-So bland, ugly depressing black n' gray n' white menus, it ruins the epic dimension, fonts does not reflect ancient epic stories, it just remind me clouds, rain, clouds, depress, a bullet in my head
-Useless (for pc) key shortcuts in menus, better should have worked on the mouse (mouse is great you know, more: every pc have one!)
-In 20 hours of game I spent more time dealing with the menus than playing (almost no game fun at all)
-Navigation is totally absurd: binds different depending on the context, some bind changes not reflected in GUI (E,R,F), in the TAB menu magic is on left & inventory is on right but panels are inverted
-Can't switch between inventory and spells directly so returning even briefly in the game while fighting means a round loss
-Absolutely no kind of global view
-Inconsistent ergonomics (sometimes click, sometimes list, sometimes graphical, sometimes browse with keys, on the left, on the right, schizophrenic navigation)
-Help written in 15 mins (i searched with no luck for magic stones, races, ...)
-Buggy mouse actions on menu items (clics must sometimes be done twice, often no highlighting menus, exits of the shop dialog)
-Menus overlaps each other
-Unending unintuitive lists with no icons, with arbitrary imposed alphabetical order (requires at least 10 seconds to find every item)
-Items lists beginning at the half of the screen requiring constant scrolling, and reading, and more scrolling, and scrolling again, and reading, and even more scrolling
-No item characteristics (1hand, 2hands, stolen or not,...)
- Sicknesses are just hidden to the player, so are the levelups
-The "favorite" bar is just a joke, unreadable, you even have to scroll your entire inventory hoping to find that item you don't want anymore in favs
-No bottom quickbar, no drag n'drop of items on it (could even be hidden to preserve immersion)
-With the 1-8 shorcuts (not even talking about missing 9 and 0), switching between shield(1)+fire(2) and shield(1)+heal(3) must be done with 3-3-1, what a shortcut, yay! and sometimes it even doesn't work
-Switching between spells is such a pain that I almost do not change of spell anymore
-No character sheet (you know, the one sheet that rpg players like when they're doing rpg stuff, and that should make the difference between mario kart and TES)
-Did any of the developers even navigated in the magic section? it drives me nuts, designed to despair
-Redundant spells & skills abilities... Yeaaaah! 5 archery upgrades with no changes but a damage bonus, are you jocking?
So, so, so disappointed uh
-I love the new GUI, so simple and elegant, the text for menus and reply choices is maybe a tad too modern, and I do miss the journal itself.
-Don't know what your complaint really is here.
-Maybe the menus could be a touch improved, lists can get a bit long but is fractioning lists more really better? 20 hours of how many playing? 40? your doing something wrong. And on consoles it not for them, triggers have lost the ability quickly move the amount marker by half etc.
-Your blaming consoles for the magic list being on the left side of the screen when you have to press left to bring it up?
-Good thing, not a console thing either, you change weapon or armor mid fight you should be left open briefly. Although its kinda odd if you have a weapon drawn and magic in the other hand your always "casting"
-Disieses aren't hidden, they're under magic > effects, 20 hours spent in menus and you'vee not noticed this?
-I sort of agree regarding the perks, increased damage should be linked to skill like it previously was for reaching certain levels, moves linked with training and ability to use certain materials in crafting the same rather then having to select a perk with a limited number on something you won't use that much and past a certain point ever again really. But you can not blame consoles for this again, it's a MMO phenominon from PC games that is seeping into single player games, because after all why should you be able to be more powerful then that other person playing you can never meet in game.
Can't really be bothered with the rest but regarding buggy dialouges, it's more to do with trying to maintain the active world around you as you speak, not because it's been nerfed for consoles, how exactly does that help console players? If your going to berate consoles then try make valid complaints. I'm not saying the game is bug free or as tidy as it could be but how would having to work to machines that are more powerful that not everyone has the exact same set up of help that? It wouldn't if anything boundries may have brought about some good changes.