ORIGINAL THREAD: http://www.gamesas.com/topic/1388815-say-no-to-ghost-towns/
Alright, so here are some posts from the previous thread that outline my main idea and proposed solution to the issue of vampires endlessly, monotonously attacking towns and killing npcs before the player knows they're in the city:
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Dang. Looked like the general consensus has shifted. A lot of you guys, LongKnife for example, have come up with some good ideas to improve upon this mechanic. It is a real issue when vampires kill people on the other side of town without you knowing it. I wish there was a way you could ACTUALLY fight back. If this is an "invasion" then why is there no organized resistance? We should have been able to train guards and upgrade them to make them better equipped to handle them and make it so vampires are less likely to get through the walls. It would have been much more interesting, involved, and fun than mindlessly killing vampires and never seeing the cities DO SOMETHING about it."
PROOF THIS IS AN ISSUE: A fellow Elder Scrolls Scholar did some research while playing Dawnguard and ran a little experiment to see how random vampire attacks affect the game. Here are his results:
I did some tests on my own via fast traveling.
I only get Vampires to spawn in walled cities at night. In the previous topic, someone mentioned they spawned after you and from the main gate.
THIS IS NOT TRUE.
Case 1: Riften
I fast traveled to the main gate. The attack was already occuring and multiple NPCs had died before I could get to the market (Where the attack was occurring).
Casualties: 3 before I could Pacify bomb the entire area to cease hostilities.
Case 2: Whiterun
Again, fast traveled to main gate. Attack occured about 10 seconds after I spawned but in the residential district by the gray-mane house.
Casualties: 4 before I could pacify bomb area,
Case 3: Windhelm
Fast traveled to gate. Attack occured about 5 seconds in market area before I could even reach there myself.
Casualties: 8
I will not re-download Dawnguard until this is fixed. I cannot fathom how people who just start a game post dawnguard download.