I sense a major lore violation in this game..

Post » Mon May 14, 2012 4:19 am

Have you seen the sheer number of burned and ruined books littering dungeons in Skyrim? The stories of all those second era heroes were recored in these books.

Hahahaha... wheres my 'like' button?
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BrEezy Baby
 
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Post » Mon May 14, 2012 5:06 am

They said themselves in the article that they are using wow gameplay.

How I percieve WOW Gameplay:
Third person indirect combat, limited skill bar hotkeys that use 'magical moves' (ie: abilites or spells that activate when you press hotkey), xp based leveling.. basicaly the same as most generic MMO's.

How I percieve TES gameplay:
First person direct control combat (with optional 3rd person), as many abilities/spells ect as your character has in spell book able to use at any time, Skill based leveling, no 'magical moves' rather all the characters abilities are defined by skills (and skill related perk in Skyrim)
Then why call it WoW gameplay? All those features predate WoW by a long, long time.
And how can I use any spell at any time in TES? Even Skyrim is limited by three hotkeys (left, right, shout). :shrug:
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Stay-C
 
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Post » Mon May 14, 2012 4:04 am

For the love of God... If you don't like it don't play the frikkin game!

The problem isn't with the game, it's with the lore, which actually has a pretty large effect on future games. Not playing the game won't prevent it from influencing later ones.
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MR.BIGG
 
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Post » Mon May 14, 2012 12:24 am

Then why call it WoW gameplay? All those features predate WoW by a long, long time.
And how can I use any spell at any time in TES? Even Skyrim is limited by three hotkeys (left, right, shout). :shrug:

>_<

Let me explain better;

I said 'wow gameplay' because that is the exact term used in the article. Wich means, that the devs are basing their gameplay on WOW. The fact that wow based it's gameplay on older ideas is irrelevent. As far as the devs are concerned, they are basing TES online's gameplay on WOW's gameplay.


Secondly, what I mean by using any spell at any time is: You can potentialy, in the middle of combat cycle through every playable spell in the game (not saying it is desirable or practical to switch through all spells, just saying that your entire repertoire of spells are accessable.)

however in the set up they describe for the mmo, you will have limited 'slots' for abilites that cannot be changed during battle. Means if you forgot to switch out your fire spell for a frost spell and get jumped by a flame atronach you're stuffed.

In TES gameplay You CAN use any spell at any time. You just have to switch to it. You are not limited by hotkeys that cannot be changed in battle.

:EDIT:

Hope that clears up any misunderstanding.

On Topic;

The Lore does concern me alot. Not saying that the game is going to svck lorewise, it's just that so far alot of it seems wrong and out of place.

Like I said before, the Dunmer allying with Nords and Argonians, just doesn't sit right. Even with impending doom, their culture and arrogance runs very deep. Especialy their hatred for those two races.
Isolation is more likely for the Dunmer, and the Nords would be more likely to ally with the Bretons and Redguard than with elves and lizards.

The lizards would more likely attack the dunmer than ally with them. It just seems like they picked alliances based on regional location rather than racial tensions.
Having said that, thank Talos that they got one faction right with the Thalmor.
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Elizabeth Falvey
 
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Post » Sun May 13, 2012 11:39 pm

Isn't it obvious? The only reason the Dunmer would cooperate is if one of their gods told them to. Now... why would they do that, well thats really just up to the writers, but anyone with an imagination and some TES Lore knowledge could come up with something half-way plausible. The bigger problem is how do you get the other two to cooperate with the Dunmer, but its not that implausible that they would have their reasons.

The Argonians working with the Dunmer?

