Sims 3: Werewolves

Post » Tue May 15, 2012 6:17 am

Okay, so I found a site that talks about the (supposed) next expansion pack.

http://simsvip.com/?page_id=8081.
That is an excellent find, I am excited about the werewolf stuff it looks like it will be adding a lot of new stuff, I just hope they change the appearance of them this time around, but hopefully not to an actual wolf that would svck.
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Project
 
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Post » Mon May 14, 2012 9:39 pm

Okay, so I found a site that talks about the (supposed) next expansion pack.

http://simsvip.com/?page_id=8081.

Lots of info http://www.modthesims.info/showthread.php?t=471035 too. Although it's mainly speculation.

While we're at it, has anyone heard anything about the http://www.modthesims.info/showthread.php?t=472581? Just when I thought EA couldn't sink any lower. :/
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Madison Poo
 
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Post » Tue May 15, 2012 8:33 am

I have looked at the different links on info about the new EP, and I was wondering will werewolves just change at will or do they change on full moon or both?
Unfortunately, I think werewolves will be like vampires in Sims 3 where you have to ask to be bitten and ask to bite someone to turn them, which makes no sense since you are a WEREWOLF...
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priscillaaa
 
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Post » Mon May 14, 2012 10:05 pm

I hate to bump my own thread, but would like to know you guys opinions.
I was wondering will werewolves just change at will or do they change on full moon or both?
Unfortunately, I think werewolves will be like vampires in Sims 3 where you have to ask to be bitten and ask to bite someone to turn them, which makes no sense since you are a WEREWOLF...
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Roberta Obrien
 
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Post » Tue May 15, 2012 2:22 am

I hate to bump my own thread, but would like to know you guys opinions.
I was wondering will werewolves just change at will or do they change on full moon or both?
Unfortunately, I think werewolves will be like vampires in Sims 3 where you have to ask to be bitten and ask to bite someone to turn them, which makes no sense since you are a WEREWOLF...
It may be a combination of Vampires and Imaginary Friends, with you needing to be bit to start the transformation, but after that you can transform at will as Imaginary Friends do. Or it's possible that you can only change at night or at certain phases of the moon.

Assuming that any of this is actually going to happen, of course.
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Ebony Lawson
 
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Post » Tue May 15, 2012 2:27 am

It may be a combination of Vampires and Imaginary Friends, with you needing to be bit to start the transformation, but after that you can transform at will as Imaginary Friends do. Or it's possible that you can only change at night or at certain phases of the moon.

Assuming that any of this is actually going to happen, of course.
Maybe, I think that we may be able to change at will, but when the full moon comes we automatically change, kind of like Lycanthropy in TES: Daggerfall.
I think we will see werewolves in the next expansion because the leaks look pretty legitimate.
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Margarita Diaz
 
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Post » Mon May 14, 2012 10:01 pm

Why is this called My Little Pony: Sims 3 werewolves now?
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Mike Plumley
 
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Post » Mon May 14, 2012 8:33 pm

Why is this called My Little Pony: Sims 3 werewolves now?

Everything has a "My Little Pony:" prefix in my browser

WHAT IS HAPPENING!?
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Rex Help
 
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Post » Mon May 14, 2012 9:38 pm

Why is this called My Little Pony: Sims 3 werewolves now?
Because the Next EP will be MLP themed. It was just announced a few minutes ago.
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Latisha Fry
 
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Post » Mon May 14, 2012 11:23 pm

Because the Next EP will be MLP themed. It was just announced a few minutes ago.
That makes sense even though all the threads say Mt Little Pony in front of them.
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R.I.p MOmmy
 
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Post » Tue May 15, 2012 9:37 am

That makes sense even though all the threads say Mt Little Pony in front of them.
Of course it makes sense, the next game that gamesas is making will be an open-world MLP game with RPG elements. This is their way of announcing it.
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Dalton Greynolds
 
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Post » Tue May 15, 2012 8:53 am

Of course it makes sense, the next game that gamesas is making will be an open-world MLP game with RPG elements. This is their way of announcing it.
We aren't talking about Bethesda? Sims 3 is made by EA...
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Marina Leigh
 
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Post » Mon May 14, 2012 11:17 pm

It's actually a joint venture. Bethesda still owes one game to EA from when they backed out of making John Madden so we get this.
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Nitol Ahmed
 
