So sad

Post » Wed Jun 13, 2012 10:35 pm

LOL okay....I really should never have replied to this thread in the first place, but here I go I will put in yet another reply. This btw is the 49th reply to this compaint thread, the hilarious thing is the OP has only posted once and that is the original post.......I suppose I shouldn't have fed the.....oh well. I don't have a problem with people complaining....but I really think we need to keep our complaints to the things we know to be absolutely true(which are few) and the other things should be "wish listed".

Also should keep it to things that are actually feasible to change. Asking for complete or major overhauls is beyond useless input at this point.
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DAVId Bryant
 
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Post » Wed Jun 13, 2012 10:49 pm

Come back in a year.

Or 2 ....
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Chloe Botham
 
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Post » Wed Jun 13, 2012 7:34 pm

Varking: Reasons
Fair enough, although I disagree with point 1 and 3 since I care more about exploring rather than PvP.
And can you really go all over Tamriel? I though they said they're saving content for expansion packs or something similar.
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Vahpie
 
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Post » Wed Jun 13, 2012 7:48 pm

Show me a successful MMORPG where the forum goers prelaunch complained and got the game changed?

SWTOR: They announced the UI, the fanbase freaked out because it was a carbon copy of WoW, the UI changed completely. They redid it from scratch.

Gotta go!

Quick edit: Also Varking, no one played the game at E3, not a single person. It was played for us by a ZOS employee. I had a Media pass too and they told all of us the game was not playable, hands-off only.
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Everardo Montano
 
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Post » Wed Jun 13, 2012 10:52 pm

I doubt at this stage they will change the visual look of this game

:D
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Jah Allen
 
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Post » Wed Jun 13, 2012 10:47 pm



SWTOR: They announced the UI, the fanbase freaked out because it was a carbon copy of WoW, the UI changed completely. They redid it from scratch.

Gotta go!
So one MMO and that's it? I would like to point out that the UI was fixed during Beta.
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Jinx Sykes
 
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Post » Thu Jun 14, 2012 4:55 am

You didn't ask for more than one example.
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Emilie M
 
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Post » Thu Jun 14, 2012 4:41 am

You didn't ask for more than one example.
It's not a valid one though. The UI was changed during testing, not because of the forum thugs.
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Eric Hayes
 
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Post » Thu Jun 14, 2012 9:30 am

RPS: When you first revealed Elder Scrolls Online, you got a fair amount of backlash from fans. It’s not first-person, there’s a WoW-esque action bar, etc. Have you been listening, though? Do you plan on revamping any specific aspects of the game to address those complaints?



Paul Sage: It’s interesting, you know, there’s going to be reaction from a lot of things. One of the things that would be bad would be to react to something you just see – as opposed to when you play. When people are playing the game and giving us feedback, we’re absolutely going to be looking and saying, “That is something we need to change.” But a lot of people see the action bar and see it as something that’s bad, because they picture rotation’s going off – you know, these long chains they set up – as opposed to what we really tried to do with it, which is, you can’t pause combat during an online game.


So, for us, it’s a matter of having abilities that are easy to access on a keyboard-mouse setup. So it was really straightforward to put them on these shortcut bars and see how it works. Then, when you start playing, you realize you can use an ability with only a slight delay before you can use it again. But you can use it until your mana or stamina bar runs out, and you pair it with this real-time thing, and it really starts to feel good.


Even internally, we play every day, and then we have an every week playtest where the whole company stops what they’re doing, play for a few hours, and then we write up what we liked and didn’t like. We’re pretty hard on ourselves, too.

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SiLa
 
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Post » Thu Jun 14, 2012 3:31 am

I'll chip in my two cents:

At first I found the initial publicity horrid. One ugly action picture and a teaser trailer, and then the gameinformer leak which I found didn't highlight the key merits of this game.

Then the screenshots flooded in. Sentinel harbor, Morrowind, Black Marsh. Then the interviews.

I went from outraged to actually quite intrigued by the title. This might actually be the first major MMO I might pay for since Uru ten years ago.

I'll explain a little...

