This thread makes me sad. I played Daggerfall and Morrowind,
and never played Oblivion. TES to me is for the PC, and I'm used to a UI that's PC friendly.
If Skyrim is just a console port, I'm seriously considering skipping it when I build my new computer. It's bad enough it requires Steam, but if it requires Steam and no longer resembles the old TES games I love, why would I want to bother with it? If I wanted to play console games I'd go buy myself a console (I do not own an Xbox 360 or a PS3).
Morrowind's UI was a bit clunky but it worked great with keyboard + mouse. I can't imagine trying to use it with a controller, but it's a PC game so it shouldn't.
I'm a simulator fan too. I love IL2 Sturmovik + expansions. I have a fighter joystick and throttle full of extra buttons plus rudder pedals, and even with all of them + keyboard and all it's combinations (keypress, key+shift, key+ctrl, key+alt, key+ctrl-shift, etc.) it seems there's not enough.
I love that. It's 100% impossible to play a true simulator on a console. Morrowind is nowhere near the complexity of a simulator, but the grid inventory requires a mouse (how do people deal with it on Xbox??) and everything else is accomplished with mouse clicks. It's a PC game.
I am disappointed after reading this thread. I deal with the Grand Theft Auto games being console ports, but not TES. Daggerfall was a complex PC RPG for it's time, and Morrowind improved on it in every way. I skipped over Oblivion entirely because it seemed more a console game than PC (among other things), but now Skyrim? Come on.
I'm also not happy after reading this (from http://www.gamasutra.com/blogs/EricSchwarz/20111111/8866/Skyrim_or_How_Not_to_Make_a_PC_Game.php):
One final damning point about Skyrim's PC port - it's horribly, pathetically optimized, and has major compatibility issues. Right from the bat, I knew that something was wrong when my high-end system was getting framerates in the low 20s from time to time, and when performance did not improve upon lowering the graphics options. Things became even more suspicious when I realized that there was no rhyme or reason for any of the framerate drops - whether I was outside in the overworld, the terrain stretching into the distance, or inside a tiny shop the size of a prison cell, the game's framerate fluctuates all over the place. There's no question about this: Skyrim is badly optimized.
A second issue I immediately ran into was an intense audio distortion - crackling, skipping and popping most commonly heard in dialogue, but also in many of the game's environmental sounds. No in-game audio options helped and there seemed to be no relevant settings in the game's INI files to help. On a lark, I went to my Windows Sound Properties page and dropped my sound card's bit rate from 96,000 Hz to 44,100 Hz. Instantly, the problem was gone - and instantly, I was frustrated at the fact that once again, it was clear Bethesda had foregone so much as basic compatibility testing.
Wtf? We might have to lower our settings?
There's also no doubt that piracy has a part to play in all this. But I still find it ridiculous that I'd have to install and deal with Steam to play a poorly optimized port of a console game. I don't care about achievements or anything like that, I don't plan on ever buying anything from Steam (digital-only purchases of games are a serious no-no for me), and they were recently hacked.
Maybe I have to wait months for modders to fix what should have been included in the PC version all along. Or maybe I'm just an old fuddy-duddy that refuses to accept the reality of modern PC gaming (and yes, I do refuse to accept it

)