Please can you explain why there are such......

Post » Sat Dec 17, 2011 10:05 am

the reason that i like to give my criticism is because in my dreams i dream of creating a game, and i know that the closest that i can get to that is to share my opinion about the things that i did and did not like about the game to make it more like how i like it, and other people do so as well, and hopefully at the end we end up with a game that is made for the people that bought and played the previous games, and the people that just say well i liked everything about the game, they are not really contributing to making a future, better game.
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Noraima Vega
 
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Post » Sat Dec 17, 2011 8:50 am

It's simple, really. A character's past is what -you- make it, not what the game makes it.


But earlier games allowed me to simulate my character's past. That's the difference. If I wanted to learn other things, I could... I didn't have to. But it would take me longer to increase those skills. Until I did become formidable with them, I relied on my major skills to survive. But with level-scaling, there's no point... which is another flaw.

Also, why must my character, who can obviously live forever, be limited in number of perks? Who says I can't master everything if I spend enough time doing it all? It only makes sense. Practice makes perfect... unless you have already reached the limit of perfection that the programmers put on you.
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Katie Louise Ingram
 
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