One thing we've all got to remember is that fanbases are fickle and as individuals, we are tied to the games that we grew up with, whether its Morrowind, Daggerfall or Oblivion. Of course there would be widespread outrage! Not because TESO is bad, but because... Shock! ...its different. It deviates from the traditional elder scrolls series. One of my favorite quotes is from Frank Zappa who said "whithout deviation from the norm, progress is not possible". Face it, people are expected to be uneasy because its human nature, but this doesn't tell us anything at all about the product, rather the stubborness of human character.

Personally from a cautiously optimistic convert I'll mention what I like so far:

I like the art style. Its NOT overly cartonny like WoW at all. Its more of a healthy mix of baroque stylization with traditional Elder Scrolls epic realism. For one, I find far more interesting and inviting than Oblivion ever did. It's not better or worse than say Morrowind or Skyrim whgich had very solid art direction, its just different. Expect it. I've found many of the environments in the demo to be vibrant and full of character whilst maintaining that true Tamrielic style. If it looked like Tera I'd be more worried.

Secondly, I like the idea of 3 way factions. This will help people immerse themselves in the roleplaying aspect and probably help to somne degree deter the glorified chatroom syndrome of most MMOS. You'll feel tied to your faction and have a more in world reason to follow that faction's path.

I also really don't give a flying fudge about the hotbar, really as long as its not intrusive to gameplay fluidity. From what I've heard it shouldn't be what people are expecting.

The same thing applies to character models. This is really the last thing I could care about. The world done right is a much more pressing issue.

I think people need to remember, this isn't Elder Scrolls 6, this is a title that we've all been individually envisioning in our own little way for years now, and so have the devs. I think the main hatred for this game doesn't come from its core qualities, which in recent weeks don't seem all that bad or WoW like as people still [censored] about, but rather that it doesn't fit what each single player TES fan had in mind for the game themselves.

I think it looks promising, even great, but I'm still cautiously optimistic. If you don't like a certain aspect, speak up, but complaining like its the end of the world seems a bit ridiculous if you ask me. It's a friggin game for chrissake. Take a step back from your own preconceptions and look at TESO from a healthy distance. That's what I did.
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claire ley
 
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Post » Thu Jun 14, 2012 2:02 am

What's with all this 'we' stuff,don't you mean 'i' or do you speak for everyone else?

You don't like the game,nothing is stopping you from leaving and never looking at TESO again,is their?

I mean.your not a troll are you,only a troll would stay on a forum of a game they don't like posting negative comments time and again,right?

Bye. :biggrin:

You stole my words.

That is it. You dont like it, not even played it, well, dont play it ever.
Bye
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Madison Poo
 
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Post » Thu Jun 14, 2012 5:45 am

I think the three factions are a COMPLETE JOKE!!
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Mylizards Dot com
 
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Post » Thu Jun 14, 2012 9:21 am

I think the three factions are a COMPLETE JOKE!!
So when a pack of high level players, looking for blood kills your little low level character by one hit...
and then they sniper the resurrection point...
Guess who will complain ?

The idea of the 3 faction is to have a place to stay safe and level and prepare for the war in Cyrodiil, and for me, its good.
Even for me that I will play a Dunmer and I dont like nords and I hate argonians.
It will ad a real nice taste for the roleplay, with those ones.
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nath
 
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Post » Thu Jun 14, 2012 8:17 am

I think the three factions are a COMPLETE JOKE!!


Paul Sage: It’s interesting, you know, there’s going to be reaction from a lot of things. One of the things that would be bad would be to react to something you just see – as opposed to when you play. When people are playing the game and giving us feedback, we’re absolutely going to be looking and saying, “That is something we need to change.” But a lot of people see the action bar and see it as something that’s bad, because they picture rotation’s going off – you know, these long chains they set up – as opposed to what we really tried to do with it, which is, you can’t pause combat during an online game.


So, for us, it’s a matter of having abilities that are easy to access on a keyboard-mouse setup. So it was really straightforward to put them on these shortcut bars and see how it works. Then, when you start playing, you realize you can use an ability with only a slight delay before you can use it again. But you can use it until your mana or stamina bar runs out, and you pair it with this real-time thing, and it really starts to feel good.


Even internally, we play every day, and then we have an every week playtest where the whole company stops what they’re doing, play for a few hours, and then we write up what we liked and didn’t like. We’re pretty hard on ourselves, too.

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Anne marie
 
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Post » Wed Jun 13, 2012 11:16 pm

I'll chip in my two cents:

At first I found the initial publicity horrid. One ugly action picture and a teaser trailer, and then the gameinformer leak which I found didn't highlight the key merits of this game.

