no ... I see a SKSE loader.log and the smart souls.log
but all the SKSE files that end in .txt are readmes.
But I don't get that message in either logfile and the smart souls.log says it initializes.
It'll be in skse.log if you are running a version of SKSE later than 1.1 as the version requirements on the OP are stated as "Compatible only with TES Skyrim v1.1.21.0 / SKSE v1.1.0." since right now it seems that SKSE plugins need to be recompiled for each new version of SKSE or else they would cause crashes (which is why instead, the plugins just refuse to load).
The lines I get are as follows:
checking plugin D:\Steam\steamapps\common\skyrim\Data\SKSE\Plugins\\Smart Souls.dllplugin D:\Steam\steamapps\common\skyrim\Data\SKSE\Plugins\\Smart Souls.dll (00000001 Smart Souls 00000001) reported as incompatible during query
Check the last modified time on your smart souls log if you are not running SKSE 1.1... it's probably from well before the last time you ran the game.
shadeMe will need to update the plugin before we can use it with the current version of the game. Alternatively, one might be able to build a current version himself from the source code linked in an earlier post, or you could revert to game version 1.1.21.0 and SKSE 1.1 if you happened to make a backup of your game files from 2 patches ago...