Real patch release dates and bug targets

Post » Sun May 20, 2012 3:55 pm

They don't know what will be in the patch yet? No idea at all? Yet they say this will be coming out in January? With Sony taking a couple of weeks to approve the changes?

They must know by now whether they have been working on the lag and think they have a fix or not. Yet instead of giving a straight answer, they keep [censored]ting, like the response by GSTAFF in this very thread.

Just answer a straight question with a straight answer.

For example, an answer might be "We've identified 4 issues that are causing PS3 to lag. We have fixes for x and y will be in 1.4, and we don't have a solution to problem a and b yet so those are unlikely to be fixed in 1.4. Anyone who is unhappy with this should contact ...... if they wish to receive a refund or an exchange."

That would be a reasonable thing to say. The current stance of "we'll release patch 1.4 at some point in January and it may or may not address the issues you are having" is not really an acceptable response IMO.

Your not getting it, they CANT comment on what wll be in 1.4 until it is finalised...THEY HAVE commented that are fixing the lag...we just don't know when and won't know till they release the patch...

Do you not understand that IF they say its fixed in 1.4 but there are issues with their fix and they pull it from the patch then it cause more customer complaints?
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Ricky Meehan
 
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Post » Sun May 20, 2012 11:16 pm

Looking at this from a developers point of view. If I had problems like that with software I'd written, I would have been in fixing it during the christmas break, due to embarrasment at the **** up I'd made. And i'd be able to comment on whether a fix was looking likely or not fairly quickly.

And they commented before the xmas break that they know the issues and are working to fix them...its like taking your car to the garage with a problem and the mechanic saying I'll look into it fix it and you ask how long will it take...he can't tell till he has fully investigated the issue...

They can't comment on WHEN the fix for lag is coming but they HAVE commented that they ARE WORKING ON IT...

Patience is a virtue people...

The fact that Bethesda are in this mess to begin with is an entirely different matter...
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Nichola Haynes
 
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Post » Sun May 20, 2012 9:18 pm

Do people honestly believe that game performance is going to be improved upon? Or that Beth will actually use XDR effectively?

There is going to be a lot of disappoint going around.
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Josh Dagreat
 
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Post » Sun May 20, 2012 1:28 pm

B
Do people honestly believe that game performance is going to be improved upon? Or that Beth will actually use XDR effectively?

There is going to be a lot of disappoint going around.

Based on what Bethesda have said on the issues (they told us in their blog they know what is causing the lag) I am pretty sure they can patch and eradicate most of the lag...
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Joie Perez
 
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Post » Sun May 20, 2012 12:12 pm

I don't want to get my hopes up. They never sorted out F3 or NV properly, so I don't see why they would bother with Skyrim. Please could you provide a link to the blog post in question so I can see it with my very eyes. Don't forget homerjnick, Beth make no bones about lying to it's customers, in the same way a shoddy restaurant serves off meat to it's diners.
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claire ley
 
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Post » Mon May 21, 2012 12:03 am

I don't want to get my hopes up. They never sorted out F3 or NV properly, so I don't see why they would bother with Skyrim. Please could you provide a link to the blog post in question so I can see it with my very eyes. Don't forget homerjnick, Beth make no bones about lying to it's customers, in the same way a shoddy restaurant serves off meat to it's diners.

Its in the sticky on this forum but see here:

http://www.bethblog.com/2011/12/01/skyrim-what-were-working-on/

They comment on what they suspect the issues are and have said that whilst it was not fixed in 1.3 they will be fixed in further patches...
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Valerie Marie
 
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Post » Sun May 20, 2012 1:11 pm

iF these FPS problems and lags have been in the game since day 1. Why are they saying that they are fixing this in 1.4? Why so late?
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stacy hamilton
 
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Post » Mon May 21, 2012 3:38 am

:blink: either you have a faulty ps3, or your playing it in the worst ventilated place conceivable.. ps3 never freezes after any amount of gameplay on a properly working game, and a properly ventilated ps3..

