PS3 Release for Dawnguard - Thread #18

Post » Sun Nov 18, 2012 2:37 am

A question to all those people who say that we PS3 users should buy a new console:

If the situation was reversed and the PS3 version was the only one released while the 360 and PC versions were the ones that weren't working and released, would you like it if PS3 users went to your discussion threads and went "Too bad, you should be a PS3."

Well there responses aren't really even worth trying to sort out. The statements our out of ignorance so the answers you'll receive will mainly be out of ignorance.

It's a ridiculous suggestion that I have run into time and again on the forums and on youtube.

The sad thing is it seems to be said in all seriousness.

On a side note, I double space a lot xD
But it's typically done when I do a slight shift in topic, like mini paragraphs that shouldn't be considered paragraphs cause they're one line lol. But only for slight variations in topic, not even major ones. It's a pattern I've noticed since I've been typing on these forums.

Unfortunately this whole situation has made alot of people do and say all sorts of crazy, strange and just plain outrageous things.

Very true, sometimes justified sometimes not. Sometimes a bit too much, sometimes not enough.

Half of those with no problems become arrogant or just believe that everything is perfect as it is.

Heck the second I got dawnguard I was like what was all the hype for? Why are all these people so angry about it?
Then I remembered I was one of em, and I realized it's a completely different feel to not have it and want it, and to have it and seeing people who want xD
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Steven Hardman
 
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Post » Sun Nov 18, 2012 12:12 pm

I have owned Skyrim since Christmas. I just now decided to kill Paarthurnax. I feel soooooo dirty!!!
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Heather beauchamp
 
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Post » Sat Nov 17, 2012 11:44 pm

I have owned Skyrim since Christmas. I just now decided to kill Paarthurnax. I feel soooooo dirty!!!

I felt so bad when I killed him I restarted on a new profile and not killing him.
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Heather Dawson
 
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Post » Sun Nov 18, 2012 11:53 am

I have to wonder, if or when we ever get Dawnguard what does this mean for all future DLC's.

Are we to expect major & uninformed delays with them all? and what if they still get released with game breaker's like the original game had on PS3 (i'm assuming that is the cause for delay in the 1st place)? If either of those turn out to be the case what then..?

Between the DLC delay(s), always being behind in updates, and the very rocky start to the unpatched PS3 version.. i'm very disapointed with the game and borderline enraged just thinking about it all now .


I originally just came here to check for a status update on Dawnguard but now i'm thinking more about how Bethesda will make it up to us PS3 owners. I do believe some sort of compensation is beyond in order here.

I'm not one to just say that for the sake of free stuff either, but in reguards to the treatment we've all been recieving (and will likely continue to recieve) I honestly feel something needs to be done to make it up to us.. A simple discount on things would be a show of something atleast, although that would be the very least that could be done imo.
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Marine x
 
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Post » Sun Nov 18, 2012 2:23 am

A question to all those people who say that we PS3 users should buy a new console:

If the situation was reversed and the PS3 version was the only one released while the 360 and PC versions were the ones that weren't working and released, would you like it if PS3 users went to your discussion threads and went "Too bad, you should be a PS3."

Well said. I am not going to buy another console just for one DLC. If Dawnguard is coming out on PS3, I will buy it. If not, I can save $20.
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Sara Johanna Scenariste
 
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Post » Sun Nov 18, 2012 6:26 am

Ended up buying an xbox 360 and 16 games for 100 dollars total. got fed up with waiting and traded my ps3 skyrim and a few other games and bought skyrim and the witcher 2 on the 360. I already paid bethesda full price for the game back in November so bought it for the 360 at a small used store so that they didn't get any of my money a second time. I'm not happy with bethesda for this and will likely never buy their games again when first released if for a next gen console because I'll need to do research on whether the PS4 or the new box will actually be able to handle things. either way done with this thread now...I fully expect them to have a release of something by end of October for PS3 owners though.

stupid......YOU are the problem and the reason Bethesda doesn't care about the PS3.....and Micro[censored] is on the sideline laughing their butts off.......

Several posts went away. If the flaming and sniping back and forth continues, the thread will be locked. Making a new thread if that happens might not be the best idea.


yes....quell discent.....

