The Elder Scrolls Online - Announcement Trailer

Post » Mon May 14, 2012 1:23 pm

Why was that trailer flagged for inappropriate content for anyone under 17?

inappropriate language in the comment section?
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Darren
 
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Post » Mon May 14, 2012 1:10 am

I'm pretty stoked - put it in perspective: The teaser was supposed to come out before we all saw the article, then I'm sure other footage and a real trailer would follow. Not there fault there was a leak, and so this teaser isn't really a teaser anymore.
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Misty lt
 
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Post » Mon May 14, 2012 1:13 pm

Check out all the hate in the Youtube Comments.
Listen to the fans. Please drop this project for the good of this series.
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Stephy Beck
 
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Post » Mon May 14, 2012 2:25 am

Check out all the hate in the Youtube Comments.
Listen to the fans. Please drop this project for the good of this series.

I'm sure they are already many many millions into this project: ~250 salaries for 5 years + other expenses. It would be tremendously stupid to cancel now because some trolls on youtube are mad.
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Hayley O'Gara
 
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Post » Mon May 14, 2012 12:03 pm

Look at the plus side. We get to explore places we never would be able to.

Let's be realistic, TES won't go on forever, so they won't be making a SP game for every province.

I'm a glass half full kinda guy :)
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James Smart
 
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Post » Mon May 14, 2012 9:29 am

[censored] me, it's the most uninvolving and uninteresting trailer ever seen for a mmo.

It's a [censored] teaser man...
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Felix Walde
 
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Post » Mon May 14, 2012 2:41 am

I'm sure they are already many many millions into this project: ~250 salaries for 5 years + other expenses. It would be tremendously stupid to cancel now because some trolls on youtube are mad.

Blizzard had no qualms in killing off Warcraft Adventures and Starcraft: Ghost.
How i wish Bethesda adopted this policy.

Even if they really want to make an MMO, why can't they wait until at least after Titan releases more info?
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Spooky Angel
 
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Post » Mon May 14, 2012 9:49 am

Check out all the hate in the Youtube Comments.
Listen to the fans. Please drop this project for the good of this series.

lol the thought of Zenimax/bethesda listening to their fans. They cant be bothered to put in a toggle for cinematic kills or inventory sorting.
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Gisela Amaya
 
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Post » Mon May 14, 2012 5:03 pm

Sorry, there is no sovnegarde anymore. People just respawn when they die now. :/

The scans reveal that your character's soul is bound to your friendly neighbourhood King of [censored], which is why your character respawns so...
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Lucky Girl
 
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Post » Mon May 14, 2012 5:49 am

Oh, great, another trailer which doesn't show squat of the actual game itself, yeah, real excited.
I hate "trailers" like this, they could at the very least have had a screenshot of alpha gameplay by the end.
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Danny Blight
 
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Post » Mon May 14, 2012 5:00 pm

+1 For more Jeremy Soule!

http://kotaku.com/5907492/the-elder-scrolls-onlines-massive-soundtrack-could-unite-all-of-tamriel is pure speculation about the soundtrack on the part of Kotaku, but it is interesting to consider whether different themes will be incorporated for the various provinces
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Andrew
 
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Post » Mon May 14, 2012 7:16 am

Blizzard had no qualms in killing off Warcraft Adventures and Starcraft: Ghost.
How i wish Bethesda adopted this policy.

Even if they really want to make an MMO, why can't they wait until at least after Titan releases more info?

Kinda like you should wait until you actually see the game in action before you decide you hate it and they should 'kill it off' ? Sheesh.
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Dezzeh
 
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Post » Mon May 14, 2012 5:10 pm



The scans reveal that your character's soul is bound to your friendly neighbourhood King of [censored], which is why your character respawns so...

So he has stolen the souls of every player character in the game? Sounds like we have lost before the game has even begun.
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Gisela Amaya
 
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Post » Mon May 14, 2012 6:29 am

this trailer was abysmal compared to the epicness that was the Elder Scrolls V: Skyrim announcement trailer.
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Syaza Ramali
 
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Post » Mon May 14, 2012 4:47 am

Trailer looked ok, but it won't seel me the game, I want actuall footage and info.
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Bigze Stacks
 
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Post » Mon May 14, 2012 3:53 pm

Why was that trailer flagged for inappropriate content for anyone under 17?

Because of ESRB compliance. If the game in question is to have a Mature rating, then the videos released by the developer must also be flagged as mature.