Mine's got plenty of open space around it and nothing behind or in front of it(glass door or such). so Either a large majority of gamers are playing on PS3's that are faulty, or something else. You know, the whole part of your statement about a "properly working game."
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claire ley
 
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Post » Sun May 20, 2012 10:29 pm

Its in the sticky on this forum but see here:

http://www.bethblog.com/2011/12/01/skyrim-what-were-working-on/

They comment on what they suspect the issues are and have said that whilst it was not fixed in 1.3 they will be fixed in further patches...

that is old, and very vague
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Mistress trades Melissa
 
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Post » Mon May 21, 2012 12:01 am

Mine's got plenty of open space around it and nothing behind or in front of it(glass door or such). so Either a large majority of gamers are playing on PS3's that are faulty, or something else. You know, the whole part of your statement about a "properly working game."

on both my ps3s, iv logged much longer sessions on gt5, deus ex HR, mgs4, gta4, bc2,bf3, cod, justcause 2, amoung countless others without this 4 hour freeze fest..
i dont know where you get this 4 hour limit from either" i know the PS3 hard freezes if you play more than 4 hours at a time on any game "

games iv had freezing with are, homefront, FO, FONV, one of the socom betas, bf3 beta, rdr, skyrim.... cant think of any others
doenst matter how long i play a "working" game, 12+ hours and no freezes,


lol, who is this "large majority of ps3 users" who have a ps3 that freezes on every game after 4 straight hours of gameplay ?? more like a tiny minority....
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Abi Emily
 
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Post » Sun May 20, 2012 7:13 pm

"further patches"... FUUUUUUUUUUUU!!1!

I vote somehow we need a class action in motion. This is never getting fixed.
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Carlos Vazquez
 
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Post » Sun May 20, 2012 9:53 pm

Your not getting it, they CANT comment on what wll be in 1.4 until it is finalised...THEY HAVE commented that are fixing the lag...we just don't know when and won't know till they release the patch...

Do you not understand that IF they say its fixed in 1.4 but there are issues with their fix and they pull it from the patch then it cause more customer complaints?

They could comment if they chose to. They could give us the latest information. They could tell us what is PLANNED. Instead, they are telling us that it might or might not get fixed at some point in the future. Not good enough IMO. Still to busy trying to protect their reputation (e.g. pretending patch 1.2 fixed the lag issue "for all but a small number of users") , instead of coming clean with their consumers.
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Taylrea Teodor
 
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Post » Sun May 20, 2012 7:52 pm

They could give the details if they chose to. They could give us the latest information. They could tell us what is PLANNED. Instead, they are telling us that it might or might not get fixed at some point in the future. Not good enough IMO. Still to busy trying to protect their reputation, instead of coming clean with their consumers.

No thay can't because it could cause further upset if they pull a fix from a patch...EVERY developer does it this way...they wil say "yes we are working on that" but will only reveal actual fixes in a patch AFTER it has been approved.
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AnDres MeZa
 
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Post » Mon May 21, 2012 12:02 am

No thay can't because it could cause further upset if they pull a fix from a patch...EVERY developer does it this way...they wil say "yes we are working on that" but will only reveal actual fixes in a patch AFTER it has been approved.

So basically, they could tell the customers what is going on, but it might come back to bite them if they **** up again, and they lack the confidence in their development team to commit to fixing game breaking issues in their product.
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Cayal
 
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Post » Mon May 21, 2012 2:51 am

that is old, and very vague

Vague? We are working on the lag issues because we know it is caused by x, y and z? How is that vague? It tells us that 1) they know what is causing the lag and 2) they are working on it thus it will receive a fix at some point...

That is the most amount of info they could reveal at that time...
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joseluis perez
 
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Post » Mon May 21, 2012 2:24 am

I'm just hoping the lag/freezing is fixed along with the broken quests, and other major game play issues like enemies that don't attack you etc. The game breaking things should be A#1 on the fix list but it hasn't been the case so far. I would ask that Bethesda just works on these first and not put out patches the pacify the crowd. It's just feeding the fire. Take the time you need to do it right Bethesda.