Then the screenshots flooded in. Sentinel harbor, Morrowind, Black Marsh. Then the interviews.

I went from outraged to actually quite intrigued by the title. This might actually be the first major MMO I might pay for since Uru ten years ago.

I'll explain a little...

One thing we've all got to remember is that fanbases are fickle and as individuals, we are tied to the games that we grew up with, whether its Morrowind, Daggerfall or Oblivion. Of course there would be widespread outrage! Not because TESO is bad, but because... Shock! ...its different. It deviates from the traditional elder scrolls series. One of my favorite quotes is from Frank Zappa who said "whithout deviation from the norm, progress is not possible". Face it, people are expected to be uneasy because its human nature, but this doesn't tell us anything at all about the product, rather the stubborness of human character.

Personally from a cautiously optimistic convert I'll mention what I like so far:

I like the art style. Its NOT overly cartonny like WoW at all. Its more of a healthy mix of baroque stylization with traditional Elder Scrolls epic realism. For one, I find far more interesting and inviting than Oblivion ever did. It's not better or worse than say Morrowind or Skyrim whgich had very solid art direction, its just different. Expect it. I've found many of the environments in the demo to be vibrant and full of character whilst maintaining that true Tamrielic style. If it looked like Tera I'd be more worried.

Secondly, I like the idea of 3 way factions. This will help people immerse themselves in the roleplaying aspect and probably help to somne degree deter the glorified chatroom syndrome of most MMOS. You'll feel tied to your faction and have a more in world reason to follow that faction's path.

I also really don't give a flying fudge about the hotbar, really as long as its not intrusive to gameplay fluidity. From what I've heard it shouldn't be what people are expecting.

The same thing applies to character models. This is really the last thing I could care about. The world done right is a much more pressing issue.

I think people need to remember, this isn't Elder Scrolls 6, this is a title that we've all been individually envisioning in our own little way for years now, and so have the devs. I think the main hatred for this game doesn't come from its core qualities, which in recent weeks don't seem all that bad or WoW like as people still [censored] about, but rather that it doesn't fit what each single player TES fan had in mind for the game themselves.

I think it looks promising, even great, but I'm still cautiously optimistic. If you don't like a certain aspect, speak up, but complaining like its the end of the world seems a bit ridiculous if you ask me. It's a friggin game for chrissake. Take a step back from your own preconceptions and look at TESO from a healthy distance. That's what I did.
Completely agree and I have already stated my only concern in page one which is the bug/glitch control, but no matter how Bethesda TES games are; I'm being very optimistic. This game is going to be awesome!!
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Emily abigail Villarreal
 
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Post » Thu Jun 14, 2012 6:51 am

It's not a valid one though. The UI was changed during testing, not because of the forum thugs.

The UI was changed because the fanbase went crazy at the sight of the original UI. Call them forum thugs or whathaveyou but they publicly rescinded the design in the face of so much overwhelming backlash on their forums. Isn't that what you were asking for?
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Darian Ennels
 
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Post » Wed Jun 13, 2012 11:12 pm



The UI was changed because the fanbase went crazy at the sight of the original UI. Call them forum thugs or whathaveyou but they publicly rescinded the design in the face of so much overwhelming backlash on their forums. Isn't that what you were asking for?
We're you not in the first waves of beta? In looking for an example of a time when because of the forum users got something changed prelaunch because of complaining. I remember two beta polls about the UI and after the second it got changed. I would chalk that up to letting players try it and then changing it. Not changing just because people are crying on the forums without trying. That's why they aren't going to change things off of posts here. They will wait until people try it.
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Hayley Bristow
 
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Post » Wed Jun 13, 2012 9:23 pm

well graphics are the LAST thing I "look" at in any game

for me gameplay and general game immersion is paramount, also sound is important

about third and first view....well I like 1st view better for anything, BUT I do play a lot of games in 3rd, even played skyrim in 3rd more than enough...all in all it depends on gameplay really
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Marquis T
 
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Post » Wed Jun 13, 2012 9:30 pm

The UI was changed because the fanbase went crazy at the sight of the original UI. Call them forum thugs or whathaveyou but they publicly rescinded the design in the face of so much overwhelming backlash on their forums. Isn't that what you were asking for?

