[REL] Script Dragon (Topic #6)

Post » Mon May 28, 2012 4:13 am

You could just go f*** ********...

Keep a spare exe from the previous version, copy the new exe out of the Skyrimfolder, copy the old one in until Alexander found the time to update like I do and you have got no problems!

Or do what I said above.
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Emily Rose
 
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Post » Sun May 27, 2012 5:22 pm

Can someone upload and link a .24 exe for me so I can get back to playing again? ><
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Kortknee Bell
 
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Post » Mon May 28, 2012 6:10 am

Can someone upload and link a .24 exe for me so I can get back to playing again? ><
That's illegal.

Go into your Skyrim directory, right-click on TESV.exe and open the properties, look under the Previous Versions tab to see if you have an older version available that you can restore.

Next time, make a backup of the executable so you can continue playing after a patch in case no previous version is available from that menu. Hopefully by then SKSE will have implemented all of the Script Dragon functionality.
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yessenia hermosillo
 
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Post » Mon May 28, 2012 2:03 am

You know, he could stop updating it altogether while you stop complaining since he doesn't owe anyone anything and especially the day of any release. :unsure:
Off topic I know but I just gotta say that since when did it become perfunctory to defend modders from simple suggestions?

I know that he will release it - and the track record is about a week later. When I read this post you reply to I did not get anything about anyone owing anything - it is a sound suggestion that is proven to work with SKSE.
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Bryanna Vacchiano
 
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Post » Sun May 27, 2012 7:40 pm

I can't,.. and that's [censored] [censored].

When I try to activate backup for my 2nd harddrive I get some crazy error. Plus I'm out of space on both my hard drives to even be able to back anything up.
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Susan
 
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Post » Mon May 28, 2012 6:08 am

Off topic I know but I just gotta say that since when did it become perfunctory to defend modders from simple suggestions?

I know that he will release it - and the track record is about a week later. When I read this post you reply to I did not get anything about anyone owing anything - it is a sound suggestion that is proven to work with SKSE.
And since when does Inverness Moon know Alexander doesn't pay attention to beta releases and testing? Exactly. That post simply wasn't a suggestion and people complain to Alexander every time there's an update.
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Captian Caveman
 
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Post » Sun May 27, 2012 7:54 pm

And since when does Inverness Moon know Alexander doesn't pay attention to beta releases and testing? Exactly. That post simply wasn't a suggestion and people complain to Alexander every time there's an update.
It's not a difficult observation to make. Note that Psymon said Alexander's track record is about a week later.

But anyhow, I'm going to drop the subject since I can easily tell it's just going to end up with people immensely, unnecessarily defensive of Alexander and nothing productive coming of it.
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LuCY sCoTT
 
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Post » Mon May 28, 2012 7:44 am

For those having issues with steam updating when you don't want it to http://skyrim.nexusmods.com/downloads/file.php?id=12744 has been out for a little while now.
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Kat Stewart
 
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Post » Sun May 27, 2012 6:40 pm

I can't,.. and that's [censored] [censored].

When I try to activate backup for my 2nd harddrive I get some crazy error. Plus I'm out of space on both my hard drives to even be able to back anything up.

Windows 7 stores previous versions automatically. Try it and see. It isn't a normal backup.
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Josephine Gowing
 
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Post » Sun May 27, 2012 5:46 pm

For those having issues with steam updating when you don't want it to http://skyrim.nexusmods.com/downloads/file.php?id=12744 has been out for a little while now.
Ah, that is very useful. Thanks for the link. It's annoying to have to leave Steam in offline mode, even if I'm not playing any other Steam games at the moment.
Windows 7 stores previous versions automatically. Try it and see. It isn't a normal backup.
Yes, this is very useful. At first I thought I wouldn't need it and was going to turn it off to save space on the disk, but it has really saved my ass several times already.
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Victor Oropeza
 
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Post » Mon May 28, 2012 2:08 am

Windows 7 stores previous versions automatically. Try it and see. It isn't a normal backup.
I've seen reference to doing this before, and had heard some people had trouble updating to the most recent version again after doing this. Is this just the result of a few technologically handicapped users, or is it actually difficult to re-patch? I want to do this, as I'm kinda losing my mind without ScriptDragon right now :P
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Skrapp Stephens
 
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Post » Sun May 27, 2012 5:22 pm

I've seen reference to doing this before, and had heard some people had trouble updating to the most recent version again after doing this. Is this just the result of a few technologically handicapped users, or is it actually difficult to re-patch? I want to do this, as I'm kinda losing my mind without ScriptDragon right now :P
No, it's just people being technically handicapped.
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Alada Vaginah
 
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Post » Sun May 27, 2012 5:02 pm

No, it's just people being technically handicapped.

