Perks screen: "Worst screen in the history of UIs"

Post » Sun May 13, 2012 8:27 pm

PC users are often so quick to blame us console gamers for all of their complaints. Who said console gamers want things dumbed down? I'm on the Xbox 360 and I'm not keen on the UI. I too find it fiddly, I don't like all the scrolling and things are too difficult to find. The perks UI is not very friendly and I often get onto the wrong perk. It's not necessarily any easier with a controller. I too would prefer a more structured and detailed layout.

On a semi-related note, it's ironic that most pc users love their computers and hate certain other products because they are free to theme and make things look how they want without sticking within the boundaries of tired, structured grids of icons.....
User avatar
casey macmillan
 
Posts: 3474
Joined: Fri Feb 09, 2007 7:37 pm

Post » Sun May 13, 2012 5:50 am

Pffffff, "Worst screen in the history of UIs". Try better first! It's great, in my opinion.
User avatar
David John Hunter
 
Posts: 3376
Joined: Sun May 13, 2007 8:24 am

Post » Sun May 13, 2012 5:46 pm

Just use WASD and E like you should be doing with the rest of the interface. Honestly all the whining on this forum is getting out of hand.
You shouldn't have to do that. The mouse is like the best possible tool for menu navigation. So the right solution is to totally ignore it, i guess..?
User avatar
JeSsy ArEllano
 
Posts: 3369
Joined: Fri Oct 20, 2006 10:51 am

Post » Sun May 13, 2012 12:10 pm

It looks nice, though it should've been a quick menu since there is pretty many trees to scroll through.
User avatar
Isabell Hoffmann
 
Posts: 3463
Joined: Wed Apr 18, 2007 11:34 pm

Post » Sun May 13, 2012 12:22 pm

its functional... for a console controller. for a keyboard/mouse, there is no way u can call this mess of a ui functional, let alone better than oblivion's. oblivions menu's were the definition of functional. they were by no means pretty, and by no means were they simple, but they worked and they worked well. skyrim's menu cares more about looking pretty than actually working well.

the article in the OP does a great job of explaining why.

Actually having played both the PS3 version (for around 30 hours) and the last two days the PC version (six hours so far), I actually feel that the interface - including the skills menu and the admittedly rather clunky perk trees - is slightly quicker and easier to navigate on PC (using mainly WASD plus E and Tab, instead of fiddling around with the mouse) than with an anologue stick or D-pad on a controller.
But of course "quicker and easier to navigate" doesn't mean that the interface is at all as good and user friendly as it could have been on PC, just not worse to navigate with a keyboard than a gamepad.
User avatar
Jeff Turner
 
Posts: 3458
Joined: Tue Sep 04, 2007 5:35 pm

Post » Sun May 13, 2012 3:18 pm

It looks nice, though it should've been a quick menu since there is pretty many trees to scroll through.
User avatar
Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm

Post » Sun May 13, 2012 6:43 pm

I love that people are this annoyed over such a small part of the game. There's nothing wrong with the perk menu. Is it really worth coming to the forum to [censored] about this nonsense. It's a freaking menu, and it's functional. I think the menu system is miles ahead of Oblivion. We should be thankful for that. And seriously, before you post a thread [censored]ing about such a pointless topic, maybe talk to someone irl and explain your frustration so they can smack you.

I like you :) +1
User avatar
Crystal Clarke
 
Posts: 3410
Joined: Mon Dec 11, 2006 5:55 am

Post » Sun May 13, 2012 7:28 am

I think it is a good idea, and beautiful to look at. Two observations however.....It is clunky to navigate, and you can't get a "Summary" of all your selections. You know, like a list. You have to navigate and view.
User avatar
Connie Thomas
 
Posts: 3362
Joined: Sun Nov 19, 2006 9:58 am

Post » Sun May 13, 2012 7:35 am

You shouldn't have to do that. The mouse is like the best possible tool for menu navigation. So the right solution is to totally ignore it, i guess..?

