Sneak is OP

Post » Sat Jun 09, 2012 12:46 pm



I find the sneak x2 base multiplier to be fine. It encourages me to use poisons, and think about what I'd going to do.



So this is good. We each have options, we each have used them to tailor the games to our specific desires.

1 shot kills on everything in the game except dragons should not even be a option they give players. Problem is the obviously didnypt play test it enough. Yes with a dadric bow upgraded you will 1 shot every single enemy, 3 shot blood dragons and if I remember correctly about 9 shots for ancient dragons. And that is without blacksmith potions. That should no even be possible in the game.

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Anna Kyselova
 
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Post » Sat Jun 09, 2012 9:25 am

Probably get the most fun out of paralysis, but I save that for giants. As a lightly armoured character who doesn't go berko smithing, they can be very troublesome (plus I like to see them topple)

Lingering Damage Health for everyday use. A classic.

You said it was your "second favorite thing" lol I meant that.

But yeah I always carry a handful of paralysis potions when i go into larger dungeons. Did you ever fight Vals Veran? Very annoying fight if you try to save the dude. Paralysis made it bearable :)

Aside from that, I use "weakness to shock" poisons with my shock bow on dragons. They couldn't hurt me if they tried.... and they do. It's pathetic really haha
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Elle H
 
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Post » Sat Jun 09, 2012 2:37 pm

1 shot kills on everything in the game except dragons should not even be a option they give players. Problem is the obviously didnypt play test it enough. Yes with a dadric bow upgraded you will 1 shot every single enemy, 3 shot blood dragons and if I remember correctly about 9 shots for ancient dragons. And that is without blacksmith potions. That should no even be possible in the game.

Bows in Skyrim were supposed to be "high damage, high range weapons". Sadly, their high damage with medium range.

Little rant, am I the only one that has arrows go THROUGH enemies at certain ranges? I try to hit giants and mammoths from honestly not that far away. When I creep up and finally kill them, my arrows are all over the ground right below them :wacko: It's like the game won't register the arrows after a certain distance, regardless of accuracy.

Anyway, you should be able to headshot 1-shot almost everything in the game with 100 archery and a good bow. Not necessarily daedric, but glass or nightingale even too. I see nothing wrong with it
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Mike Plumley
 
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Post » Sat Jun 09, 2012 4:13 am

I'm not one to complain and I'm not but truthfully it is. I just had a battle with 4 dauger in a crypt that were much stronger then me, I was at bottom of stairs and would walk up shoot 1 arrow then move against he wall. They come looking for me stand right next to me then leave, I repeated this about 40 times to kill them all, my follower went down like 30 times.

I'm a thief so I understand they need sneak but wow is it ever OP. Also killed a dragon priest by standing behind a pillar, if he saw me I just go to other side of pillar and he would leave. They should of made the enemy look harder for you, in closing just want to add love this damn game.
I would understand if this behavior is limited to undead which have a quite limited "intelligence". But NPCs hit by arrows or with a dead companion in plain sight that say: "It must have been my imagination" is completely inexcusable in a 2011 game. In a cave populated by human NPCs, once you blow your cover, they should remain alerted no matter where you go into hiding.
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STEVI INQUE
 
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Post » Sat Jun 09, 2012 3:53 am



Bows in Skyrim were supposed to be "high damage, high range weapons". Sadly, their high damage with medium range.

Little rant, am I the only one that has arrows go THROUGH enemies at certain ranges? I try to hit giants and mammoths from honestly not that far away. When I creep up and finally kill them, my arrows are all over the ground right below them :wacko: It's like the game won't register the arrows after a certain distance, regardless of accuracy.

Anyway, you should be able to headshot 1-shot almost everything in the game with 100 archery and a good bow. Not necessarily daedric, but glass or nightingale even too. I see nothing wrong with it

You can shoot them in the toe and it's 1 shot kill. This game does not recognize where you shoot them at you get same damage regardless.
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Emma Parkinson
 
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Post » Sat Jun 09, 2012 1:54 pm

You can shoot them in the toe and it's 1 shot kill. This game does not recognize where you shoot them at you get same damage regardless.

That's why I said head shot :)

And I know, it's so aggravating. I aimed for the head almost my entire playthrough, only to get on the forum and realize it didn't make a difference. Oh well, at least I felt like a boss.
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Damian Parsons
 
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Post » Sat Jun 09, 2012 1:59 pm

On a side note think I just killed my follower. Wtf is he doing in middle of 10 undead anyway?
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*Chloe*
 
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Post » Sat Jun 09, 2012 5:06 pm

1 shot kills on everything in the game except dragons should not even be a option they give players. Problem is the obviously didnypt play test it enough. Yes with a dadric bow upgraded you will 1 shot every single enemy, 3 shot blood dragons and if I remember correctly about 9 shots for ancient dragons. And that is without blacksmith potions. That should no even be possible in the game.