A lot of people want that actually.

They want the PS3 players to be silent and just live with the situation.

That or, buy a 360 or PC which has been suggested by people more than once.


see 1st quote....... :(

The PS3 players aren't going to become silent just because a bunch of PC/Xbox 360/Multiplatform players demand it. As for their "suggestion"...very few people are actually going to listen to it. Honestly, who in their right mind is going to whip out a bunch of money they don't have just so they can buy a new system, another copy of Skyrim and Dawnguard on top of that just because some faceless, nameless poster on BethBlog "suggested" they should? Yeah, right, like that will ever happen.

idiots are doing it right and left.......and the only ones making any money are Beth and MS.......consumers are so dumb sometimes........

the funny thing is i'm sure the dlc is finished and gamesas is just being sell outs to their fans, Microsoft is paying gamesas big amounts money under the table to not release the dlc so i have lost all respect for gamesas i own everyone of te games they released and i trusted them, well look where it got me......

wouldn't doubt it a bit......

Rohugh you and the others mods have had the patient of saints in dealing with this thread, I thank you for that. You and your fellow mods need deserve a vacation and massage once this problem comes to an end.

they're just Beth puppets so don't be so knob slobby. This will never end. It will never end so long as sheople will keep buying sub-substandard coded games.

not even sure its worth it anymore......... :(
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Nick Tyler
 
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Post » Sun Nov 18, 2012 6:04 am

I don't think he's done so good necessarily.

You would think the PR would be more of a kiss ass to the consumers trying to ease them into being comfortable with the wait and stuff.

It's kind of his job to be patient with angry consumers. He's the scapegoat afterall.

In the realm of dealing with the public there is a very tight control on what information can and cannot be released, for a number of reasons. One of them is consumer confidence. If you tell your public "we're having a problem with this because of this" there's a greated probability that people will view your company as weak and ineffectual when compared to the projected loss of sales of just keeping quiet and trying to get something fixed as quickly as possible. And we're not just talking the immediate sales loss, but the long-term losses that drops in consumer confidence can create. If you need an example of this, look at certain brands of cars or computers. One brand will be effectively the "popular favorite" for one reason or another, and that status will earn it a certain degree of confidence from on-the-fence customers who haven't made a decision. When consumer confidence drops, then those people are more likely to patronize a competitor simply because they've heard that they can't trust Brand A because of this, this, and this.

In this regard, Bethesda has managed to shoot itself in both feet trying both ends of the spectrum. On the one hand, they waited more than a month to release ANY information to the public. And when they DID, it was a twitter post (I appreciate the capacity for data flow, but it doesn't seem to me like the proper place to make this kind of professional corporate announcement, just my opinion) that effectively was Pete Hines very politely telling everyone who didn't own a copy for the Xbox360 to shove off, they don't have anything for us and that's really all there is to say. Not surprisingly, the same customers who had suffered through the triple farce that has been Bethesda's PS3 port-folio (see what I did there) from Oblivion through the Fallout games got angry. Angry enough to blow up the message boards and news feeds, angry enough that the media took notice. And then they just revised to say "shove off for now, we're trying, what do you want from us?" Since then they have been barely drip-feeding us nothing but vague "we're tryings" every three or four weeks (probably to push back another internet firestorm.) A little green Muppet once said "Do or do not. There is no try." I'm just saying. And these little drips of information are laced with resignation and feigned bemused regret. Like they're not really sorry that they're just excluding 30% of the market share because of production policy, but they know they have to apologize or people will just stop giving them money. This happened in my high school years ago when some football players had to apologize for picking up and throwing pit percussion across the field during a halftime show they had decided was running too long. Their apologies and pleas for forgiveness sounded hollow, forced, and rehearsed. Kind of like "we really want to release this content for everyone and we're trying as hard was we can to make that a reality, but..."

Now, just for fun, and because I'm bored and have time on my hands, we're going to play a little game.

It's been a few weeks, and we wanted to make sure everyone knows where we're at with Dawnguard. Skyrim is a massive and dynamic game that requires a lot of resources, and things get much more complex when you're talking about sizable content like Dawnguard.

