Is Skyrim "Dumbed Down" Compared to Previous TES Games? [mer

Post » Wed Jun 06, 2012 8:27 am

talk about a bunch of cry babies. Its obvious that Bethesda put more effort in other features and took less time on others... Its sad people expect to have a 100% perfect game handed to them. I dont think you people realize how long it takes to create a next generation game like this. If you dont like it then dont buy it simple as that, nobody wants to hear a bunch of "advlts" cry, you say your advlts try acting like it.

i feel bad for Bethesda, they create such an awesome game and they have to deal with cry babies nit-picking their games on minor nonsense. Try appreciating whats given.

Beth is touting it as "11/11" "the best game ever" not sure if you get the math but, when some of us bought it we expected more. Now had they honestly said 6/11 and or "The best game we can get by 11-11-11" you would have a point.
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Gemma Flanagan
 
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Post » Wed Jun 06, 2012 6:00 am

Some excellent replys, i wish people wouldnt take it personnaly like just because they are enjoying it when ppl say its not clever or stimulating they take offence, dont. I like entertainment or all types i play mp fps i play rts, hell i still play bord games and watch some amimations aimed at children. That said i often yern for sometjing more mature, example currently watching Monster and loving it. very good series. Anyone under the age of 18 please dont take offence either we have all been there, ppl varry on maturity not just based on age.(if you under 18 you are still a child this is not an insult it is just a fact)
The title like a head line is ment to be eye catching, please dont reply to the title is often obvious and can seem stupid, but the point at large is the content not what someone can define as childish. ie i think the dialougue is childish, that has nothing to do with decapitation ect not being childish. hell cod isnt childish but i get fed up of trash talking spoilt child on that game...

I very much hope is not a trend or that games company would target a younger audiance with graphic violence rapped up in easy to digest format. It will hurt there rep in the long run, audiances for cod n bf have dropped due to quality and maturity(mainly subjective online maturity, which is an odd beast anyway) dropping. Wouldnt want beth to follow suit. There games are a niche id like to stay that way, not generify into the pixar and harry potter of the computer game world, bold enough yet bland enough for everyones tastes...
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Rebecca Clare Smith
 
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Post » Wed Jun 06, 2012 3:08 am

How is the game aimed at children? Just look at the sheer number of stats at who is playing it. Children want a game you just run around and shoot / slash & jump.

I smiled at the irony in this post.
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Shaylee Shaw
 
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Post » Wed Jun 06, 2012 1:13 am

Unfortunately gaming is still a minority activity.Until the politicians start playing games more they`ll ban games that aren`t childish but allow through explicit advlt movies,because-let`s face it-they watch them.Surely interactive gaming is a more healthy activity than sedentary movie watching,but until they see sense games are going to be dumbed down/
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Ellie English
 
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Post » Wed Jun 06, 2012 8:03 am

I complain about skyrim a lot. in many ways, i suppose i could fit the profile of the 'manchild', although I am struggling to change this to some extent (Aspergers fake internet disease). But I like skyrim, and it does have a lot of good in it. Is it human nature to focus on the things we don't like? I wonder if we should be telling beth what we do like about the game so they don't take it away in the next ES game in addition to our complaints.
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JUDY FIGHTS
 
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Post » Tue Jun 05, 2012 6:57 pm

Lets hope dlc helps adress these issues, but id be nuts to buy fo 4 if its as immiture as this lil outting. The real gritty skyrim is burryed deep down, hopefully it can resurface.

Gritty =/= Mature
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keri seymour
 
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Post » Wed Jun 06, 2012 5:01 am

yeah the puzzles are pretty lame, the hardest thing about them is trying to find the matching picture hidden in the room somewhere. and people still say it isn't dumbed down.

If you paid attention you'd know the puzzles are to keep the spiders, rats and zombies from moving around freely. They aren't supposed to keep you out.
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Harry Hearing
 
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Post » Tue Jun 05, 2012 6:31 pm


If you paid attention you'd know the puzzles are to keep the spiders, rats and zombies from moving around freely. They aren't supposed to keep you out.

Why does that feel like that explanation is just hanging a lampshade on their own puzzles?
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Syaza Ramali
 
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Post » Wed Jun 06, 2012 2:31 am

Crap a brick, the very first sentence -no, clause - in the thread:

Profit can be a tempting concept for developers in such a rapidly exspanding market...

...misses the point. Profit is not a temptation to stray from the One True Path, it's the reason people get out of bed on a cold morning to get in their car to drive to an office to go work for eight or nine hours. Good Lord. Money. That's the only reason people spend forty to fifty hours a week doing the grind work of anything, even making video games. If I owned shares of Bethesda and I found they were intentionally making a game to fit a niche market despite an opportunity to make it appeal to a larger number of people - and spending God knows how many shareholder dollars and man-hours to do so - I'd sell every share as fast as I could and never look back.

