I quite like Fallout 4, even though it's not Fallout anymore

Post » Mon Nov 16, 2015 3:56 pm

My title speaks the truth. FO4 is a woderful game with new elements and functions.

Power Armor? Hell yeah!

With batteries? Sounds new, okay!

Town managment? Ehh, I won't try very hard, least not on playthrough 1... Unless I have to...

Voiced character? Eh, thats new all right, as long as I get to have elaborate conversations - you know, Fallout style. Oh, there's four options.. With misdiection akin to, but not as bad as Mass Effect.

No Karma?
Wait.... Wasnt that the backbone of Fallout? Gleaning information over numerous lengthy chats with people (see above) and deciding whether to be good, or bad or evasive. Three times today I chose Sarcasm because i felt a sharp word would accurately portray how i felt about them. 2 laughed and 1 agreed.. Minor quibble but it's a new game now with MASSIVE influence from it predecessors but has gone it's own route.

I was frustrated to hear so many Elder Scroll fans asking for Fallout to e more like Skyrim. Why not play Skyrim and let Fallout fans play unadvlterated Fallout?

Yes, I know 3 was a huge divergence from previous models but it was a damn good game, it had the majority of the Fallout Spirit (the bits 3 lacked New Vegas had in large quantity - insanity! Pure insanity. Bethesda insanity is quite clinical, 1, 2 & NV were jut bonkers, and strange and fully immersive.

in 4 we can turn off dialoue camera, so its more like 3, but i dont quite get to choose whats said anymore, which is a shame.

It's a good game, its a decent Fallout theme game, but to call this a true Fallout is like calling Fallout as a true Wasteland game. Its just not quite a true enough statement. Yes I exaggerated, but I hope it illustrates the point.

Anybod know what I mean?

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Chantel Hopkin
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Post » Mon Nov 16, 2015 6:48 am

incorrect, whether you want it to be or not, it IS a fallout game it IS the way Bethesda is going with the series.

ask for the karma system, it was dumb in the first place, as it was effected even when no one was around

In this game, your comps act as your "karma", if you do stuff they do not like, they will leave you, and i THINK sometimes even attack you.

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Nick Swan
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Post » Mon Nov 16, 2015 6:11 am

in a way Karma actually have effect on some role play thing. such as some NPC attitude, and the most noticeable is how Three Dog talk about you on radio. Also Karma is a bit like reputation system that you are making a name of your self. it is quite a nice thing to have

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Laura-Lee Gerwing
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Post » Mon Nov 16, 2015 10:24 am

Of course it's Fallout, Bethesda are pretty clear about that, and I appreciate it for what it is. I'm merely lamenting the loss of something that has changed. Does anybody think we should expect an Oblivian game again?
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Big Homie
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Post » Mon Nov 16, 2015 12:58 pm

A karma system isn't what makes a Fallout game and it never has been. The world, themes and tone are what makes a Fallout game.

Fallout 4 is a Fallout game.

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Phillip Brunyee
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Post » Mon Nov 16, 2015 10:28 am

Its Fallout, and I hope they dont bring back some of those stupid mechanics. Just because an older game in the series had it doesnt mean its any good or makes that specific game the model for every other.

As for the new speech mechanic, I think you will find the vast majority of players like it. Most players before would skip through all of the crap so they could go on their way again. I would very rarely listen to everything that had to be said, as I dont want to be stuck in converstation for minutes at a time.

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lauren cleaves
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Post » Mon Nov 16, 2015 4:43 am

Everything that survives, changes. We don't always have to like it, but it's a fact of life. If you don't adapt to a changing environment, you won't survive. Why should Fallout be any different?

As someone who has been pretty critical of Beth and their handling of their games in recent years, I have to say that so far I don't have too many complaints about the game. So far I have seen bits of The Pitt in game, a bit of Point Lookout, tiny references to the Burned DLC, a good chounck of New Vegas, and yes, even a bit of Skyrim in there. Beth has clearly put alot of effort into making this the best Fallout they could, and personally I like what I've seen so far.

That doesn't mean I don't have any complaints, just that the positives so far far exceed the negatives.

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John Moore
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Post » Mon Nov 16, 2015 5:41 am

Bah, I started the series from the begining. It is still fallout, its merely evolved.
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Roisan Sweeney
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Post » Mon Nov 16, 2015 2:36 am

When you take over an IP, or hell, even make a sequel to a beloved game, that's the best you can hope for.
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Ryan Lutz
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Post » Mon Nov 16, 2015 8:29 am

I dunno. I started the Falloit games in the late 90s and it is still Fallout to me. You can't stay in a 3/4 view and move your character with a keyboard forever.
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Post » Mon Nov 16, 2015 3:56 am

Karma was absolutely terrible for RP. I was a black and white system that did not take into account player motivation. Nor could it have. Why a character does something is at least as important as what they do. You could have the most self-centered, selfish, nihilistic character, but if the results of their actions are "good" they will be treated like a saint. It's good that it's gone from the game.
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emma sweeney
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Post » Mon Nov 16, 2015 10:20 am

Yeah I had a character who was selfish and only help others if he got paid unless he really felt bad from them(like the kid dealing with the fire ants)

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Kristian Perez
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Post » Mon Nov 16, 2015 12:46 pm

yeah, my enclave supporter in New vegas was appernetly the nicest guy according to the karma system.....even though by any other "alignment definition" he would be something similar to Lawful Evil.

