Good to see others representing NeoGAF. Every single one of the bullet bullet points in the op of that thread are directly from the Game Informer article. The game is following GW2 for the combat aspects and is following WoW in other aspects like the same damn loot treadmill heroic dungeons and raids endgame....which is a disgrace to Elder Scrolls.
Mannimarco raid boss zomg! Despite the fact we know we won't actually do anything to him since he lives up until the events of Oblivion!
Stupid.
PvP will be the key thing they go for to try and differentiate themselves from other MMOs but too bad GW2 has already 1up'd their Faction vs Faction vs Faction PvP with Server vs Server vs Server PvP. There's also a bunch of key features in GW2 that have not been stated to be present in Elder Scrolls Online either that I really doubt will be. Features such as auto zone scaling so if you are lvl 50 and you go back to a lvl 25 area to participate in random events, etc. your stats will be brought down to that of a lvl 25 so the events are still challenging no matter what as well as the rewards being scaled to your lvl as well. So even if you do a lvl 25 event at 50 and are scaled down, the rewards will still be up to par with your lvl 50 character. This keeps every zone in the came constantly open no matter what lvl you are. Something no other MMO has done. Look at WoW, etc. hit lvl 85, wtf is the point to ever go back to any of the old zones? There is none.
Another big feature is the ability to have a friend temporarily scaled to your lvl whether it's scaled up or down. This means if you out lvl your friend and are lvl 37 and he/she is lvl 29, you will still be able to team up together and do dungeons, events, etc. together. This prevents the "ah hell I have to rush my ass up 10 lvls so I can play with my friends again" problem.
Yet another feature is with the events themselves. ArenaNet also has it built in so that not only do you scale to the lvl range of the zones to constantly keep the content meaningful, they have it set up so the events scale in real time based on how many people are participating. The more people, the more mobs will spawn and the the special named mobs will gain more health, deal more damage, and actually gain more abilities, all of this happens on the fly. If this isn't present in Elder Scrolls Online and the events are the same stale events over and over with no scaling and become pointless to the players the second they out lvl the zone the events take place in, then fail.
And yet another feature they mentioned nothing about is characters customization features. No doubt Elder Scrolls Online will have a good actual character creator with facial features, hair, etc. (of course barely anything else from the single player Elder Scrolls games is carrying over so who the hell knows), but the ultimate question is will they have their own form of gear transmogrification? If you don't know what the hell that means, it means the ability to change the appearance of your currently equipped gear with any other usable piece of gear in your possession. Something just added into WoW with the last big patch and a feature in GW2 right out of the gate. Another thing GW2 is offering is a massive dye system with, I believe, over 400 or so combinations for colors as well as having multiple dye channels on each piece of gear.
As you can see there is already a huge laundry list of things that they have to consider when compared to GW2. Add on the fact that GW2 will have been out for many months and will have well established itself by the time Elder Scrolls Online sees the light of day. If Elder Scrolls Online comes out missing important features present in it's competition and is doing other things it's competition but not as well, and has a monthly fee as opposed to GW2 being free to play, they will be in for a world of hurt.
This is what happened to SWTOR. It came out copied WoW to the core, was missing features, wasn't as polished, and didn't have near as much content to keep players playing. Elder Scrolls Online is already in a similar situation only this time it's GW2 it has to worry about. If Star Wars, KOTOR, and Bioware isn't immune to these problems and gets called out hardcoe because of them, Elder Scrolls and Zenimax Online sure as hell isn't either.
History loves to repeat itself. If they are looking to do what Bioware did and hype 1 or 2 features off the walls while ignoring all complaints, suggestions, beta feedback, etc. and are looking for a quick cash in because of the "Elder Scrolls" name then get your bucket of popcorn ready. I'ts going to be a damn funny show!