So far so good. It shows an active effort by the company to at least make an attempt at rectifying the silent treatment, followed by a fairly general justification of how there's a problematic environment. For most of the techno-savvy consumers, this part is unnecessary, but it's not there for us. It's there for the people who are just end-using consumers.

We have tried a number of things, but none of them solve the issue enough to make Dawnguard good for everyone.

This statement creates a logic vacuum which invites criticism and sarcastic rebuttal. I'm pretty sure I don't need to give examples or explain the particular logic vacuum in question. If I'm wrong, I'll explain it later.

The PS3 is a powerful system, and we're working hard to deliver the content you guys want.

The first half of this sentence is irrelevent. Period. We know that the PS3 is powerful, but unless it's powerful-ness is causing the problem, there's no reason to bandy that point about like it matters. Unless you're Johnny Cochrane reincarnated, that kind of non-sequitur doesn't actually work. The second half of the statement however, is promising, except that it's followed by this.

Dawnguard is obviously not the only DLC we’ve been working on either, so the issues of adding content get even more complicated.

There aren't even words. This statement is fail. You tell a bunch of customers who haven't received your last product that you're working really hard on another product that they ALSO won't get for at least a month, if ever, and that's another reason that you can't accomplish your professional directives. To the customer's brain, this statement says "getting you this content isn't actually important enough for us as a company to appropriate additional company resources, nor was it important enough for us to delay its release on all platforms until it was ready to go for all three, and not only that, if you examine our track record with this specific kind of process, you'll see exactly what the reality is likely to be."


This is not a problem we’re positive we can solve, but we are working together with Sony to try to bring you this content.

This, however, is what I believe to be the actual message content. And there's a LOT of information in this one sentence.

Number 1: They're trying to be honest with their customers for once. Points.

Number 2: They are no longer working on this alone.

Number 3: It is possible, if not likely, that Sony initiated their assistance in this matter. I say this because of the language used. We are working together with Sony. This is a very passive voice, and does not paint gamesas as the instigator to corporate cooperation. It seems more likely to me that Sony, realizing the money THEY stand to lose if gamesas repeats Fallout 3 and Fallout New Vegas in regards to PS3 support and DLC availability, decided to take matters into their own hands and, I imagine, work the code themselves if they must to get it ported over sometime ever.

Number 4: We have something to the tune of 1% greater hope that Hearthfire might release in a timely fashion, either by means of "well since you guys are here anyway" or "if that happens again the customers might not forgive us."

Number 5: They honestly don't know if they can release this content because it might just be TOO BROKEN. If they are actually going to release to the public that they don't know if they can fix it, that means they're fairly serious about how unsure they are.

Which brings some questions to mind.

If this content is so broken, then why did they release it for the other platforms?

How did you manage to code something that works over here but CAN'T be fixed? This question is extremely detrimental to consumer confidence, because it creates a breeding ground for doubt towards the company's standards, ethics, competence, and sincerity.

Exactly how are you creating this content that it is SO untranslatable? I understand that the PS3 is very difficult to create for, but as has been mentioned a million times, lots of other companies seem to experience much less problems in this regard with the products they release to the public. Is the engine to blame? Does it just not mesh with the PS3 architecture like it needs to? Doesn't that speak to needing a different engine?

Shouldn't you guys have tested your new engine a little more thoroughly in the PS3 environment before releasing a MASSIVE product that relies on it? I mean Skyrim's had all these problems since the beginning, so...does that speak to pure incompatibility, or is it because the company just didn't take the steps or handle the resources correctly to

Do you know what you call something that is so broken that you can't sell it? It's not a product. It's a prototype, a test run, or to use the industry vernacular, still in creation. This implies that the product was not really ready when they released it. Which seems to be something of a pattern. I'm not saying other games are bug-free or that other studios have no problems with PS3, because that would be naive and pure ignorance. I know better. I've seen a MySQL database die for three days, no fixing had any effect and then all of a sudden it just worked again for no reason. Code is tricky. Porting code is even trickier. But that's maybe why you pay some PS3 guys. And I also understand that ground-up building something the size of Skyrim not once but twice is something astronomically ridiculous to even consider in terms of man-hours...but this is kind of your business, this is what you do to make money. Customers will only put up with what looks like the bare minimum for so long before they just give up and move to greener pastures.

