Smith Skill Makes or Breaks the game

Post » Sat May 12, 2012 5:01 am

My fear had always been that blacksmithing would be a trap: sure, you could wear ebony or glass by level 20, but once you were level 50, you could find these armors on merchants or in dungeon loot anyway, and all the points invested in it would have been wasted.
I'm level 35 now and this is getting more and more true. I can easily find ebony/glass armor and weapons everywhere. I would like to have most of those smithing perk points back so I could work on Block or 1H.
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gary lee
 
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Post » Sat May 12, 2012 9:06 am

Smithing is never a trap, as you can improve items far more if you perk and skill into it. And improved gear is ALOT better.

Furthermore I dont think you can ever "find" draconic armor, though if you have Daedric thats alright I guess. Still. Your Daedric will never match a devoted smith's Daedric.
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Taylrea Teodor
 
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Post » Sat May 12, 2012 11:55 am

I have no plans to do any smithing or enchanting. I find all my gear while questing and after playing WoW for6 years I am officially SICK of tradeskills. I'm playing to have fun, not to simulate mundane tasks.

TLDR; to hell with smithing and enchanting!
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Nick Jase Mason
 
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Post » Sat May 12, 2012 9:48 am

Change the difficulty to maximum and play the game :celebration:
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Britta Gronkowski
 
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Post » Sat May 12, 2012 4:22 pm

i won't touch blacksmithing or enchanting , they sound like a cheesy min/max players dream , not my cup of tea.
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Tikarma Vodicka-McPherson
 
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Post » Sat May 12, 2012 10:57 am

Wish I would have smithed just to save Lydia QQ
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Naomi Lastname
 
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Post » Sat May 12, 2012 5:07 am

i won't touch blacksmithing or enchanting , they sound like a cheesy min/max players dream , not my cup of tea.
This is pretty much how I feel. I think it would have been better if it worked more like another popular game, let's call it... "Land of Battletrade." Where enchanting is match with specific item slots to avoid absurd stacking, and blacksmith is more about collecting all sorts of rare materials instead of just enhancing your weapon. If they hid hundreds of blacksmithing and enchanting recipes throughout the game, I think that would have been both much more interesting and balanced.
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Elizabeth Davis
 
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Post » Sat May 12, 2012 3:31 am

Does anyone know if you can make bows with Smithing?
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~Amy~
 
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Post » Sat May 12, 2012 11:38 am

Enchanting and smithing sure need a little rebalancing.

And you can indeed survive at upper level without it. Some would actually say it's bad to invest on smithing because the level-scaling will make your charcater unable to kill anything if you get a few levels from upgrading smithing. I disagree with that, as smithing basically lets you upgrade your weapons and armor as much as it being worth 30 skill points of one-handed/two-handed and 30 skill points of light armor/heavy armor.

I agree.

From the slight time I have played. The best investment I did was into smithing.
Being able to, just from smithing, give my weapons a near 30% damage increase, at this low level.

Its definately worth spending a few levels into smithing.
And possibly it is a little game breaking and needs tweaking.

The ONLY tweaking it needs however, is to stop being able to level up smithing using novice receipts.
That you can continue to level up smithing just creating Iron Daggers is redicilous. There should be a level cap, and as such make it more expensive and take longer time, since the stuff you do make, is rather powerful if you focus on this.
But, it does take some perks, and it does require ALOT of gold and will increase your level dramatically.
And, you wont be able to increase it too fast since iron ingots is not that easy to come by early in the game. They are cheap but vendors only have a certain amount. But you do find enough thats for sure.

You should only be able to level smiting from Iron Daggers up to maybe lvl 30, then you should be forced to create dwarfen, then orcish, if you do heavy, for example.
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JUan Martinez
 
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Post » Sat May 12, 2012 3:29 am

i won't touch blacksmithing or enchanting , they sound like a cheesy min/max players dream , not my cup of tea.

I want to do blacksmithing and enchanting on one of my characters but it looks to be a real game breaker in terms of balance. I think the improving weapon part is what really does it so I might ignore that. I also wasn't planning to do it till much later on with that character so I hopefully avoid the pitfalls.

Making stuff you can find eventually is not such a big deal. Like the OP, he basically just cranked the speed up on the clock and advanced his game a dozen levels really fast. Doesn't sound like much fun.
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Bonnie Clyde
 
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Post » Sat May 12, 2012 3:30 pm

So you have no problem with never having Dragon armor, or Daedric armor/weapons?

I can see how a mage would never need it. But rogues and warriors it's just a must.

I'm afraid that if I put my character back into whatever armor he could find now that he'd be so weak that anything would kill him (and Lydia).


I don't use it. Sneak/archer. Stuff's dead before it gets to me anyways. So no, it's not a "must".

And I don't use companions. They just get in my way.
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Tanya Parra
 
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Post » Sat May 12, 2012 4:43 am

Does anyone know if you can make bows with Smithing?

Yes.

Arrows, no. At least I've not been able to find a way.
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Jessie Butterfield
 
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