What? The mouse is a convenient but horribly inefficient tool. There are text editors made for professional programmers that can be used 100% without a mouse, all through keyboard shortcuts, because it's much more efficient.
User avatar
Prisca Lacour
 
Posts: 3375
Joined: Thu Mar 15, 2007 9:25 am

Post » Sun May 13, 2012 4:20 pm

I will admit that some parts of the interface are bad, especially the wasted screen space. Being a console port is really no excuse for this.

I have found that the trick to using the interface for PC is to just use the keyboard instead of the mouse. Most of it isn't that hard to use once you get used to it, and it can be faster than using the mouse.

I am finding the crafting interfaces can be really fast if you just using the keyboard. The weird thing is that "Yes/No" options requires you to use the "Y" and "N" keys, but it never says that anywhere so you just have to figure it out on your own (or read it on the forums). Also, anytime it says "Enter" you can use "E". Who would ever use "Enter" when it is on the other side of the keyboard?

The perk interface is still horrible no matter what you do. I am still trying to understand the best ways to navigate it.
User avatar
glot
 
Posts: 3297
Joined: Mon Jul 17, 2006 1:41 pm

Post » Sun May 13, 2012 7:48 am

I love that people are this annoyed over such a small part of the game. There's nothing wrong with the perk menu. Is it really worth coming to the forum to [censored] about this nonsense. It's a freaking menu, and it's functional. I think the menu system is miles ahead of Oblivion. We should be thankful for that. And seriously, before you post a thread [censored]ing about such a pointless topic, maybe talk to someone irl and explain your frustration so they can smack you.

This.

I'd agree that it's a little awkward navigating the perks... at first. Now it's easy. A very minor issue in a huge, fantastic game. Why some people are compelled to start entire threads to rant over small problems with hyperbole like "worst screen in the history of UIs" I will never understand. Unless it's trolling, in which case I just fell for it.
User avatar
Marie
 
Posts: 3405
Joined: Thu Jun 29, 2006 12:05 am

Post » Sun May 13, 2012 6:16 pm

The perks menu is the only one that actually frustrates me.

All the other aspects of the UI are not optimal, but definitely not so frustrating that it takes away from the game, at all.
User avatar
Jessie Rae Brouillette
 
Posts: 3469
Joined: Mon Dec 11, 2006 9:50 am

Post » Sun May 13, 2012 6:43 am

I do not play a game to look at the damn menu's. The Morrowind UI may have been as attractive as an Excel spreadsheet, but it was so efficient and quick to use that i hardly had to look at it anyway, and in the end much more pleasant to use. I really do not understand why anyone would prefer Skyrim's (Or Oblivion's) UI over Morrowinds.
User avatar
Krystal Wilson
 
Posts: 3450
Joined: Wed Jan 17, 2007 9:40 am

Post » Sun May 13, 2012 4:40 pm

I really like the perk UI. I thought it was a good implementation.
User avatar
Heather Stewart
 
Posts: 3525
Joined: Thu Aug 10, 2006 11:04 pm

Post » Sun May 13, 2012 1:47 pm

What? The mouse is a convenient but horribly inefficient tool. There are text editors made for professional programmers that can be used 100% without a mouse, all through keyboard shortcuts, because it's much more efficient.
Only Grognards program entirely without the mouse.

Anyhow the point here is really that when it comes to getting things done, the scale looks something like this

Keyboard shortcuts > Mouse >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> WASD navigation

There are probably worse ways you can design a menu then WASD navigation only, but you'd really have to try hard.
User avatar
KiiSsez jdgaf Benzler
 
Posts: 3546
Joined: Fri Mar 16, 2007 7:10 am

Post » Sun May 13, 2012 11:13 am

Yeah, the perk screen is absolutely horrible. Having to scroll through them sideways, one by one, and then try to navigate the clunky nodes is a headache every time.

Especially when sometimes a click will send you flying off to another perk tree entirely, and sometimes not even the tree next to the one you were viewing, but another way off tree. It's absolutely maddening after awhile.
User avatar
Portions
 
Posts: 3499
Joined: Thu Jun 14, 2007 1:47 am

Post » Sun May 13, 2012 5:45 pm

Yes, this UI is functional, some of the worst UIs ever made are functional, that doesn't mean people enjoy using them.

