[Video] The Ogrim

Post » Sat Sep 14, 2013 10:08 pm

Luv! /nod.gif' class='bbc_emoticon' alt=':nod:' />
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Heather Kush
 
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Post » Sat Sep 14, 2013 1:45 pm

i simply want him to have a bit more of a sad facial expression. As it is now he just have this neutral "meh" face. But to be honest i really don't care.
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Undisclosed Desires
 
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Post » Sat Sep 14, 2013 6:33 pm


No, they used the Hero Engine to test/base some ideas for their own engine that has been made in-house. And since they showed the game in PAX East this year..I'm 100% sure that they got rid of the Hero Engine by now and just create and input models and such into their own engine.
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Lalla Vu
 
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Post » Sat Sep 14, 2013 1:58 pm

I liked the physics but have to agree with many others that the facial expression is kind of goofy.
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Taylor Thompson
 
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Post » Sat Sep 14, 2013 10:19 am

He looks AWESOME!

And I like the face too. Gives it a lot of character.
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Nick Tyler
 
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Post » Sat Sep 14, 2013 9:03 am

You guys know how critical I am of this game, but I like it. A lot. I think it's true to the source material, which is surprising given this company's track record, and I think the design is great.
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Alexandra walker
 
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Post » Sat Sep 14, 2013 11:31 pm

I think the model would be perfect if they narrowed the eyes just a bit and maybe thinned out the lips as well. It's a fantastic model, but the huge, shiney eyes and the broad lips seem almost like an attempt at something 'cute', however unintentionally, which kind of runs counter to everything else about the model. In the artist's rendering you can see how the Ogrim has a bit of a squint and a flat, almost contemptuous frowning expression, where the game model has a slight bit of a smirk and very alert eyes.

Other than the face though I think the model is fantastic.
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Brandon Bernardi
 
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Post » Sat Sep 14, 2013 12:09 pm

me can't see /frown.gif' class='bbc_emoticon' alt=':(' />
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Timara White
 
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Post » Sat Sep 14, 2013 8:12 am

What? No nipble ring?

Son of a...





Joking. It's about as goofy looking as the http://www.tamriel.fr/images/morrowind/ogrim.jpg, albeit in a different way.
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Rozlyn Robinson
 
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Post » Sat Sep 14, 2013 8:48 am

I think the animation was well done but I did not like the color-palette in the background or the lighting effects and the textures look overly smooth.
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Kelli Wolfe
 
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Post » Sat Sep 14, 2013 8:44 am

He's got his duck face on. He had just finished doing self portraits for his facebook profile.
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Robert Jackson
 
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Post » Sat Sep 14, 2013 5:23 pm

I prefer the Morrowind Ogrim if I am perfectly honest.
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Franko AlVarado
 
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Post » Sat Sep 14, 2013 7:35 pm

I dont like the way it looks more human like.
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Anthony Rand
 
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Post » Sat Sep 14, 2013 6:07 pm


The face just doesn't do it for me, and he doesn't have four boobs. /frown.gif' class='bbc_emoticon' alt=':(' />
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W E I R D
 
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Post » Sat Sep 14, 2013 3:05 pm

The bouncing belly sealed the deal for me. Lovely
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Jeneene Hunte
 
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Post » Sat Sep 14, 2013 7:10 pm

That baby looks like it needs a colon resection.
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Makenna Nomad
 
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Post » Sat Sep 14, 2013 4:39 pm


I agree, something was lost when converting the concept to game assets. I would guess they made the eyes wider so that the player can still see the eyes while fighting the creature. If you think of the player's view as a camera in a movie, we will never get to see the eyes nearly as close up as we would under more cinematic conditions. So, if they want the monster to have distinct eyes, those eyes must be large. If the lips are to be distinct, the lips must be large, and so on, so that those details aren't overlooked by the player. However, in this case it has had the effect of removing the threatening expression the creature appears to have in the concept art.

The Ogrim's face looks specifically designed to bring out it's eyes and lips, not unlike it is wearing make-up. I am reminded of the movie Gremlins, where one of the creatures dresses up in drag. http://img.gawkerassets.com/img/18dxkp1b1qg35jpg/original.jpg

I think the finished rendering is a step backward, and would have preferred a face either closer to the concept artwork, or the expression of almost innocent stupidity seen on the Morrowind Ogrim.

-Travail.
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Andy durkan
 
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Post » Sat Sep 14, 2013 4:30 pm

I wonder if our characters can have bouncing bellys?
Maybe there is a reason behind that! /ohmy.png' class='bbc_emoticon' alt=':o' /> Maybe the Ogrim starts to evolve! omg!!! Maybe there is a quest which we helps them to get four boobs.
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Harinder Ghag
 
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Post » Sat Sep 14, 2013 5:16 pm

I wonder if they will incorporate expressions into its face rather than be fixed like a chucky doll type thing?
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Marquis T
 
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Post » Sat Sep 14, 2013 5:00 pm

Would be fun if creatures had different faces/body types/hair/clothing etc. even though they're still of the same species. It gets kind of wierd when every single one of them look exactly the same.
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Sophh
 
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Post » Sat Sep 14, 2013 3:37 pm

That is awesome. I cannot wait to fight stuff in this game...
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Ross Zombie
 
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Post » Sat Sep 14, 2013 2:13 pm

I love 'em. Going to love fighting them too, I bet.
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Jessica Stokes
 
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Post » Sat Sep 14, 2013 7:54 am


I agree, but sometimes It just means another random model in the database.

While I don't mind a whole lot, I still agree.
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Cody Banks
 
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Post » Sat Sep 14, 2013 5:02 pm


Maybe only female Ogrim's have 4 boobs. /blink.png' class='bbc_emoticon' alt=':blink:' />
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Emily Jeffs
 
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Post » Sat Sep 14, 2013 9:04 pm

WOW LOVE IT! /smile.png' class='bbc_emoticon' alt=':)' /> great job indeed! just so you know, many creatures will be changed, why? becuse there was limitations in animation and getting them into the game as they wanted back in the Days, elder scrolls aint well known for their fidellity and Graphics.

Sure i get you guys that played every single ES game and want mobs to be the same,frankly even if i would been played it i would like them to get refreshed.

some you will like some you will hate :/

But from a guy that have not played any elder scrolls game except from skyrim and oblivion. i find these looking really good.

But i agree with you for their theme, they seem to "girl:ish" or "fishy-mouth" plus the lips. i would rather have more agressive Eyes on them and smaler more Sharp lips to seem less fishy ish /smile.png' class='bbc_emoticon' alt=':)' />
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sara OMAR
 
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