Is it really that hard to balance racial traits?

Post » Tue May 08, 2012 4:11 am

Does it have to be balanced? Personally I don't see how it's going to affect anything. Most people will still probably choose whichever race is their favorite or whichever one they identify the most with regardless of racial traits.
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Mark
 
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Post » Tue May 08, 2012 3:47 pm

Ah yes, the OP win button trait you can use anytime you want, once per day.
This isn't an MMO.

Brilliant retort. Like you can't sleep almost whenever/wherever you feel like it.
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Antonio Gigliotta
 
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Post » Tue May 08, 2012 5:46 pm

I've always felt the racials were a bit unbalanced, but, since it's a single-player game, balance isn't cause for concern.
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Angela Woods
 
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Post » Tue May 08, 2012 5:42 pm

That's completely beside the point. I never said I play it for stats, and a role player will feel the very obvious "do 2x damage, take 50% damage". Just seems odd how an AAA developer can't balance something as basic as this.

edit: I know it's once per day, so is night-eye most likely. But during that day he can just activate god-mode and stomp anything - regardless if you're a mage/thief/warrior.

First off, it's a single player game so there is no point in balancing classes. Secondly, Eye of Night has infinite uses and Berserker can only be used once a day. I really wouldn't call it a God Button. Particularly if you don't want to be an Orc.
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Ross
 
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Post » Tue May 08, 2012 1:47 pm

I'm with the role players here - maybe the races aren't meant to be balanced.

Or, more likely, they ARE balanced, but in a more lateral way:
If you want to play very combat/melee heavy, the Orc traits will come in handy. But if you want to be stealthy and avoid combat, night vision may be handier.

Except that a double damage backstab will allow you take out that boss in one hit. Stealth orc ftw.

And if not, just turn on that -50% damage in a hard fight regardless of class.

First off, it's a single player game so there is no point in balancing classes. Secondly, Eye of Night has infinite uses and Berserker can only be used once a day. I really wouldn't call it a God Button. Particularly if you don't want to be an Orc.

Rofl, who told you that? Just because it's a single player, let's make orcs get x50 damage and damage immunity 10 times per day for 1 hour. It's SP so balance doesn't matter! Great logic there.

I never said the game needs to be PERFECTLY balanced, but obvious cases should be absent.
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Nicola
 
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Post » Tue May 08, 2012 12:57 pm

Racial stats are negligible if you were an ES player you would know that. Aesthetics is the only choice that matters.
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Adrian Morales
 
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Post » Tue May 08, 2012 9:40 am

Except that a double damage backstab will allow you take out that boss in one hit. Stealth orc ftw.

And if not, just turn on that -50% damage in a hard fight regardless of class.

So then roll an Orc if you're so concerned? I think you're arguing to argue now.
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R.I.p MOmmy
 
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Post » Tue May 08, 2012 3:06 am

My characters never really benefited from racial traits
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Kitana Lucas
 
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Post » Tue May 08, 2012 3:14 pm

So then roll an Orc if you're so concerned? I think you're arguing to argue now.

Like I said, it's not "concern", I'm just appalled that beth can't get the obvious right.
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anna ley
 
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Post » Tue May 08, 2012 9:06 am

Well, races should probably lean toward one or two styles of play.. if Berserk just had melee damage x2, it would be great for both warriors and thieves (double damage backstabs).

With the huge damage reduction in addition to that, it's just the best skill for any class hands down.
i dont think anyone can argue it will be the most useful from power gaming point of view, because it VERY clearly is. but, again, not everyone is going to power game. if you want to power game though the Orc is your guy, EASY. but each class is that way. every race is geard toward a personal play choice. instead of races being there to balance each other out (ala MMOs [no multiplayer btw so that would be pretty much a waste of time]) each race offers a means to and end for different goals as a gamer. which is a more logical approach to a single player game. plus Orcs will be fearsome on the battle field, and honesty, its about time they were.
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Steve Fallon
 
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Post » Tue May 08, 2012 3:13 am