Again, this is as if the Confederate states asked their slaves to help them win the Civil war, and not only did the slaves agree, they got Nigeria to jump on board too.
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Veronica Martinez
 
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Post » Sun May 13, 2012 11:57 pm

And it's also a concern for everyone, tbh. TES, Fallout, etc; ALL the series' under Bethesda. We all have reason to worry if we think Bethesda and/or it's parent company are making poor decisions, thus we have a reason to voice our opinions about the decisions, even if we DON'T wanna buy this game: because we DO wanna buy TES 6 or Fallout 4 or whatever else, and if Bethesda is going in a bad direction or filing for bankruptcy because of total flop titles, then yeah, that's a problem for every series Bethesda owns.

yeah i agree 100 percent here, people have been saying "well if it does good it gives bethesda more of a budget for TES 6" yeah but the reverse is true, if the game bombs then what?
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Michelle Smith
 
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Post » Mon May 14, 2012 7:32 am

Bethesda needs to continue making single player TES games as if the MMO never even happened. It is not canon, not lore, but treat it like one of the unofficial 40k books that games workshop pretends was never published.
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Gen Daley
 
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Post » Sun May 13, 2012 5:42 pm

Bethesda Game Studios != Zenimax Online Studios

If TESO flops, Zenemax Online Studios will take the hit. Bethesda Game Studios will only take a hit if one of its specific titles flops.
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Portions
 
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Post » Sun May 13, 2012 3:52 pm

Bethesda Game Studios != Zenimax Online Studios

If TESO flops, Zenemax Online Studios will take the hit. Bethesda Game Studios will only take a hit if one of its specific titles flops.

Isn't Zenimax Bethesda's parent company?
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Terry
 
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Post » Sun May 13, 2012 8:53 pm

Isn't it obvious? The only reason the Dunmer would cooperate is if one of their gods told them to. Now... why would they do that, well thats really just up to the writers, but anyone with an imagination and some TES Lore knowledge could come up with something half-way plausible. The bigger problem is how do you get the other two to cooperate with the Dunmer, but its not that implausible that they would have their reasons.

Its a strenuous alliance, no doubt, but not an improbable one.
It's also worth pointing out that the Nords/Dunmer/Argonians found a way to work together for over 400 years within the Septim Empire. Throughout TES history all the races have cooperated and been at each others' throats at various times. For all we know certain rich Argonians in the south have healthy business relationships with the Dunmer and mutually profit from slavery. The idea of an alliance is entirely dependent on the execution, and we've yet to see the reasons they give us for what's going on.
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sara OMAR
 
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Post » Mon May 14, 2012 5:46 am

Isn't Zenimax Bethesda's parent company?

yup
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Katharine Newton
 
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Post » Mon May 14, 2012 7:49 am

About the tails and paws. There are many tribes Argonian. At least five. And there are frogs, fish, cruise, silver, tailed. Different. (Hist, Sarpa, Paatru, Contrygi, naga and all.) Argonian came from Hist, not from Elnofey. At the level of hostility of the universe, at the first of the gods.
why do they hate the Dunmer? Mers burned their trees, their marshes, destroyed families, an attempt on their god. They did not one year, not a hundred years, and the whole century. Hatred passed on from generation to generation.

sorry for my bad english. But this game will kill the world of TES.
And the language barrier can stop me. I do not want that to become the world than the next TES wide needs.
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Naomi Lastname
 
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Post » Mon May 14, 2012 4:59 am

Sorry to dissapoint you, but the Gameinformer article says they are using WOW gameplay.

There is LOTS to say on the lore inaccuracies already with what little has been revealed.

Eurgh. I'll admit I do enjoy traditional MMO gameplay, but really only with WoW because they really do have that style of gameplay nailed down. There's also the issue that that style of gameplay is rapidly becoming outmoded, and it's extraordinarily difficult to make your game feel different when you're using it. Any new MMO which I'm interested in needs to move past that style of gameplay, and honestly I was hoping that ESO would have gameplay similar to traditional TES gameplay. THAT could be awesome.

As for the topic at hand...


Can I just remind people of "The Warp in the West?" I love TES lore, but it's not like we haven't already seen rather ham-fisted attempts to explain the events of a previous TES game.
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Kelli Wolfe
 
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Post » Mon May 14, 2012 4:17 am

Warp in the West was a rather elegant and interesting way to tie up all the loose ends left by a game with multiple endings.

Having the Dunmer ally with what are essentially animals to them is in no way comparable.
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Guinevere Wood
 
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Post » Mon May 14, 2012 4:58 am

Warp in the West was a rather elegant and interesting way to tie up all the loose ends left by a game with multiple endings.