In the meantime I've been playing Star wars the old republic mmo, and it's been great so far - save for some bugs and issues of it's own. This is to be expected though, mmo's rarely are a finished product the first time. People play early anyways and bug test for free (while paying monthly to boot!) What a system...lol.
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Jerry Cox
 
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Post » Sun May 20, 2012 1:15 pm

There will be nothing fixed: http://www.split-screen.net/features/the-screenies-2011#goty

It keeps getting Grift of the Year so that's all folks.
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Ally Chimienti
 
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Post » Sun May 20, 2012 4:03 pm

Perhaps due to the release date they knew about these issues but knew with a patch post-release (which would take time to complete) knew they could fix the lag issues?

Please God let them fix it :blink:
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Charles Mckinna
 
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Post » Sun May 20, 2012 4:40 pm

It got GOTY for its ground breaking achievement in making such an open and vast game, and it works pretty well technically on the XBox and PC...it has technical issues on the PS3 the most but all three platforms suffer data issues like broken quests but that is to be expected in any open-ended game, developers cannot find and fix every scenario in the game, remember there are millions of people playing this game with each save different...hey even the new Zelda game has bugs like this in it...

But people are still buying it and playing it and you still can have a decent game with it...maybe not on the PS3 but once they fix it you will be able to enjoy the Skyrim experience...
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Penny Courture
 
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Post » Sun May 20, 2012 7:36 pm

Perhaps due to the release date they knew about these issues but knew with a patch post-release (which would take time to complete) knew they could fix the lag issues?

Please God let them fix it :blink:

I think you're being very generous. Even now, almost 2 months after release, they still won't commit to fixing it. So there is no way they knew they could fix it pre-release.

The fact that they didn't send out any PS3 review copies suggests they knew fine all was not well however.
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danni Marchant
 
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Post » Sun May 20, 2012 4:29 pm

It got GOTY for its ground breaking achievement in making such an open and vast game, and it works pretty well technically on the XBox and PC...it has technical issues on the PS3 the most but all three platforms suffer data issues like broken quests but that is to be expected in any open-ended game, developers cannot find and fix every scenario in the game, remember there are millions of people playing this game with each save different...hey even the new Zelda game has bugs like this in it...

But people are still buying it and playing it and you still can have a decent game with it...maybe not on the PS3 but once they fix it you will be able to enjoy the Skyrim experience...

You seem to be suggesting that we're just talking about a few bugs here and there. If that was the case, I'd agree with you. However, you are completely ignoring the game breaking lag which stops people continuing at all? That is a different matter from a few bugs here and there.

When this lag problem was found during testing (and lets not pretend it wasn't, unless you are suggesting they only did the first mission or two as a test), then they should have done the right thing and delayed or cancelled the release. Deciding just to release it anyway and not send out any PS3 review copies was not really the actions of a company who gives a flying **** about their customers.
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Allison C
 
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Post » Sun May 20, 2012 10:22 pm

You seem to be suggesting that we're just talking about a few bugs here and there. If that was the case, I'd agree with you. However, you are completely ignoring the game breaking lag which stops people continuing at all? That is a different matter from a few bugs here and there.

When this lag problem was found during testing (and lets not pretend it wasn't, unless you are suggesting they only did the first mission or two as a test), then they should have done the right thing and delayed or cancelled the release. Deciding just to release it anyway and not send out any PS3 review copies was not really the actions of a company who gives a flying **** about their customers.

I fully expect that the developers didn't test it fully...because they can't...I am part of a testing team for another game that is similiar to Skyrim and our internal team of 40 find less than 5% of the bugs even though we play it non-stop...its the mass public and the demo feedback (its a PC game I work on) that help us massively...the sheer amount of variables meaning no save is alike means there are millions upon millions of permutations means you cannot fully test everything...

Postponing the game is not a viable option, release a day 0 patch is the best course of action but no developer in their right mind will release a game knowing it has huge technical issues...I suspect that Bethesda simply did not know the extent of the issue till after it appeared...now they are working on it after seeing the issue and reviewing savefiles.

I agree Skyrim is in a bad state on the PS3 but I disagree that they did this on purpose, I suspect they knew there was slight lag here and there that may be optimised with a patch but that they didn't realise it was game breaking.

And whilst they wil fix the issue to best they can the damage has already been done to their reputation...
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matt white
 
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Post » Sun May 20, 2012 7:03 pm

I fully expect that the developers didn't test it fully...because they can't...I am part of a testing team for another game that is similiar to Skyrim and our internal team of 40 find less than 5% of the bugs even though we play it non-stop...its the mass public and the demo feedback (its a PC game I work on) that help us massively...the sheer amount of variables meaning no save is alike means there are millions upon millions of permutations means you cannot fully test everything...