Brilliant retort. Like you can't sleep almost whenever/wherever you feel like it.
Haha got under your skin, eh? Seriously, if it bothers you that much, play an orc. You aren't forced into race/class combos, it's not that big of a deal.
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Sara Johanna Scenariste
 
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Post » Tue May 08, 2012 3:20 pm

You got the thing inverted.


i agree they seem to take more and more RPG elements out of it with each new game. Morrowind having more RPG apeal than Oblivian (were they cut out more than a few options for those of use who wont non magic using cherecters) and now even more cuts to cherecter options with Skyrim. with their gutting of stats and any ability to modify any of your starting skills or atributes. it seems game developers just wont to target the FPS group who don't have the patience to think or the imagination to come up with something diffrent.

back on topic: i think though they aren't ballenced the racial abilities suite each race rather well. making each unique to were they originated. look at argonians (my personal favorite), they come from a desease invested swamp hence their resistence to deases and piosons and the ability to breath under water.
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JD bernal
 
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Post » Tue May 08, 2012 6:47 am

You forget that the -50% damage is nothing compared to the invulnerability dragon shout, so it's not as big a game changer as some might make it out to be, and double damage by itself isn't a huge deal.
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Sista Sila
 
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Post » Tue May 08, 2012 9:48 am

Like I said, it's not "concern", I'm just appalled that beth can't get the obvious right.

If I may say so, there are far worse things in the world to be appalled about. Save some passion for the big leagues. :P
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Alisia Lisha
 
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Post » Tue May 08, 2012 11:58 am

Rmvd.
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Hope Greenhaw
 
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Post » Tue May 08, 2012 8:28 am

Are you new to Elderscrolls games? Balance has never been a strong point. See Bretons in Morrowind/Oblivion with their extra magica and their dragon skin and their 50% resistance to magic, versus Altmer with their weakness to everything in exchange for a little more magica than the Bretons get. Play what you want to play and don't worry about it. The racial traits are really more for flavor. And if you're on PC, you can always mod it to be whatever you want. Play Elderscrolls games for the lore and the roleplaying and the ability to immerse yourself in a completely new world and you'll be happy. Play Elderscrolls games to crunch numbers and you'll be a sad panda.

(And actually, one of the most fun characters I had in Morrowind was an Altmer berserker. He either stabbed mages quick or died quick. Took a lot of dodging to take out spellcasters, which explained his phobia around them and the reason he got kicked out of the Summerset Isles in the first place.)
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Chris Cross Cabaret Man
 
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Post » Tue May 08, 2012 12:22 pm

its been said but...
the berserk power only lasts for a minute and can only be used 1 time per day
im guessing the khajiit nighteye can be cast repeatedly, and the claw damage is a constant boost
plus khajiit arent supposed to be juggernauts, orcs are
its not a multiplayer where every class has to be perfectly balanced in every aspect so no one is overpowering everyone else
just pick the race you like and go for it
i dont really see a problem :sadvaultboy:
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Lisa
 
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Post » Tue May 08, 2012 3:26 pm

Like I said, it's not "concern", I'm just appalled that beth can't get the obvious right.
So you're more than concerned?
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Guy Pearce
 
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Post » Tue May 08, 2012 5:11 pm

Except that a double damage backstab will allow you take out that boss in one hit. Stealth orc ftw.

And if not, just turn on that -50% damage in a hard fight regardless of class.



Rofl, who told you that? Just because it's a single player, let's make orcs get x50 damage and damage immunity 10 times per day for 1 hour. It's SP so balance doesn't matter! Great logic there.

I never said the game needs to be PERFECTLY balanced, but obvious cases should be absent.
Except they are more or less balanced. There is no absurdly high power levels that is degrees ahead of anything else. There's a "better" power compared to the others. I think the Argonian power is going to be a sleeper hit. That 10% regen scales with HP.... ungodly regeneration monster I can become!

