A Request for a Brotherhood of Steel DLC

Post » Sat Jan 15, 2011 1:16 am

Me and my cowboy ilk will ride in (on what I'm not sure, mole rats?) steal all the BoS technology and burn it. Because lets face it, we're cowboys and we are just insane. It's the hats I think. They have adverse effects on our brain chemistry.

But personally I don't want the BoS fully removed from Fallout but I think they should take a powder for a game or two. Establish new factions in the universe, see how other groups of people we don't know about are surviving and what their ideals for a post-apocalyptic society is.


Robo-pony :P
User avatar
Bee Baby
 
Posts: 3450
Joined: Sun Jun 18, 2006 4:47 am

Post » Sat Jan 15, 2011 3:36 am

haha Lot's of Hate towards the BoS
User avatar
Rebecca Clare Smith
 
Posts: 3508
Joined: Fri Aug 04, 2006 4:13 pm

Post » Fri Jan 14, 2011 3:50 pm

Hawaii would seem like a cool place to set the next game
User avatar
BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Fri Jan 14, 2011 10:46 pm

No, there shouldn't be. The Brotherhood of Steel by and large is a dying organization. Personally, I'm tired of them returning in nearly every game at this point. Let them die off and quit beating a dead horse.

I think your talking about the Enclave, there practically dead. The BOS are on there way to extinction if they don't wise up.
User avatar
Romy Welsch
 
Posts: 3329
Joined: Wed Apr 25, 2007 10:36 pm

Post » Fri Jan 14, 2011 10:54 pm

Maybe some samurai looking power armour faction with some tesla katanas
User avatar
Trevor Bostwick
 
Posts: 3393
Joined: Tue Sep 25, 2007 10:51 am

Post » Fri Jan 14, 2011 3:42 pm

Maybe some samurai looking power armour faction with some tesla katanas


Something like this?

http://www.elfwood.com/art/d/a/david/high_tech_ninja.jpg
User avatar
Vickytoria Vasquez
 
Posts: 3456
Joined: Thu Aug 31, 2006 7:06 pm

Post » Sat Jan 15, 2011 1:40 am

Oh yeeeaaaa, Yes, I would like to have a BOS dlc for FO:nv. And I would be upset if the BOS did not make it into the next FO game, they are not just 'cool', and they are not dying, they are struggling from within as well as outside the BH. The BOS represent a side of all human-beings that would come out in all of us in a post apocalypse.

But like has been said a couple of times already, I don't want them placed in the game just "because", I want them to be properly incorporated into the story; and if not the main story, have them incorporated into the side quests, story, history, surroundings, relevant politics, trade, war, and whatnot.... The BOS can evolve into an awesome addition to the FO universe, not just a "cool" looking armor like they somewhat turned into recently.
User avatar
maria Dwyer
 
Posts: 3422
Joined: Sat Jan 27, 2007 11:24 am

Post » Fri Jan 14, 2011 6:54 pm

BOS presence:
* Fallout 1
* Fallout 2
* Fallout Tactics
* Fallout 3
* Operation Anchorage
* The Pitt
* Broken Steel
* Fallout New Vegas
* Dead Money

Do BOS need a DLC?
Hell no, on the list of what faction needs a DLC the most BOS is at the absolute end.
They're the most overused faction in Fallout.
Now Legion on the other hand, they've only been in one game, they need a DLC.

Where were there bos in oa?
User avatar
sam smith
 
Posts: 3386
Joined: Sun Aug 05, 2007 3:55 am

Post » Fri Jan 14, 2011 7:57 pm

We're far, far more likely to see the Commonwealth in Fallout 4 considering how many times it was mentioned in Fallout 3 and its DLC. Chicago was mentioned once in an Obsidian game. Assuming that the next Fallout game will be set in Chicago based on one reference is a little silly.

I don't think the Chicago reference was anything more than a throwaway to past Fallout games, and the writers pointing out that there's more to the Fallout world than what's going on in each game at any given time. I doubt we'll ever see it in a future game since Fallout Tactics was already set in and around Chicago.

There was 3 fo games on the west coast. What makes you think they wouldn t have more than one somewhere else? They do that to continue story lines. Fo tactics has waited long enough. We need to know about what is going down in middle America
User avatar
Adrian Powers
 
Posts: 3368
Joined: Fri Oct 26, 2007 4:44 pm

Post » Sat Jan 15, 2011 4:15 am

Where were there bos in oa?

Outcasts, despite the name change, are still BOS at heart.
They're considered a rouge faction by Lyons Brotherhood when it is in fact "they" who are the rouge faction.
So even if there's a name change they're still BOS, and even though Lyons Brotherhood has defected from their original purpose they are still considered BOS.
So O:A: Outcasts.
Pitt: Ashur and BOS purge.
BS: Well...
User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Fri Jan 14, 2011 6:16 pm

OK I ll give you oa, but Asher is not longer an agent of bos. He is the ruler of The Pitt.

and THEY DON T JUST SURVIVE.........THEY THRIVE!!!!!
User avatar
luis ortiz
 
Posts: 3355
Joined: Sun Oct 07, 2007 8:21 pm

Post » Fri Jan 14, 2011 10:52 pm

OK I ll give you oa, but Asher is not longer an agent of bos. He is the ruler of The Pitt.

