Skyrim PC version is unfinished

Post » Wed May 09, 2012 12:51 pm

What is wrong with the compass?

Well, the fact that it exists at all is one problem. But it's now necessary for some people, who have become dependent on it.
Second problem is that its not optional, those who don't like it are forced to use it.
Third problem is that they said we could turn it off but we can't.
User avatar
Sophh
 
Posts: 3381
Joined: Tue Aug 08, 2006 11:58 pm

Post » Wed May 09, 2012 12:23 pm

console games are for re***ds and no I wont buy skyrim even thou I owe all the predecessors

Ok now this is not a helpful post...
User avatar
louise hamilton
 
Posts: 3412
Joined: Wed Jun 07, 2006 9:16 am

Post » Wed May 09, 2012 4:29 pm

The PC version is lacking, most of all in the UI department, but honestly nothing I did not expect. In 10 hours I've encountered several minor bugs, had no crashes, and got to fixing my shadows issue through some tinkering with te .ini file. I agree that this shouldn't be something users should be doing, but there are plenty of guys on the boards that know what the different options do and how to adjust them, and they are kind enough to help us out. I think it's an correct statement to say that everything should be adjustable ingame, but refusing to do anything that can be fixed with the .ini file, simply out of stubbornness or an ingrained need to complain is ridiculous.

I had a really hard time reading your thread seriously when you mentioned that Skyrim hardly contains the bare minimum for its price. I paid 49€ for it. Considering the massive amounts of content, I'd say this is a pretty solid investment. There are numerous, good mind you, games out there which cost just as much and are finished in less than 20 hours. Those 20 hours may be more polished, but you can't compare a hill to a mountain.

In my opinion Bethesda did a fair job. It looks and runs great on my rig, the world they created is compelling and svcks you right in, the glitches and bugs aren't that gamebreaking in my case, and the UI and menus are something I can get over, either through playing with my Xbox controller or just being careful when navigating them with KB/M. It's your right to voice complaints, but people are way out of line and making a big deal out of nothing, blowing minor issues out of proportion.

Just enjoy the game, instead of looking for 4 bad raisins in a batch of 10000.
User avatar
Ross Thomas
 
Posts: 3371
Joined: Sat Jul 21, 2007 12:06 am

Post » Wed May 09, 2012 6:59 am

Bethesda did do something wrong. They should have included these in the options menu, but they didn't, I understand that. My question is, do you really think that's a problem serious enough for you to suggest that people don't buy this game?

Absolutely. For two reasons.

The problems were enough to make me not able to play the game. Bugs, crashing, and, biggest issue, mouse smoothing. I literally could not play because the mouse doesn't work properly.

Two, paying 60 dollars for a game that has obvious problems just tells Bethesda that they can release unfinished garbage, and we'll eat it anyway. Negative reinforcement.
User avatar
Bird
 
Posts: 3492
Joined: Fri Nov 30, 2007 12:45 am

Post » Wed May 09, 2012 9:38 am

*** Looks back several years to when Oblivion was first released ***

Same sorts of things were said back then, and yet many years of PC bliss were had...

*** Looks even further back to when Morrowinf was released ***

Same sorts of complaints about interfaces were made back then as well...

Nothing new to see here...

Yet you geniuses keep shelling out your money for "unfinished" games...

You're the reason this crap keeps happening, the reason why PC games keep coming out crappier and crappier. With more bugs, more broken ported UIs, more 5 buck DLC bi-weekly, etc, etc.

Bethesda and Microsoft love you guys... The guys that will take the "slap in the face" and then ask for another.
User avatar
Crystal Birch
 
Posts: 3416
Joined: Sat Mar 03, 2007 3:34 pm

Post » Wed May 09, 2012 2:10 pm

I got my moneys worth, paid 30$. traded in a bunch of crap games for the PC version. walked with a happy wallet.
User avatar
Sarah MacLeod
 
Posts: 3422
Joined: Tue Nov 07, 2006 1:39 am

Post » Wed May 09, 2012 8:38 am

While I agree, we're not allowed to talk about that, my last thread got closed for it. We can't mention consoles as a cause or anything. Hence why I said "unfinished", which, it is. Between the bugs, the UI, the controls, and the graphics options, it's very clear this game is not done yet on the PC.

i know what your saying,just seems daft to me that the root cause of it all is a taboo subject,i mean to say if they are kicking pc gamers to the kerb just do it,dont release this sort of thing just to dip our pockets.

remember they said different teams were working on each ?..what we didnt realise was the pc team was simply hashing it together from the console parts they could hammer into the dvd ;)
User avatar
Michelle davies
 
Posts: 3509
Joined: Wed Sep 27, 2006 3:59 am

Post » Wed May 09, 2012 12:48 pm

Wish I didn't have to do the ni file. Wish I didn't have to wait for a UI mod. Wish I could have the CK right now.