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Post » Mon May 14, 2012 10:32 pm

It's actually a joint venture. Bethesda still owes one game to EA from when they backed out of making John Madden so we get this.
Maybe Bethesda will help EA with werewolves then in the future.
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OJY
 
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Post » Tue May 15, 2012 6:53 am

They couldn't do any worse. :shrug:
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Lexy Dick
 
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Post » Tue May 15, 2012 6:21 am

They couldn't do any worse. :shrug:
I guess, I just want werewolves in Sims 3.
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Jason White
 
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Post » Tue May 15, 2012 3:28 am

I am laughing now. Pony Werewolves! How would that even look like?
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Rebekah Rebekah Nicole
 
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Post » Mon May 14, 2012 10:23 pm

This annoying because now people will not know that this thread is about Sims 3 werewolves. But that name is funny.
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Ashley Tamen
 
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Post » Mon May 14, 2012 11:30 pm

EA has just announced a teaser for a new expansion pack. Could it be werewolves? http://www.youtube.com/watch?v=oHg5SJYRHA0
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Tamika Jett
 
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Post » Tue May 15, 2012 3:23 am

I know that is a joke because EA just released Showtime, nice try though. It is also April Fool's Day so no one will fall for that.
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Peetay
 
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Post » Tue May 15, 2012 2:31 am

It may be a combination of Vampires and Imaginary Friends, with you needing to be bit to start the transformation, but after that you can transform at will as Imaginary Friends do. Or it's possible that you can only change at night or at certain phases of the moon.

Assuming that any of this is actually going to happen, of course.
My guess is we'll get nightly transformations, like in the sims 2. The moon would have to cycle through phases incredibly quickly for werewolves to get a decent amount of transformations on the more standard settings for life-length.

The real question though is how lycanthropy will transmit itself through the population. In the sims 2, you had to first get infected from the leader of the pack, and then choose to have werewolf sims savage other sims in order to transmit the infection. (which fortunately, did not require particular relationship scores) Given that pets (which the leader of the pack technically was) has already been added via expansion to the sims 3, I'd say it's unlikely that the leader of the pack would return as the initiator of lycanthropy. Chances are, we'll have to get infected by townies this time around. My guess werewolves will, like vampires, have a means of turning people requiring high relationship values. Hopefully though, they'll keep the savage interaction available to at the very least player controlled werewolves.
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Meghan Terry
 
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Post » Tue May 15, 2012 3:24 am

Ugh! Somehow I screwed up this one alien family. They have green bodies and tan faces when they are supposed to be all tan. I have other aliens and they are the correct color. It's just the one. I have like 10 gigs of unsorted cc packages and somewhere in that mess is the conflicting package. any of you know a utility that will help me know what package is which?
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Rusty Billiot
 
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Post » Mon May 14, 2012 8:56 pm

Try Delphy's Dashboard. It can detect conflicting files.

Once downloaded start up the program and click "file", then navigate to your CC directory.
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Nuno Castro
 
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Post » Tue May 15, 2012 7:55 am

My guess is we'll get nightly transformations, like in the sims 2. The moon would have to cycle through phases incredibly quickly for werewolves to get a decent amount of transformations on the more standard settings for life-length.

The real question though is how lycanthropy will transmit itself through the population. In the sims 2, you had to first get infected from the leader of the pack, and then choose to have werewolf sims savage other sims in order to transmit the infection. (which fortunately, did not require particular relationship scores) Given that pets (which the leader of the pack technically was) has already been added via expansion to the sims 3, I'd say it's unlikely that the leader of the pack would return as the initiator of lycanthropy. Chances are, we'll have to get infected by townies this time around. My guess werewolves will, like vampires, have a means of turning people requiring high relationship values. Hopefully though, they'll keep the savage interaction available to at the very least player controlled werewolves.
I assume we would not get Lycanthropy from the leader of the pack again, plus in the link someone posted there is a command I guess that says ask to be curse bitten or something like that, and then there is one for ask to curse bite, which I assume is the one to turn other people. I feel like it is going to be similar to vampires, unfortunately, we should be able to savage people whenever.
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Stu Clarke
 
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Post » Mon May 14, 2012 11:29 pm

Mods can you change the name of my thread back to Sims 3 werewolves?
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Genocidal Cry
 
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