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Post » Mon Nov 16, 2015 10:04 am

I actualy dont know how to feel about the karma system. I guess it will have to go. but, the only thing i really dont like is the dialogue. I wish we can se what we say before we say it. A hard core mode option would also be nice. Also, lets get some more dialogue options in there. But, it is still a great game. Better than CoD 100%.

maybe the DLC will add things like Hard Core Mode, a bigger map (with the add-ons installed) and more meaningful dialogue

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Poetic Vice
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Post » Mon Nov 16, 2015 6:16 am

I hate using this phrase 'cause it sounds fairly redundant, but my friends and I unanimously agree that... "it's a good game, just not a good Fallout game."

Like I can appreciate that game for what it is; an addictive exploration driven character progression game, but it does not meet the typical Fallout "requirements" we've come to except.

By the way, bethesda did not develop 1, 2 or NV. Only 3 + 4. And I think 3 is a pretty average game... B)

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Sarah Evason
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Post » Mon Nov 16, 2015 9:27 am

i like the game just PLEASE add more dialogue to the DLC, and also a Hard Core Mode option. Thats all i ask!!!

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Kevin Jay
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Post » Mon Nov 16, 2015 4:05 am

and? they own the IP, THEY say what is or is not a fallout game, and they commissioned NV (ONLY way Obsidian was able to make it, which means, They had a hand in creating that one)

also, i would like to point out, Black isle (the original owners of the IP before they died out) made both Tactics and the dreaded Fallout: BoS game.

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Harry Hearing
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Post » Mon Nov 16, 2015 7:12 am

See, the issue with "It's a good game, just not a good Fallout game" doesn't really work when that depends entirely on who you talk to. What exactly makes a good Fallout game to you? I can promise you that your answer will be different than mine based off of what you have said.

That said, a bad Fallout game exists, but it isn't Fallout 4. It's called Brotherhood of Steel.

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Laura-Lee Gerwing
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Post » Mon Nov 16, 2015 4:23 am

The best Fallout by far story graphics character creation vats combat companions everything in this game is better. Enjoy it because Fallout 4 is here and it's tasty. No COD BLACK OPS garbage for me thank you.

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Soraya Davy
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Post » Mon Nov 16, 2015 9:50 am


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Darrell Fawcett
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Post » Mon Nov 16, 2015 2:08 pm

Story? Story!? This has had the most bland and uninteresting story in Fallout to date! Seriously! All you can do is choose from between 3 equally bad organizations!

But OP I understand what you mean, I have to say I've been pretty underwhelmed by this particular entry. The lack of variety in quests so far has been annoying for the most part its either fetch or slaughter. Or build a characterless town.
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Post » Mon Nov 16, 2015 10:58 am

subjective, its not an black isle fallout game, to you it might not be a fallout game but you're in a minority because the first 2 fallout games sold maybe 500,000 copies to date and fallout 3 and 4 will end up being in the 20's millions so what you call a fallout game is inconsequential and just a minority opinion, i understand nostaligia but fallout 4 is a kick ass game and its better than all the previous titles put together and thats even an understatement, what you want to call the game isn't important.

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Alba Casas
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Post » Mon Nov 16, 2015 3:08 pm

1. Settlement building is optional, don't like it much then don't involve yourself.

2. People wanted better story and writing, a voice protagonist is a prerequisite.

3. Karma had to go... it really did.

4. I get what you mean, but Fallout is whatever Bethesda SAY it is because they own all the rights, some peeps just need to get that message, over and out.

Errm.. K and a C...

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Post » Mon Nov 16, 2015 1:22 pm

No, Fallout 3's story is far more bland than Fallout 4's story. Then again this is all a matter of opinion at the end of the day. There is no correct answer when it comes to which Fallout has the best story.

As far as the lack of variety of quests goes, I've always found this argument to be flimsy at best. When you break quests in any game down they will always boil down to this:

-kill one or more of x

-fetch an item or items

-deliver an item or items

-go to x location

-find a person and escort them to safety

You can try and mask them in a variety of ways but when you look past the illusions quests are always based on one of these things regardless of the genre.

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Sarah Edmunds
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Post » Mon Nov 16, 2015 2:29 am

Yes 3's "Hurr! The Enclave are evil!" Story isn't the best but at least it went somewhere. 4 just kinda piddles around after you build a certain plot element in your settlement.

New Vegas (at least imo) has the best story. It's a power struggle mixed in with a revenge plot. Plus its DLC all had strong stories... Except maybe Old World Blues which felt like a surreal Tomorrowland adventure. The companions in NV where better and had some great quests surrounding them.

4's Gunplay has been vastly improved but its taken a step back in dialogue and variety and story. Honestly it kinda feels like they wanted to make a tight linear game in the Fallout universe but decided to switch over to being an open world Fallout game at last minute.
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