Do some genuinely enjoy Skyrim's UI, lists and starchart and all? If so, I'm glad for them, but a lot of us just plain don't.

My main issue with the UI is the mouse. I am quite frankly astounded as to how badly they've implemented mouse support to their menus.
And please, the argument 'don't use your mouse' doesn't solve the fact that the game routinely pretends the mouse is hundreds of pixels away from wherever it actually is.
User avatar
Big mike
 
Posts: 3423
Joined: Fri Sep 21, 2007 6:38 pm

Post » Sun May 13, 2012 7:00 am

Even if it were designed for consoles, it's still poor. It's the silliest thing that you can jump between constellations by going to the right or left. If they'd disabled that and then removed the tilt from the constellation and zoomed out a bit then they'd have much better navigation.

Again, they chose form over function with this interface. They're supposedly channeling through Apple with this interface, but even Apple got function down before prettying things up.

Anyone use the http://www.tesnexus.com/downloads/file.php?id=34735 mod for Oblivion? http://www.tesnexus.com/downloads/images/34735-1-1290466437.jpg. Why wasn't this in vanilla Oblivion and why is it still not included for Skyrim? Everything you need for keybinding: right there!
User avatar
Alex Blacke
 
Posts: 3460
Joined: Sun Feb 18, 2007 10:46 pm

Post » Sun May 13, 2012 4:00 pm

I mostly like the UI. I find the menu system leagues better than Oblivion's. 100 hours into that game and I was still pressing the wrong button in the menu screens. And I think the Favorites system is a great addition.

I must agree, however, that the Skill/Perk menu, while pretty, is difficult to navigate. I don't like having to scroll up each tree just to see what the last perk in a given set is.
User avatar
Wanda Maximoff
 
Posts: 3493
Joined: Mon Jun 12, 2006 7:05 am

Post » Sun May 13, 2012 6:06 pm

I actually love the interface, but it definitely needs a few tweaks.... clumping equipped items at the top would be nice... using more than a quarter of the screen so you don't have to scroll as much, and I can't believe, after all the effort they go through to allow us total and complete customization, to NOT allow you to see your character while equipping items is just a crime!

And what [censored] thought to put the Quests in with the system settings instead of with the Map, items, magic and skills section??
User avatar
^~LIL B0NE5~^
 
Posts: 3449
Joined: Wed Oct 31, 2007 12:38 pm

Post » Sun May 13, 2012 7:30 pm

It's a direct console port, what did people expect? (The menu that is)

Even with a pad I find it awful - hell even all the menus are imo (playing on PC)
User avatar
Katie Pollard
 
Posts: 3460
Joined: Thu Nov 09, 2006 11:23 pm

Post » Sun May 13, 2012 9:23 am

I think it's pretty amazing.
User avatar
James Shaw
 
Posts: 3399
Joined: Sun Jul 08, 2007 11:23 pm

Post » Sun May 13, 2012 4:49 pm

Scrolling through them all is annoying, but the moronic exaggerations aren't cute. It could've been done better, that's it. Stop being children, if possible.
User avatar
Genevieve
 
Posts: 3424
Joined: Sun Aug 13, 2006 4:22 pm

Post » Sun May 13, 2012 7:51 pm

I really like the look of the skills menu, but it is a bit hard to navigate, and I would like a complete list of my chosen perks instead of having to helplessly try and navigate through it all and write them down by hand =/
User avatar
Josee Leach
 
Posts: 3371
Joined: Tue Dec 26, 2006 10:50 pm

Post » Sun May 13, 2012 12:11 pm

I love it really. It always amazes me and fills me with delight when I see those huge archtypes appear on my HDTV. I love navigating them and inspecting every tree once and awhile. The rest of the UI is clean and a joy to navigate through, it could use some improvements.
User avatar
Noely Ulloa
 
Posts: 3596
Joined: Tue Jul 04, 2006 1:33 am

PreviousNext

Return to V - Skyrim