I was in the SWTOR Beta for the full term and the UI that was shown publicly was already outdated and phased out by the time us players got into Beta.The UI went through many changes during the course of development and to say that it was changed due to forum complaining and whining is just false.

Also thats not even a fair comparison. Because what people like you are asking for isn't just some simple UI tweak, you all seem to be asking for the whole direction and concept of the game to be changed. Well sorry but that is not going to happen, no matter how much you spam and derail threads.
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Ann Church
 
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Post » Thu Jun 14, 2012 12:19 am

For me the game is good at this point, i dont know maybe because i played WoW for 3 years and i dont care how it is familiar. But i wanted to see things from TES RPG series implemented here, more TES style and less MMO WoW-style. But what can we say, we should still have hope, they only informed us what the game have right now, but it is in very first stage, we cannot say the game will be that, its possible they change the game, maybe with the new tecnology, that come out every day, maybe they change the system of the game with that new technology, I wanted that combat system was like TES, it could be a great thing, because no more change, yes or u know how to play or not. if u not then learn. Not to use skills where 90% of changes u hit, or something like that. It would require more skill and it would be fun if it was like TES. But let them work and see what they do in 1 year. We can see alot things in 1 year, alot things can change. You will see, i believe they care with the good community that TES got over these years and make to us a good MMO. Just wait and try to be informed.
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Terry
 
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Post » Wed Jun 13, 2012 11:35 pm

Pangscar all you do is keep bashing anyone that complains and when they bring arguments, like Reymas did, you just ignore them. Thats highly unprofessional.

In fact SWTOR isnt the only game that got changed due to fan complaining. To give you a recent example by a rather large Company. Valve went out of their way to make significant changes to DotA 2 according to community complains, even going as far as changing the LOOK of a Character because the Community didnt think it captured the feel of the original.
And if thats not MMORPG enaugh to you Guild Wars 2 recently made changes to the way RvR is structured due to fan complains. They also addet new Jumping Puzzle zones because fans thougth they were awsome and actually posted that all over the place, note that they dont even have an official Forum besides the beta testing one thats not accessable most of the time.
As for Elder Scrolls: Horse Riding, Crossbows and better Vampires... hmm where did they get those ideas from?
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Baby K(:
 
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Post » Thu Jun 14, 2012 9:50 am

I wouldn't play this game if it was first person. I really don't understand all the negativity; this game looks like it has a huge amount of potential.

You kids need to calm down.
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Lalla Vu
 
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Post » Thu Jun 14, 2012 12:46 am

Pangscar all you do is keep bashing anyone that complains and when they bring arguments, like Reymas did, you just ignore them. Thats highly unprofessional.

In fact SWTOR isnt the only game that got changed due to fan complaining. To give you a recent example by a rather large Company. Valve went out of their way to make significant changes to DotA 2 according to community complains, even going as far as changing the LOOK of a Character because the Community didnt think it captured the feel of the original.
And if thats not MMORPG enaugh to you Guild Wars 2 recently made changes to the way RvR is structured due to fan complains. They also addet new Jumping Puzzle zones because fans thougth they were awsome and actually posted that all over the place, note that they dont even have an official Forum besides the beta testing one thats not accessable most of the time.
As for Elder Scrolls: Horse Riding, Crossbows and better Vampires... hmm where did they get those ideas from?

lol, please, I hardly bash anyone for anything. At most I'd say I give back as much as I get. Last posts were explain facts because I was there in the SWTOR Beta, I followed the game from 2008 till launch and still play it actually. So yes I'm going to correct others inaccuracy's of the facts.

Bottom line is while yes devs do listen and take in all aspects of feedback, the best and most useful feedback is from those who are actually playing the game ie in Beta. Also at this point in the dev cycle its best to key on smaller aspect that can be changed not entire game systems and concepts, that ship has sailed long ago.
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NO suckers In Here
 
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Post » Thu Jun 14, 2012 2:39 am

were not just talking about changing as of yet. but actually giving them an impression. For example we say we dont want X thing in the game. If it is not in the Game. The devs wont care (or probably feel encouraged by people agreeing with their decision) if it is in the game they will know people dont want it and can actually take it out to make their product sell better.

every (civilized) criticism (that has a point) is better than none.
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Horse gal smithe
 
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