No, you can't test everything obviously, but the number of permutations in the case of a game on a PS3 (standardized hardware) should be way lower than for PC (different hardware, different versions of hardware drivers), which means that more bugs should be found before release on PS3 than on PC.

The difference on a PS3 lies basically in "how the game is played" and with games like these (sandbox open world games), things should perhaps be a bit better designed so that freakish things just can't happen (like dead characters coming back to life, quests getting bugged because you do things 'in the wrong order' and so on). If there is a right order in which to do things, doing them in the wrong order shouldn't be possible at all. If there isn't a right order in which to do things, well, then that needs to be taken care of during the design phase.

The main problems on the PS3, however, are the degenerating framerate and the freezing-issues (not to mention the overall poor framerate). Those things should have been found, especially since very similar (if not the exact same) problems still exist and remain unfixed in at least two other games I know of - Fallout 3 and Fallout: New Vegas.

Postponing the game is not a viable option, release a day 0 patch is the best course of action but no developer in their right mind will release a game knowing it has huge technical issues...I suspect that Bethesda simply did not know the extent of the issue till after it appeared...now they are working on it after seeing the issue and reviewing savefiles.

Well, I think they should have known (or at least suspected) the extent of the issue, because it's there in earlier games. Yes, I know they have stated that the problems aren't the same, but I find that very hard to believe because the symptoms are the exact same (the longer you play, the larger your savefile, the more problems you will have - and the problems that you get are the exact same as in the previous titles), the games are very similar in how they function, the platform is the exact same one.

Add to that the fact that they have stated that the game runs just as good on the PS3 as on the Xbox (this was prior to release), the engine is brand new (which it isn't - it's been overhauled) and most of all their previous track record, and it's just really hard to trust such statements.
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Andres Lechuga
 
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Post » Mon May 21, 2012 2:57 am

No, you can't test everything obviously, but the number of permutations in the case of a game on a PS3 (standardized hardware) should be way lower than for PC (different hardware, different versions of hardware drivers), which means that more bugs should be found before release on PS3 than on PC.

Incorrect, a PC FPS has less permutations than the PS3 open-ended game from a data/quest point of view...the technical issues of the PS3 version of Skyrim are not apparent till near 60 hours in and only after you do certain things...



things should perhaps be a bit better designed so that freakish things just can't happen (like dead characters coming back to life, quests getting bugged because you do things 'in the wrong order' and so on). If there is a right order in which to do things, doing them in the wrong order shouldn't be possible at all. If there isn't a right order in which to do things, well, then that needs to be taken care of during the design phase.

You do understand the sheer magnitude of the different things you can do in Skyrim? You can't test every scenario...what you can do is find the worst ones via actual gamers and patch it accordingly...which is what they are doing...



The main problems on the PS3, however, are the degenerating framerate and the freezing-issues (not to mention the overall poor framerate). Those things should have been found, especially since very similar (if not the exact same) problems still exist and remain unfixed in at least two other games I know of - Fallout 3 and Fallout: New Vegas.

Different engine and with Vegas it was a different team no?


In all honesty IF they are working on fixing these issues that is the best that they can do, its a right pity the game is in this state and it shouldn'r be but as a tester I can tell you its not apparent as you may think...as I said earlier its not us that will ultimatley suffer, we will get a working playable Skyrim...the damage is to Bethesda who now has their reputation in tatters and thus future development may be affected...
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KU Fint
 
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Post » Mon May 21, 2012 1:36 am

I stopped playing skyrim at the moment because the lag is starting to creep in...im about 40 hours in. I played it on xbox 360 the other day in my friends house and could not get over how smooth it ran.....and he is about 100 hours in on level 66! I really hope they can fix this....i want to be able to play my game as smooth as it runs on xbox 360 and i dont think thats asking for much right there. Bethesda have had around 5 years to get used to ps3 system and its amazing they still have not figured it out If i was sony i would be mad as hell because stories like this will turn people off getting a ps3.
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Elina
 
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