wearing Falmer Armor, people should call you a sicko.

There should also be quests, where you have to play a certain role, and you should have to wear proper clothing for it to make it work. And I don't mean like that one in the main-questline, where everything is set up for you already.



You can always implement a few things, and then crap out a phrase like "people will react to your clothing" in marketing. But a proper implementation is a lot of work and something we won't ever see in a Bethesda game.
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Phoenix Draven
 
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Post » Mon Jun 18, 2012 7:06 pm

This would be a bad idea, we don't need to add more Fallout New Vegas into Skyrim. One of the things I'm kinda meh on in that game is the faction outfits, nice concept in theory but I can't wear them everywhere. The Khans has some great looking outfits but I can't wear them 100% of the time otherwise the NCR will shoot me on site and that makes using the Strip a challenge unless I go on a murder spree. Could I see something being done like the Forsworn Armor, maybe but then that goes against the creed of "Be who you want to be, do what you want".
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Trish
 
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Post » Mon Jun 18, 2012 7:23 pm

It's deeply disappointing when people don't react to me greatly when wearing Dark Brotherhood apparel.
I know if I was a commoner in TES and I just saw a person in some mysterious darkened leather that I'd be deeply worried,
probably inform the guards about the disturbance. Ah I wish Bethesda would at least create inconspicious factional outfits.
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Nicole Mark
 
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Post » Tue Jun 19, 2012 1:49 am

Not really, though it is realistic. it was very annoying in NV that I couldn't wear legion armour without everyone wanting to kill me.
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Laurenn Doylee
 
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Post » Mon Jun 18, 2012 5:21 pm

Well it is a start but when i was walking around in my db armor after doing some questing and forgetting to take it off, one guard said, "psst I know who you are hail Sithis" and another said, "I know what you do just please, these are good people." when i was in my thieves guild armor they would tell me not to steal anything. I loved the Sithis worshiping guard :bowdown:

edit:

necromancers aren't as despised here. well at least not more despised as regular magi.


This has nothing to do with the armor you wear. I completed that questline but I don't wear that armor since all my perks were in Heavy armor. Got the same response wearing all ebony armor and my vile mask.

However, it was nice getting a sort of unique response. Usually they remark on whatever I last skilled up on. Smithing, Alchemy, Thieving, Enchanting, and Companion...thats pretty much all they comment on it seems...and fairly random. Nothing about the civil war faction, sadly.
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BRIANNA
 
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Post » Mon Jun 18, 2012 11:38 am

NPC reactions would be nice, but I prefer if clothing gave you some bonuses. Blacksmiths Apron +5 to smithing and an ekstra ore if you mine in Miners Clothing, and so on.

If there's an item that demands to be enchanted with a fort smithing enchant, blacksmith's apron is it.
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Charleigh Anderson
 
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Post » Mon Jun 18, 2012 2:19 pm

It is quite disappointing, and not something that's beyond their ability to implement.
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Robert Devlin
 
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Post » Mon Jun 18, 2012 9:50 pm

This would be a bad idea, we don't need to add more Fallout New Vegas into Skyrim. One of the things I'm kinda meh on in that game is the faction outfits, nice concept in theory but I can't wear them everywhere. The Khans has some great looking outfits but I can't wear them 100% of the time otherwise the NCR will shoot me on site and that makes using the Strip a challenge unless I go on a murder spree. Could I see something being done like the Forsworn Armor, maybe but then that goes against the creed of "Be who you want to be, do what you want".
WRONG!

It just means, you have to actually have to make choices and to actually have consequences with the choices you made.
It's called roleplaying.
All the "be, who you want, do what you want" is absolutely no fun, as long as the game is not reacting to it.
In Skyrim you can't even chose a race ... all you chose is a player-skin. You race has no impact on the experience ... gameplay-wise and roleplay-wise it makes no difference, what race you chose.



I haven't played New Vegas ... maybe they overdid it.
For example: Not everybody should attack you on sight, if you wear DB armor, but people should wonder, what kind of person you are. Some might reconize the armor and inform the guards. The guards might ask, why you're walking around like an assasin. You might have to do a speech check.
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Sarah Bishop
 
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Post » Mon Jun 18, 2012 5:31 pm

I really liked faction armor in new vegas. It kept me on my toes, i also liked the hardcoe mode but that didnt make it into skyrim either. :(
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Erin S
 
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Post » Mon Jun 18, 2012 10:16 pm

I've only noticed the NPCs dialogue is sometimes affected, but their reactions changing dpending on outfits would be good. In the wilderness, I shouldn't have to tell a thief that I'm in the guild, they should greet me as such if I am wearing the armour. Maybe tell me of their latest grab or a close run in with the guards, etc.
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brian adkins
 
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Post » Mon Jun 18, 2012 11:40 pm

WRONG!

It just means, you have to actually have to make choices and to actually have consequences with the choices you made.
It's called roleplaying.
All the "be, who you want, do what you want" is absolutely no fun, as long as the game is not reacting to it.
In Skyrim you can't even chose a race ... all you chose is a player-skin. You race has no impact on the experience ... gameplay-wise and roleplay-wise it makes no difference, what race you chose.



I haven't played New Vegas ... maybe they overdid it.
For example: Not everybody should attack you on sight, if you wear DB armor, but people should wonder, what kind of person you are. Some might reconize the armor and inform the guards. The guards might ask, why you're walking around like an assasin. You might have to do a speech check.

I agree. It's probably the biggest thing missing in most RPGs -- nothing you do is permanent, or even has a strong consequence in the short term. I really have a problem with that kind of stuff. I'd love to see them react a bit more to what I've done in their town or to their faction. I'd love to see them notice my race a bit more -- maybe not enough to keep me out of a faction, but enough to give the "we don't really like you" impression. There's no reason that Stormcloaks should take a High Elf, at least without a lot of work to prove they're not spies. And the grunts should sill be making comments about maybe he's a spy.

In Windhelm at least, a high elf or maybe a bosmer in Elf clothing should make the people afraid, or at least not be giving them the "you help people, right?" speeches or the quests for grandma's heirlooms. Assasin/Theives should most certainly be sunned at least by polite society, though if the beggers like the thieves or you could get smugglers to like you and trade with you, cool.
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Sara Johanna Scenariste
 
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Post » Mon Jun 18, 2012 3:31 pm

As long as it doesn't JUST make people hostile towards you, that just makes the game harder instead of fun or interesting

Like wearing Forsworn armor AND being a Breton makes all Forsworn friendly
Wearing Thalmor robes/elven armor AND being a high elf makes all Thalmor friendly
Etc.
Something that definitly should have been implemented...Honestly, I expected alot more done in this and in other aspects of the game comparing to Oblivion...I loved Oblivion, and i love Skyrim, but Skyrim only seems like slightly upgraded (and somewhere downgraded) Oblivion
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barbara belmonte
 
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