We wish we had a more definitive answer right now. We understand the frustration when the same content is not available on all platforms. When we have an update, we will certainly let you know. We deeply appreciate all the time and support you have given us, and we’ll keep doing our best to return that.

And the whole thing ends with a contradiction to the "we're developing other DLC at this time..." statement. You can't be doing your best to do something and doing other things at the same time. You're just doing what you're willing to do. If you want to return the time and support the PS3 market has given you...then cease production on other Skyrim DLC until Dawnguard can be released for all platforms, or, as I like to say, until it's actually ready to release at all. Inverse payment for beta testing is a nasty corporate principle. Because unless you do that, no one is going to take your "best" seriously. Because now your statement sounds like "we're not sure we can actually meet the expectation of your faith in us, but we're gonna do everything we can...you know...except actually change our strategies or reorganize our production teams to treat this as a priority for us as a company."

People demanding DG for reduced price, or free, or receiving some consideration from Bethesda for all the time and support you have given that they have said they would do their best to return...don't hold your breath. At this point I start to feel that the above statement is about the closest thing to a return on faith investment the consumer public's gonna see anytime soon. I really hope I'm wrong...but I don't hold out much hope anymore. I just want the content. I love Skyrim. I love most of the games I've been talking about in this post. I've been playing the Fallout 3 GOTY (without incident...my gf has already had it crash on her two or three times...poor girl has NO luck) and some vanilla New Vegas. I want to keep buying this company's games but we're kind of reaching that point where I feel that to continue to give them my money is anologous to a battered spouse returning home to let their abuser beat them for leaving in the first place.

It's almost to a point where maybe gamesas should consider just leaving the PS3 market and sticking to what they are obviously more familiar with: creating kick-ass games for PC and XBox. As a PS3 owner, it svcks to consider, but I'd rather they just stick to their strengths and create quality.

And I know this post has taken a fairly negative tone but, to be honest, I am just kind of bored and I wanted to break down some of the company release's PR jargon into some of its more basic rhetorical components to display how this company's vocalists keep hurting their own cause.
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Shae Munro
 
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Post » Sun Nov 18, 2012 1:40 am

^^^

You need a TLDR at the bottom of you essay lol

But uh... from my skim...

Other systems have had problems. I'm on PC and I had my fair share so, yeah it seems odd that it was released.
You can say that bugs hit a smaller group than those who play perfectly fine, but I believe that's the statement that was made to defend why dawnguard isn't being released on the PS3. Because a smaller group will have problems than the group that doesnt. They wanted it to be equal.

So I'd say... that... there may be more than they're letting on or that smaller group is equal to 49.999% of the total PS3 community.
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Natalie Harvey
 
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Post » Sun Nov 18, 2012 12:28 pm

I'm a walking TL;DR to be honest. It's important to be as clear as possible when trying to express large and overarching conceptual interrelations...and I view most of the universe as a series of large overarching conceptual interrelations. It actually makes simple things really complicated for me, while making complicated things really simple.

I have a friend who has a copy for the PC, and he would give me various commentary on performance and when things crashed. I really didn't have many problems with the PS3 until I got up into 12 and 13MB file sizes sometime in December of 2011 or January of 2012. It would lag in a very specific region of the map...like I mean an area large enough to need to refill stamina to sprint from one side to the other would just crawl. And the dragon corpses wouldn't vanish. Sometimes the load screen would take a long time or never finish loading, but not enough to really bother me. My girlfriend, however...the game would freeze when she entered the magic menu, and she would fall through the floor, all kinds of stuff would happen to her. I didn't play for a few months and then started it up again and got the water freeze glitch. I fixed it and kept playing.
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jess hughes
 
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Post » Sun Nov 18, 2012 4:04 am

I'm a walking TL;DR to be honest. It's important to be as clear as possible when trying to express large and overarching conceptual interrelations...and I view most of the universe as a series of large overarching conceptual interrelations. It actually makes simple things really complicated for me, while making complicated things really simple.

