Your Khajiit characters

Post » Thu May 03, 2012 9:50 am

With my khajiit character Scyther I use a powerful warhammer or greatsword, I like that khajiits tend to look more weak, same as Argonians, but they can be more powerful. I also try to train bow and magic, now block and one handed weapons. Guess I want him to be good at everything! lol
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Raymond J. Ramirez
 
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Post » Thu May 03, 2012 2:01 pm

for clarification i belive there were 2 khajiit in that den, but i think they were just contacts, and didnt partake :P, sorry for any misunderstanding.

if it was in skyrim i think my Khajiit would use a weapon like the elven shortsword from oblivion, as that is the type of weapon i see them useing.

im working on some art for what i think Elsweyr looks like, but sad to say my tablet is busted and im unable to continue in the meantime, hope to get a replacement soon.
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Jessica Lloyd
 
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Post » Thu May 03, 2012 9:07 pm

Are you going to mod appropriate item? :smile:


Exactly like me. But for now Raksha is alone no more and considers herself one lucky cat, having warm place to live and four friends like this. So I have to think of something else for her. Sadly, in this thread we have a lot of Khajiits whom Raksha would gladly help to start new life, but in game there are none...


Still, it's fun to see who you are reading about :smile:

And don't worry about name. I'm going to complain only if my Raksha ends up arrested for R'esh-ha doings, because some guards will think that these names are similar enough :wink:


Oh, it was probably radiant quest, so random dungeon. Maybe you remember which dungeon it was?


Extensible Followers Framework for multiple followers. Jzargo and Khario are vanilla followers. I took Shavari out of quest MQ202 with Creation Kit and console. As for Tsavani I made simple custom quest to get her to work for us in our home.


Do you have Creation Kit? I was thinking about something simple for a start. Maybe random encounter, like couple of hunters, but only with bows and hounds, out there to get your tail and pelt :smile:
I don't own the PC version of Skyrim, sadly. I have the PS3 version. I have no idea what dungeon I was sent to.
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Marcia Renton
 
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Post » Thu May 03, 2012 11:26 pm

Well Darq-Raze is kinda screwed right now. I am doing the thieves guild but i cannot progress because the game glitched and now Gulum-ei "does not exist". He is inside the city but the marker shows him being Past the walls. DAMMIT bethesda fix these bugs
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Victoria Vasileva
 
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Post » Thu May 03, 2012 11:04 am

Well Darq-Raze is kinda screwed right now. I am doing the thieves guild but i cannot progress because the game glitched and now Gulum-ei "does not exist". He is inside the city but the marker shows him being Past the walls. DAMMIT bethesda fix these bugs
If you're using the the 360 or PS3 or even PC version, try reloading. If you are using any mods, see if any of them are the reason this happened. I have never experienced the stuck in wall bugs and the like, personally. I have the buggiest version, the PS3 version, too. If there's any mods that add in new things inside existing walled cities, be sure they aren't stuck in anything. I only know how Morrowind mods work, but I wouldn't be surprised if Skyrim mods have a lot in common with Morrowind ones in terms of the coding or even engine. (Skyrim's engine is just a modified version of Gamebryo, which is the engine Morrowind ran on). Maybe you could look up any console commands that get you out of that glitched state.

PM me a screenshot of this if you were able to get a screenshot of it. I don't own the PC version of Skyrim, but I do know how to find fixes for this stuff.
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tegan fiamengo
 
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Post » Thu May 03, 2012 11:20 am

I am on xbox which means no screenshots and no mods, i have no reloads back that far because i did not realize he glitched away until i did the ENTIRE rest f the quest and he ended up not being at the end
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Nadia Nad
 
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Post » Thu May 03, 2012 7:05 pm

I am on xbox which means no screenshots and no mods, i have no reloads back that far because i did not realize he glitched away until i did the ENTIRE rest f the quest and he ended up not being at the end
Guess you just learned why it is sometimes okay to save 100 times an hour. If you have a save where you are doing the questline, go back to it and hope that glitch doesn't happen again.
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Dorian Cozens
 
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Post » Thu May 03, 2012 7:40 pm

i dont have a save back that far
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Stacyia
 
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Post » Thu May 03, 2012 1:28 pm

Just started a new character last night and its a Khajiit, he's very close to the caravans cats, I give them priority when trading my loot, spend a lot of money(new character, almost every septim) on moon sugar and skooma. Other thing is, I'm planning to spend several nights on the camp, drinking skooma and eating moon sugar whilst hearing a lot of "need something?", "how can I assist?" "Yes?" and "Hmm?" from them...

...train a lot from my fellow khajiit trainers and other thing, Khajiit are the most pacific race on Tamriel(at least for me) so I'm not murdering any ebony-armored mercenary or any Khajiit fellow skooma dealer I find on the road. I also spend a lot of time travelling along with the caravans, walking, yes... takes quite some time... but its funny and safe.
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Gemma Flanagan
 
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Post » Thu May 03, 2012 5:44 pm

I tend to play Moonshadow more on the honorable side. He's never stolen (except for once in Belethor's shop in Whiterun but it was purely an accident :smile:, doesn't consume sugar, doesn't pickpocket[...]
That's a great character you have there. Show some screens from game :smile:

He's also got a soft spot for the native wildlife and uses Kyne's Peace when possible.
Wow, that was a great idea, sadly I never thought about it. At first I tried not to kill wolves and other wildlife attacking me, but have to gave up. They are so stupidly aggressive... Then I came up with reasoning, that there have to be something like rabies epidemic here in Skyrim and that's why wildlife acts so dumb. So that actually putting them fast out of their misery is the best I can do for them...

BTW, from this post you seemed to me like a very good man, so I checked your webpage.
One of my main goals in life is to work with and around tigers, and also to do everything in my power to help save them from extinction.
Wow, that really moved me deeply... You are great man, keep up the good work!


[...]whilst hearing a lot of "need something?", "how can I assist?" "Yes?" and "Hmm?" from them...
Ehehe, my visits to them look similar :wink: Still, from time to time they have some custom dialog between them, for example about dragons, water supplies or moonsugar.
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Nick Pryce
 
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Post » Thu May 03, 2012 3:37 pm

[spoiler] I just discovered that if you are khajiit and in the DB, eventually you get a khajiit target who travels with the caravans. If you talk to him before killing him you can make a comment "You are a discgrace to our race, i spit on your fur"...how aware of you to put that in there bethesda [spoiler]
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Abel Vazquez
 
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Post » Thu May 03, 2012 7:10 pm

[spoiler] I just discovered that if you are khajiit and in the DB, eventually you get a khajiit target who travels with the caravans. If you talk to him before killing him you can make a comment "You are a discgrace to our race, i spit on your fur"...how aware of you to put that in there bethesda [spoiler]

What's the DB?
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Esther Fernandez
 
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Post » Thu May 03, 2012 10:15 am

Dark Brotherhood
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Jerry Cox
 
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Post » Thu May 03, 2012 12:49 pm

^ I love how they keep telling my Khajit he would make a good rug. I want to tell them they would make a nice meal on my Khajiit's table.

My Argonian wants to say how that Nord would make a nice leather jacket. Nothing like frost resistance for those cold Skyrim nights.
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Chris BEvan
 
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