You didn't mention a PC open ended game v PS3 one, you just said PC will always have more premutations than PS3 and I pointed out that is not true with my scenario and I am correct...
No, but I thought that was obviously implied considering what we're actually discussing here.
From a technical point of view with drivers for PC then yes there are more TECHNICAL permutations with a PC game over a PS3 but the lag is linked not just to technical issues but rather data issues ie what you do in the game..start the game on the PS3 or PC and you see no difference in performance and face no issues...
Apart from the PC having better graphics in general,
much stabler framerate (which by the way, is the case for the Xbox-version as well) from the get go and so on - no I guess there is no difference in performance *facepalm*.
Lag only comes in after a length of time and the sheer number of permutations makes it hard sometimes to capture, there are over 5 million Skyrim players yet a fraction of them are on this forum, I know some players who Platinumed the game with no issues whatsoever...
Sigh. You can platinum this game (and a lot of others) by only doing a fraction of what's available to you. They could have probably included dozens more trophies/achievements, but they didn't because there are probably limitations in place for both the PS3 and the Xbox. To platinum a game rarely means 100% completion. In the case of Skyrim, it probably doesn't even mean 25% completion.
The whole point is though that it will get fixed at some point...
That remains to be seen, doesn't it? I've been around Bethesda games since Daggerfall, and every single game from that point on has had it's share of problems that never got fixed. The primary examples in recent years would be Fallout 3 and Fallout: New Vegas.
Don't get me wrong, I really do hope you're right, but the empirical knowledge (which is primarily their track record with previous titles) I possess about the current situation means I won't hold my breath.