The Level of Detail at a distance svcks.

Post » Sat May 12, 2012 7:04 am

http://i.imgur.com/T0YOc.jpg

http://i.imgur.com/CxVcL.jpg

I'm running this on a Radeon 6970 and this is what the game looks like... Lol, wut?

Edit: Looks like this is for everyone, not just me and a few others. If you haven't noticed it yet, look closer. It's there.
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KIng James
 
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Post » Sat May 12, 2012 12:39 pm

Buff your Draw Distance?
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dav
 
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Post » Sat May 12, 2012 9:04 am

Buff your Draw Distance?
In the game settings or through editing .ini?

If speaking of the game settings: http://i.imgur.com/BukEw.jpg


If not, what value should I change in .ini and what number should I change it to?
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Eileen Müller
 
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Post » Sat May 12, 2012 3:27 am

Last I heard, I'm not the only one getting this. It's happening to others too.

It svcks. Skyrim is the best game I've ever played but I simply can't play it when it looks like this.
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Makenna Nomad
 
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Post » Sat May 12, 2012 8:00 am

Doesn't look like that in my game. Are you playing on absolute max?
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jessica breen
 
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Post » Sat May 12, 2012 11:12 am

Maybe that's all the X-Box can handle.

I'm sure the PC will get some mods to fix that soon. There were several for OB.
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Karl harris
 
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Post » Fri May 11, 2012 10:02 pm

Doesn't look like that in my game. Are you playing on absolute max?
I've tried every setting. It looks like that on all of them.

Specs:

6 gigs
Radeon 6970
i7-960 3.2 GHZ


I should be able to ultra everything.
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luis dejesus
 
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Post » Sat May 12, 2012 10:40 am

Is that lowest settings? My game looks nothing like it...
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TOYA toys
 
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Post » Sat May 12, 2012 5:49 am

Is that lowest settings? My game looks nothing like it...
Ultra.

This is what my game looks like up close:

http://i.imgur.com/Sdu5l.jpg
http://i.imgur.com/YTV1d.jpg

I wonder how many other people are getting this.
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Thema
 
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Post » Sat May 12, 2012 6:26 am

I have found that problem too on the Xbox, the detail distance is worse than on Oblivion. Maybe on a console it is the amount of close up detail that is causing a reduction at range, but I thought PC gamers wouldn't have such an issue.
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liz barnes
 
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Post » Sat May 12, 2012 8:50 am

Yep I have this problem as well in some places. I checked out that view from Solitude yesterday and mine looked the same as your screenshot, it was disappointing to say the least.

I'm on PC with every setting maxed.

i7-2600 3.4ghz
4gb
GTX460
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Dorian Cozens
 
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Post » Sat May 12, 2012 5:01 am

I play Skyrim on default High settings my game looks nothing like this.
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Charlie Sarson
 
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Post » Fri May 11, 2012 10:10 pm

I have found that problem too on the , the detail distance is worse than on Oblivion. Maybe on a console it is the amount of close up detail that is causing a reduction at range, but I thought PC gamers wouldn't have such an issue.
Yep I have this problem as well in some places. I checked out that view from Solitude yesterday and mine looked the same as your screenshot, it was disappointing to say the least.

I'm on PC with every setting maxed.

i7-2600 3.4ghz
4gb
GTX460
I knew it wasn't just me!
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Natalie Taylor
 
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Post » Sat May 12, 2012 1:53 am

If the .ini file is anything like Oblivion's, the setting you would want to change would be the "iGridsToLoad" setting, I believe. in Oblivion it defaulted to 36; the number ALWAYS had to be a square number. (i.e, its square root must be a whole number. E.g, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, etc.) That would determine the number of "full-detail" cells it'd load, after which it'd show you the reduced-resolution "distance cells."

Note that raising this number will impose a BIG hit on how much memory the game uses, as well as increasing loading times... For Skyrim, I wouldn't touch it unless you had at least 4GB of RAM... At least, assuming that the RAM statements for the game's specs aren't over-stated like the GPU requirements are. (but not the CPU requirements)
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Isaac Saetern
 
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Post » Sat May 12, 2012 4:35 am

Took this screenshot a minute ago: http://i.imgur.com/MUvIl.jpg

The draw distance and detail looks fine on the right side of the screenshot but the water/land on the left just looks like crap for some reason.
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Jennifer Munroe
 
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Post » Fri May 11, 2012 10:31 pm

I have the same experience I am running it with a gtx 295 and all on max on a res of 1920 x 1080 all looks great untill I look more far away and especially the Sea loooks crap couse gets this turquoise caribbean color that has nothing to do with the dark waters they are by close up distance ... not talking of the detail textures on distance ofc ...
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Schel[Anne]FTL
 
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Post » Sat May 12, 2012 11:56 am

If the .ini file is anything like Oblivion's, the setting you would want to change would be the "iGridsToLoad" setting, I believe. in Oblivion it defaulted to 36; the number ALWAYS had to be a square number. (i.e, its square root must be a whole number. E.g, 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, etc.) That would determine the number of "full-detail" cells it'd load, after which it'd show you the reduced-resolution "distance cells."

Note that raising this number will impose a BIG hit on how much memory the game uses, as well as increasing loading times... For Skyrim, I wouldn't touch it unless you had at least 4GB of RAM... At least, assuming that the RAM statements for the game's specs aren't over-stated like the GPU requirements are. (but not the CPU requirements)
I can't even find gridstoload.

I searched yesterday for it and I just checked again, I swear, it's not there. Or I'm staring right at it and not seeing it.
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tiffany Royal
 
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Post » Sat May 12, 2012 2:36 am

360 looks great. :shifty:
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Christie Mitchell
 
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Post » Sat May 12, 2012 6:52 am

360 looks great. :shifty:
Hey, Skyrim still looks way better on my PC... as long as what I'm looking at is less than 30 feet away. :(
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Chloe :)
 
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Post » Sat May 12, 2012 12:17 pm

360 looks great. :shifty:
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Dina Boudreau
 
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Post » Sat May 12, 2012 6:29 am

We just have to wait for some better tweaks to be worked out.
Keep an eye on TweakGuides.com, he always puts one out for Bethesda games.
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barbara belmonte
 
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Post » Sat May 12, 2012 12:25 am

I have the same experience I am running it with a gtx 295 and all on max on a res of 1920 x 1080 all looks great untill I look more far away and especially the Sea loooks crap couse gets this turquoise caribbean color that has nothing to do with the dark waters they are by close up distance ... not talking of the detail textures on distance ofc ...
Do you also have problems with loading waterfalls at a distance?

Mine look like large cement tubes that only become animated as I get closer.
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jess hughes
 
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Post » Sat May 12, 2012 4:29 am

Maybe that's all the X-Box can handle.

I'm sure the PC will get some mods to fix that soon. There were several for OB.

360 looks nothing like this...
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Valerie Marie
 
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Post » Fri May 11, 2012 11:36 pm

The visuals settings are screwy, half of the "mods" so far that i have seen are ini tweaks and they make the game look insanely good.
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Sheeva
 
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Post » Fri May 11, 2012 11:26 pm

I'm playing with the setup in my signature.

Everything maxed out, .ini file tweaks for self-shadowing and such.
I have not at all experienced what you experience, my game looks absolutely incredible. No lag either if you're wondering.

Hoping it gets fixed for you though, you're missing out bigtime. :(
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Stephanie Valentine
 
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