Yes, not ever game is meant to be Angry Birds. I've been playing games since the mid-seventies (Space Invaders at the arcade!) and PC games since 1985 and console games since the Atari 2600, and I appreciate complex games, but don't feed me this "corporate greed" nonsense. As soon as you use the term "the community" and talk about how Bethesda "owes" "the community" something, you lose.
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Penny Courture
 
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Post » Wed Jun 06, 2012 8:11 am

The rating system is flawed, Skyrim is kid friendly but because there is red blood they have to automatically call it Mature.
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Brian LeHury
 
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Post » Tue Jun 05, 2012 6:37 pm

I'm always baffled by these kinds of topics. They underlying implications are warped.

Since when does intellectualism equal maturity? Since when do complex puzzles boost a game's rating? And since when do works aimed at children have no value anyway?
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D IV
 
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Post » Tue Jun 05, 2012 9:24 pm

The puzzles in games should not even matter.
This is an RPG not a puzzle game.
The mechanics suffer, but the puzzles can be overlooked as an RPG is not about puzzles.
The mechanics, gameplay, lore, story, characters, and the world matter above anything else. The lore, world, and mechanics are at the top of this list.

I take issue with this kind of reply.
No, we can't have locational damage because we're dealing with an RPG.
No, we can?t have better puzzles. Puzzles don't matter in RPGs.
Can we have better combat? This is an RPG, not aFPS, for goodness sake!

I say, then, ditch the RPness in TES.
If it being categorized as an RPG is precisley what's preventing it from evolving, I say,
let the whole Roleplaying die away.

At the least, let Todd burn his brain cells figureing out a way to combine both.
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CRuzIta LUVz grlz
 
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Post » Wed Jun 06, 2012 5:53 am

Crap a brick, the very first sentence -no, clause - in the thread:



...misses the point. Profit is not a temptation to stray from the One True Path, it's the reason people get out of bed on a cold morning to get in their car to drive to an office to go work for eight or nine hours. Good Lord. Money. That's the only reason people spend forty to fifty hours a week doing the grind work of anything, even making video games. If I owned shares of Bethesda and I found they were intentionally making a game to fit a niche market despite an opportunity to make it appeal to a larger number of people - and spending God knows how many shareholder dollars and man-hours to do so - I'd sell every share as fast as I could and never look back.

Yes, not ever game is meant to be Angry Birds. I've been playing games since the mid-seventies (Space Invaders at the arcade!) and PC games since 1985 and console games since the Atari 2600, and I appreciate complex games, but don't feed me this "corporate greed" nonsense. As soon as you use the term "the community" and talk about how Bethesda "owes" "the community" something, you lose.
argry bird... :rolleyes: of course, nonsense, the game industry shows no sight of greed perminating it, no sir... You like me are of an age to have watched such changes.
Companys do owe there customers somthing, as we make them, other wise we are just pawns, if you are ok with this side of capatalism and just a mindless consumber getting up for your 9-5 under the faulse pretense of freedom happy to see enterprise drip/shoval/drip there way to sharehold sucess we are not going to see eye to eye, what i dont do though is 'fail' considering how your comment started, i thought you may have had a point, im surprised it ended so moronicly, but on reflection i see youve probably never volinteered for anything never worked for free, would you be happy with your effort being distrubuted purely out of passion? what has happend to ppl. I get out of bed to do a good job because i have pride. I need money because that is the system we live in, i dont live for it though.
If money is the soul object of life that is the true fail.
If your happy to just give out your time for more and more dillusion year after year, dont bag on people that actully exspect somthing, personnaly having freinds that design games within the industry i know there feelings on what was purly a creative industry turn into a work horse. This is far off topic though, i wont be discussing politics, morality ect any further.
Im personaly just concerned with the depth of the game when i was under the impression they still made products for there fans, not somebody elses, it not a one size fits all set of gloves after all.
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Robert DeLarosa
 
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Post » Wed Jun 06, 2012 7:48 am

I'm always baffled by these kinds of topics. They underlying implications are warped.

