Pete Hines refuses IGN interview

Post » Sun Nov 18, 2012 12:45 am

So this week Greg Miller asked Pete Hines if he would be willing to do a Skyrim interview (probably PS3 subject but he didn't specific). Pete Hines response was simply, "Not interested."

So, being a professional, Greg Miller responds by asking, "Hey, Pete. What about getting on the phone today or Monday so I know what we got wrong, don't get it wrong again?" In my opinion it's a very reasonable request and where I think this might turn out ok. Pete Hines response, NOTHING.

So then twitter users start getting angry and one of them says that as the VP of PR he should give a response. He writes, "I gave them a lot better response to that last year. Several times. They didn't want to listen to me then, I'm not doing it again."

Greg, being a professional, asks, "Did we not run it? I wasn't the reporter on it." Pete Hines response, NOTHING.


This is getting way out of hand. It's one thing when Pete Hines ignores angry twitter users. That's completely justified. He could even be justified not to do the interview out of fear of having to answer tough questions. But, when you have someone who is genuinely asking for you to get on the phone and tell him what he and IGN can do to ensure that he get's a better interview and Pete Hines completely ignores him, that's just ridiculous. It shows how little Bethesda as a company cares about their fanbase. Pete Hines should grow up and start acting like the professional he's supposedly being payed to be.


ps I don't know how to link specific Twitter posts but if someone knows how can they link them to this thread?
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sam smith
 
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Post » Sun Nov 18, 2012 1:17 pm

How do you know these secrets? Share links?
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Rozlyn Robinson
 
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Post » Sun Nov 18, 2012 1:26 pm

Well the fans have twitter, why do they need IGN to do interviews for them anyway? Ask your own questions.
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Marcia Renton
 
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Post » Sun Nov 18, 2012 11:09 am

I'd say not caring about the overhyped, pretty badly written, thoroughly opinionated and often outright wrong "internet gaming site critic" group doesn't mean they don't care about their fanbase.
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Steeeph
 
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Post » Sun Nov 18, 2012 8:30 am

Yup, its official, dawnguard will be canceled for the ps3. Its pretty obvious that they know already, they are still trying to find out a way to tell the ps3 users.
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Lucky Girl
 
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Post » Sun Nov 18, 2012 1:26 pm

Old news :)... An there's no secrets if people want to know bout all this an future stuff just follow pete hines twitter account you don't even need to have a twitter account to see the posts :)
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Je suis
 
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Post » Sun Nov 18, 2012 2:56 pm

For some reason I don't think Bethesda can surprise me anymore. They are about as low on my respect chart for companies as they can get. I suppose the only way they might surprise me now would be to have both Dawnguard AND Hearthfire fixed and ready to release when the 30 days exclusive is over for Hearthfire. I doubt that will happen though but they still have some time left so I will keep a little optimism in reserve if the unlikely thing should happen.

But I must say that it is very unprofessional, if IGN wants to present the players with the truth. I would definitely take that chance to tell what is up and what is not. It would at least be better than having people guess at the answers.

That is what I think anyway.
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Sarah Edmunds
 
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Post » Sun Nov 18, 2012 3:41 am

This is pretty pathetic on Hines's part, your not going to solve your problems by burying your head in the sand. It's terrible PR and Beth needs to get there act together ASAP, I'm actually starting to wonder if this is the new EA because it's certainly sounds like they are heading that way.

They need to come out and say we either are putting Dawnguard out on PS3 or we can't do it because it will break the game further. Not to mention the problems with Heartfire as well.
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Michelle Smith
 
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Post » Sun Nov 18, 2012 2:18 am

Wait, people actually care about IGN now? Did I miss a memo or something?
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Matt Fletcher
 
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Post » Sun Nov 18, 2012 4:26 am

"Hey, Pete. What about getting on the phone today or Monday so I know what we got wrong, don't get it wrong again?"