So exercise restraint and don't OP yourself. Now, I know what the next argument will be... "But I shouldn't have to". Be that as it may, I have found a wide range of playstyles and difficulty levels (both hard ajnd easy) that can be achieved with a little experimentation.

Success versus repeated complaining on a forum? I suggest you choose success. It's far more productive, gamewise.

And no, it won't be "fixed". Becoming godlike has been a staple feature of more RPGs than I can count, and has been a staple in Beth RPGs for a while now, to the point where it must be called a design choice. You don't "fix" design choices.
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Jack Walker
 
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Post » Sat Jun 09, 2012 12:14 pm

On a side note think I just killed my follower. Wtf is he doing in middle of 10 undead anyway?

Is it Lydia? She does that. She really doesn't like carrying my burdens.
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Siidney
 
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Post » Sat Jun 09, 2012 4:12 am



So exercise restraint and don't OP yourself. Now, I know what the next argument will be... "But I shouldn't have to". Be that as it may, I have found a wide range of playstyles and difficulty levels (both hard ajnd easy) that can be achieved with a little experimentation.

Success versus repeated complaining on a forum? I suggest you choose success. It's far more productive, gamewise.

And no, it won't be "fixed". Becoming godlike has been a staple feature of more RPGs than I can count, and has been a staple in Beth RPGs for a while now, to the point where it must be called a design choice. You don't "fix" design choices.

You must of missed my other post explaining why I put 5 into stealth. Certain parts of the game like town play and assassinations I need to be invisible. Of course I'm not shooting arrows either. It has nothing tondo with being godlike that's why they allowed the alchemy/enchanting loop, it's a design flaw plain and simple. Don't expect them to fix it just learn from it. I doubt they will bu no harm in trying.
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Emily abigail Villarreal
 
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Post » Sat Jun 09, 2012 1:43 pm

I'm archer also I'm amazed you get spotted. Are you using steady aim? If you are then if the eye starts to open if you zoom in to slow down time you can get shot off before it opens and still get multiplyer.

I got my crosshair disabled, and same with the sneak-eye. It gives me more immersion. I also disabled enemies on the compass, so no red dots spoiling me where the bad guys are.

As I got my music volume barely audible, and voices and effect maxed, I rely only on what I see from my first person view, and what I hear. Lets say I have to enter a room (in a fort). I approach slowly while checking for dark places where I can hide in case someone comes. If I get in a light area and it happens to be an enemy around, I won't notice that he noticed me because I don't have the eye, so if I hear "Is someone there??" I will just stop and go back to that dark place I spotted, if available, or else I will just try to spot the guy as fast as possible, aim, shoot and try finding a dark place for the other guys that will come after hearing the noise.

It's basically the same all the time.. it's more fun when a big guy is around, because it requires more than 1 or 2 shots, so I have to find a good place to hide. Sometimes my only option is to launch the first attack hidden, then shoot a couple more while he comes, push him back with a shout, and pray for a paralizing shoot, so I can finish him off. If those big ones get me, I have few options. I go overweight most of the time so I can't run away or fight in a fast-FPS-Quake-style (I don't like it either). They just kill me in a couple hits. Similar with those bandits dressing as imperial soldiers. I either kill them from the distance, or I'm done.

Currently I use a normal ebony bow with dwarven arrows (level 39).

EDIT: Yes, I have steady aim (got almost all archery perks), but I only use it with fast-moving enemies, or when several come towards me, so I have a chance to take them down before they get too near.
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ZzZz
 
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Post » Sat Jun 09, 2012 4:33 pm

Is it Lydia? She does that. She really doesn't like carrying my burdens.

All of them do it. Why I never use followers, plus they tend to ruin your sneak, by running into battle at the slightest provocation.
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Samantha hulme
 
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Post » Sat Jun 09, 2012 1:41 pm

So exercise restraint and don't OP yourself. Now, I know what the next argument will be... "But I shouldn't have to". Be that as it may, I have found a wide range of playstyles and difficulty levels (both hard ajnd easy) that can be achieved with a little experimentation.

Success versus repeated complaining on a forum? I suggest you choose success. It's far more productive, gamewise.

And no, it won't be "fixed". Becoming godlike has been a staple feature of more RPGs than I can count, and has been a staple in Beth RPGs for a while now, to the point where it must be called a design choice. You don't "fix" design choices.

I've figured it out, and come to the conclusion that "play as you want" is taken literally to every aspect of the game. If you want to OP, you can. Or if you have a very specific playstyle in mind (for me, hidden bow anything from a distance you don't want to get too involved in, using appropriate poisons for various effects. or go around and sneak attack the same way when the room is too small. Insta-kill backstabs and 1h prowess when you just can't resist getting down and dirty. Also in case the people you shoot get too close for comfort), you can do that as well. Took me a while to develop this style, but since then my Skyrim experience has vastly improved. I'm constantly being challenged and constantly thinking. Not to mention it feels so natural to me, and I don't spend a lot of time whipping out my arsenal deciding what in the world to use (although I do have a character for that with like 500 or so inventory space :D). It's systematic but intuitive at the same time.
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James Hate
 
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Post » Sat Jun 09, 2012 2:30 am



Is it Lydia? She does that. She really doesn't like carrying my burdens.