Since when does intellectualism equal maturity? Since when do complex puzzles boost a game's rating? And since when do works aimed at children have no value anyway?
i feel a certain level of intellectualism does equal maturity after all it would be lost almost universily on children, also i think youve got mixed up in the posts there are alot of tangents in the thread like a group conversation were everyone is shouting there ideas at the same time, all it proves is the subjetivness of oppinion.
I have adressed the puzzle/rating muddle in one of the posts, same as the child media worth. Im not trying to comeoff as inheriently elietist towards an certain audience. And im certainly not bigoted against any one or thing, form or exspression. I just feel things have a place. Skyrims elements seem to muddle up there place. Its a confusing bag of trail and tribulation.
In the end beth are still a great games commpany and skyrim a great game that i and many will enjoy for a long while. I feel to many people cant see the construction in critical discusion.
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Lady Shocka
 
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Post » Wed Jun 06, 2012 8:51 am

I take issue with this kind of reply.
No, we can't have locational damage because we're dealing with an RPG.
No, we can?t have better puzzles. Puzzles don't matter in RPGs.
Can we have better combat? This is an RPG, not aFPS, for goodness sake!

I say, then, ditch the RPness in TES.
If it being categorized as an RPG is precisley what's preventing it from evolving, I say,
let the whole Roleplaying die away.

At the least, let Todd burn his brain cells figureing out a way to combine both.
Roleplaying and RPGs should not die.
I still stand by what I said.
The mechanics, lore, gameplay, characters, and the world are the most important things in an RPG.

Could the game have done better with better puzzles yes, could it have done better with puzzles that do not challenge you, yes.
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Karen anwyn Green
 
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Post » Tue Jun 05, 2012 9:16 pm

I played arena for 5 hours and there were puzzles where you had to type in a certain word, no multiple choices.
...That's called DRM.




i feel a certain level of intellectualism does equal maturity after all it would be lost almost universily on children, also i think youve got mixed up in the posts there are alot of tangents in the thread like a group conversation were everyone is shouting there ideas at the same time, all it proves is the subjetivness of oppinion.
I have adressed the puzzle/rating muddle in one of the posts, same as the child media worth. Im not trying to comeoff as inheriently elietist towards an certain audience. And im certainly not bigoted against any one or thing, form or exspression. I just feel things have a place. Skyrims elements seem to muddle up there place. Its a confusing bag of trail and tribulation.
In the end beth are still a great games commpany and skyrim a great game that i and many will enjoy for a long while. I feel to many people cant see the construction in critical discusion.
Hmm... I have a "maze" book that's styled in the sense of a Choose-your-own-adventure book, using a picture for each page/Room - Clues in text and image. I can't figure out how to solve it at all, but I have an 8-year-old-cousin who solved it in a matter of hours.
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Katie Louise Ingram
 
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Post » Wed Jun 06, 2012 9:50 am

I see a lot of players complaining about dialog--can it be changed now or does it have to wait till the CK comes out? It would be a time consuming endeavor but there would be plenty of interest in a mod like this--me for one! :nod:
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Eliza Potter
 
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Post » Wed Jun 06, 2012 12:51 am

...That's called DRM.

O rly? Well you know, you can continue playing arena after that.
Please make sure to know the topic, before posting.





Have some smarties.
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Kill Bill
 
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Post » Wed Jun 06, 2012 7:45 am

Skyrim is a shell of this series past. Beth really went overboard with the gutting. What happened to spears? Crossbows? Spellmaking? Arena? Open Lock spells? First person horse riding? Portable Alchemy? Athletics? Acrobatics? Armor slots? Attributes? Skills?

Instead, we get dumbed down marriage which is a joke. Terrible writing. Dumb NPC's. Dumb followers. What a shame.
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Rex Help
 
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Post » Wed Jun 06, 2012 1:52 am

Skyrim is a shell of this series past. Beth really went overboard with the gutting. What happened to spears? Crossbows? Spellmaking? Arena? Open Lock spells? First person horse riding? Portable Alchemy? Athletics? Acrobatics? Armor slots? Attributes? Skills?

Instead, we get dumbed down marriage which is a joke. Terrible writing. Dumb NPC's. Dumb followers. What a shame.

All good points. But we get some stuff like crafting...
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Rhiannon Jones
 
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Post » Wed Jun 06, 2012 7:56 am

Wow, is it really time for one of these again? I guess there hasn't been one in the last few hours...
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Amber Hubbard
 
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Post » Wed Jun 06, 2012 7:42 am

Watch out for angry kids. They are gonna call you old and unable to adapt. Don't be sad though, it's not like it's your fault you feel Sagan's Cosmos being "streamlined" to Dora the Explorer level.
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Sammi Jones
 
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Post » Wed Jun 06, 2012 4:47 am

Thread 3,912,765 of the same conversation, GO!!!
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KRistina Karlsson
 
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Post » Wed Jun 06, 2012 8:08 am

I completely agree. I miss the morrowind elements so much.
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Flutterby
 
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Post » Wed Jun 06, 2012 8:26 am

Wow, is it really time for one of these again?

'Yes'.

(That is, No, but it's happening anyway, so you might as well enjoy it.)
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James Smart
 
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