Sounds like IGN screwed up a previous interview or reporting. I don't think this is very controversial, it just sounds like Pete can't be bothered with a shoddy news outfit.
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Laura Richards
 
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Post » Sun Nov 18, 2012 10:45 am

Wait, people actually care about IGN now? Did I miss a memo or something?

I could give a rat's behind about IGN, I'm more concerned about the perception that this shows. Beth is trying to hide under their desks, hoping that this will blow over. I hate to be the bearer of bad news but that's not going to happen, they have already alienated the PS3 userbase. I mean everytime I go on NeoGaf and see a Skyrim related thread, it's pretty much negative and that's just one example of a different site.
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sally R
 
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Post » Sun Nov 18, 2012 1:50 am

For those that haven't seen it, the IGN invitation to Pete Hines springs from this episode of Gamerscoop:-

http://uk.ign.com/videos/2012/09/10/game-scoop-episode-259-part-1

The Skyrim discussion starts at 08:50.

Pete Hines Tweeted suggesting they had lied, hence the IGN offers to get on the phone and do an interview.

Trouble is Pete Hines has been caught in so many lies and made dismissive and inflammatory comments on Twitter regarding Skyrim on PS3 that he knows full well he won't have a leg to stand on when asked direct, pointed questions.

Positions like PR aren't all about advertising campaigns, schmoosing around blowing smoke up reviewers backsides pre-release and fobbing off an angry community with lies, half truths and unlikely promises. It's also about fielding the hard questions and getting credible information to the communities you liaise with.

Seems when the chips are down and stuff has gone wrong though, this Dev's PR just clams up and ignores what doesn't fit into his worldview, how very Mittyesque of him.
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Kaylee Campbell
 
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Post » Sun Nov 18, 2012 7:13 am

For those that haven't seen it, the IGN invitation to Pete Hines springs from this episode of Gamerscoop:-

http://uk.ign.com/videos/2012/09/10/game-scoop-episode-259-part-1

The Skyrim discussion starts at 08:50.

Pete Hines Tweeted suggesting they had lied, hence the IGN offers to get on the phone and do an interview.

Trouble is Pete Hines has been caught in so many lies and made dismissive and inflammatory comments on Twitter regarding Skyrim on PS3 that he knows full well he won't have a leg to stand on when asked direct, pointed questions.

Positions like PR aren't all about advertising campaigns, schmoosing around blowing smoke up reviewers backsides pre-release and fobbing off an angry community with lies, half truths and unlikely promises. It's also about fielding the hard questions and getting credible information to the communities you liaise with.

Seems when the chips are down and stuff has gone wrong though, this Dev's PR just clams up and ignores what doesn't fit into his worldview, how very Mittyesque of him.

A PR's main job is Public Relations, nothing else. That's not happening right now as a lot of people are in the dark as to what's going to happen with the PS3 version of Dawnguard. When is the Heartfire patch coming because that small DLC is bugfilled and that's completely unacceptable. You might as well call that DLC the Horse Armor one and be done with it at this rate. I don't think there's much of a difference between the two. It's not looking good for Beth right now and they have a huge PR mountain to climb after all the antics that they have caused.
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Amanda Leis
 
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Post » Sun Nov 18, 2012 3:04 am

Interesting. I thought Pete was quiet after Greg asked him to go on an interview, but to see him refuse opens up a whole new can of worms lol. Before he stated that many things Colin had stated were untrue and an interview could really help clarify that up, right. :disguise:
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JR Cash
 
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Post » Sun Nov 18, 2012 8:28 am

I'd say not caring about the overhyped, pretty badly written, thoroughly opinionated and often outright wrong "internet gaming site critic" group doesn't mean they don't care about their fanbase.

Wait, people actually care about IGN now? Did I miss a memo or something?

IGN's reviews have held little water with me for some years now. Anything they have to say about...well...anything...holds just as much weight with me. If the OP's info originated from IGN, then I'd consider it nothing more than an attempt by IGN to paint Pete and Bethesda in an ill light for not wanting to talk with them; and frankly I don't blame him. Cry me a river IGN :violin: .
I consider IGN to be little more than a video game tabloid, and worthy of even less respect. I could give two [censored] about what they have to say on any matter.