Nah was archer from river run ad him for 18 lvls. Didn't even see him die so there goes my gear I gave him lol.
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April
 
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Post » Sat Jun 09, 2012 4:56 am

You must of missed my other post explaining why I put 5 into stealth. Certain parts of the game like town play and assassinations I need to be invisible. Of course I'm not shooting arrows either. It has nothing tondo with being godlike that's why they allowed the alchemy/enchanting loop, it's a design flaw plain and simple. Don't expect them to fix it just learn from it. I doubt they will bu no harm in trying.

Huh? If you put all these perks into stealth to be super stealthy in town, why would you expect to NOT be super stealthy in the wild?

Stealth is very powerful. All the combat related perks can be very powerful. Caveat emptor.
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Dj Matty P
 
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Post » Sat Jun 09, 2012 3:18 am



All of them do it. Why I never use followers, plus they tend to ruin your sneak, by running into battle at the slightest provocation.

Funny you mention that just had a battle where 3 enemies ran right past me....no they ran on top of me to the point I got pushed over so they could get to follower. Stayed hidden even though they walked on me.
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Laura
 
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Post » Sat Jun 09, 2012 5:03 am

Nah was archer from river run ad him for 18 lvls. Didn't even see him die so there goes my gear I gave him lol.

Faendal is my favorite :( my wood elf archer bud lol

The only followers I use are archers. Or lydia with a bow just cuz she's so convenient. I know it seems lame but if they have a bow and are crouched with you, I've found (for me at least) they are MUCH less likely to run out there and ruin your sneak. Especially if you plan on just using the bow with them. I take them hunting and stuff. 90% of the time I have no follower.
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Daddy Cool!
 
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Post » Sat Jun 09, 2012 4:15 pm



Huh? If you put all these perks into stealth to be super stealthy in town, why would you expect to NOT be super stealthy in the wild?

Stealth is very powerful. All the combat related perks can be very powerful. Caveat emptor.

Because in town I'm using a dagger in the middle of the night killing people in their sleep. I don't expect them to see me then, in a dungeon my enemy is garding a area on the sole purpose of looking for intruders.
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Shannon Lockwood
 
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Post » Sat Jun 09, 2012 8:49 am

http://www.socksandpuppets.com/misc/taordis3.jpg :biggrin: Sneak is not OP in of itself. It is just bad AI tbh. I just recently sat in bright ass snow on a ridge over looking a fortress and spent about 30 iron arrows bringing down 5-6 bandits at level 18 with about 30+ sneak and 25-ish archery. They just kept running around like headless chickens or stopping and pretty much doing what the webcomic presents.
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CHANONE
 
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Post » Sat Jun 09, 2012 8:41 am

I've figured it out, and come to the conclusion that "play as you want" is taken literally to every aspect of the game. If you want to OP, you can.

Obviosuly there are certain restrictions based on the gameworld, but yes, you are correct. :)
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Louise Lowe
 
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Post » Sat Jun 09, 2012 10:30 am

Well just moved up to master, great dragon fight coming I'm screwed.
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Red Bevinz
 
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Post » Sat Jun 09, 2012 11:21 am

http://www.socksandpuppets.com/misc/taordis3.jpg :biggrin: Sneak is not OP in of itself. It is just bad AI tbh. I just recently sat in bright ass snow on a ridge over looking a fortress and spent about 30 iron arrows bringing down 5-6 bandits at level 18 with about 30+ sneak and 25-ish archery. They just kept running around like headless chickens or stopping and pretty much doing what the webcomic presents.

HAHAHA he's still talking to her at the end. love it

edit: http://www.youtube.com/watch?v=lHbF9ynGZV0

reminded me of this
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Naazhe Perezz
 
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Post » Sat Jun 09, 2012 6:27 am

Hmmm might start over and just play on master it's much more fun.
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.X chantelle .x Smith
 
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Post » Sat Jun 09, 2012 7:05 am

Made no difference to my insanely OP sneak archer bumping the difficulty up to master. Just wait for the balance changes Beth promised. I'm sure they'll do something about sneak as it's one of the most blatantly broken aspects of the game.
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Project
 
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Post » Sat Jun 09, 2012 6:21 pm

HAHAHA he's still talking to her at the end. love it

edit: http://www.youtube.com/watch?v=lHbF9ynGZV0

reminded me of this
Lol saw it before but it still made me laugh. Maybe one day Bethesda will not make AI that we laugh at. But sometimes it is just fun. Sat in front of a bunch of stormcloaks not that long ago in bright ass snow and lo and behold with a sneak skill of 30 or so they all go right on pass me after i plant an arrow in one of their noggins... :shakehead:
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Sammi Jones
 
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