So you have a point, but you don't. Because Skyrim's racial abilities aren't that disparate in numbers. It's a moderate boost once a day, big freaking woop. Sure it may be the "best" of the abilities but that's like saying 11 coco beans is the supreme ultimate pile of coco beans when the only other piles to compare it to are the ones at 10, 9, an 8. Then you look over at the coco bean factory and realize there's a truck load of hundreds of thousands then you feel foolish you ever fought over coco beans because coco beans are just coco beans at the end of the day.
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bonita mathews
 
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Post » Tue May 08, 2012 2:01 pm


Orc - Berserker - inflict double damage, take half damage for a minute.

Khajiit - Nighteye, claws do 15 damage.


A glass sword does base damage 35, with perks you're looking at like 60-70 damage and attacks slower.



Now throw on the steel fists perk and a pair of 20 AR gauntlets (it stacks), improve the gauntlets to max out their AR even further.
15 + 30? = 45

Throw on a + hand to hand damage enchantment (only for gloves)... let's call it 20 exact number is unknown and varies with enchanter skill
15 + 30 + 20 = 65


65 damage in hand to hand with a faster rate of attack than a sword, and no skill investment? Hmm *strokes chin*


You're right, totally imbalanced. Poor orcs... (Of course it's just an estimate... but a conservative one)
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Monique Cameron
 
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Post » Tue May 08, 2012 6:17 am

Except that a double damage backstab will allow you take out that boss in one hit. Stealth orc ftw.

And if not, just turn on that -50% damage in a hard fight regardless of class.

You do realize there are spells that reduce damage like that, last much longer and can be used as much as you want. Are those unbalanced? And FTW? Really. You don't win a TES game. Maybe that's the point you're missing.

Rofl, who told you that? Just because it's a single player, let's make orcs get x50 damage and damage immunity 10 times per day for 1 hour. It's SP so balance doesn't matter! Great logic there.

I never said the game needs to be PERFECTLY balanced, but obvious cases should be absent.

It's for 60 secs once per day. You're just being ridiculous now. And if you don't get the simple reasoning that, yes, in a single player game balance doesn't matter, play style and personal choice does.
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Ian White
 
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Post » Tue May 08, 2012 3:20 am

A glass sword does base damage 35, with perks you're looking at like 60-70 damage and attacks slower.



Now throw on the steel fists perk and a pair of 20 AR gauntlets (it stacks), improve the gauntlets to max out their AR even further.
15 + 30? = 45

Throw on a + hand to hand damage enchantment (only for gloves)... let's call it 20 exact number is unknown and varies with enchanter skill
15 + 30 + 20 = 65


65 damage in hand to hand with a faster rate of attack than a sword, and no skill investment? Hmm *strokes chin*


You're right, totally imbalanced. Poor orcs...
I honestly think people just don't do the math. Imagine putting nothing else in stats except health and then using the Argonians regen ability. Pretty freaking scary.
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April D. F
 
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Post » Tue May 08, 2012 12:46 pm

Like I said, it's not "concern", I'm just appalled that beth can't get the obvious right.
its not really wrong... its once a day for a minute? well that is pretty good and all but what would it be used against? a dragon? what if it just flies away? Dragur lord? great you killed one high level enemy, but then a dragon appears....

And no one is going to sit around and wait 24 hours in between fights just to use it... so sleep/ wait anywhere doesn't really come into play.

And it is called Berserk for a reason. They get an Adrenaline Rush and don't feel the pain and swing twice as hard. Is that so out of place for an Ork?
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Claire Mclaughlin
 
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Post » Tue May 08, 2012 2:29 am

well

1. a day CD is alot

2. orsimer have no passive

3. the redguard one might be even better, dmg wise

4. i would go for the passive of breton or dunmer, the most dangerous enemy will kill you with magic, fire does the most dmg there

in the end, i will go probably by style, looks, starting skills and lore
don't care about 1day cd racials, i don't waste my time with waiting and sleeping all day
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Charlie Ramsden
 
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Post » Tue May 08, 2012 6:44 pm

Like I said, it's not "concern", I'm just appalled that beth can't get the obvious right.

So you're appalled in an unconcerned sort of way?
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Kellymarie Heppell
 
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