Atta-boy Pete! Give'm nothing! :clap:
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Matt Bigelow
 
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Post » Sun Nov 18, 2012 12:52 am

IGN's reviews have held little water with me for some years now. Anything they have to say about...well...anything...holds just as much weight with me. If the OP's info originated from IGN, then I'd consider it nothing more than an attempt by IGN to paint Pete and Bethesda in an ill light for not wanting to talk with them; and frankly I don't blame him. Cry me a river IGN :violin: .
I consider IGN to be little more than a video game tabloid, and worthy of even less respect. I could give two [censored] about what they have to say on any matter.

Atta-boy Pete! Give'm nothing! :clap:

I like and don't like his decision. IGN is troll, I think everybody knows that, heck their recent review of Borderlands 2 comes to mind. They gave it a 9.0, yet the reasons they held it back were laughable almost like a 4th grader thought up that reasoning.

The other part of this that is a huge issue though, is that Pete refused the interview. This isn't good from a PR standpoint, even if it's IGN. This opens up a huge can of worms and Beth is already behind the 8 ball. This gives the perception that he is hiding and would rather put his head in the sand then come out and say what needs to be said.
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Steven Hardman
 
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Post » Sun Nov 18, 2012 2:41 am



IGN's reviews have held little water with me for some years now. Anything they have to say about...well...anything...holds just as much weight with me. If the OP's info originated from IGN, then I'd consider it nothing more than an attempt by IGN to paint Pete and Bethesda in an ill light for not wanting to talk with them; and frankly I don't blame him. Cry me a river IGN :violin: .
I consider IGN to be little more than a video game tabloid, and worthy of even less respect. I could give two [censored] about what they have to say on any matter.

Atta-boy Pete! Give'm nothing! :clap:

Gotta agree. IGN will simply give good reviews to those who pay for it, and bad ones to those who don't. Remember how much they defended ME3 and even began INSULTING the fans of Mass Effect that thought the ending svcked? They're sellouts. Nothing more, nothing less. If I were Pete Hines, I'd respond by doing an interview with a different news source, just to rustle some jimmies.

Bethesda really does need to fix these bugs and do better quality control, however. As for the PS3 thing, their might be some good reasons for the delay. And, surprisingly, I don't think the issue is Micro $oft.
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Mr.Broom30
 
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Post » Sun Nov 18, 2012 8:29 am

A PR's main job is Public Relations, nothing else. That's not happening right now as a lot of people are in the dark as to what's going to happen with the PS3 version of Dawnguard. When is the Heartfire patch coming because that small DLC is bugfilled and that's completely unacceptable. You might as well call that DLC the Horse Armor one and be done with it at this rate. I don't think there's much of a difference between the two. It's not looking good for Beth right now and they have a huge PR mountain to climb after all the antics that they have caused.

And I ask this to everybody: is it really THAT difficult, or time-consuming, or expensive, or whatever to HALT all of whatever the Skyrim's team is currently doing, and dedicate 1-3 full weeks exclusively on fixing bugs and making a DECENT patch? 80+ people, all dedicated on fixing bugs of the game in their respective areas (sound/voice bugs, landscape, textures, models, quests, scripts, the code...EVERYTHING) could really give us a nice patch, and to them a nice boost to their credibility.

I'd also ask to inmediately fire the betatesting team and hire some REALLY competent people, too, but I guess that's way too much to ask...
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Minako
 
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Post » Sun Nov 18, 2012 5:57 am

And I ask this to everybody: is it really THAT difficult, or time-consuming, or expensive, or whatever to HALT all of whatever the Skyrim's team is currently doing, and dedicate 1-3 full weeks exclusively on fixing bugs and making a DECENT patch? 80+ people, all dedicated on fixing bugs of the game in their respective areas (sound/voice bugs, landscape, textures, models, quests, scripts, the code...EVERYTHING) could really give us a nice patch, and to them a nice boost to their credibility.