Same reason why all the official Skyrim Creation Kit tutorial videos are flagged as mature.

And ZOS is doing the smart thing by having TESO flagged as a mature game by the ESRB immediately. As an MMO, there is no telling what players will see others doing in the game. Someone always finds a way to do vulgar things. It also allows the developers the freedom to deal with mature topics in their storytelling. And I'm not talking about sixual content.
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Erich Lendermon
 
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Post » Mon May 14, 2012 2:12 am

It's okay, I guess. Doesn't reveal any new info, I need to read Game Informers June edition about TESO, that might decide if I will get the game next year or not.
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Trevor Bostwick
 
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Post » Mon May 14, 2012 1:28 am

It addresses the lore concerns I've seen raised here, about certain groups being allies - at least ZOS acknowledges that 'unlikely allies' are forming allegiances.
Does that make it okay though? As long as they acknowledge it doesn't make much sense, it's alright?

Still comes across as forced to me. "We need factions in our MMO because... every MMO these days has factions. I don't care if it doesn't make sense, let's just do it!"
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Tanya Parra
 
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Post » Mon May 14, 2012 1:27 am

Does that make it okay though? As long as they acknowledge it doesn't make much sense, it's alright?

Still comes across as forced to me. "We need factions in our MMO because... every MMO these days has factions. I don't care if it doesn't make sense, let's just do it!"

I doubt that's how the discussion went. Let's face it: Matt Firor knows that faction vs faction vs faction PVP at end game is a great way to keep a player base entertained. So, he designed this time period on Tamriel to be very chatic with a large war taking place over the capital. The factions might not make sens in Skyrim terms, but at least give them a chance to explain them through lore in the game. I think you'll be pleasantly suprised.
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Eliza Potter
 
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Post » Mon May 14, 2012 1:17 pm

Every official new rendition of the elderscrolls song gives me goosebumps. This was no exception!

My only gripe with it is how disconnected the world "the elderscrolls online" looked from that sweet circular logo.
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RAww DInsaww
 
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Post » Mon May 14, 2012 6:56 am

I doubt that's how the discussion went. Let's face it: Matt Firor knows that faction vs faction vs faction PVP at end game is a great way to keep a player base entertained. So, he designed this time period on Tamriel to be very chatic with a large war taking place over the capital. The factions might not make sens in Skyrim terms, but at least give them a chance to explain them through lore in the game. I think you'll be pleasantly suprised.
Yep, and I'll definitely give it that chance. The issue I have is that I started playing MMOs before WoW was released. I was lucky enough to play Lineage 2, where there were no pre-defined factions. Your guilds were called Clans, and Clans could be united to form Alliances. Those player-created and run Alliances were the powers in the world, and would fight for control of castles in each territory (read: Provinces). Sieging and capturing a castle gave your Alliance the ability to tax all sales made in that territory, not to mention the bragging rights of being in control.

I remember Todd Howard making an awesome speech during Skyrim's marketing about how he realized players don't need to be controlled in games. Give them the tools, and they'll create their own experiences. The more tools at their disposal, the more likely they'll create enjoyable experiences, even if that simply involves watching the sun set over the horizon. Well, that's what was so great about Lineage. Those Alliances were constantly shifting and expanding. Occasionally they were completely torn apart from the inside. If you were at war with another Alliance, there was also a genuine reason for it. Ever since WoW it's just been "I'm killing this player because the game says he's my enemy." I really thought the diverse cultures of the races and provinces would have made a perfect setting for player-driven politics and alliances again - especially with the Imperial City as the ultimate goal.
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jessica sonny
 
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Post » Mon May 14, 2012 1:46 am

It's as informative as the forum background. :thumbsup:
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Sun of Sammy
 
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Post » Mon May 14, 2012 5:42 pm

So he has stolen the souls of every player character in the game? Sounds like we have lost before the game has even begun.

Just because your character's soul is bound to ol' Bal doesn't mean you can't defy him. It just means he'll get angry at you, but as long as you aren't in Coldharbour, he can only try and trick you into going back.
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Taylor Bakos
 
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Post » Mon May 14, 2012 8:43 am

Anyone else kind of feel bummed out by this? Does it mean no more single player TES games?
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Mark Hepworth
 
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Post » Mon May 14, 2012 2:46 am

Anyone else kind of feel bummed out by this? Does it mean no more single player TES games?
No it does not mean no more single player TES games.
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Gen Daley
 
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