Doesn't matter.
He's still former BOS, just like Outcast were, just like Elijah were.
What I'm talking about is that BOS has already had enough presence in almost everything.
They do not need anything more.

Lyons Brotherhood and the Outcasts need at least one more game in the east coast to tie their story up.
And west coast might need one more game where they're like the Remnants in Vegas.
And then we need another Tactics game.

Other than that I see no reason to include BOS as they're not a necessity for a Fallout game.
User avatar
James Baldwin
 
Posts: 3366
Joined: Tue Jun 05, 2007 11:11 am

Post » Fri Jan 14, 2011 4:28 pm

One thing that needs to be remembered is that the BoS are all descended from the personel of a SINGLE military base and that the base itself wasn't all that large to begin with. So it stands to reason that their numbers are relatively limited.
Another point to bear in mind is that by the time of Fallout 2 they were in decline and had one maybe two people in their outlying outposts.

Gabriel, the BoS also featured in the Burned Game as well.

As for a BoS 'army' if it's on the West Coast there is no chance what so ever that there will be a BoS army as they do not have enough personell to field one. If it's in the Mid West, they may have enough personel to field a small army as they were recruiting as they went, plus depending on which ending of Tactics is decided to be cannon they could have their numbers increased with robotic personel. If it's set on the East Coast, then even though they are recruiting they don't have enough fully trained personel to field an army.
User avatar
Natalie J Webster
 
Posts: 3488
Joined: Tue Jul 25, 2006 1:35 pm

Post » Fri Jan 14, 2011 3:16 pm

I dunno what you're talking about, there's no such thing as a "burned game", only 5 Fallout titles exist.
User avatar
CArla HOlbert
 
Posts: 3342
Joined: Wed Feb 21, 2007 11:35 pm

Post » Sat Jan 15, 2011 3:03 am

There was 3 fo games on the west coast. What makes you think they wouldn t have more than one somewhere else? They do that to continue story lines. Fo tactics has waited long enough. We need to know about what is going down in middle America


They've had three Fallout games set in the west yes, but they were all set in different parts of the west.
User avatar
LuCY sCoTT
 
Posts: 3410
Joined: Sun Feb 04, 2007 8:29 am

Post » Fri Jan 14, 2011 5:59 pm

I'd take a Brotherhood DLC if took a page from Bioware's Dragon Age and focused on the past, or even a single character (akin to Leliana's Song.) It could focus on it's formation just after the bombs fell, which could also make for a way to write more about eh prewar US and how it stood. Or it could focus on Lyons' trek across the midwest, with a game focusing on the aspects of love and loss, fracturing loyalties from the strain of long range deployment, ect.

I'd prefer a character driven DLC. Not one where the player meets the character in question, by plays as him/him (again, Leliana's Song is the perfect reference.) There's a bevy of choices, from directly postwar Maxson setting up the original BoS to McNamara rising through the ranks and having to take over as elder in battle, to Sarah Lyons growing up as part of a detached warrior order under siege and becoming one of the best warriors around.

I'll mention Bioware's DLC again by paraphrasing the main character that set the tone from the whole DLC "I know how the beginning and the end go, but not the middle. I'll let you help me tell the story, and if I like it enough, that's how I'll tell it."
User avatar
Pixie
 
Posts: 3430
Joined: Sat Oct 07, 2006 4:50 am

Post » Sat Jan 15, 2011 5:11 am

Personally I like the BoS (west and east). No I don't think we need a DLC for them for New Vegas, they had enough retrieve quests and a companion and where part of the main quest.
Spoiler
Also Dead Money had BoS in it with Christine and Father Elijah
. I'm sure the Big Empty will have some BoS references, maybe even Enclave. As for Fallout 4 (New York most likely if the Creation Engine can pull it off and if new consoles are out by then) the BoS will be in it. I'm sure it will be in the future so Lyons BoS will be sending BoS that way to expand their territory just like NCR is doing in the Mojave.


I'd i agree with you and i wish more people would state these thoughts the way you did AS AN OPINION and not a fact like they are the lords of fallout or something. And if you see this post and start getting irrate cuase your one of those people no i dont care what cannon lore says humans are humans and do what they; im talking about the devs, want unless they are forced into doing something else by some means.
User avatar
Harry-James Payne
 
Posts: 3464
Joined: Wed May 09, 2007 6:58 am

Post » Sat Jan 15, 2011 2:50 am

Oh man, after being in every game and their IMMENSE presence in Fo3 and still being in NV with another DLC revolving around them there is STILL a demand for more? They're the most overused faction in fallout at this point...idk about you guys but having hundreds of guys in high tech armor with energy weapons running around kind of kills the wasteland feeling. NV portrayed them well, it makes you appreciate them more when they're low in numbers.
User avatar
Andrew Perry
 
Posts: 3505
Joined: Sat Jul 07, 2007 5:40 am

Previous

Return to Fallout: New Vegas