No it wasn't, the fanbase said "so which of the endings is canon" and Bethesda friggin' said "UUUUUHHHHHHHHHHH all?" xD

Bethesda needs to learn to be more firm, be able to tell their fans "NO!" and take a stance on things. They're like phobic of taking a stance or telling a fan "NO!"
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Robyn Lena
 
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Post » Sun May 13, 2012 6:06 pm

They're like phobic of taking a stance or telling a fan "NO!"

Mainly because anytime they do anything the fanbase just erupts with hatred. Even when it's something these very forums were complaining about.
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Ann Church
 
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Post » Sun May 13, 2012 7:53 pm

Mainly because anytime they do anything the fanbase just erupts with hatred. Even when it's something these very forums were complaining about.

Yeah but that's gonna happen.
I mean ffs, let's step back a moment. I'm raging at them for NOT taking a stance and saying "all of the above." You simply can't please everyone, so instead of desperately trying (which in my opinion, does NOT end well), they should just stick to whatever THEY think is the best. Somehow I doubt Warp in the West was 100% their decision.

It's not about getting the highest % of satisfaction on the forums with lore, it's about choosing whichever story or outcome or plot twist or whatever that THEY THEMSELVES can be proud of as writers.
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Project
 
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Post » Mon May 14, 2012 7:18 am

Yeah but that's gonna happen.
I mean ffs, let's step back a moment. I'm raging at them for NOT taking a stance and saying "all of the above." You simply can't please everyone, so instead of desperately trying (which in my opinion, does NOT end well), they should just stick to whatever THEY think is the best. Somehow I doubt Warp in the West was 100% their decision.

It's not about getting the highest % of satisfaction on the forums with lore, it's about choosing whichever story or outcome or plot twist or whatever that THEY THEMSELVES can be proud of as writers.

the thing is people getting pissed off and angry is kind of a good thing, it show people actually care for the world and for the lore that is represented, if no one cared it would be a failure IMO
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Kyra
 
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Post » Mon May 14, 2012 2:50 am

Isn't Zenimax Bethesda's parent company?

I think the relational hierarchy looks like this:

Zenimax Media

Bethesda Softworks

Bethesda Game Studios

Zenimax Online Studios


So Zenimax Media is on the top.
They own Bethesda Softworks, under which Bethesda Game Studios operates
They also own Zenimax Online Studios which as I understand it was formed for the production of Online game development.

Each studio, I believe, receives funding from Zenimax Media for their own respective projects, which includes their own management and development staff. So if TESO flops, Zenemax Online Studios will take the heat. But Bethesda Game Studios will not. Zenimax Media will expect a return on investment for TESO from Zenimax Online Studios, So they will sink or swim based on their own merrits. The same is also true concerning TES VI, whenevet it comes. Zenimax Online Studios will have nothing to do with TES VI's development and Zenimax will be expecting ROE from BGS for that.

So don't worry. TESO will have no effect on the forward-going development of the TES core series. They will be developed and marketed independently of each other.
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Rodney C
 
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Post » Mon May 14, 2012 4:34 am

Somehow I doubt Warp in the West was 100% their decision.
Michael Kirkbride has been implicated as having come up with the idea of the Dragon Break/Warp in the West. MK, who continues writing stuff for TES to this day out of shear enjoyment, despite leaving Bethesda at the end of Morrowind. IIRC, the other devs wanted to just pick one canonical ending to Daggerfall, but he was able to convince them otherwise.
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patricia kris
 
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Post » Mon May 14, 2012 4:43 am

About the Dunmer, Ill reprint what Ive said on the lore forum:

If the threat is Cyrodiil then it makes geographic sense for one.

The living gods of Morrowind are at full power, or very nearly that, and possibly the neighbouring provinces seek protection from them in the form of an alliance.
I can see Vivec or Almalexia agreeing to that, if they got something in return.
Hlaalu wouldnt mind favourable trade agreements, Dres could get slaves out of it.
Indoril would follow the Triune, Redoran wouldnt care one way or the other and be insular, and Telvanni would be firmly fragmented with an official stance taken by Telvannis but each mage-lord just doing what he himself wants anyway.

In fact, if the Dunmer milk their position as most powerful and umbrella member of this alliance for all they can get, it goes some way to explaining later hostility between the Dunmer and the other two.
__

I havent seen anything yet that counts as a major lore violation.
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Yonah
 
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