I have a friend who has a copy for the PC, and he would give me various commentary on performance and when things crashed. I really didn't have many problems with the PS3 until I got up into 12 and 13MB file sizes sometime in December of 2011 or January of 2012. It would lag in a very specific region of the map...like I mean an area large enough to need to refill stamina to sprint from one side to the other would just crawl. And the dragon corpses wouldn't vanish. Sometimes the load screen would take a long time or never finish loading, but not enough to really bother me. My girlfriend, however...the game would freeze when she entered the magic menu, and she would fall through the floor, all kinds of stuff would happen to her. I didn't play for a few months and then started it up again and got the water freeze glitch. I fixed it and kept playing.

My current main glitches on PC are kill animation initiates but I just stand there and wait while people hit me, never move, then I start moving again, and didn't kill anyone in that time that the animation was supposed to happen.

I had all of riverwood chasing me for no reason, no bounty or anything. Just walked in and EVERYONE tried to kill me.

As for dawnguard, random NPC's attacking each other. Daytime vampire attacks. Messed up waypoints. The obvious Serana nerfs your abilities glitch. Few other things can't remember but those were the main ones.

So yeah, even those with dawnguard can be having some stressful issues.
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Andrew Perry
 
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Post » Sat Nov 17, 2012 10:44 pm

The ps3 could handle so much more, even more than xbox. This has been proven so many times, so why cant Bethesda use it for it's true potential? The ps3 is also not a hard console to code on at all, so what's the problem? I think they made Dawnguard specifically for xbox, and didn't realize the ps3 might not run the same way (or doesnt care *cough*) so now you have to completely remake the dlc for another console.
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Shelby Huffman
 
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Post » Sat Nov 17, 2012 10:14 pm

Well Bethesda im done i give up im done with you thats right im done. Im going to trade in all my Bethesda games (fallout 3, fallout 3 goty, fallout new vegas, oblivion goty and skyrim). Also im not crazy like some of you to buy an xbox over this. But on the positive side assassin creed 3 is less than 2 months away :banana: .

I got AC Revelations for $9.99 and it RUNS GREAT! And is a fantastic game. Waiting for AC3! I won't be buying any Skyrim DLC if it isn't out buy then..
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Lindsay Dunn
 
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Post » Sun Nov 18, 2012 3:12 am

I got AC Revelations for $9.99 and it RUNS GREAT! And is a fantastic game. Waiting for AC3! I won't be buying any Skyrim DLC if it isn't out buy then..

Yeah that was the reason I stopped playing Skyrim for a couple months: I bought AC Revelations because I was saving it until after Christmas when it got cheaper, and got a free copy of AC1 that I hadn't even expected. So yeah...Borderlands 2 will occupy a good chunk of my time in the coming months, and I'm sure I'll end up getting Dishonored because it looks sweet and this one is just being published by Bethesda, looking at some of the people who are on the dev team for that game, it's worth at least trying for a while.
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Mandi Norton
 
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Post » Sun Nov 18, 2012 12:36 pm

The ps3 could handle so much more, even more than xbox. This has been proven so many times, so why cant Bethesda use it for it's true potential? The ps3 is also not a hard console to code on at all, so what's the problem? I think they made Dawnguard specifically for xbox, and didn't realize the ps3 might not run the same way (or doesnt care *cough*) so now you have to completely remake the dlc for another console.

I've heard that it's difficult to code for so I dunno. But what I do agree on is that it was coded strictly for xbox, which it was. That's why xbox has it first xD

It's ported to the PS3, but it takes some recoding to get it to work.
So everyone's gotta wait till they get it coded and working for the PS3
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^_^
 
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Post » Sun Nov 18, 2012 4:52 am

Well...with Sony's help... The Odds of getting dawnguard fixed up is better. Sony REALLY WANTS this product. They NEED THIS PRODUCT. Sony is getting a lot of crap too, not just Bethesda. I'm sure Sony is very upset. I bet it will be released soon....assuming they can fix it. SONY TO THE RESCUE!!!
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Ross Zombie
 
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Post » Sun Nov 18, 2012 1:51 am

Pete Hines talks about Skyrim's success while ignoring the multiple problems it's had on all platforms.

http://www.mcvuk.com/news/read/skyrim-is-a-phenomenon-and-hines-wants-dishonored-to-be-too/0102599
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Leilene Nessel
 
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Post » Sun Nov 18, 2012 10:22 am

Pete Hines talks about Skyrim's success while ignoring the multiple problems it's had on all platforms.

http://www.mcvuk.com/news/read/skyrim-is-a-phenomenon-and-hines-wants-dishonored-to-be-too/0102599

Looks like Beth is claiming dishonoured as their own product but aren't they just funding?

