He is telling the truth, a new version is out! Sorry for neglecting this thread a little, but releasing had priority after the patch

Couple of requests/suggestions for future releases, apologies if they are already on the list or discarded.
- The ability to sort by item (sub)type OR a way to switch between subtypes of a specific header (e.g. switching between weapons/arrows/staffs).
- For the crafting menu, a way to toggle the display of items that cannot be made. With all the many crafting/recipes mods out there and all that are yet to come these lists are getting rather large and difficult to navigate.
P.S. Just out of curiosity, is there a roadmap for SkyUI? I'm not asking for a specific ETA, simply wondering in what order we might see the other menus getting a facelift.

Grouping by subtype should already be possible by editing the config (using sortAttribute @infoType, which contains the form type). The only question is where to put it, i.e. another state for the name column, or making the blank icon column header clickable, which would probably make the sort indicator appear slightly out of place. But making the sort indicator behave correctly with empty headers is on my TODO list.
Regarding the crafting menu, I haven't looked at that yet, but I'll keep it in mind.
As for a roadmap, what's next is the magic menu, then probably container/barter/crafting. Everything inventory-related. After that, it's probably the favorites menu.
Converting the inventory stuff may either be relatively easy (since Kratos already got most of functionality working, and the basic lists are all reused), or it might take a little longer if we really attempt to do a full split-view.
Is this the place to start talking about changes to the magic menus?
I'd like to see spells grouped according to type of damage (fire, shock, frost). Whether this is done via a column that I can sort on, or directly in the list, I don't care. I just hate having to rely solely on the name to find the spell I'm looking for. If I had all the shock spells grouped together, I could quickly pick out the specific one I wanted.
Yes, now would be the time to start talking about this

Being able to group by element sounds like a nice feature. Whether it's possible at all depends on which information is available for the spells (I haven't looked into this yet). Basically there are 4 possibilities:
1) A property of the entry itself. No problem.
2) Itemcard information. Available for each entry as well with a little hack, so easy as well.
3) Not available to the interface, but retrievable from memory. This requires ianpatt or gibbed to work their magic

4) Not available anywhere besides in the item name etc. It would still be possible to match by name, but because of translated versions, this is not a good idea.
So how easy/hard it is to add something really depends on which category it falls in.