Still worth it.
User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Post » Wed May 09, 2012 9:35 pm

The PC version is lacking, most of all in the UI department, but honestly nothing I did not expect. In 10 hours I've encountered several minor bugs, had no crashes, and got to fixing my shadows issue through some tinkering with te .ini file. I agree that this shouldn't be something users should be doing, but there are plenty of guys on the boards that know what the different options do and how to adjust them, and they are kind enough to help us out. I think it's an correct statement to say that everything should be adjustable ingame, but refusing to do anything that can be fixed with the .ini file, simply out of stubbornness or an ingrained need to complain is ridiculous.

I had a really hard time reading your thread seriously when you mentioned that Skyrim hardly contains the bare minimum for its price. I paid 49€ for it. Considering the massive amounts of content, I'd say this is a pretty solid investment. There are numerous, good mind you, games out there which cost just as much and are finished in less than 20 hours. Those 20 hours may be more polished, but you can't compare a hill to a mountain.

In my opinion Bethesda did a fair job. It looks and runs great on my rig, the world they created is compelling and svcks you right in, the glitches and bugs aren't that gamebreaking in my case, and the UI and menus are something I can get over, either through playing with my Xbox controller or just being careful when navigating them with KB/M. It's your right to voice complaints, but people are way out of line and making a big deal out of nothing, blowing minor issues out of proportion.

Just enjoy the game, instead of looking for 4 bad raisins in a batch of 10000.

I'm glad I'm sat down, never thought I see a respectable post weighing the good and the bad points of a game on a forum.
User avatar
zoe
 
Posts: 3298
Joined: Sun Nov 12, 2006 1:09 pm

Post » Wed May 09, 2012 1:00 pm

Absolutely. For two reasons.

The problems were enough to make me not able to play the game. Bugs, crashing, and, biggest issue, mouse smoothing. I literally could not play because the mouse doesn't work properly.

Two, paying 60 dollars for a game that has obvious problems just tells Bethesda that they can release unfinished garbage, and we'll eat it anyway. Negative reinforcement.

I agree, HOWEVER one thing must be said!!!

As much as we want to blame this on "the console crowd" and their low standards (see call of duty getting re-released every year), we must remember that the PC has its own issue in that respect

World Of Warcraft.............

So it is not just the console market's fault that this is happening, Blizzard's sales figures also show the world that people will buy any amount of bull****, as long as it feeds their addictions

All I am saying is don't lay the blame 100% on consoles, maybe like 80% ;)
User avatar
Mizz.Jayy
 
Posts: 3483
Joined: Sat Mar 03, 2007 5:56 pm

Post » Wed May 09, 2012 3:54 pm

I'm completely serious, if you don't like the game, you shouldn't have bought it. They can't include options for everything, stop being lazy and sort the problem out yourself.

"Stop being lazy and sort the problem out yourself." ~Alecto

What?

What?!

You honestly have the audacity to say such a thing? I've managed to ignore the other asinine comments from Bethesda zealots that litter this thread and the entire General Discussion forum.
But your words are by far the most ridiculous comment I've read - bar none.

Yes, I'm lazy because a game I payed $60 for is periodically freezing every 2-3 minutes. I'm lazy because a concept as simple as adding in an [X-Axis Mouse Sensitivity] and
[Y-Axes Mouse Sensitivity] option is beyond Bethesda's mental genius. Absolutely, this has nothing to do with the company who half-as*ed their computer version. This all boils down to my laziness.

And don't you, nor anyone else dare say anything about going into the ".ini" file to change any of this. Skyrim is a modern game created by a multi-million dollar company, I shouldn't have to dig up a
file in the directory to change these things!


I shouldn't have to take it upon myself to fix these issues. I payed $60 dollars for an unfinished game and am expected to fix Bethesda's mistakes for free? Well hot d*mn, when should I be expecting my
paycheck from Bethesda HQ?
User avatar
Pawel Platek
 
Posts: 3489
Joined: Sat May 26, 2007 2:08 pm

Post » Wed May 09, 2012 3:55 pm

I am having fun with it but in general I do agree. The PC version is not finished and it's incredibly easy to tell that's it's an overall poor console port.
User avatar
MISS KEEP UR
 
Posts: 3384
Joined: Sat Aug 26, 2006 6:26 am

Post » Wed May 09, 2012 11:48 am

*** Looks back several years to when Oblivion was first released ***

Same sorts of things were said back then, and yet many years of PC bliss were had...

*** Looks even further back to when Morrowinf was released ***

Same sorts of complaints about interfaces were made back then as well...

Nothing new to see here...

Er, there wasn't any PC bliss with oblivion. There were headaches, lots of headaches. We had to wait for mods to fix most of the Oblivion problems. And the Morrowind UI was fantastic. No one complained about it. And, it had all the graphics options in the game!
User avatar
Kit Marsden
 
Posts: 3467
Joined: Thu Jul 19, 2007 2:19 pm

Post » Wed May 09, 2012 10:36 am

The game just came out today. Give it some time, I'm sure that Bethesda is working their asses off as we speak to get any serious problems fixed.
User avatar
Elea Rossi
 
Posts: 3554
Joined: Tue Mar 27, 2007 1:39 am

Post » Wed May 09, 2012 7:18 pm

But.... what am I supposed to do though?!!
I buy brand new games JUST so I can complain on the forums about how broken they are and warn people not to buy them because I really have no grasp at how in-depth and complex it is to make a game work on 50 million different hardware configurations!!!
User avatar
Chelsea Head
 
Posts: 3433
Joined: Thu Mar 08, 2007 6:38 am

Post » Wed May 09, 2012 8:14 am

"Stop being lazy and sort the problem out yourself." ~Alecto

What?