Someone else is responsible for the creating of the game.

But well, it's an interview. He wants to look good, not bad xD
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Euan
 
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Post » Sat Nov 17, 2012 8:59 pm

I NEED DAAWWNNGUUUAARDDD!
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Dagan Wilkin
 
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Post » Sun Nov 18, 2012 2:12 am

Bethseda are amateurs.
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JR Cash
 
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Post » Sat Nov 17, 2012 9:40 pm

At this point, this whole mess is, laughable, if it wasn't so sad.

The PR is a joke.

People are still defending Beth, and I can't for the life of me figure out why.

The longer it goes... the less money you will make. Simple and true.

I love vampires. Always have (not the twilight crap). This DLC was easily the most anticipated DLC across all games ever for me... Easily. Now... I don't really care if I ever get it.

Beth you lost money from me, and make no mistake, although PS3 is difficult to code for, it is unequivocally YOUR fault that YOUR game that YOU made FOR the PS3 doesn't work.
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StunnaLiike FiiFii
 
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Post » Sat Nov 17, 2012 9:01 pm

At this point, this whole mess is, laughable, if it wasn't so sad.

The PR is a joke.

People are still defending Beth, and I can't for the life of me figure out why.

The longer it goes... the less money you will make. Simple and true.

I love vampires. Always have (not the twilight crap). This DLC was easily the most anticipated DLC across all games ever for me... Easily. Now... I don't really care if I ever get it.

Beth you lost money from me, and make no mistake, although PS3 is difficult to code for, it is unequivocally YOUR fault that YOUR game that YOU made FOR the PS3 doesn't work.

Same here but on a random note, the sims has a new supernatural expansion that has vampires. You can make a potion that, not joking, makes you immune to sunlight and SPARKLE


I was just like.... why....?

Well not like I play anymore anyways. After I got done building a big freaking house I got bored.
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natalie mccormick
 
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Post » Sun Nov 18, 2012 1:02 am

Same here but on a random note, the sims has a new supernatural expansion that has vampires. You can make a potion that, not joking, makes you immune to sunlight and SPARKLE


I was just like.... why....?

Well not like I play anymore anyways. After I got done building a big freaking house I got bored.

Why hasn't anyone taken the vampire craze and turned it into a RPG yet? You think it would be too narrow of a focus group?
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Nikki Hype
 
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Post » Sun Nov 18, 2012 8:55 am

Let the master what Pete Hines is all about: http://www.youtube.com/watch?v=DFCMhSzeGuA
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Yama Pi
 
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Post » Sun Nov 18, 2012 3:16 am

stupid......YOU are the problem and the reason Bethesda doesn't care about the PS3.....and Micro[censored] is on the sideline laughing their butts off.......




yes....quell discent.....



see 1st quote....... :(



idiots are doing it right and left.......and the only ones making any money are Beth and MS.......consumers are so dumb sometimes........



wouldn't doubt it a bit......



they're just Beth puppets so don't be so knob slobby. This will never end. It will never end so long as sheople will keep buying sub-substandard coded games.

not even sure its worth it anymore......... :(

I am not being knob slobby, Your kind of negative comments will get the thread shutdown. The moderators could have close this thread a long time ago and denied its recreation, the fact that they have not show's they have some understanding. Your Negative attacks at people are not wanted so please don't post unless you got something better to say. They already issued a warning on this thread about your kind of comments so stop!!
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Brιonα Renae
 
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Post » Sat Nov 17, 2012 10:52 pm

Why hasn't anyone taken the vampire craze and turned it into a RPG yet? You think it would be too narrow of a focus group?

Well there was vampire the masquerade bloodlines for a vampire RPG.

And theres an MMO coming out by the same group called world of darkness.

So we're getting there slowly.
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Alyna
 
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