I'd also ask to inmediately fire the betatesting team and hire some REALLY competent people, too, but I guess that's way too much to ask...

I agree and I'm guessing here but I think the unofficial Skyrim Patch has probably fixed up a lot more then Beth has. I know that's for PC but it shouldn't be that hard to translate it to consoles, adjusting for memory size. Beth can certainly take 1-2 months and fix the big issues that still remain with Skyrim such as Bloated memory size, Thieves Guild still bugged, Weapons/Shields don't clean up, etc and get a good patch out. The fact that they haven't really makes you wonder where there heart is and I don't buy the wait until the DLC's are done. We had that issue with Oblivion concerning the Abomb bug and that bug was never fixed on consoles after all the DLC was released.
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Solène We
 
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Post » Sun Nov 18, 2012 9:36 am

I agree and I'm guessing here but I think the unofficial Skyrim Patch has probably fixed up a lot more then Beth has.

If you see the complete changelog, then undoubtely, including at least 3 sources of savegame bloating (probably even more, but I only noticed the ash piles/wisps remains/etc, all the weapons/shields dropped by NPC's that never dissapear, and the little flags in the civil war maps).
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darnell waddington
 
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Post » Sun Nov 18, 2012 2:01 pm

I'm sure Bethesda knows what they're doing. They are professionals after all, and if someone wasn't acting professional, then they'd be losing customers, which they won't no matter how much anyone complains, because they're just "that" good. ;)
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Chrissie Pillinger
 
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Post » Sun Nov 18, 2012 6:07 am

I'm sure Bethesda knows what they're doing. They are professionals after all, and if someone wasn't acting professional, then they'd be losing customers, which they won't no matter how much anyone complains, because they're just "that" good. :wink:

Yep, the same professionals that left http://oblivion.nexusmods.com/mods/5296/ to be fixed by the community...nice pros, without a doubt.
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KRistina Karlsson
 
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Post » Sun Nov 18, 2012 1:01 pm

Yep, the same professionals that left http://oblivion.nexusmods.com/mods/5296/ to be fixed by the community...nice pros, without a doubt.
lol? Those 2300 doesnt affect my game or annoyes me those are minor bugs now tell me a game that doesnt has bugs
OH by the way when you tell me think of a game that is as big or bigger then Oblivion
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Marquis T
 
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Post » Sun Nov 18, 2012 10:39 am

I'm sure Bethesda knows what they're doing. They are professionals after all, and if someone wasn't acting professional, then they'd be losing customers, which they won't no matter how much anyone complains, because they're just "that" good. :wink:

Abomb bug in Oblivion would like to have a word with you, that bug kills saves after +300 hours. The Vampire Cure Glitch hasn't been fixed for PS3 with Oblivion. That's just a short list and I haven't included Fallout 3, New Vegas or Skyrim.

lol? Those 2300 doesnt affect my game or annoyes me those are minor bugs now tell me a game that doesnt has bugs
OH by the way when you tell me think of a game that is as big or bigger then Oblivion

See Abomb bug in paragraph above, that bug kills save files on consoles after 300 hours. It might take longer or shorter then 300 but it happens and it's devestating when it occurs.
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Elle H
 
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Post » Sun Nov 18, 2012 8:16 am

Abomb bug in Oblivion would like to have a word with you, that bug kills saves after +300 hours. The Vampire Cure Glitch hasn't been fixed for PS3 with Oblivion. That's just a short list and I haven't included Fallout 3, New Vegas or Skyrim.



See Abomb bug in paragraph above, that bug kills save files on consoles after 300 hours. It might take longer or shorter then 300 but it happens and it's devestating when it occurs.
KILLS ALL SAVE FILES? ALLLLLLLS?
you cant include New Vegas for Obvious Reasons!
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Dan Wright
 
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