What?!

You honestly have the audacity to say such a thing? I've managed to ignore the other asinine comments from Bethesda zealots that litter this thread and the entire General Discussion forum.
But your words are by far the most ridiculous comment I've read - bar none.

Yes, I'm lazy because a game I payed $60 for is periodically freezing every 2-3 minutes. I'm lazy because a concept as simple as adding in an [X-Axis Mouse Sensitivity] and
[Y-Axes Mouse Sensitivity] option is beyond Bethesda's mental genius. Absolutely, this has nothing to do with the company who half-as*ed their computer version. This all boils down to my laziness.

And don't you, nor anyone else dare say anything about going into the ".ini" file to change any of this. Skyrim is a modern game created by a multi-million dollar company, I shouldn't have to dig up a
file in the directory to change these things!


I shouldn't have to take it upon myself to fix these issues. I payed $60 dollars for an unfinished game and am expected to fix Bethesda's mistakes for free? Well hot d*mn, when should I be expecting my
paycheck from Bethesda HQ?


What he said.
User avatar
gary lee
 
Posts: 3436
Joined: Tue Jul 03, 2007 7:49 pm

Post » Wed May 09, 2012 12:39 pm

What he said.

I second and third this
User avatar
Nomee
 
Posts: 3382
Joined: Thu May 24, 2007 5:18 pm

Post » Wed May 09, 2012 8:56 pm

But.... what am I supposed to do though?!!
I buy brand new games JUST so I can complain on the forums about how broken they are and warn people not to buy them because I really have no grasp at how in-depth and complex it is to make a game work on 50 million different hardware configurations!!!

Smaller teams managed it just fine, and they didn't sell their games for 60 dollars. In fact, the VAST majority of PC games manage it just fine. Maybe if Bethesda hadn't minted all those statues, done the live action trailer, or done the food trucks they could have put that time and money into... making the game well?

And the graphics options have absolutely nothing to do with "hardware configurations", and has everything to do with them just not bothering.
User avatar
Patrick Gordon
 
Posts: 3366
Joined: Thu May 31, 2007 5:38 am

Post » Wed May 09, 2012 10:01 am

The thing that bothers me so much is the DRM. Im a steam customer. I have been for years now. It really doesnt even matter to me. But I do have an issue with being called a thief after Ive already purchased your product. We see absolutey no DRM on console games which have just as much piracy as pc games. But its not even just the DRM. The consoles themselves are basically obsolete compared to a modern 2011 computer yet the entire industry is being held back in the terms of technology simply because the big console companies refuse to put out a new gen. Why should they though? They're still selling like hotcakes. So now we have games being created on computers strictly for consoles and then ported back to the pc with outdated engines simply to keep the console babies happy.

Seriously, who would have thought back when gaming first started to catch on that the pc players would be the red headed step children? Its not even fair anymore to us or the console players to hold back an entire industry and call everyone a thief just to keep the big console companies happy.

There my rant is over. It will fall on deaf ears because nobody in this industry has the backbone to stand up and call out the big elephant in the room.
User avatar
Rachie Stout
 
Posts: 3480
Joined: Sun Jun 25, 2006 2:19 pm

Post » Wed May 09, 2012 6:44 pm

bah there's nothing wrong with being satisfied or happy with the game which you almost make it sound like a crime
User avatar
john palmer
 
Posts: 3410
Joined: Fri Jun 22, 2007 8:07 pm

Post » Wed May 09, 2012 12:57 pm

Absolutely. For two reasons.

The problems were enough to make me not able to play the game. Bugs, crashing, and, biggest issue, mouse smoothing. I literally could not play because the mouse doesn't work properly.

Two, paying 60 dollars for a game that has obvious problems just tells Bethesda that they can release unfinished garbage, and we'll eat it anyway. Negative reinforcement.

I 100% disagree as I stated in my post. I've had 0 crashes after fixing the sound issue. And only minor bugs. I learned to use the menu with my keyboard and have not had mouse issues effect combat on any way so I don't agree with anything you've claimed to be game breaking.
User avatar
Emily Jones
 
Posts: 3425
Joined: Mon Jul 17, 2006 3:33 pm

Post » Wed May 09, 2012 4:31 pm

There is enough flaming going on in here to burn down all of Skyrim.

I could give enough warnings in this thread alone to fill my quota for the next three years.

*locked*
User avatar
Chad Holloway
 
Posts: 3388
Joined: Wed Nov 21, 2007 5:21 am

Previous

Return to V - Skyrim