Wow, you're right. ... People sadden me sometimes <_<
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Trent Theriot
 
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Post » Mon May 28, 2012 12:57 am

Quick Question about ScriptDragon.

When using: ExecuteConsoleCommand(), most console commands execute fine. However if I try to use the "bat" command, it doesn't seem to go through. (Improper usage of the command will return the regular error message in the console. However correct usage does nothing and produces no result). The strange part is that it will work, if the console has been opened at least once before the plugin runs. (Even if you just open the close, at say the main menu). Not sure if its' a quirk of Skyrim, or glitch in ScriptDragon, so figured I'd ask.
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Albert Wesker
 
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Post » Mon May 28, 2012 2:08 am

Whatever you do, Alexander, don't let the complainers get to you. Script Dragon is a wonderful utility and most of us appreciate your hard work.
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Emzy Baby!
 
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Post » Sun May 27, 2012 11:30 pm

Quick Question about ScriptDragon.

When using: ExecuteConsoleCommand(), most console commands execute fine. However if I try to use the "bat" command, it doesn't seem to go through. (Improper usage of the command will return the regular error message in the console. However correct usage does nothing and produces no result). The strange part is that it will work, if the console has been opened at least once before the plugin runs. (Even if you just open the close, at say the main menu). Not sure if its' a quirk of Skyrim, or glitch in ScriptDragon, so figured I'd ask.

I encountered this problem as well when writing my SD plugin to execute Skyrim batch files automatically (ZAE, in my signature) and my workaround was to write my own batch execution function.
i.e.; Open & parse the batch file and send each line in the file as a command one-by-one using ExecuteConsoleCommand() instead of trying to use the built-in 'bat' command.

Example from ZAE:
// ========================================// ExecuteBatch// ========================================void ZBatchFile::Execute(){	// Open batch file stream	std::ifstream file (sBatch);	if (file.is_open())	{		std::string line;		while ( file.good() )		{			// Read line from text file into string			getline (file,line);						// Convert std::string to char array. Extra step for safety to avoid overflow.			char * command = new char [line.size()+1];			strcpy (command, line.c_str() );						// Execute the command through the console.	   	 ExecuteConsoleCommand( command, 0 );			// Free dynamic memory to avoid leak			delete[] command;		}		// Close batch file		file.close();	}}

sBatch is just a string containing a batch file's name.
The char*/string conversions are just me being equal parts messy and pedantic; so that could probably be simplified.
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Killer McCracken
 
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Post » Mon May 28, 2012 7:31 am

Just found the 1.5.26 update on ABs' homepages.

Thank you again, Alexander.
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Harinder Ghag
 
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Post » Sun May 27, 2012 10:50 pm

Thank you for the new update :biggrin:
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Marina Leigh
 
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Post » Mon May 28, 2012 12:16 am

Just found the 1.5.26 update on ABs' homepages.

Thank you again, Alexander.
Thank you! And thank you, Alexander!
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Darren
 
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Post » Sun May 27, 2012 8:50 pm

Thank you! And thank you, Alexander!

+1 :biggrin:
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Joanne Crump
 
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Post » Sun May 27, 2012 5:14 pm

Thank you for the new update :biggrin:

+1
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Sasha Brown
 
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Post » Sun May 27, 2012 6:31 pm

Thank you for the new update :biggrin:

+x :banana:
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megan gleeson
 
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Post » Sun May 27, 2012 4:24 pm

Thank you so much, Alexander! Script Dragon has become an essential part of Skyrim for me and for many others. We are really lucky to have such talented people like you and it's great you decided to share your work with us :).
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Céline Rémy
 
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Post » Mon May 28, 2012 2:49 am

WOHOO again! :woot: Skyrim is much more fun with Script Dragon mods.

Now I can't wait to get home from work...
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CArla HOlbert
 
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Post » Mon May 28, 2012 7:53 am

yay, an update! thank you AB.
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NAkeshIa BENNETT
 
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