The hotkey system for the PC version is atrocious, good lord

Post » Mon May 14, 2012 8:32 am

Really? Who decided this was a good idea?

For those of you who aren't familiar, it works like this: You can only assign 1 number key to 1 spell or weapon. When you press a hotkey, weapons ALWAYS populate in your right hand and spells ALWAYS populate in your left hand. If you press the spell key again, the same spell populates in your off hand. Pressing ANOTHER spell hotkey will then put another spell into your right hand.

What this means is that BATTLEMAGE type characters will only be a little bit inconvenienced, while pure mages will have to perform 3 different button presses every time they want to swap spell loadouts, and dual wielders flat out can't use the hotkey system at all unless they're cool with never being able to change their offhand weapon.


Why a simple "1 hotkey press = 1 loadout change, or 1 saved spell or weapon per hand" system wasn't done is beyond me. It can accomplish everything the current system can do, except it would be much easier (1 button press instead of 3 for casters), and it would have even been easier to program.

Like this:

KEY = RIGHT HAND, LEFT HAND
1 = sword, shield
2 = fire spell, ice spell
3 = sword, dagger
etc...

Is this system moddable or hard coded? because this current implementation is completely ridiculous.
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Khamaji Taylor
 
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Post » Mon May 14, 2012 10:01 am

wait wait, so if I wanna qiuckly switch to dual wielding, I have to first press twice, and then another button once? that is stupid :S
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Kayla Bee
 
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Post » Mon May 14, 2012 10:16 am

I agree that this "hotkey" issue needs to be addressed, and quickly. A simple number to key system would be best...Maybe keys 1-5 to left hand and 6-0 to right hand??
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Sophie Morrell
 
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Post » Mon May 14, 2012 1:20 am

I agree that this "hotkey" issue needs to be addressed, and quickly. A simple number to key system would be best...Maybe keys 1-5 to left hand and 6-0 to right hand??
Or a modifier. Hold button -> press # -> equip in hand. Hold different button -> press # -> equip in other hand.
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Kortknee Bell
 
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Post » Mon May 14, 2012 7:34 am

just ask when when I hotkey the item, do I want it keyed to my left, or my right hand.. shouldn't be that difficult
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Courtney Foren
 
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Post » Mon May 14, 2012 2:22 am

Or a modifier. Hold button -> press # -> equip in hand. Hold different button -> press # -> equip in other hand.

I likey, lets you use all 10 keys for each hand.... Here: :icecream:
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Andrea P
 
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Post » Sun May 13, 2012 7:12 pm

I didn't want to hear this, gawd sakes.
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Maria Leon
 
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Post » Mon May 14, 2012 12:02 am

I agree it should have been done like "save this shield and this sword on #1" and then "save this spell and this spell on #2" and so on.
This system sounds flawed, but oh well..
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Jacob Phillips
 
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Post » Mon May 14, 2012 5:14 am

holding off 1-2 weeks for the UI tweaks.


this is just obnoxious designs, its like noone at gamesas is a regular pc gamer.


The hotkeys should link 2 items or have a shift modifier for left hand.
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KIng James
 
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Post » Sun May 13, 2012 7:50 pm

I really do wonder what the idea behind it doing it like this is :S
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Ann Church
 
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Post » Sun May 13, 2012 7:38 pm

This will be modded in no time.
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Alan Whiston
 
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Post » Sun May 13, 2012 10:04 pm

Really? Who decided this was a good idea?

For those of you who aren't familiar, it works like this: You can only assign 1 number key to 1 spell or weapon. When you press a hotkey, weapons ALWAYS populate in your right hand and spells ALWAYS populate in your left hand. If you press the spell key again, the same spell populates in your off hand. Pressing ANOTHER spell hotkey will then put another spell into your right hand.

What this means is that BATTLEMAGE type characters will only be a little bit inconvenienced, while pure mages will have to perform 3 different button presses every time they want to swap spell loadouts, and dual wielders flat out can't use the hotkey system at all unless they're cool with never being able to change their offhand weapon.


Why a simple "1 hotkey press = 1 loadout change, or 1 saved spell or weapon per hand" system wasn't done is beyond me. It can accomplish everything the current system can do, except it would be much easier (1 button press instead of 3 for casters), and it would have even been easier to program.


Is this system moddable or hard coded? because this current implementation is completely ridiculous.

If you're a PC player I wouldn't sweat anything. In 6 months or so there will be a mod for just about everything, and who knows this may be one of the first mods... either that or a boobie mod :P
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Undisclosed Desires
 
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Post » Sun May 13, 2012 8:42 pm

I have lost so much respect for bethesda in how lazy they are when it comes to PC, even low budget games get at least decent PC controls and hot keys........................ There would be no bethesda if not for PC gamers.
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Taylor Tifany
 
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Post » Mon May 14, 2012 2:47 am

This will be modded in no time.
Yes, but it should not have to be. It's ported from the console so what do u expect.
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Silencio
 
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Post » Sun May 13, 2012 7:01 pm

I agree it should have been done like "save this shield and this sword on #1" and then "save this spell and this spell on #2" and so on.
This system sounds flawed, but oh well..

That's a great idea, you could swap over an entire set of armour, weapon, and shield on one keypress if it was implemented correctly.
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Lucie H
 
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Post » Mon May 14, 2012 3:13 am

Hmm, I'm considering using a 360 controller now.
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Laura
 
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Post » Mon May 14, 2012 2:44 am

Can those 1-8 be binded to other keys like q or e or f?
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Dona BlackHeart
 
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Post » Sun May 13, 2012 11:21 pm

Is the favorites list at least quick access? Press a button and favorites pop up for a specific hand?
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Tessa Mullins
 
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Post » Sun May 13, 2012 8:52 pm

It does truly feel like that they don't really play the PC version themselves, I read in the bug thread, that the UI is apparently also really akward :S
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Sweets Sweets
 
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Post » Sun May 13, 2012 11:27 pm

It is a bit silly. I guess they know modders will do something, so don't bother...
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Emily Rose
 
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Post » Mon May 14, 2012 9:44 am

At least I'll be playing Skyrim, so I'm sure I'll get over it quickly.

My only gripe that I've heard is fighting Dragons, you can accidentally hit people fighting the Dragon, then they turn on you mid combat. That's the only thing that makes me sad thus far
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Steve Bates
 
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Post » Mon May 14, 2012 1:43 am

This will be modded in no time.

This.

Hopefully we'll get something like http://tesnexus.com/downloads/file.php?id=34735 with modifier support for offhand. I loved being able to cycle through spells/weapons with one key.
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Quick Draw III
 
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Post » Mon May 14, 2012 2:56 am

That's a great idea, you could swap over an entire set of armour, weapon, and shield on one keypress if it was implemented correctly.
Yea you get the idea.
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Allison Sizemore
 
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Post » Sun May 13, 2012 7:23 pm

*Deleted*

oops
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Dalley hussain
 
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Post » Mon May 14, 2012 4:20 am

How about you all just mod it yourself without mods? I'll be using autohotkey, so I can make pressing a random button (well not random) press 1 twice then 2. We're PC users: quit being so stubborn.
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Sophie Louise Edge
 
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